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Death Guard against Imperial Fist (Warhammer 40,000 8th Edition) [61 PL, 1000pts]

Battalion Detachment +3CP (Chaos - Death Guard) [61 PL, 1000pts]


Rules: Plague Weapon

HQ [13 PL, 227pts]

Cholaris - Malignant Plaguecaster [6 PL, 110pts]


Selections: Blades of Putrefaction, Blight Grenades, Bolt pistol, Corrupted staff, Krak grenade, Putrescent Vitality, Smite
Categories: Character, Death Guard, HQ, Infantry, Heretic Astartes, Nurgle, Psyker, Chaos, Malignant Plaguecaster
Abilities: Death to the False Emperor, Disgustingly Resilient, Pestilential Fallout, Psychic Power: Blades of Putrefaction, Putrescent
Vitality, Smite, Psyker: Malignant Plaguecaster, Unit: Malignant Plaguecaster, Weapon: Blight Grenades, Bolt pistol, Corrupted staff,
Krak grenade

Abilities Description Ref

Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting
Death to the
an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon.
False Emperor
These extra attacks cannot themselves generate any further attacks.

Disgustingly
Each time this model loses a wound, roll a D6; on a 5+, the model does not lose that wound.
Resilient

Each time this model successfully manifests a psychic power with a Psychic test of 7 or more, the
Pestilential
nearest enemy unit within 7" suffers a mortal wound after the effects of the psychic power have been
Fallout
resolved.

Psychic Warp
Range Details Ref
Power Charge

If manifested, select a visible friendly DEATH GUARD unit within 18" of the psyker.
Until the start of your next Psychic phase, add 1 to all wound rolls made by that unit.
Blades of
5 18" Furthermore, any wound rolls of 7+ made for that unit in the Fight phase with a melee
Putrefaction
plague weapon (i.e. a plague sword or any weapon with the Pague Weapon ability) inflict
a mortal wound on the target in addition to any other damage.

If manifested, select a visible firendly DEATH GUARD INFANTRY unit within 18" of the
Putrescent
6 18" psyker. Until the start of your next Psychic phase, add 1 to that unit's Strength and
Vitality
Toughness characteristics.

Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within
Smite 5 18" 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test
was more than 10 the target suffers D6 mortal wounds instead.

Psyker Cast Deny Powers Known Other Ref

Malignant
2 1 Smite and 2 powers from the Contagion discipline
Plaguecaster

Unit M WS BS S T W A Ld Save Ref

Malignant
5" 3+ 3+ 4 5 4 3 8 3+
Plaguecaster

Weapon Range Type S AP D Abilities Ref

Blight
6" Grenade D6 3 0 1 Plague weapon
Grenades

Bolt pistol 12" Pistol 1 4 0 1 -

Corrupted staff Melee Melee +2 -1 D3 -

Krak grenade 6" Grenade 1 6 -1 D3 -

Lord of Contagion [7 PL, 117pts]


Selections: Manreaper [17pts]
Categories: HQ, Character, Infantry, Terminator, Death Guard, Nurgle, Heretic Astartes, Chaos, Lord of Contagion
Abilities: Cataphractii Armour, Death to the False Emperor, Disgustingly Resilient, Nurgle's Gift, Teleport Strike, Unit: Lord of
Contagion, Weapon: Manreaper

Abilities Description Ref

Cataphractii Models in this unit have a 4+ invulnerable save, but you must halve the result of the dice rolled when
Armour determining how far this unit Advances.

Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting
Death to the
an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon.
False Emperor
These extra attacks cannot themselves generate any further attacks.

Disgustingly
Each time this model loses a wound, roll a D6; on a 5+, the model does not lose that wound.
Resilient

All DEATH GUARD units within 7" of a friendly LORD OF CONTAGION are surrounded by a deadly
Nurgle's Gift aura of plague and disease. Roll a dice for each enemy unit that is within 1" of any affected friendly units
at the start of your turn; on a 4+ that enemy unit suffers a mortal wound.

During deployment, you can set up this model in a teleportarium chamber instead of placing it on the
Teleport Strike battlefield. At the end of any of your Movement phases the model can use a teleport strike to arrive on the
battlefield - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Unit M WS BS S T W A Ld Save Ref

Lord of
4" 2+ 2+ 4 5 6 4 9 2+
Contagion

Weapon Range Type S AP D Abilities Ref

Plague
Manreaper Melee Melee +3 -3 D3
Weapon

Troops [20 PL, 272pts]

Lowliver - Chaos Cultists [6 PL, 56pts]


Categories: Troops, Heretic Astartes, Infantry, Death Guard, Nurgle, Chaos, Chaos Cultists

13x Chaos Cultist w/ Autogun [52pts]


Selections: 13x Autogun
Unit: Chaos Cultist, Weapon: Autogun

Cultist Champion [4pts]


Selections: Autogun
Unit: Cultist Champion, Weapon: Autogun

Unit M WS BS S T W A Ld Save Ref

Chaos Cultist 6" 4+ 4+ 3 3 1 1 5 6+

Cultist
6" 4+ 4+ 3 3 1 2 6 6+
Champion

Weapon Range Type S AP D Abilities Ref

Rapid Fire
Autogun 24" 3 0 1 -
1

Spores - Plague Marines [7 PL, 105pts]


Categories: Nurgle, Heretic Astartes, Infantry, Chaos, Death Guard, Troops, Plague Marines
Abilities: Death to the False Emperor, Disgustingly Resilient, Vectors of Death and Disease, Unit: Plague Marine

Plague Champion [17pts]


Selections: Blight Grenades, Boltgun, Krak grenade, Plague knife
Unit: Plague Champion, Weapon: Blight Grenades, Boltgun, Krak grenade, Plague knife

2x Plague Marine w/ boltgun [34pts]


Selections: 2x Blight Grenades, 2x Boltgun, 2x Krak Grenades, 2x Plague knife
Weapon:
Plague Marine w/ Special Weapon [27pts]
Selections: Blight Grenades, Blight launcher [10pts], Krak grenade, Plague knife
Weapon: Blight Grenades, Blight launcher, Krak grenade, Plague knife

Plague Marine w/ Special Weapon [27pts]


Selections: Blight Grenades, Blight launcher [10pts], Krak grenade, Plague knife
Weapon: Blight Grenades, Blight launcher, Krak grenade, Plague knife

Abilities Description Ref

Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting
Death to the False
an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon.
Emperor
These extra attacks cannot themselves generate any further attacks.

Disgustingly
Each time this model loses a wound, roll a D6; on a 5+, the model does not lose that wound.
Resilient

Vectors of Death A Plague Marine equipped with two plague knives, a plague knife and a bubotic axe, or a mace of
and Disease contagion and bubotic axe, has an Attacks characteristic of 2 instead of 1.

Unit M WS BS S T W A Ld Save Ref

Plague
5" 3+ 3+ 4 5 1 2 8 3+
Champion

Plague Marine 5" 3+ 3+ 4 5 1 1 7 3+

Weapon Range Type S AP D Abilities Ref

Blight
6" Grenade D6 3 0 1 Plague weapon
Grenades

Blight launcher 24" Assault 2 6 -2 D3 You can re-roll wound rolls of 1 for this weapon.

Boltgun 24" Rapid Fire 1 4 0 1 -

Krak grenade 6" Grenade 1 6 -1 D3 -

Plague knife Melee Melee User 1 Plague weapon

VaporusB - Plague Marines [7 PL, 111pts]


Categories: Nurgle, Heretic Astartes, Infantry, Chaos, Death Guard, Troops, Plague Marines
Abilities: Death to the False Emperor, Disgustingly Resilient, Vectors of Death and Disease, Unit: Plague Marine

Plague Champion [17pts]


Selections: Blight Grenades, Boltgun, Krak grenade, Plague knife
Unit: Plague Champion, Weapon: Blight Grenades, Boltgun, Krak grenade, Plague knife

2x Plague Marine w/ boltgun [34pts]


Selections: 2x Blight Grenades, 2x Boltgun, 2x Krak Grenades, 2x Plague knife
Weapon: Blight Grenades, Boltgun, Krak grenade, Plague knife

Plague Marine w/ Special Weapon [30pts]


Selections: Blight Grenades, Krak grenade, Plague knife, Plasma gun [13pts]
Weapon: Blight Grenades, Krak grenade, Plague knife, Plasma gun, Standard, Plasma gun, Supercharge

Plague Marine w/ Special Weapon [30pts]


Selections: Blight Grenades, Krak grenade, Plague knife, Plasma gun [13pts]
Weapon: Blight Grenades, Krak grenade, Plague knife, Plasma gun, Standard, Plasma gun, Supercharge

Abilities Description Ref

Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting
Death to the False
an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon.
Emperor
These extra attacks cannot themselves generate any further attacks.

Disgustingly
Resilient
Vectors of Death A Plague Marine equipped with two plague knives, a plague knife and a bubotic axe, or a mace of
and Disease contagion and bubotic axe, has an Attacks characteristic of 2 instead of 1.

Unit M WS BS S T W A Ld Save Ref

Plague
5" 3+ 3+ 4 5 1 2 8 3+
Champion

Plague Marine 5" 3+ 3+ 4 5 1 1 7 3+

Weapon Range Type S AP D Abilities Ref

Grenade
Blight Grenades 6" 3 0 1 Plague weapon
D6

Rapid Fire
Boltgun 24" 4 0 1 -
1

Krak grenade 6" Grenade 1 6 -1 D3 -

Plague knife Melee Melee User 1 Plague weapon

Plasma gun, Rapid Fire


24" 7 -3 1 -
Standard 1

Plasma gun, Rapid Fire On a hit roll of 1, the bearer is slain after all of this weapon's
24" 8 -3 2
Supercharge 1 shots have been resolved.

Elites [14 PL, 259pts]

Noxious Wrath - Blightlord Terminators [14 PL, 259pts]


Categories: Chaos, Death Guard, Elites, Heretic Astartes, Nurgle, Infantry, Terminator, Blightlord Terminators
Abilities: Aura of Rust, Cataphractii Armour, Death to the False Emperor, Disgustingly Resilient, Teleport Strike

Blightlord Terminator [62pts]


Selections: Bubotic Axe [5pts], Plague Spewer [19pts]
Unit: Blightlord Terminator, Weapon: Bubotic Axe, Plague Spewer

Blightlord Terminator [59pts]


Selections: Balesword [6pts], Combi-plasma [15pts]
Rules: Combi Weapon
Unit: Blightlord Terminator, Weapon: Balesword, Boltgun, Plasma gun, Standard, Plasma gun, Supercharge

Blightlord Terminator [46pts]


Selections: Balesword [6pts], Combi-bolter [2pts]
Unit: Blightlord Terminator, Weapon: Balesword, Combi-bolter

Blightlord Terminator [46pts]


Selections: Balesword [6pts], Combi-bolter [2pts]
Unit: Blightlord Terminator, Weapon: Balesword, Combi-bolter

Blightlord Terminator Champion [46pts]


Selections: Balesword [6pts], Combi-bolter [2pts]
Unit: Blightlord Terminator Champion, Weapon: Balesword, Combi-bolter

Abilities Description Ref

Each time you make a wound roll of 6+ for one of this unit's melee weapons, increase the AP of that
Aura of Rust
attack by 1 (e.g. AP -2 becomes AP -3).

Cataphractii Models in this unit have a 4+ invulnerable save, but you must halve the result of the dice rolled when
Armour determining how far this unit Advances.

Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting
Death to the
an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon.
False Emperor
These extra attacks cannot themselves generate any further attacks.

Disgustingly
Each time this model loses a wound, roll a D6; on a 5+, the model does not lose that wound.
Resilient

During deployment, you can set up this model in a teleportarium chamber instead of placing it on the
Teleport Strike battlefield. At the end of any of your Movement phases the model can use a teleport strike to arrive on the
battlefield - set it up anywhere on the battlefield that is more than 9" away from any enemy models.

Unit M WS BS S T W A Ld Save Ref

Blightlord Terminator 4" 3+ 3+ 4 5 2 2 8 2+

Blightlord Terminator
4" 3+ 3+ 4 5 2 3 9 2+
Champion

Weapon Range Type S AP D Abilities Ref

Balesword Melee Melee User -3 1 Plague Weapon

Rapid
Boltgun 24" 4 0 1 -
Fire 1

Bubotic Axe Melee Melee +1 -2 1 Plague weapon

Rapid
Combi-bolter 24" 4 0 1 -
Fire 2

This weapon automatically hits its target. You can re-roll


Plague Spewer 9" Heavy D6 5 -1 1
wound rolls of 1 for this weapon.

Plasma gun, Rapid


24" 7 -3 1 -
Standard Fire 1

Plasma gun, Rapid On a hit roll of 1, the bearer is slain after all of this weapon's
24" 8 -3 2
Supercharge Fire 1 shots have been resolved.

Fast Attack [6 PL, 102pts]

Spitter - Plague Drones [6 PL, 102pts]


Categories: Daemon, Cavalry, Fast Attack, Fly, Nurgle, Chaos, Plague Drones
Rules: Daemonic Ritual
Abilities: Daemonic, Disgustingly Resilient

2x Plague Drone [68pts]


Selections: 2x Death's heads, 2x Plaguesword
Unit: Plague Drone, Weapon: Death's heads, Plaguesword

2x Rot Fly
Selections: 2x Prehensile Proboscis
Weapon: Prehensile proboscis

Plaguebringer [34pts]
Selections: Death's heads, Plaguesword
Unit: Plaguebringer, Weapon: Death's heads, Plaguesword

Rot Fly
Selections: Prehensile Proboscis
Weapon: Prehensile proboscis

Abilities Description Ref

Daemonic This model has a 5+ invulnerable save.

Disgustingly
Each time this model loses a wound, roll a D6; on a 5+, the model does not lose that wound.
Resilient

Unit M WS BS S T W A Ld Save Ref

Plague Drone 10" 4+ 4+ 4 5 4 1 7 6+

Plaguebringer 10" 4+ 4+ 4 5 4 2 7 6+

Weapon Range Type S AP D Abilities Ref

Assault
Death's heads 12" 4 0 1 Plague weapon.
2

Plaguesword Melee Melee User 0 1


After this model riding a Rot Fly makes its close combat attacks, you
Prehensile
Melee Melee 4 0 2 can attack with its mount. Make 4 additional attacks using this weapon
proboscis
profile. You can re-roll failed wound rolls for their attacks.

Heavy Support [8 PL, 140pts]

Dirt Crawler - Plagueburst Crawler [8 PL, 140pts]


Selections: 2x Plaguespitter [34pts], Heavy Slugger [6pts], Plagueburst Mortar
Categories: Chaos, Daemon, Death Guard, Heavy Support, Heretic Astartes, Nurgle, Vehicle, Daemon Engine, Plagueburst Crawler
Abilities: Daemonic, Disgustingly Resilient, Explodes, Plagueburst Crawler Wound Track: Plagueburst Crawler1, Plagueburst
Crawler2, Plagueburst Crawler3, Unit: Plagueburst Crawler, Weapon: Heavy Slugger, Plagueburst Mortar, Plaguespitter

Abilities Description Ref

Daemonic This model has a 5+ invulnerable save.

Disgustingly
Each time this model loses a wound, roll a D6; on a 5+, the model does not lose that wound.
Resilient

If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any
Explodes
embarked models disembark. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.

Plagueburst Crawler Wound


Remaining W M BS S Ref
Track

Plagueburst Crawler1 6-12+ 9" 4+ 7

Plagueburst Crawler2 3-5 6" 5+ 6

Plagueburst Crawler3 1-2 4" 5+ 5

Unit M WS BS S T W A Ld Save Ref

Plagueburst
* 6+ * * 8 12 3 8 3+
Crawler

Weapon Range Type S AP D Abilities Ref

Heavy Slugger 36" Heavy 4 5 -1 1

Plagueburst
12"-48" Heavy D6 8 -2 D3 This weapon can target units that are not visible to the bearer.
Mortar

Plaguespitter 9" Assault D6 User -1 1 Plague Weapon.This weapon automatically hits its target.

Force Rules
Plague Weapon: You can re-roll wound rolls of 1 for a weapon with this ability.

Selection Rules
Combi Weapon: When attacking with this weapon, choose one or both of the profiles. If you choose both, subtract 1 from all hit rolls for this weapon.
Daemonic Ritual: Instead of moving in their Movement phase, any DEATH GUARD CHARACTER can, at the end of their Movement phase, attempt
to summon a NURGLE DAEMON unit with this ability by performing a Daemonic Ritual (the character cannot do so if they arrived as reinforcements
this turn).

Roll up to 3 dice - this is your summoning roll. You can summon one new NURGLE DAEMON unit with the Daemonic Ritual ability to the battlefield
that has a Power Rating equal to or less than the total result. This unit is treated as reinforcements for your army and can be placed anywhere on the
battlefield that is entirely within 12" of the character and is more than 9" from any enemy model. If the total rolled is insufficient to summon any unit,
the ritual fails and no new unit is summoned.

If your summoning roll included any doubles, your character then suffers a mortal wound. If it contained any triples, it instead suffers D3 mortal
wounds.

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