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Fighter 1 Milksteeve

CLASS & LEVEL PLAYER NAME


Milksteeve's Character
Human Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +3 Constitution +3 13 11 --
+0 +2 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
11
+2 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+3 DEFENSES HIT DICE DEATH SAVES

16 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +3 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+1 +0

+2
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

13 P +2 Athletics STR === LANGUAGES ===


ABILITY SAVE DC Abyssal, Common
+2 Deception CHA
+2 History INT
INTELLIGENCE
+0 Insight WIS
30 ft. (Walking)
+2 +2 Intimidation CHA
P +4 Investigation INT
14 +0 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +2 Perception WIS


+2 Performance CHA === ACTIONS ===
+0 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+2 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+3 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
P +2 Survival WIS
Once per short rest, you can use a bonus action to

+2 regain 1d10 + 1 HP.

14

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +2 1 Bludgeoning

10 PASSIVE WISDOM (INSIGHT)

14 PASSIVE INTELLIGENCE (INVESTIGATION)

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 1 Milksteeve
CLASS & LEVEL PLAYER NAME
Milksteeve's Character
Human Haunted One (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES ===

* Hit Points • PHB 71

* Proficiencies • PHB 71

* Fighting Style • PHB 72


You adopt a fighting style specialty.

| Defense • PHB
While you are wearing armor, you gain a +1 bonus to
AC.

* Second Wind • PHB 72


Once per short rest, you can use a bonus action to
regain 1d10 + 1 HP.

| 1 / Short Rest • 1 Bonus Action

=== HUMAN RACIAL TRAITS ===

* Ability Score Increase • PHB 31

* Languages • PHB 31
You can speak, read, and write Common and one
extra language.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Chest 1 25 lb.

Shield 1 6 lb. Crowbar 1 5 lb.

SP 0 Longbow 1 2 lb. Hammer 1 3 lb.

Rapier 1 2 lb. Stake (Wooden) 9 --


EP 0 Crossbow, Light 1 5 lb. Holy Symbol 1 --

Arrows 20 1 lb. Holy Water (flask) 1 1 lb.


GP 0 Crossbow Bolts 20 1.5 lb. Manacles 1 6 lb.

Backpack 1 5 lb. Mirror, Steel 1 0.5 lb.


PP 0 Bedroll 1 7 lb. Oil (flask) 1 1 lb.

Mess Kit 1 1 lb.


WEIGHT CARRIED

132 lb. Tinderbox 2 2 lb.

ENCUMBERED Torch 13 13 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

165 lb. Rations (1 day) 10 20 lb.

PUSH/DRAG/LIFT Waterskin 1 5 lb.

330 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Milksteeve's Character
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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