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Business, Design
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Joining Forces for a Truly Competitive Advantage
eMag Issue 32 - September 2015
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SARAH isThoughtWorks,
a Senior Content Strategist for
a global technology
HOWE company with over 3,200 employees
worldwide. For the past 13 years she has been
focused on developing the right communication
and messages to attract and recruit top tech talent in
the accounting, investment banking and technology
industries. She currently leads the content and
communication strategy for the ThoughtWorks
website, working with various stakeholders to ensure
the message is on point and appealing to the right
prospects and potential recruits. Great user experience
is paramount to her role, so leading the global content
strategy for the ThoughtWorks Experience Design
group was a natural fit, keeping her abreast of the
latest happenings across the UX industry. Find her
tweeting @sarahmariehowe.
A LETTER FROM
THE EDITOR
The marketplace is changing. Disrupt or be dis- This eMag offers readers tactical approach-
rupted. Traditional approaches to building great es to building software experiences that your us-
software are quickly falling by the wayside. With ers will love. Break down existing silos and create
myriad of smaller, more nimble competitors an environment for cross-collaborative teams:
rapidly entering the marketplace, your business placing technology, business and user experi-
must innovate rapidly to survive and thrive. ence design at the core.
We face another challenge. Digital natives In the first article, Ben Melbourne explains
have short attention spans, they want to get to why working closely together is the only way to
where they’re going - and fast. They refuse to unlock a company’s full potential. Offering ac-
fumble through poor user experiences, and ex- tionable advice, he outlines why Business peo-
pect changes and improvements frequently. ple, Designers and Technologists have to join
How will your business adapt and keep forces in order to win.
ahead to serve the upcoming generations? Jaimee Newberry shares her five mind shifts
Creating great online user experiences for to overcome obstacles and unlock better collab-
your audience is no longer a ‘nice to have’, every orative rhythms within organisations.
organization must embed UX into the ‘business Following on, Ted McCarthy explains why
as usual’ in order to remain competitive today. understanding your users or customers and find-
We are all becoming technology companies. ing product/market fit is key to software devel-
It’s no longer acceptable to have teams opment today.
siloed, unrealistic design needs to stop being In an interview with Sam Gibson and Ben
lobed over the proverbial wall - and developers Melbourne, they discuss the importance of over-
can no longer refuse to listen to UX research and coming adversity between technologists and de-
processes. Designers and Technologists must signers by offering tactical approaches to solving
align closer for the benefit of the end user, or some of the most common people issues teams
they’ll simply go choose your competitor instead. face.
Jaimee Newberry is an independent consultant, coach, mentor, speaker, and writer. Her
practice is focused on coaching and mentoring corporate, enterprise-software, and executive-
team leaders in creating healthier, more communicative teams through user-experience-
centered practices. She’s worked with some of the world’s best and continues helping top teams
grow stronger, happier, and more efficient, making more focused and empathetic products.
Her work also extends into individual coaching engagements. Past and present clients include
writers, developers, musicians, interior designers, UX practitioners, and CEOs in pursuit of self-
improvement and/or getting unstuck personally and professionally.
How can we unlock better col- a culture, and as a company. The bile applications, and combining
laborative rhythms within orga- better you know yourself and that experience with life-coach-
nizations that use tried and true your customers, the better your ing training, I’ve shifted my fo-
processes that have worked for ability to communicate through cus to expand UX thinking to
eons but may not be working your product and engage them incorporate the teams that make
any longer? emotionally. products. The key to creating
One of my favorite quotes Walter’s book inspired me more harmony and eagerness in
to use in talks and in client ses- to deeply explore who we are as team collaboration, I’ve found, is
sions comes from Aarron Walter’s teams making products for users, to fold some shifts in process and
book Designing for Emotion. He and I’m excited to share what I’ve mindset into your company’s cul-
writes, “Knowing who your users learned. ture.
are is only half the question. You After more than 16 years of There are three common
also have to know who you are.” focusing on user experience in scenarios I encounter with cli-
He means you have to really un- the context of interactive prod- ents seeking my help with team
derstand who you are as a brand, ucts, software, websites and mo- collaboration, improved product
Ted McCarthy is passionate about the ways in which technology and data are changing the
world — for better and worse. While he thinks our increasingly mobile tech-driven, data-driven
world holds great promise for improving our health, transportation, governance, and maybe
even the environment over the next several decades, he believes we’re going to have to remain
vigilant of the ways in which technology wends its way into our lives to ensure it continues to
benefit and enrich us. With great technological power comes great technological responsibility.
You can find him on Twitter @thisrunson
Over the past decade, user experience research and design — often
simply “UX” — has gained an increasingly prominent position in the
world of tech. While the field has faced opposition within the industry,
successful organizations are learning that investing in UX pays off.
Technology giants have large or business processes — as well And it does really work —
and diverse UX teams, and con- as what doesn’t even exist yet, business schools everywhere
tinue to grow them: Apple, Goo- but should — and incorporating are realizing the value of itera-
gle, Facebook, and Amazon all those findings into product de- tive design and research, and for
hire UX researchers and design- velopment. good reason: companies offering
ers out of top graduate programs Mitch Stein, who led a num- positive customer experiences
worldwide. And their recruit- ber of successful product releas- see dramatically higher perfor-
ment efforts offer a significant re- es at Apple, said, “You do [UX mance relative to their peers.
turn on investment. UX isn’t just research] not just to tackle the Watermark Consulting examined
about design or about making problem you think you’re solving Forrester’s Customer Experience
things pretty — it’s about under- —you need to understand the Index over a six-year period and
standing your users or customers culture [users] live in, what mo- found that companies in the in-
and finding product/market fit. tivates them, that sort of stuff. I dex’s top 10 (“leaders”) outper-
It’s about learning what does and know that sounds touchy feel-y, formed those in the bottom ten
doesn’t work in your technology but it really works.”
THE INTERVIEWEES
Sam Gibson is a senior technical consultant and software developer at ThoughtWorks in Sydney,
Australia. More than anything, he enjoys helping people and organizations deliver products
that people want through software. Sam has worked across a range of industries and domains,
including several successful startups, financial institutions, media companies, and retail
businesses. His current interests are to accelerate software eating the world. He’s excited about
recent developments that make embedded electronics more accessible and is an enthusiast of
open-source software and hardware. Find him tweeting at @capnkrump.
Ben Melbourne is a digital strategist with ThoughtWorks who helps organizations create
products and services that improve their customers’ lives. His background in user-experience
design provides a passion for a customer-centric approach, along with the research skills
required to drive outside-in thinking. Combining his depth of delivery experience, he knows
how to take an idea and turn it into a product that customers love. Now that he’s gone agile, he
can never go back. Producing pretty design deliverables just doesn’t give the same thrill it used
to now that he has experienced the joy of working in lean, multidisciplinary teams focused on
delivering business value rather than documents. Ben Tweets at @benmelb.
30
Description, Discovery,
and Profiles
29
QCon New York 2015
Report
31 Architectures You
Always Wondered
About
This eMag provides a round-up of what we and some
of our attendees felt were the most important sessions
from QCon New York 2015.
28
In this eMag we take a look at the state of the art for the Advanced DevOps
microservice architectural style in both theory and practice. Toolchain
Amongst others Martin Fowler talks about Microservice
trade-offs, Eric Evans explores the interplay of Domain-Driv-
en Design, microservices, event-sourcing, and CQRS, Randy
Shoup talks about Lessons from Google and eBay, and Yoni
Goldberg describes Gilt’s experience.