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Introduction to Pro/E

Introduction

tutorial will teach you the basic features of Pro/E including how to access part files, manipulate the display, and orient pa
should complete this tutorial before attempting any other tutorials.

Accessing Part Files and Modifying Display

1. Download this part, which you will use as an example for viewing.

drawer.prt

2. Start Pro/E Wildfire. The display should look like Figure 0.1.
[Figure 0.1]

3. Hide the browser by clicking on the arrows at the right of the screen, as shown in the figure. You should now see the
graphics area where parts will be displayed.
4. Select [File] -> [Set Working Directory] from the menu bar, and select the folder in which you downloaded the part. A
work you do will be saved to the folder you set as the working directory.
5. Select [File] -> [Open] from the menu bar, and select the part you downloaded.
6. Figure 0.2 shows the main components of the Pro/E window. The part you are currently working on is displayed in the
Graphics Area. The top Tool Bar lets you modify the view and perform common actions such as saving and opening file
The right Tool Bar contains the icons which let you create parts and features. The Menu Bar contains many of the sam
options as the Tool Bars, but in the form of menus rather than icons. When creating a part or feature, you will use the
Dashboard to select options. The Model Tree lists all the features comprising the part that is currently displayed.

[Figure 0.2]

7. The icons at the right of the top tool bar allow you to decide what is displayed, as shown in Figure 0.3. Experiment wit
some of these icons to see what happens if you turn them off or on.
[Figure 0.3]

Orientation and Viewing

1. To see a particular face of the part, select [View] -> [View Manager] from the menu bar.
2. Select the Orient tab from the View Manager window, as shown in Figure 0.4.
3. Double click the view you would like to see (Top, Right, etc.). Experiment with the View Manager to familiarize yoursel
with the different views.

[Figure 0.4]

4. The following commands can be used to manually change the view of the part:
 Spin - move cursor while holding the middle mouse button
 Rotate - move mouse left and right while holding the middle mouse button and CTRL
 Zoom - use wheel on mouse or move mouse up and down while holding the middle mouse button and CTRL
 Pan - move mouse while holding the middle mouse button and Shift Key
5. Experiment with these commands to familiarize yourself with the different viewing options.

Tutorial 1: Extrusions, Sketching, and Cuts

Introduction

Extrusions are one of the most basic ways to design a part in Pro/E, and sketching is
an important part of the design process. In this section, you will learn basic
operations by creating a simple part using an extruded protrusion. You will then
modify the part using a cutting operation.

Starting Pro/E and Creating new Part

1. Start Pro/E Wildfire.


2. Select [File] -> [New] from the menu bar. The dialog shown in Figure 1.1 will
pop up.
[Figure 1.1]

3. Type the part name [Example1] in Text Box.


4. Click [OK] button (or press Enter Key). You will see the screen shown in
Figure 1.2.
[Figure 1.2]

Sketching and Protrusion

1. Select the Extrude Tool icon from the tool bar at the right of the screen, as
shown in Figure 1.2.
2. Select the Sketcher icon from the extrusion tool bar on the dashboard at the
bottom of the screen.
3. Select the plane labeled FRONT. This will allow you to sketch in the xy plane
and extrude in the z direction.

[Figure 1.3]

4. Click the Sketch button from the Section pop-up menu. Pro/E will switch to
Sketch Mode, and you will see the screen as shown in Figure 1.4.
[Figure 1.4]

5. Close the References Dialog.


6. Select [Sketch] -> [Options] from menu bar. The dialog shown in Figure 1.5
will pop up. Turn ON the [Grid] and [Snap To Grid], and click the green
check button.
[Figure 1.5]

7. Select [Sketch] -> [Intent Manager] from the menu bar. This will bring up
the Menu Manager shown in Figure 1.6.
[Figure 1.6]

8. Now sketch the shape shown in Figure 1.7. Select [Line] from GEOMETRY
menu of the Menu Manager.
9. Use the left mouse button to click points A, B, C, D, E, F and A shown in
Figure 1.7. After clicking these points, press the mouse middle button.
[Figure 1.7]

10. Select [Regenerate] from SKETCHER menu of the Menu Manager.


11. Zoom in using the wheel on the mouse or by moving the mouse up and down
while holding CTRL and middle mouse button.
12. Move the sketch to the center of the screen by moving the mouse while
holding the middle mouse button and the Shift key.
13. Now set the size of the shape. Follow the steps below:
 Select [Dimension] from SKETCHER menu.
 Click Edge2 and Edge6 with the left mouse button, and then click point
A with the middle mouse button.
 Click Edge1 and Edge5 with the left mouse button, and then click point
B with the middle mouse button.
 Click Edge2 and Edge4 with the left mouse button, and then click point
c with the middle mouse button.
 Click Edge3 and Edge5 with the left mouse button, and then click point
D with the middle mouse button.
[Figure 1.8]

14. Select [Regenerate] from SKETCHER menu. The dimensions of the part will
be shown as in Figure 1.9.
[Figure 1.9]

15. Select [Modify] from SKETCHER menu.


16. Click the number that is circled by A shown in Figure 1.9. Then type the
correct dimension underneath the toolbar. In this case, type 200 in the text
box, and click the check button.
17. Similarly, change the number that is circled by B to 200, by C to 50, and by D
to 50.
18. Select [Regenerate], and then Select [Done] from SKETCHER menu. Pro/E
will exit Sketcher Mode.
19. Type in 100 into the extrusion depth box on the dashboard and click check
button.

[Figure 1.10]

20. Select [View] -> [Orientation] -> [Default Orientation] from menu bar. If you
followed the instructions correctly, you will see the three-dimensional image
shown in Figure 1.11.
[Figure 1.11]

21. While there is no real undo option in Pro/E, the model tree can be used to
modify features you have already created. Right click on the part you wish to
alter, and select [Edit Definition] from the list of options. You can then alter
the part. This topic will be explored further in Tutorial 4.
22. Select [File] -> [Save] from menu bar and click the check button at the
bottom of the screen to save the part.
Creating Cuts

1. Select the Extrude Tool icon from the tool bar on the right of the screen, as in
Step 1 of the previous section.
2. Select the Remove Material icon from the extrusion tool bar on the
dashboard, as shown in Figure 1.12.
3. Select the Sketcher icon.

[Figure 1.12]

4. Locate the bottom face of the part by using View Manager as described in
Step 21 of the previous section. Select [View] -> [View Manager] from the
menu bar, and then double click [Bottom] from the pop-up window. You
should see the view shown in Figure 1.13.
5. Click on the bottom face of the part near point A in Figure 1.13 to select it as
the sketching plane.
6. Change the orientation to [Bottom] on the Section menu.

[Figure 1.13]
1. Click the Sketch button from the Section menu. Pro/E will switch to Sketch
Mode.
2. Select [Sketch] -> [Intent Manager] from the menu bar.
3. Select [Line] from GEOMETRY menu.
4. Click points A, B and C shown in Figure 1.14 with the mouse left button, and
then click the middle mouse button.

[Figure 1.14]

5. Select [Regenerate] from SKETCHER menu.


6. To dimension the cut, click E2 and E4 shown in Figure 1.15 with the left
mouse button, and then click near A with the middle mouse button. Similarly,
click E1, E3, and B. Zoom and pan if necessary.

[Figure 1.15]

7. Select [Regenerate] from SKETCHER menu.


8. Click the dimensions at points A and B, and then change them to 25. You
should see the image shown in Figure 1.16.
[Figure 1.16]

9. Select [Regenerate] and then Select [Done] from the SKETCHER menu. You
will see the screen shown in Figure 1.17.
[Figure 1.17]

10. Rotate the part until you see an outline of what the cut will look like. If the
cut is outside the part as shown in Figure 1.8, click on the yellow cutting
direction arrow as shown. The outline should now be inside the part.
[Figure 1.18]

11. Type 100 into the Extrusion Depth box and click the check button.
12. Use the mouse to zoom and rotate the part to see it from different angles.
You should see the image shown in Figure 1.18.
[Figure 1.18]

13. Select [File] -> [Save] from menu bar to save the part.
14. Test the information you have learned in this tutorial by completing Problem
1.
Tutorial 2: Holes, Rounds, and Chamfers

Introduction

A variety of geometric shapes and constructions can be designed automatically with


Pro/E, including holes, rounds, and chamfers. The Hole option creates many types of
holes, including straight holes, sketched holes, and holes for standard fasteners. The
Round option creates a fillet or a round on an edge that is a smooth transition with a
circular profile between two adjacent surfaces. The Chamfer option creates a
beveled surface at the intersection of edges.

Creating Base Shape

1. Start Pro/E Wildfire.


2. Select [File] -> [New], and type the part name [Example2] in Text Box.
3. Click [OK] Button.
4. Select the Extrude Tool icon from the tool bar at the right of the screen.
5. Select the Sketcher icon from the dashboard, and click the reference plane
marked as FRONT.
6. Click the Sketch button from the Section menu. Pro/E will switch to Sketch
Mode.
7. In this section, you will sketch the cross-section of the part using the same
method as in Tutorial 1. Start by closing the References dialog box.
8. Select [Sketch] -> [Options] from menu bar. Turn ON the [Grid] and [Snap
To Grid], and click the green check button.
9. Select [Sketch] -> [Intent Manager] from the menu bar.
10. Use pan and zoom operations to change the viewing so that you see the
coordinates as shown in Figure 2.1.
[Figure 2.1]

11. Now sketch the shape of the cross-section shown in Figure 2.2. Follow the
steps below:
 Select [Line] from the Menu Manager GEOMETRY menu.
 Click points A and B with the left mouse button, and then press the
middle mouse button.
 Select [Arc] from GEOMETRY menu.
 Click points B and C with the left mouse button.
 Select [Line] from GEOMETRY menu.
 Click points C, D, E and A with the left mouse button, and then press
the middle mouse button. Try to draw all points at the exact locations
shown.

[Figure 2.2]

12. Select [Regenerate] from SKETCHER menu.


13. Now set dimensions as shown in Figure 2.3. Follow the steps below.
 Click Edge1 and Edge3 with the left mouse button, and click point A
with the middle mouse button.
 Click point B and Edge2 with the left mouse button, and click point C
with the middle mouse button.
 Click Arc with the left mouse button, and click point D with the middle
mouse button.
 Select [Regenerate].
 Modify dimensions to match those shown in Figure 2.3 if necessary,
and Select [Regenerate].

[Figure 2.3]

14. Select [Done] from Menu Manager.


15. Enter extrusion depth as 100, and click check button.
16. Select [View] -> [Orientation] -> [Default Orientation] from menu bar. You
will see the image shown in Figure 2.4.

[Figure 2.4]

Creating Holes

1. Select Hole Tool icon from the tool bar at the right of the screen, as shown in
Figure 2.5.
[Figure 2.5]

2. Input 50 in Diameter textbox on the hole tool bar on the dashboard.


3. Select the Through All icon from the depth menu, as shown in Figure 2.6.
4. Click point A shown in Figure 2.6 with the left mouse button to select the right
plane.
[Figure 2.6]

5. Select the bottom reference handle on the hole and drag it to Edge 1 shown
in Figure 2.7. Select the other reference handle and drag it to Edge 2.
Dimensions will be displayed as in the figure. The other handles change the
diameter of the hole and the position of the hole. Do not modify these.
[Figure 2.7]

6. Double click on the dimension near Edge1, change the value to 120, and hit
Enter.
7. Double click on the dimension near Edge2, change the value to 100, and hit
Enter.
8. Click check button. The hole will be created as shown in Figure 2.8.
[Figure 2.8]

Edge Rounding and Chamfering

1. Select Round Tool icon from the tool bar at the right of the screen, as shown
in Figure 2.9.
[Figure 2.9]

2. Enter 10 into the textbox in the round tool bar on the dashboard.
3. Click Edge1, Edge2 and Edge3 from Figure 2.10 with the left mouse button.
[Figure 2.10]

4. Click the check button, and you should see Figure 2.11.
[Figure 2.11]

5. Select Chamfer Tool icon from the tool bar at the right of the screen, as
shown in Figure 2.12.
[Figure 2.12]

6. Enter 10 into the textbox in the chamfer tool bar on the dashboard.
7. Select the edge around the hole in the part, and click the check button. If
you followed the directions correctly, you should see Figure 2.13.
[Figure 2.13]

8. Select [File] -> [Save] from menu bar to save the part.

Alternative Method for Creating Base Part


In this section, you will use Intent Manager to create the same part that was created
in the previous section. Many people find this method easier to use - you have less
work to do since Pro/E is making assumptions about the geometry you are drawing.
In future tutorials and problems, you can use either sketching method. However,
the tutorials will demonstrate the use the first method, without Intent Manager.

1. Select [File] -> [New], and type the part name [Example2B] in Text Box.
2. Click [OK] Button.
3. Select the Extrude Tool icon from the tool bar at the right of the screen.
4. Select the Sketcher icon from the dashboard, and click the reference plane
marked as FRONT.
5. Click the Sketch button from the Section menu. Pro/E will switch to Sketch
Mode.
6. Use pan and zoom operations to change the viewing so that you see the
coordinates as shown in Figure 2.14.
7. Now sketch the shape of the cross-section shown in Figure 2.14. Follow the
steps below:
 Select the Line icon from the tool bar at the right of the screen.
 Click points A and B with the left mouse button, and then press the
middle mouse button.
 Select the Arc icon from the tool bar at the right of the screen.
 Click points B and C with the left mouse button, and then press the
middle mouse button. The letter "T" should appear near point B. This
indicates that the arc is tangent to the line.
 Select the Line icon again.
 Click points C, D, E, and A with the left mouse button, and then press
the middle mouse button.
[Figure 2.14]

8. You should see dimensions drawn very faintly on the sketch. These indicate
weak dimensions, meaning they can be overridden by manually dimensioning
the drawing. You can change these dimensions by performing the steps
below:
 Select the Modify Dimension icon from the tool bar at the right of the
screen.
 Click on the dimension at point A in Figure 2.15, and change the value
to 240. You may need to pan and zoom to see the image.
 Select the Modify Dimension icon again.
 Click on the dimension at point B, and change the value to 65.
 Change the value of the dimension at C to be 180 if necessary.
 You should notice that the dimensions you changed are now shown in
yellow.
 If you wish to add dimensions in locations where there are no weak
dimensions, use the Add Dimension Icon. Manually entered
dimensions will override weak dimensions.
[Figure 2.15]

9. Click on the check button icon at the right of the screen to exit Sketcher.
10. Enter extrusion depth as 100, and click the check button.
11. Select [View] -> [Orientation] -> [Default Orientation] from menu bar. You
will see the image shown in Figure 2.16. This should be the the same part as
the one created in the first section.

[Figure 2.16]

12. Select [File] -> [Save] from menu bar to save the part.
13. Test the information you have learned in this tutorial by completing Problem
2.
Tutorial 3: Shells, Ribs, and Datum Planes

Introduction

nes are used as sketching surfaces and references for creating and construction features. In this section, you will learn to
reate a rib. You will learn how to create several basic features.

Creating Base Shape

t Pro/E Wildfire.
ct [File] -> [New], and type the part name [Example3] in Text Box.
k [OK] Button.
ct the Extrude Tool icon from the tool bar at the right of the screen.
ct the Sketcher icon from the dashboard, and click the reference plane marked as FRONT.
k the Sketch button from the Section menu. Pro/E will switch to Sketch Mode.
e the References dialog box.
ct [Sketch] -> [Options] from menu bar. Turn ON the [Grid] and [Snap To Grid], and click the green check button.
ct [Sketch] -> [Intent Manager] from the menu bar.
pan and zoom operations to change the viewing so that you see the coordinates as shown in Figure 3.1.
sketch the shape of the cross-section shown in Figure 3.1. Select [Line] from the Menu Manager GEOMETRY menu. Click
, D, A with the left mouse button, and then press the middle mouse button.
[Figure 3.1]

ct [Regenerate] from SKETCHER menu.


set dimensions as shown in Figure 3.2. Follow the steps below.
 Click Edge1 and Edge3 with the left mouse button, and click point A with the middle mouse button.
 Click Edge2 and Edge4 with the left mouse button, and click point B with the middle mouse button.
 Select [Regenerate].
 Modify dimensions to match those shown in Figure 3.2 if necessary, and Select [Regenerate].
[Figure 3.2]

ct [Done] from Menu Manager.


r extrusion depth as 150, and click check button.
ct [View] -> [Orientation] -> [Default Orientation] from menu bar. You will see the image shown in Figure 3.3.
[Figure 3.3]

Creating a Shell

ct Shell Tool icon from the tool bar at the right of the screen, as shown in Figure 3.4.
[Figure 3.4]

ut 10 in Thickness textbox on the shell tool bar on the dashboard.


the left mouse button to select the front plane. It should become highlighted in pink as shown in Figure 3.5.
[Figure 3.5]

k the check button. You should see the shelled part shown in Figure 3.6.
[Figure 3.6]

ct the Extrude Tool icon from the tool bar at the right of the screen.
ct the Sketcher icon from the dashboard.
ct the inside bottom of the shape near point A in Figure 3.6.
k the Sketch button from the Section menu. Pro/E will switch to Sketch Mode.
ct [Sketch] -> [Intent Manager] from the menu bar.
ct [Circle] from the GEOMETRY menu.
k point A and point B shown in Figure 3.7.
[Figure 3.7]

ct [Regenerate] from SKETCHER menu.


set dimensions as shown in Figure 3.8. Follow the steps below.
 Click point A and Edge1 with the left mouse button, and click point B with the middle mouse button.
 Click point A and Edge2 with the left mouse button, and click point C with the middle mouse button.
 Click Circle with the left mouse button, and click point D with the middle mouse button.
 Select [Regenerate].
 Modify dimensions to match those shown in Figure 3.8 if necessary, and Select [Regenerate].
[Figure 3.8]

ct [Done] from Menu Manager.


r extrusion depth as 90, and click check button.
ct [View] -> [Orientation] -> [Default Orientation] from menu bar. You will see the image shown in Figure 3.9.
[Figure 3.9]

Using Datum Planes to Create a Rib

ct Datum Plane Tool icon from the tool bar at the right of the screen, as shown in Figure 3.10.
[Figure 3.10]

ct the center axis of the circular protrusion. Hold CTRL and select Edge1 shown in Figure 3.11. This will define references
m plane so that the plane passes through the axis and is normal to the edge.
[Figure 3.11]

ct OK on the Datum Plane pop-up window.


ct Datum Plane Tool icon again.
ct the center axis of the circular protrusion. Hold CTRL and select Edge2 shown in Figure 3.11.
ct OK on the Datum Plane pop-up window. You should see the two perpendicular planes shown in Figure 3.12.
[Figure 3.12]

ct Rib Tool icon from the tool bar at the right of the screen, as shown in Figure 3.13.
[Figure 3.13]

ct the Sketcher icon from the dashboard.


ct the second datum plane (the longer one) to define the sketch plane.
ct the first datum plane (the shorter one) to define the reference.
e sure the Orientation in the Section menu is set to Right. The Section menu should look like Figure 3.14.

[Figure 3.14]

ct the Sketch button from the Section menu.


not close the References window once Pro/E enters Sketch Mode.
ct the Wireframe icon to change the view of the image to wireframe, as shown in Figure 3.15.
[Figure 3.15]

k on Edge1, Edge2, Edge3, and Edge4 shown in Figure 3.16 to define these edges as references.
[Figure 3.16]

ct [Sketch] -> [Intent Manager] from the menu bar.


w a line from point A to point B as shown in Figure 3.16.
ct [Regenerate].
ension the distance from point B to Edge4 as shown in Figure 3.17. Modify this distance if necessary.
[Figure 3.17]

ct Regenerate, and then select Done.


r 5 into the Thickness textbox in the rib tool bar on the dashboard.
e yellow rib direction arrow is not facing towards the inside of the part, select it with the left mouse button. An outline of
uld be shown, as in Figure 3.18.
[Figure 3.18]

k the check button.


ct the Shading icon on the tool bar at the top of the screen, as shown in Figure 3.19.

[Figure 3.19]
ate the part to see it from different views. You should see the image shown in Figure 3.20.

[Figure 3.20]

ct [File] -> [Save] from the menu bar to save the part.
the information you have learned in this tutorial by completing Problem 3.
Tutorial 4: Feature Modification and Manipulation

Introduction

ity to modify and manipulate features is important technique in Pro/E. In this section, you will learn how to use the mode
fy various aspects of a feature.

Feature Modification

Start Pro/E Wildfire.


Choose [File] -> [Open], and find Example2, the part designed in Tutorial 2.
Click [OK] Button.
First the part will be renamed. Right click on the branch labeled Protrusion on the model tree at the left of the screen, as s
n Figure 4.1. The entire part should be highlighted.
Select [Rename] from the menu.
[Figure 4.1]

Enter [right_support] into the textbox, and hit Enter.


Next the dimensions of the part will be modified and a reference will be added. Right click on the newly labeled RIGHT_SU
branch, and select Edit Definition.
Select the Sketcher icon on the dashboard, and select Sketch from the Section menu. Pro/E will switch to Sketch Mode, an
will see the screen shown in Figure 3.2.
[Figure 4.2]

Select [Sketch] -> [Intent Manager] from the menu bar.


Select [Relations] from the SKETCHER menu on the Menu Manager.
Select [Add] from the RELATIONS menu. The screen will look like Figure 4.3.
You will now add a relation so that the dimension labeled sd1 is a function of the dimension sd0. Type [sd1=sd0-80] into
extbox at the bottom of the screen, and press Enter twice.
[Figure 4.3]

Select [Regenerate]. You should notice that dimension sd1 has changed from 180 to 160.
Select [Modify] from the SKETCHER menu.
Select dimension sd0 and change it to 220.
Select [Regenerate]. You should notice that both dimension sd0 and sd1 change, as shown in Figure 4.4.
[Figure 4.4]

Choose [Done] from Menu Manager.


Select [OK] from the Section menu, and click the check button.
Rotate the part to examine the modifications.
Next the chamfer will be deleted. Right click on the Chamfer branch of the model tree and select [Delete]. Select the OK
rom the pop-up window. You should see the image shown in Figure 4.5.
[Figure 4.5]

Next a round will be added to the edges on the other side of the part. Right click on the Round branch of the model tree a
elect [Edit Definition].
Rotate the part so that you can see the edges which have not been rounded.
Use the left mouse button to select Edge1, Edge2, and Edge3 shown in Figure 4.6.
[Figure 4.6]

Click the check button, and rotate the part to make sure all edges are rounded. You should see the image shown in Figure
[Figure 4.7]

Select [File] -> [Save a Copy] from menu bar.


Name the part [Example4] and click OK.
Test the information you have learned in this tutorial by completing Problem 4.
Tutorial 5: Revolves, Patterns, and Copies

Introduction

option is useful for designing circular parts and features. Patterns and copies allow multiple instances of a feature to be c
In this section, you will revolve a section around a centerline to create a pulley and a hole. You will also create a pattern
s pattern.

Creating a Revolved Part

Pro/E Wildfire.
se [File] -> [New] and name the new part [Example5].
t the Revolve Tool icon from the tool bar at the right of the screen, as shown in Figure 5.1.

[Figure 5.1]

t the Sketcher icon from the revolve tool bar on the dashboard.
t the plane labeled FRONT and select the Sketch button in the Section menu.
t [Sketch] -> [Intent Manager] from the menu bar.
m in so that you see the coordinates shown in Figure 5.2.
t [Line] from the GEOMETRY menu, and select [Centerline] from the LINE TYPE menu.
point A and point B shown in Figure 5.2 to create a centerline.
t [Geometry] from the LINE TYPE menu.
the section shown in Figure 5.2 by clicking the endpoints with the left mouse button, and then clicking the middle mouse
[Figure 5.2]

t [Regenerate] from the SKETCHER menu.


he dimension shown at point A in Figure 5.3 by performing the following steps:
Click Edge1 with the left mouse button.
Click Centerline with the left mouse button.
Click Edge1 again with the left mouse button.
Click point A with the middle mouse button.
w the same procedure to add the dimensions at points B and C.
w the normal procedure for dimensioning to add the dimensions at points D, E, F, G, and H.
t [Regenerate]. You should now be able to see dimensions similar to those shown in Figure 5.3.

[Figure 5.3]

t [Scale] from the MOD SKETCH menu.


t the dimension at point A.
50 into the textbox and click the check mark.
t [Regenerate]. All of the dimensions should scale.
t [Mod Entity] from the MOD SKETCH menu.
ge the dimension of B to 100, C to 200, D to 12.5, E to 25, F to 50, G to 62.5, and H to 75.
t [Regenerate]. You should see the image shown in Figure 5.4.
[Figure 5.4]

se [Done] from Menu Manager.


the check button in the revolve tool bar.
e the part to examine the modifications. You should see the image shown in Figure 5.5.
[Figure 5.5]

Creating a Sketched Hole by Revolving Section

t the Hole Tool icon from the tool bar at the right of the screen.
t [Sketched] for the shape of the hole in the hole tool bar on the dashboard.
t the Sketcher icon, as shown in Figure 5.6.
[Figure 5.6]

t [Sketch] -> [Intent Manager] from the menu bar.


t [Line] from the GEOMETRY menu and [Centerline] from the LINE TYPE menu.
points A and B to draw a centerline as shown in Figure 5.7.
t [Geometry] from the LINE TYPE menu and click points C, D, E, F, G, H, C to draw the section shown in Figure 5.7.
[Figure 5.7]

t [Regenerate] from the SKETCHER menu.


nsion the section as shown in Figure 5.8.
Using the left mouse button, click Edge1, Centerline, and Edge1 again. Click point A with the middle mouse button.
Using the left mouse button, click Edge2, Centerline, and Edge2 again. Click point B with the middle mouse button.
Add the dimensions at points C and D using the normal method.
t [Regenerate] from the SKETCHER menu.
y the dimensions to match those shown in Figure 5.8.

[Figure 5.8]

t [Regenerate] and then [Done] from the SKETCHER menu.


t the top surface of the pulley. An outline of a hole should be shown as in Figure 5.9.
[Figure 5.9]

on the Placement menu on the dashboard and select [Radial] for the hole placement dimensions, as shown in Figure 5.10
and drag one handle on the hole to the center axis of the hole in the pulley. Drag the other handle to the plane labeled F
elect the handle that changes the diameter of the hole). You should see the image shown in Figure 5.10.
[Figure 5.10]

le click on the dimension at point A in Figure 5.10 and change it to 70.


le click on the dimension at point B and change it to 0 degrees.
the check button and rotate the pulley to examine the hole. You should see the image shown in Figure 5.11.
[Figure 5.11]

Creating Patterns and Copies

t the hole that was just created and select the Pattern Tool icon from the tool bar at the right of the screen.
[Figure 5.12]

le click on the dimension that was shown at point B in Figure 5.10. Change the value from 0 to 60, as shown in Figure 5.1
ge the number of features to 6, as in Figure 5.13. This will make a pattern of 6 holes located 60 degrees apart.
[Figure 5.13]

the check button. You should see the image shown in Figure 5.14.
[Figure 5.14]

eate a plane to mirror the holes, select the Datum Plane icon from the tool bar at the right of the screen.
fine references, select the plane labeled TOP.
the DATUM PLANE menu, enter 37.5 into the Offset Translation textbox, and click the OK button. This will put a datum plan
r of the pulley, as shown in Figure 5.15.
[Figure 5.15]

t [Edit] -> [Feature Operations] from the menu bar. Menu Manager will pop up.
t [Copy] from the FEAT menu.
t [Mirror] from the COPY FEAT menu.
t [Done] from the COPY FEAT menu.
t the Pattern (Hole) branch of the model tree at the left of the screen, and select [Done] from the SELECT FEAT menu.
t the datum plane that was just created, and select [Done] from the COPY menu. There should now be holes on both side
y, as shown in Figure 5.16.
[Figure 5.16]

t [File] -> [Save] from menu bar to save the part.


the information you have learned in this tutorial by completing Problem 5.
Tutorial 6: Sweeps and Blends

Introduction

and blending are useful techniques for designing parts which may be difficult to model with extrusions or revolves. Unlike
eling techniques, sweeps and blends allow for parts with varying cross-sections and parts that twist or bend. In this sectio
onstant cross-section U-shaped part using a sweep and a vase using a blend.

Creating a Swept Part

t Pro/E Wildfire.
ect [File] -> [New] and name the new part [Example6A].
ect [Insert] -> [Sweep] -> [Protrusion] from the menu bar.
ect [Sketch Traj] from the Menu Manager. This will allow you to sketch the trajectory of the sweep.
ect the plane labeled FRONT, and select [Okay] from the DIRECTION menu in the Menu Manager.
ect [Default] from SKET VIEW. Pro/E will switch to Sketcher Mode.
ect [Sketch] -> [Intent Manager] from the menu bar.
w the path shown in Figure 6.1 as follows:
 Select [Line] from the GEOMETRY menu.
 Click points A and B with the left mouse button, and click the middle mouse button.
 Click points C and D with the left mouse button, and click the middle mouse button.
 Select [Arc] from the GEOMETRY menu.
 Select [Center/Ends] from the ARC TYPE menu.
 Click points E, B, and D with the left mouse button.
[Figure 6.1]

ect [Regenerate] from the SKETCHER menu.


ension the path as shown in Figure 6.2. Modify the dimensions if necessary.
[Figure 6.2]

ct [Done] from the SKETCHER menu.


w you will sketch the cross-section of the part. Select [Sketch] -> [Intent Manager] from the menu bar.
w the section shown in Figure 6.3 as follows:
 Select [Line] from the GEOMETRY menu.
 Click points A and B with the left mouse button, and then click the middle mouse button.
 Select [Arc] from the GEOMETRY menu.
 Select [Center/Ends] from the ARC TYPE menu.
 Click points C, A, and B with the left mouse button.
[Figure 6.3]

ect [Regenerate] from the SKETCHER menu.


the dimensions shown in Figure 6.4 as follows:
 Click Edge1 and the plane labeled RIGHT with the left mouse button, and then click point A with the middle mouse but
 Click Arc with the left mouse button, and then click point B with the middle mouse button.
 Select [Regenerate] and modify dimensions if necessary.
[Figure 6.4]

ct [Regenerate] and then [Done] from the SKETCHER menu.


ct OK button from the PROTRUSION: Sweep pop-up menu.
ate the part to view it from all angles. You should see the image shown in Figure 6.5.
[Figure 6.5]

Creating a Blended Part

ect [File] -> [New] and name the new part [Example6B].
ect [Insert] -> [Blend] -> [Protrusion] from the menu bar.
ect [Done] from the Menu Manager pop-up.
ect [Smooth] and then [Done] from the Attributes menu.
ect the plane labeled FRONT, and select [Okay] from the DIRECTION menu in the Menu Manager.
ect [Default] from SKET VIEW. Pro/E will switch to Sketcher Mode.
ect [Sketch] -> [Intent Manager] from the menu bar.
ect [Circle] from the GEOMETRY menu.
w a circle and dimension it as shown in Figure 6.6. This will define the cross-section of the beginning of the blend.

[Figure 6.6]

ect [Sec Tools] from the SKETCHER menu.


ect [Toggle] from the SEC TOOLS menu.
ect [Sketch] from the SKETCHER menu and [Circle] from the GEOMETRY menu.
ne the second cross-section by drawing a circle concentric to the first as shown in Figure 6.7. Dimension it as shown.
[Figure 6.7]

eat steps 10 - 13 twice to add two more circular cross-sections. Dimension the first one to have a diameter of 30 and the
e a diameter of 50. You should see the image shown in Figure 6.8.
[Figure 6.8]

ect [Done] from the SKETCHER menu.


er 75 as the depth for section 2 in the textbox at the bottom of the screen, and click the check button.
er 75 as the depth for section 3, and click the check button.
er 25 as the depth for section 4, and click the check button.
ect the OK button from the PROTRUSION: Blend menu.
ate vase to view it from all angles. You should see the image shown in Figure 6.9.
[Figure 6.9]

ect the Shell Tool icon from the tool bar at the right of the screen.
er 5 into the Thickness textbox at the shell tool bar on the dashboard.
ect [References] from the shell tool menu bar on the dashboard.
ect the top surface of the vase, as shown in Figure 6.10.
[Figure 6.10]

k the check button. You should see the shelled vase shown in Figure 6.11.
[Figure 6.11]

ect [File] -> [Save] from menu bar to save the part.
the information you have learned in this tutorial by completing Problem 6.
Tutorial 7: Engineering Drawings

Introduction

eering drawings are critical for communicating design ideas. Pro/E's drawing mode allows a user to create detailed drawin
eviously created parts and assemblies. In this tutorial, you will learn the fundamentals of drawing mode while creating an
ated multiview drawing of a part.

Creating a Drawing

Start Pro/E Wildfire.


Select [File] -> [New]. Select [Drawing] from the Type category of the pop-up window, name the drawing Example7, a
click OK.

[Figure 7.1]

A New Drawing window will pop up, as shown in Figure 7.2. Use the Browse button set the Default Model to the part
[example1.prt] that you created in the first tutorial.
Select [Empty with format] from the Specify Template category.
Select the Browse button from the Format category. A Systems Formats folder should open. Select a.frm from the list
formats. This will give you a size A paper (standard 8 1/2 x 11) with a standard title block.

[Figure 7.2]

Click the OK button on the New Drawing window. You should see the view shown in Figure 7.3.
[Figure 7.3]

Select [Insert] -> [Drawing View] from the menu bar.


Select [Done] from the Menu Manager. This will allow you to create a typical view of the part.
Left click on the screen near point A shown in Figure 7.3 to locate the center of the view. You should see the outline of
part as shown in Figure 7.4.
0. You will now be prompted to select the front view of the part. Select plane A shown in Figure 7.4.
1. You will now be prompted to select the top view of the part. Select plane B shown in Figure 7.4.

[Figure 7.4]

2. Select the OK button from the Orientation window. You should see the front of the part as shown in Figure 7.5.
[Figure 7.5]

3. Select [Insert] -> [Drawing View] from the menu bar again.
4. Select [Done] from the Menu Manager and click near point B shown in Figure 7.5. This will place a side view of the part
the right of the front view. Other views could also be added to the drawing (top view, section view, orthogonal view, etc
but the front and side views are all that is necessary to show all the features for this part.
5. Right click on the Layers branch of the Layer Tree at the left of the screen, and select [Blank Layer]. This will remove th
coordinate axis and view plane data from the drawing, and you should see the view shown in Figure 7.6.

[Figure 7.6]

Adding Dimensions and Tolerances

Double click on SCALE at the bottom of the screen, and change it to 0.01. This will make the views of the part slightly
larger.

[Figure 7.7]

Select [View] -> [Show and Erase] from the menu bar.
Select the Dimension Icon from the Type category in Show/Erase window, as shown in Figure 7.8.
Select Part and View from the Show By category.
Make sure Erase and Never Shown are checked in the Options category. This will allow all dimensions which are not
currently shown to be displayed.

[Figure 7.8]

Select the Show All button from the Show By category. Select Yes when prompted to confirm. Select the Accept All but
from the Preview category of the Show/Erase window.
Select the Close button to close the Show/Erase window. You should see all the dimensions of the part as shown in Figu
7.9.
[Figure 7.9]

Click somewhere on the screen to deselect all the dimensions.


Now move the dimensions so that they are easier to read. Use the mouse to select a dimension in the front view, and th
use the mouse to drag it. Do this for all dimensions, so that you see the view shown in Figure 7.10.
0. Repeat this process for the dimensions on the side view of the part.
[Figure 7.10]

1. Since the front view of the part is somewhat cluttered, you can move the some dimensions to the side view. Left click o
dimension which labels the height of the cut as 100.
2. Select [Edit] -> [Move Item to View] from the menu bar.
3. Click somewhere inside the side view of the part. The dimension should now be shown in that view, as shown in Figure
[Figure 7.11]

4. Use the mouse to draw a selection box around both of the views to select all the dimensions. The dimensions should be
shown in red.
5. Select [Edit] -> [Cleanup] -> [Dimensions] from the menu bar.
6. Select the Apply button from the Clean Dimensions window. This will set the location of the dimensions to be a consiste
distance from the part.
7. Select the Close button from the Clean Dimensions window. You should see the dimensions as shown in Figure 7.12.

[Figure 7.12]

8. To reposition the views so that they better fill the page, select [Tools] -> [Environment] from the menu bar.
9. Uncheck the box that says Lock View Movement and click the OK button.
0. You can now click on a view and drag it to a new location. Notice that the side view always stays aligned with the front
1. To add tolerances to the dimensions, select [File] -> [Properties] from the menu bar. Select [Drawing Options] from the
Menu Manager.
2. An Options window will appear. This window is useful for changing many properties of the drawing including text, view,
dimension properties.
3. Type [tol_display] into the Options text box and hit Enter. Use the pull-down menu next to the text box to change the v
to [Yes].
4. Click the Add/Change button, and then click the OK button.

[Figure 7.13]

5. Select [Done/Return] from the Menu Manager.


6. Select [Edit] -> [Regenerate] -> [Model] from the menu bar. You should see tolerances as shown in Figure 7.14.
[Figure 7.14]

7. To change the type of tolerancing, left click on a dimension to select it. Select [Edit] -> [Properties] from the menu bar
8. Change the Tolerance Mode to [+- Symmetric] and click the OK button. The dimension will be shown as in Figure 7.15.
[Figure 7.15]

Creating Notes for Title Block

In this section you will fill in the title block of the drawing. Select [Insert] -> [Note] from the menu bar.
Select [Make Note] from the Menu Manager and click near point A shown in Figure 7.16. Type [Carnegie Mellon Univers
into the text box at the bottom of the screen and click the check button twice.

[Figure 7.16]

Select [Make Note] again and click near point B. Type the part name [Part 1] into the text box, and click the check butt
twice.
Repeat this process to add [Drawing No. 001] at point C, [SCALE 0.01] at point D, and your name at point E.
Select [Done/Return] from the Menu Manager.
Use the mouse to click and drag the notes to position them at the center of the boxes so that they look like those shown
Figure 1.17.

[Figure 7.17]

Now change the size of the text. Select the Scale note and select [Format] -> [Text Style] from the menu bar.
In the Text Style window, uncheck the box labeled Default for the height of the text. Change the value to 0.09, as show
Figure 7.18. Click the OK button.
[Figure 7.18]

Click the OK button on the Text Style window. The note should now fit in the box as shown in Figure 7.19.
[Figure 7.19]

0. Select [File] -> [Save] from the menu bar to save the drawing.
1. Test the information you have learned in this tutorial by completing Problem 7.
Tutorial 8: Assembly Modeling

Introduction

sembly module allows parts to be grouped into assemblies or subassemblies to model a complete part or mechanism. In t
ou will learn how to create assemblies, apply constraints between parts, change view properties of parts, and create explod
ese techniques will be applied to a pulley mechanism.

Creating an Assembly

this tutorial, you will need the parts you created in Problem 2 and Tutorial 5. You will also need to download the parts be
ke sure all parts are stored in the same folder.

shaft.prt

bearing.prt

rt Pro/E Wildfire.
ect [File] -> [New] and choose Assembly under the Type category. Name the assembly [Example8].
will now begin to add parts to the assembly. Select the Add Component icon from the tool bar at the right of the screen,
igure 8.1.

[Figure 8.1]

ect the part you made in Problem 2. This part will be used as a support for the pulley mechanism.
Component Placement window will pop up as shown in Figure 8.2. This window will be used to constrain the part.
ect [Coord Sys] from the pull down menu under the Type category, as shown in Figure 8.2.
[Figure 8.2]

ect the part's coordinate system and then the assembly's coordinate system, as shown in Figure 8.3. This will align the pa
y constrain it.
[Figure 8.3]

ou have trouble locating the coordinate systems, or if you have trouble locating a datum at any point during this tutorial,
the icons at the tool bar at the top of the screen to select what to display. These icons can be used to hide datum planes
nts, and coordinate systems. The icons are shown in Figure 8.4.
[Figure 8.4]

ect Okay from the Component Placement window.


w you will add the other support. Select the Add Component icon again, and select the part from Problem 2 again.
ect [Align] from the Type category in the Component Placement window. Click near points A and B in Figure 8.5 to select
tom surfaces of each support.
[Figure 8.5]

ke sure the offset of the constraint in the Component Placement window is set to [Coincident], as shown in Figure 8.6. If
to [Coincident], double click on it and use the pull-down menu to select [Coincident].

[Figure 8.6]

w select [Mate] from the second pull-down menu in the Type category. Click near points C and D in Figure 8.7 to select th
es of the supports. The second support that you just added should rotate so that the two sides face each other.
[Figure 8.7]

he offset of the constraint is set to [Coincident] or [Oriented], double click on it and change it to [0.0] as shown in Figure
[Figure 8.8]

e [340] into the textbox, as shown in Figure 8.9, and hit the Enter key. This will specify the distance between the two su
should see the parts as shown in Figure 8.10.
[Figure 8.9]

k the plus sign icon in the Components Placement window to add a new constraint.
ect [Align] from the Type menu, and select the axes of the holes of each part, as shown in Figure 8.10.
[Figure 8.10]

ke sure the offset is set to [Coincident]. You should see the parts as shown in Figure 8.11.
[Figure 8.11]

Placement Status section in the Component Placement window should now say Fully Constrained. Hit the OK button.
w you will add the bearings. Select the Add Component icon again, and select the part called bearing.prt.
the first constraint to be [Insert]. Select the outer surface of the bearing and the inner surface of the hole in one of the s
shown in Figure 8.12.
[Figure 8.12]

the second constraint to be [Align]. Select the front surface of the bearing and the back surface of the support, as shown
3.
[Figure 8.13]

the offset to [-7.5]. This should place the bearing inside the hole, as shown in Figure 8.14.
[Figure 8.14]

Placement Status section in the Component Placement window should now say Fully Constrained. Hit the OK button.
peat steps 21-25 to add a bearing inside the other support.
w you will add the pulley. Select the Add Component icon again, and select the pulley you made in Tutorial 5.
the first constraint to be [Align]. Select the central axis of the pulley and the axis through the hole in one of the supports
y have a hard time locating the axis of the hole in the support since the bearing has many axes. Run the cursor over the
think it should be until you see a description of an axis that mentions Problem2, such as what is shown in Figure 8.15.

[Figure 8.15]

the second constraint to be [Align]. Select one face of the pulley and one face of the left support, as shown in Figure 8.1
ange the Offset to be [207.5]. This should place the pulley in the center of the two supports.
[Figure 8.16]

Placement Status section in the Component Placement window should now say Fully Constrained. Hit the OK button.
w you will add the shaft. Select the Add Component icon again, and select the part called shaft.prt.
the first constraint to be [Insert]. Select the surface of the shaft and the inner surface of a bearing, as shown in Figure 8
[Figure 8.17]

the second constraint to be [Align]. Select the end face of the shaft and the back face of the support, as shown in Figure
ange the offset to be [0.0].
[Figure 8.18]

Placement Status section in the Component Placement window should now say Fully Constrained. Hit the OK button. Yo
the assembly as shown in Figure 8.19.
[Figure 8.19]

Modifying Appearances

his section you will modify the appearance of the parts. Select [View] -> [Color and Appearance] from the menu bar.
re is currently only one appearance available - the grey shaded coloring of the parts in the assembly. To add more colors
tures, select the plus sign arrow in the Appearance Editor window as shown in Figure 8.20.
ect the Color icon to alter the color of the new appearance.
Tutorial 9: Sheet Metal Design

Introduction

Sheet metal is a commonly used material for the design of engineering systems. In
this tutorial, you will learn to design sheet metal parts containing multiple walls,
bends, cuts, and holes. You will also learn how to create a flat pattern of the part.

Creating Base Shape

1. Start Pro/E Wildfire.


2. Select [File] -> [New], and type the part name [Example9] in Text Box.
3. Make sure [Part] is selected from the Type menu, and select [Sheetmetal]
from the Sub-type menu. Click [OK] Button.
4. Select the Create Unattached Extruded Wall icon from the tool bar at the right
of the screen, as shown in Figure 9.1.
[Figure 9.1]

5. Select [One Side] from the ATTRIBUTES menu of the menu manager. This
will cause the part to be extruded in one direction only.
6. Select the FRONT plane as the sketching plane.
7. Flip the arrow if it is not facing away from you, and select [Okay] from the
DIRECTION menu.
8. Select [Default] from the SKET VIEW menu. Pro/E should now enter Sketcher
mode.
9. Draw the profile shown in Figure 9.2 and dimension it as shown. Notice that
two of the radii have dimensions of 5 while two have dimensions of 10. This
is because some represent inner corners of the part while the others
represent outer corners. Also note that you are not drawing a closed profile,
since the sheet metal is of constant thickness which you will define later.
[Figure 9.2]

10. Click the check mark or select [Done] to exit Sketcher mode.
11. Make sure the arrow indicating the thickening direction is facing down, and
select [Okay] from the DIRECTION menu.
12. Enter [5] into the textbox on the dashboard to set the thickness of the sheet
metal, and click the check button.
13. Make sure SPEC TO is set to [Blind] in the Menu Manager, and select [Done].
14. Enter [120] into the textbox on the dashboard to set the extrusion depth, and
click the check button.
15. All of the properties of the part should be shown in the window that reads
FIRST WALL: Extrude as shown in Figure 9.3. If you need to change any
properties later, you will use this window. Select the Okay button in this
window. You should see the part shown in Figure 9.4.
[Figure 9.3]
[Figure 9.4]

Creating Additional Walls

1. Select the Create Flat Wall No Radius icon from the tool bar at the right of the
screen, as shown in Figure 9.5.
[Figure 9.5]

2. Select [Part Bend Tbl] from the menu manager, and then select
[Done/Return].
3. Select the white edge shown in Figure 9.6 as the reference for the new wall.
4. Make sure the arrow is facing down, and select [Okay] from the menu
manager.
[Figure 9.6]

5. Draw the profile of the new wall as shown in Figure 9.10 and dimension it as
shown.
[Figure 9.7]

6. Click the check mark or select [Done] to exit Sketcher mode.


7. Select [Okay] from the WALL Options menu. You should see the wall as
shown in Figure 9.8.
[Figure 9.8]

8. You will now add a datum point to help define the next wall. Select the
Datum Point icon from the tool bar at the right of the screen, as shown in
Figure 9.9.
9. Select the top right corner of the newly added wall, as shown in the figure, to
define the datum point. Select [Okay] from the Datum Point window.
[Figure 9.9]

10. Select the Create Extruded Wall No Radius icon from the tool bar at the right
of the screen, as shown in Figure 9.10.
[Figure 9.10]

11. Select [Part Bend Tbl] and then [Done/Return] from the menu manager.
Select [One Side] and then [Done].
12. Select the top edge of the newly created wall as the reference edge for the
new wall, as shown in Figure 9.11.
[Figure 9.11]

13. Select [By Point] from the SETUP SK PLANE menu, and click on the datum
point that you created in step 9. A new datum plane will be automatically
created.
14. Make sure the arrow is facing to the left, along the path of the edge you
selected as a reference, and select [Okay] from the DIRECTION menu.
15. Draw the profile shown in Figure 9.12. You will need to add a line along the
edge of the previously created wall as shown in the figure in order to create
the necessary radius.
[Figure 9.12]

16. Delete the extra line you drew in the previous step, and click the check mark
or select [Done].
17. Select [Okay] from the WALL Options window. You should see the wall shown
in Figure 9.13.
[Figure 9.13]

Adding Holes and Cuts

1. Holes can be added to sheet metal parts in basically the same way as they
are added in solid parts. Select [Insert] -> [Hole] from the menu bar at the
top of the screen.
2. Select the top surface of one of the side flanges, shown in pink in Figure 9.14,
as a reference for the hole.
3. Drag the reference handles and adjust their values so that the hole is 20 from
the side wall and 35 from the edge.
4. Set the radius of the hole to be 15, and cut the hole through the part.
[Figure 9.14]

5. Repeat this process to create another hole 35 inches from the other side of
the same flange. You should see two holes as shown in Figure 9.15.
[Figure 9.15]

6. Use the menu manager operations (as was described in Tutorial 5) to mirror
these two holes about the datum plane in the center of the part to create two
holes on the opposite flange.
7. You will now create a cut in the part. You will start by unbending the part,
since the cut will be through several walls. Select the Create Unbend icon
from the tool bar at the right of the screen, as shown in Figure 9.16.
8. Select [Regular] from the Unbend Options menu, and then select [Done].
9. Select the surface labeled A in Figure 9.16 as the plane to remain fixed.
10. Select [Unbend Select] and then [Done] from the menu manager.
11. Select Edge 1, hold down the control key, and select Edge 2 as the edges to
unbend.
[Figure 9.16]

12. Select [Done Refs] from the menu manager, and select the Okay icon from
the Regular Type window. The part should now be unbent at Edge 1 and
Edge 2.
13. Select [Insert] -> [Extrude] from the menu bar at the top of the screen.
14. Select the Sketcher icon on the dashboard, and select the surface labeled as
A in Figure 9.16 as the reference plane.
15. Select the Sketch icon from the Section menu.
16. Sketch the profile shown in Figure 9.17, and click the check mark or select
[Done] to exit Sketcher mode.
[Figure 9.17]

17. Select the Thru All option to cut through the part, and click the check mark.
You should see the part shown in Figure 9.18.
[Figure 9.18]

18. Select the Create Bend Back icon from the tool bar at the right of the screen,
as shown in Figure 9.18.
19. Select the original part (labeled FIRST WALL in the model tree) as the part to
unbend.
20. Select the surface labeled A in Figure 9.16 as the plane to remain fixed.
21. Select [BendBack All] and then [Done] from the menu manager. Select the
Okay icon from the Bend Back window. You should see the part as shown in
Figure 9.19.
[Figure 9.19]

22. To create a flat pattern of the part which can be used to cut the sheet metal
to the correct size, select the Create Flat Pattern icon from the tool bar at the
right of the screen and click somewhere on the part. You should see the part
as shown in Figure 9.20.
[Figure 9.20]

23. Select [File] -> [Save] from menu bar to save the part.
24. Test the information you have learned in the tutorial by completing Problem
9.
Tutorial 10: Surface Modeling

Introduction

e modeling techniques you have learned so far are ideal for creating parts containing flat planes and continuous curves, su
es are more useful for creating parts with complex surfaces and curves. Surface models are created by defining boundary
urfaces between curves, and combining surfaces to create parts. In this tutorial, you will learn how to create surfaces, cre
rom surfaces, and add features to surface models while designing a telephone receiver.

Extruding Surfaces

tart Pro/E Wildfire.


elect [File] -> [New], and type the part name [Example10] in Text Box.
lick [OK] Button.
elect the Extrude Tool icon from the tool bar at the right of the screen.
elect the Extrude as Surface icon from the dashboard. This will allow you to extrude a surface with zero thickness rather t
olid part with a defined thickness, as shown in Figure 10-1. In addition to extruding surfaces, you can also revolve surface
eate surfaces from boundary curves.

[Figure 10.1]

elect the Sketcher icon from the dashboard, and click the reference plane marked as TOP.
lick the Sketch button from the Section menu. Pro/E will switch to Sketcher Mode.
raw the line shown in Figure 10.2 and dimension it as shown.
[Figure 10.2]

lick the check button to exit Sketcher mode. Since you are defining a surface rather than a solid, the profile does not nee
rm a closed loop.
et the extrusion depth to be 1.5 inches.
elect the icon to extrude an equal depth on each side, as shown in Figure 10.3.
[Figure 10.3]

lick the check button. You should see the surface shown in Figure 10.4.
[Figure 10.4]

lick on the surface you just created, and select the Mirror Icon from the tool bar at the right of the screen.
elect the RIGHT plane to mirror the surface about, and click the check mark. A new surface should be created, as shown
0.5.
[Figure 10.5]

Sketching Datum Curves

reate a datum plane passing through the front edge of the surface you created. Make it at an angle of 10 degrees with th
ane. This means you will use the edge of the surface and the TOP plane as references, as shown in Figure 10.6.
[Figure 10.6]

elect the Sketched Datum Curve Tool icon from the tool bar at the right of the screen, as shown in Figure 10.7.
[Figure 10.7]

elect the datum plane you just created as the sketch plane, and select the FRONT plane as a reference with the orientation
ight.
ou will now need to define the reference points / lines for the curve you will draw. Click on the two points shown in Figure
elect them as references. The two vertices should be added to the list of references in the Reference window.
[Figure 10.8]

raw the lines shown in Figure 10.9, and dimension them as shown.
[Figure 10.9]

dd 0.5 inch fillets to the two corners.


lick the check mark to exit Sketcher mode and select Okay from the Sketched Datum Curve window.
elect the Sketched Datum Curve Tool icon again, and select the same planes as in step 3.
elect the two outside corners of the surfaces as references.
ketch the curve shown in Figure 10.10.
[Figure 10.10]

dd 2 inch fillets to the two corners.


lick the check mark to exit Sketcher mode and select Okay from the Sketched Datum Curve window. You should see the
urves shown in Figure 10.11.
[Figure 10.11]

irror the datum plane that you created about the TOP plane by selecting [Edit] -> [Feature Options] from the menu bar a
he steps typically used for mirroring a feature.
epeat steps 2-12 to create datum curves on the other side of the surfaces.

Creating Surfaces from Boundary Curves and Merging Surfaces

elect the Blend Tool icon from the tool bar at the right of the screen, as shown in Figure 10.12.
[Figure 10.12]

elect the first curve you drew, hold the Ctrl key, and select the second curve you drew. A surface should be formed as sh
gure 10.13. Click the check button to accept the surface.
[Figure 10.13]

epeat steps 1 and 2 to form a surface between the two curves on the other side of the part.
se the same process to create a surface between the top two curves, as shown in Figure 10.14.
[Figure 10.14]

epeat to create a surface between the bottom two curves. You should see the part as shown in Figure 10.15.
[Figure 10.15]

elect the top surface of the part, hold the Ctrl key, and select one of the side surfaces. These surfaces should become hig
red, as shown in Figure 10.16.
[Figure 10.16]

elect the Merge Tool icon from the tool bar at the right of the screen. Click the check mark to merge the two surfaces.
epeat steps 6 and 7 to merge the top surface with the other side surface.
epeat this process of merging two sides at a time until all surfaces are connected.

Creating Features

ou will now create an offset draft for the speaker. Select the Sketched Datum Curve Tool icon, and select the bottom surf
he part as the sketching plane.
raw the circle shown in Figure 10-17, and click the check button.
[Figure 10.17]

elect the bottom surface on which you just drew the circle, and select [Edit] -> [Offset] from the menu bar.
hange the type of offset to [With Draft] on the Dashboard. The Dashboard should now look like the one shown in Figure 1

[Figure 10.18]
lick on the Sketch box on the Dashboard and select the circle.
et the distance to 0.0875 inches, and change the direction of the offset to make sure that the circle will be offset into the
et the draft angle to 45 degrees.
lick the check button. You should see the offset as shown in Figure 10.19.

[Figure 10.19]

ow you will thicken the surfaces to create a shelled part. Using the model tree, select the last surface merge. This will all
o select all of the surfaces.
elect [Edit] -> [Thicken] from the menu bar.
nter a thickness of 0.125 on the Dashboard, and click the check button. You can change the view from Shading to Hidden
ee the effects of thickening, as shown in Figure 10.20.

[Figure 10.20]

ou will now round the edges of the phone. Select the Round Tool icon from the menu bar at the right of the screen.
elect the top two edges of the phone and add 0.5 inch rounds to them.
dd 0.125 inch rounds to all of the other edges. The phone should look like the one shown in Figure 10.21.
[Figure 10.21]

you want, finish the speakers on the phone by adding patterns of holes, as shown in Figure 10.22.
[Figure 10.22]

elect [File] -> [Save] from the menu bar to save the part.
est the information you have learned in this tutorial by completing Problem 10.
Introduction

Introduction
Basic Modeling Techniques
Display and
Orientation
Options
Tutorial 1
Tutorial 2

Extrusions,
Holes, Rounds,
Sketching, and
and Chamfers
Cuts

Tutorial 4
Tutorial 3

Feature
Shells, Ribs, and
Modification and
Datum Planes
Manipulation
Tutorial 5
Tutorial 6

Revolves,
Sweeps and
Patterns, and
Blends
Copies

Tutorial 7 Tutorial 8

Engineering Assembly
Drawings Modeling

Advanced Modeling Techniques

Tutorial 9
Tutorial 10

Sheet Metal
Surface Modeling
Design

Pro/MECHANICA Analysis
Inverted Slider
Bridge Structure
Motion,
Structure, and FEA using Beam
Thermal Elements
Analyses

Bench Vise

Modeling,
Structure, and
Thermal Analyses

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