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PUZZLE IDEAS
Q: What’s the ultimate win for an escape game operator?
Probably not.
HIDDEN OBJECTS
TEAM COMMUNICATION
Idea 9: Create clues that glow in the dark.
COUNTING
Although complex mathematical puzzles are often not
recommended, since you cannot predict your customers’
education level and math ability (see the section on algebra
and mathematics below), it is generally safe to assume
players are able to count.
Rather than hiding all your clues, try putting some of them
out in the open and see how long it takes your players to
realize they are there!
Secret doors are common features in escape rooms.
Idea 15: Require players to step into a set of footprints
printed on the floor in order to open a door.
Providing objects that look like set decoration but that can
be manipulated in unusual ways to accomplish goals is a
great way to challenge players to think outside of the box.
PATTERN IDENTIFICATION
RIDDLES
A cipher wheel
Idea 43: Let players re-create a cipher key from some
known information and apply the key to an encrypted code.
SOUND
MIRRORS
ABSTRACT LOGIC
For those players who know the answers, such puzzles can
be solved more quickly, but for everyone else, the
opportunity is still available to quickly find the answer and
move forward.
STRATEGIC THINKING
ROPES OR CHAINS
MAZES
Mazes can come in all shapes and sizes. You can build a
life-sized maze for players to navigate or give them smaller
mazes to complete using hand-eye coordination and
teamwork.
PHYSICAL AGILITY
SHAPE MANIPULATION
LIQUIDS
SMELL
The sense of smell can be powerful. It can create a sense
of nostalgia . . . or it can result in a disgust or fear. If you
can find air freshener that matches your theme, you can
use scents to add realism to the experience.
TASTE
Not surprisingly, the sense of taste is rarely used in escape
room puzzles. Many people respond negatively (or throw
up!) when they taste something they do not like, and even
the fear of unpleasant tastes can be enough to impact a
player’s enjoyment of the game.
TEMPERATURE
Location: Barn
Theme: Wild West
Storyline: The Sheriff has locked your group up thinking
you are the notorious Mustang Gang. There isn’t enough
room in the jail cell so he had to use the barn. The
hangman will be in town in 45 minutes. You have until
then to escape the barn. Luckily, Suzy May and her
father have provided you a way to break out. They hid
clues around the barn so that the Sheriff and his
deputies wouldn’t easily discover their plan. Solve the
clues and you’ll earn your freedom. Then you can figure
out who set you up. Of course, that’s a game for another
time.
Location: Office
Theme: Kidnapped Director
Storyline: The camp director has been kidnapped and is
being held for the ransom of an alien device he found.
Under duress the camp director told the kidnappers
where the device is and they are on their way to camp.
Fortunately, he left clues in his office as to its
whereabouts. Your group must find the device before
the bad guys arrive to claim its power. (This game is
spelled out step-by-step in the How to Create a Low Cost
Escape Room for Camps, Youth Groups and Community
Centers ebook.)
Note: Not all “Escape Room” games are the same. For
many of them the purpose is not to escape the room,
but to solve a mystery. That is why Adventure Rooms,
Mystery Rooms or Puzzle Rooms are alternate names
for these types of games.
Pencil Indentations
QR Codes
Jigsaw Puzzles
Maps
Images, Photos and Paintings
Tape or Video Recordings
Math Puzzles
Logo-Number Puzzles
Number Patterns
Sensory
Riddles
Word Puzzles
Ciphers
Morse Code
Using a variety of puzzles and clue delivery systems is
important in a game. They should also fit the scenario.
You wouldn’t have a video recording if the game is set in
the Wild West.
Props
Again, I have not included electronic props like Arduino
products and software. I also have not included any
magnetic props. However, in a typical Escape Room
game you will need supplies. Here is a list of equipment
that you might use for a game.
There is a theme
Participants play in groups, not solo
T
here are a series of puzzles that must be solved
There is a time limit
In this ebook you’ll find…
https://patchworkmarketplace.com/downloads/how-to-create-an-
escape-room-experience-at-camp/
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8 Comments
Section 1: Common
Puzzle Themes
This section contains very common
puzzle themes that are repeated in many
escape rooms. Many of these themes can
be easy to implement and are not high-
tech, but can lead to fantastic results in
high-quality rooms.
Idea #1. Extract Numbers
from Pictures
Public Domain
Gummy bear count: 6 red, 2 orange, 4 yellow, 5
green, and 4 white. Combine that with a hint
elsewhere of “Red Orange Yellow Green” gummy
bears leads to a code of 6245.
Section 2: Common
Locking Mechanisms
While the key lock is ubiquitous, it can
easily be overused. Here are some of our
suggestions to go beyond the normal key
lock and look into other mechanisms.
Some of these mechanisms can only be
executed with some basic electronics
knowledge.
Non-Recommended Puzzle
Ideas
While these are still valid puzzle ideas for
escape rooms, we personally don’t
recommend them (although they can be
fun for certain players).
Not recommended due trivialness
Trivia – Escape rooms are best
when they don’t depend on pre-
existing knowledge, else your
customers can easily get stuck. This
includes answers to crossword puzzles
that rely on trivia rather than guessing
of a proper word.
Riddles – These mostly rely on
people having heard the riddle
before, and are usually difficult to fit
into the theme of the game.
Arithmetic – A math problem
shouldn’t be used as a puzzle by itself.
Not recommended due to frustration
Puzzles without one definite
solution – Following the puzzle
solving process properly should lead
players to one definite solution, not
two, three, or multiple.
Technology that is likely to be
finicky – If a player does exactly the
right sequence of steps, they should
be able to solve the puzzle.
Not recommended due to safety
Hiding things in fake electrical
outlets – This is a safety issue.
Hiding things in ceilings – This is
also a safety issue
Conclusion
Our general (and very common) advice
for entrepreneurs interested in starting
an escape room business are to travel
and try out as many great escape rooms
as possible before you begin, to get a
sense of what makes a good experience
for your customers.
These ideas that we listed can be
incredibly easy and inexpensive to
implement, but please don’t make them
seem like they were easy or inexpensive
to implement. These ideas are very
common, which means that the most
basic versions of these puzzles are
somewhat overdone. However, with good
execution and application of your
theme, you can still delight your
customers with variants of these puzzles.
If you’re looking for additional resources
to help you start your escape room
business, we would highly recommend
Scott Nicholson’s (Professor of Game
Design at Wilfrid Laurier
University) escape room white paper,
which also includes a list of 31 types of
puzzles in escape rooms. Best wishes
with your escape room!
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PuzzBox – SCRAP (Review)
1. William says:
February 4, 2017 at 12:20 am
Ah, thanks for the clarification. That’s an
important note so I fixed up that part.
Reply
2. Charlene Lameront says:
February 23, 2017 at 6:20 pm
Hi William,
I am co-organizing a camp for Girl Guides of
Canada. We are hoping to have about 350
participants, ranging in age from 6 years to 17
years. The camp is at Doe Lake Girl Guide
Camp, Sprucedale Ontario. Our camp theme is
The Mystery of Aloha. We want to have camp
wide game, that the participants will engage in
through-out the day. The girls will be seeking
clues to solve the Mystery ( who stole the Tiki
Man). I want to set up escape room style puzzle
through-out the camp. Our budget is pretty
much nil. Can you provide me with any ideas,
suggests or ……….. I think I have bit off more
than I anticipated
Reply
1. William says:
February 24, 2017 at 12:05 am
4. Polly says:
July 6, 2017 at 9:28 pm
1. William says:
August 11, 2017 at 6:51 pm
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Take these ideas and give them your own unique spin.
Your customers will appreciate it, and your revenue will
reflect it!
Escape room players love opportunities to show off their geeky knowledge of
fictional worlds.
LOCKING THINGS UP
A lot of exit games use locks as a prop and puzzle. Be
careful not to rely too heavily on this puzzle type, or your
customers will get bored. A few locks here and there,
though, can be nice satisfying wins that don’t require too
much effort to figure out.
Combination Locks
Keypad Locks
Secret Doors
Locked Doors
ACTIVITIES
Flooring
Idea 75: Shut the lights in the room off and then on again.
Change something in the room every time the lights are off.
Players must recognize what has changed.
There you go! Our list of 100 more puzzle ideas for your
next escape room.
IDEA 19
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