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Tomb of Annihilation Preparation

The Party  Flanking rule will be used but utilising a +2


modifier instead of advantage.
Allan: Blank the Dragonborn Hexblade Warlock
 To create a grittier expedition type, feel Variant
Alex: Nari the Kalashtar Ranger Encumbrance will be used, which will also
assist in making strength, pack animals and etc.
Colleen: Dina the Half-Orc Rogue more important.
Maarten: Rhys the Human Physician  Standing from prone provokes attack of
opportunities
Rand: Matthias the Shadderkai Paladin  I as the DM will roll Death Saving Throws and
you will not know the results.
Introduction  I will never request your character take
perception or Insight checks, unless “my
character looks around” I will be using passive
The Death Curse! perception / insight to determine what you see
 The “Death Curse” began affecting humanoids unless there are special circumstances.
on the planet roughly 20 days ago  FULL SPRINT ACTION! On your turn you can
 Humanoids that have Max HP reduced cannot spend your Action, Bonus Action and Movement
increase cannot restore it. to move up to 4 times your speed on your turn.
 Any spell that breathes life into a humanoid
automatically fails (This includes spell like Player Warnings?
effects) Depictions of distressing topics
 Violence, sometimes graphic
What do the players need to know?  Torture / Slavery / Ritual Sacrifice
 Adventure tone is of a more gruelling version of  Horror
an Indiana Jones, Uncharted style adventure  Starvation, Disease
 Core traits include, Exploration, Party vs. Jungle,
Undead Armies, Traps and Temples.
 Would the party like to use the meatgrinder
rules to further enhance the difficulty.
 Expectations of Table Talk
 Dice Rolling will be done publicly via roll20 by
all players, unless told otherwise.
 Play will take place if at least 4 players are
available
 Understand that some players are generally
newer to roll20 however do not offer help
unless they ask for it.
 Inspiration will be granted for the following
things, roleplaying in accordance to bonds,
flaws etc, Heroic / risky acts and characters that
reinforce the Swashbuckling Adventure or
Horror genre for the game.
 Experience will be milestone levelling

Optional and Homebrew Rules


 Any NPC’s which join the group will have the
loyalty rule applied to them.
 Firearms and explosives are available within
the game and can be utilised as consumables or
martial weapons
 Health potions restore maximised HP
Tomb of Annihilation Preparation
Welcome to Chult this. No close family or relationships and is
naturally distrustful of almost everyone.
Weather. Hot, Humid, Rainy 35c (95f) 20c (70f) a
night Jessamine. (Plants, poison and assassination)
Neutral female Human Chultan (Assassin) HP Max
Heavy Rain. Only huge or larger objects can be
58
distinguished beyond 150ft, Half range on ranged
weapon attacks and a 25% chance of a tropical Quiet and considerate, usually casts the deciding
storm vote on split issues, hides under billowy robes and
darkened bandages
Tropical Storm. Staying put encouraged, Travel by
river impossible, 1 level of exhaustion Can write sanctions to allow ordained killing, for an
automatically and DC 10 Con check or gain another, additional fee can have her agents also complete
Disadvantage on checks to avoid being lost. the sanction. Vast collections of poison and will sell
any DMG poison.
Chult Name List
Male Names: Atuar, Atumwa, Chiwa, Dengo, Accidentally had a daughter named Ymezra (fair
Emporo, Juma, Kunde, Kwalu, Losi, Mezoar, Mzolu, and shy, 12yo) after a torrid love affair who is
Olu, Osaw, Rindawan , Selu , Teron, Ugor, Vazul, currently being trained to take over the family
Weshtek, Yapa business.

Female Names: Azuil. Bati, Chuil, Dela, Eki, Fipya, Suffers from the death curse, meaning she is
lsi, Joli, Katela, Lorit, Mainu, Naboli, Nyali, Omoyala, predisposed to assist the players on their quest.
Razira, Sana, Tefnek, U'lolo, Wadizi, Yuta, Zaidi,
Zamisi Jobal. (Guides and Sellswords)
Neutral Evil Male Human Chultan (Scout)
Dynastic Names: Agolo, Atazi, Balaka, Bolele,
Dawa, Ekulu, Hakal, lmbogoro, jaharwon, M'wenye, Made his fortune being to sole survivor of an
Natombe, Ngore, Oboko, O'tamu, Sahandi, Talro'a, expedition that discovered a cache of gold. A born
Utugelu, Yudan, Zuberi adventurer covered in scars. His right-hand man
Aazon Talieri (NG male human Spy) is loyal and
beyond reproach
Port Nyanzaru
Merchant Princes. The defacto rulers of Port Has an interest in maps and will attempt to
Nyanzaru are all Chultun and have equal vote, they purchase Sylvanes map should he learn of it, until
are the 7 richest people in the city, rule from the resorting to theft and murder.
golden throne.
Kwayothe. (fruit, wine, Tej, oil, perfume, repellent)
Ekene-Afa. (Weapons, Shields, Traveling gear) Neutral Evil female Human Chultan (Priest)
Lawful Good Female Human Chultan (Gladiator) Calm and contemplative in a vaguely menacing
Won numerous gladiator bouts to obtain their manner, worships the fire god Kossuth (Kaw-
fortune, legend amongst commoners. Husband sooth). Enjoys torturing others, particularly with
Kura is a painter, teenage twin sons Soshen and heat and fire. She has two consorts (A succubus and
Tiryk are a city guard and dinosaur racer Incubus.)
respectively. Growing up destitute, despises nobility and wishes
Ifan Talro’a. (Beast and Beast training) to see the royalty destroyed, she considers Zhanthi
Neutral Evil Male Human Chultan (Noble) her own mortal enemy. Always meddling, Zanthi
elects not to show it.
Greedy and conniving, has connections with the
Zhentarim. Jealous of Wakanga’s magical prowess Wakanga O’Tamu. (Magic and Lore)
and Ekene’s reuputation. Can sell trained beasts Lawful Neutral male Human Chultan (Mage)
(Including dinosaurs), he secretly warns Yuan-ti via
Only arcane casting prince, long time friend of Lady
flying snake of travellers completing expeditions to
Silvane, Dandy and is seduced by smart women, or
the deep south of Chult, he isn’t certain but suspects
perhaps only cares about the image. Secretly
Tomb of Annihilation Preparation
supports the harpers. Will assist characters who
seem committed to ending the curse, will not
extend credit to visitors. Can offer the Wizards
Journal Quest “Vorn” chapter 2
Tomb of Annihilation Preparation
Zhanthi. (Gems, Jewellery, cloth and armour)
Neutral Good Female Human Chultan (Noble)
Has royal blood in her veins and non are brave
enough to refute this wise old trader, she is a secret
member of the Ytepka Society and has forged ties
with the Zhentarim in order to monitor their
activities, Her son, Shago. Is a guide stationed at
Fort Beluarian. Receiving regular reports, but he is
not the most reliable spy. She is aware of Liara
Portyr’s arrangement with the pirates and is
secretly putting up money with the Half-Dragon
Harbourmaster of Nyanzaru to destroy the pirates

Random Encounters. Three rolls a day (d20) on a


roll of 16 or higher encounter occurs
1. Roll for party parrot poop (ha funny)
2. Rampaging Ankylosaurus, could potentially
ingratiate the group to merchant princes
3. STOP THIEF! If assisted merchant can introduce
to merchant prince.
4. Drunken foreign sailor picks fight, if assist
commoners they will provide info.
5. "The ancient one beneath the Forbidden City
gives birth to a terrible new god! The snake
men know! They know!"
6. Zombies, skeletons and ghoul attack temple of
Tymora (Reward Tej and Health Potion)
7. “lookout!” water barrel, DC 12 Dex check, 4d6
bludgeoning, 15 Perception or sneaky snake
8. A thief attempts to pickpocket characters
9. Volothamp Geddarm, Copies of new book, 50
percent change of drunk
10. SEE SIDE QUESTS! Page 16

Pre-rolled Port Nyanzaru Encounters

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