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College of Southern Nevada

EDU 214

“FINAL PROJECT”

05/05/2020

LAZARO O. LEON CERVINO


Part #2:

My position in favor of the use of technology in the education:

Today’s world is moving with the technology. The children that we are preparing are going to

live in a more advance society in the next decades. We need to incentive ate the use of

technology as a tool to get them ready for a better success. The use of technology has helped

students to learn more efficiently and faster. The teachers can grade students at a more accurate

level and monitor they work. We use digital tools like were processor programs, number

processor programs, slide processor grant programs, and many other software that enhance the

learning of the students. We also use certain hardware’s like TVs, projectors, computers, tablets,

printers, etc. If we choose to stop using the technology, we are going to go back in the time work

classes were very boring and no interesting. The use of technology encourages students to put

more attention to the content that is being taught. If right now we stop the use of technology as a

source of knowledge and as a tool to make the teacher job more efficient and student have to take

notes like in the past, the chances dad a class learning rate will go down a lot. It is a grave

mistake when the investment in technology is being jeopardized. Imagine preparing students that

have to write essays by hand on their notebook? When they get older and join the workforce or

start going to college are going to be required to use programs that date never seen. This will

cause a informatization catastrophe, that will lead to have a mediocre society. The students that

are using the technology will look to find ways to perfectionate what they see and improve the

development of technological devices to ease our lives. Cutting budget to the technology goes
against the human progress itself. Don’t stay in the past for money. Good investments will give

fruitful results in the future.

Part #3

The use of the common core standards and technology.

The use of the common core standard throughout the United States is a way to equalize the form

that the districts teach the students. The state of Nevada adopted in 2010 the use of the computer

and technology standards. These standards are compromised to ensure that the students get ready

for the digital age and are more proficient students. Nevada took the initiative of the National

Educational Technology standards as a ruler with adaptations to be up with the trends in

educational advances. The NETS are designed to create students capable of being:

1. Empowered learners: On this standard Students leverage technology to take an active role in

choosing, achieving and demonstrating competency in their learning goals, informed by the

learning sciences.

2. Digital citizens: On this standard Students recognize the rights, responsibilities and

opportunities of living, learning and working in an interconnected digital world, and they act and

model in ways that are safe, legal and ethical.

3. Knowledge constructors: On this standard Students critically curate a variety of resources

using digital tools to construct knowledge, produce creative artifacts and make meaningful

learning experiences for themselves and others.


4. Innovative designers: On this standard Students use a variety of technologies within a design

process to identify and solve problems by creating new, useful or imaginative solutions. 

5. Computational thinkers: On this standard Students develop and employ strategies for

understanding and solving problems in ways that leverage the power of technological methods to

develop and test solutions.

6. Creative communicators: On this standard Students communicate clearly and express

themselves creatively for a variety of purposes using the platforms, tools, styles, formats and

digital media appropriate to their goals.  

7. Global collaborators: On this standard Students use digital tools to broaden their perspectives

and enrich their learning by collaborating with others and working effectively in teams locally

and globally.  

The teachers can utilize these standards to create better lesson plans that have a more profound

sense and is adequate to the level that the students are. These standards also make sure that the

students stay up to date and at the same educational and literacy level.
Part #4

Measurement Math Lesson


Lesson 47, Common Core Math Curriculum - Grade 5th
Class size: 20 Students
Make measurements of the real-world utilizing technology.
Approximately 50 minutes in duration
STANDARD(S) ADDRESSED:
ISTE Standard: 1 Empowered learner 1c Students use technology to seek feedback that
informs and improves their practice and to demonstrate their learning in a variety of ways.

CCSS Standard: CCSS.MATH.CONTENT.4.MD.A.3 Apply the area and perimeter formulas for
rectangles in real world and mathematical problems. For example, find the width of a
rectangular room given the area of the flooring and the length, by viewing the area formula
as a multiplication equation with an unknown factor.

STUDENT LEARNING OBJECTIVE:


Calculate the area of objects in the real world utilizing the formulas of area and technology to
obtain data.

MEASURABLE ACHIEVEMENT GOAL:

Students will utilize the iPad application “Measure” to obtain the dimensions of the
classroom’s walls. With the data, students will calculate the total area of the walls of the
classroom. Students will have to solve an arithmetic problem where they need to find the price
to repaint the walls. The goal is that the students associate the arithmetic, the geometry and
the real world to solve problems that they might have in the future and develop their intellect
using technology.
MATERIALS REQUIRED:
 Notebook, pencil, iPad.

PROCEDURE:
1. Lesson Introduction (5 mins):
Teacher asks students if they had the chance to repaint the classroom with the color of their
choice, which color would they choose. Then, the teacher tells the students that they will be
calculating the area of the walls of the classroom and also calculate how much paint should
be used to paint the walls. In order to do this, they will form groups of five. The group that
gets the best results faster, would get to choose the color of how the classroom would be in a
preview of a painted classroom generated by a software in the webpage:
(https://www.visualizecolor.com/ppgpaints#/)
2. Guided Lesson (40 min):
-Students will begin making four groups of five and utilizing one iPad per group.
(1 min)
-Students will draw a scheme of each wall in their notebooks and associate the
walls with geometric figures.
-Each student gets to utilize the iPad with the app “Measure” to measure the
walls, and everyone will collect the data in their notebooks. Every time they have
a full wall measured; they will calculate the total area utilizing the formula:
(Rectangle Area= w*h). Students should consider that the door is also a rectangle
and the area of it must be taken away to the wall that is located to get an accurate
measurement since the door will not be painted.

-When all the measurements and calculations have been completed, they will
quickly share the results with the other groups. A winner group who did the work
faster will be named.

-The students will break the groups.

-Students should now work individually solving an arithmetic problem:

[I go to the store and they have four colors of paint: Blue ($8.00 per gal.), White
($3.00 per gal.), Green ($4.00 per gal.), Orange ($5.00 per gal.) How much
money would cost to paint the four walls by using blue, white, green, and orange
with a different color each time? Each gallon of paint covers an area of 10 m2.]

The students must add the total area of the four walls of the classroom and divide
the result in 10 m2 that each gallon of paint covers. This result will give the
students the number of gallons of paint that they should buy. The total number of
gallons has to be multiplied by the price of each color and then the class gets the
total price to be spent in paint.
-While the students calculate the 4 budgets to pay for the paint the instructor can
work on the website: https://www.visualizecolor.com/ppgpaints#/ making a
previsualization of the classroom painted.

3. Closing the Lesson (5 min):


Four students will explain the benefits of using apps and technology to get results
faster and more efficiently. The classroom painted preview will be shown, printed and
posted in the “suggestions for my school” space.
ASSESSMENT:

In a formative way, the teacher will assess the students by asking oral questions.

Part #5
Student Sample:

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