Beruflich Dokumente
Kultur Dokumente
PLACEMENT PREP
MANUAL!
Part 1 – Lingo
Product Marketing
What do our customers want/need, how do we get our product team to build that and how do we
best tell them what products we have?
Acquisition Marketing
Where can I find our customers, and how do I get them to try our product (and engage with it
more)?
Marketing Communications
What information and materials do prospect and customers need to purchase our product and
remain informed about our products
Customer Marketing
How do I help our customers get the most value out of our product?
Brand Marketing
What do we want our customers to think and feel about our company?
Corporate Communications
What do we want the market to know and think about our company?
ISSUE 2
Step 1 – Understand why the client wants to enter the new market and identify the
key issue
1. Knowing this piece of information will be important making the final recommendation.
Other important information:
○ What are the client’s current revenue streams?
○ What are the client's key strengths and weaknesses? (SWOT)
○ What is the product mix? How many and what types of product lines, brands,
variations of products does the company have? What's the lifecycle of each
product? Also, how closely related are the current products?
○ Who are current customers and how are they segmented?
○ Which segments would the client’s product/s target? Does a new product need to
be developed or can one the existing products/ brands be launched? With/
without any modifications?
○ What are the current distribution channels?
○ What is the client's current financial situation?
● What are the customer segments and what are their respective needs?
● Who are the key players in the market? What is their market share? What are their
differentiating factors?
● Revenues: What is the expected price of the product for and how many units are
expected to be sold?
● After how many years will the client break-even and what is the rate of return
understand what questions are important by considering the reasons the client wants to enter
the market.
If you decide that entering a new market is a good idea, it would make sense to recommend to
● Through M&A
ISSUE 2
Based on the data, if you decide that the venture is not a good idea, recommend an alternative
plan (product differentiation, cost cutting, international presence etc.). Since you now know the
company structure, the “old” and the "new" market, make sure to structure your
recommendation.
● Competitive advantage: Can you apply the same business strategy as in your current
market or do you have to adapt the product, marketing or even sales channels to reach
customers?
● Timing: Can you lever a first mover advantage or would you rather let the competitors
● Speed of entry: Define whether you want to test a single store or region or whether you
● Entry mode: How much commitment are you looking at? Would it be a simple export
strategy, where you can exit easily but have less control OR a wholly owned subsidy,
where investment costs are high but you also have more control
● Organizational structure of the new branch: Do you want to decide centrally or leave lots
Once you have all your answers, synthesize them to give a recommendation based on the facts
you collected. Don't forget to take another minute to structure your answer but make sure to
Market Entry Practise Question - Our client is Vidi-Games, a manufacturer and retailer of video
games. They are planning to enter the Brazilian market. One of the factors that has prevented
them from entering that market is that there is a tariff for importing products that can be
produced in the country of 50% of production costs. However, the government is planning to
lower it down to 15% in the next years, decreasing it 5% every year (from 50% to 45%, and so
ISSUE 2
on). What variables should they consider? What is the market size? Should they enter the
market? And if so, should they export the product from China to Brazil or produce it in Brazil?
Practice Question: The interviewee should try to estimate these numbers, but no real prior
knowledge is required.
Brazil population = 200M Younger population – under 35 = 50% - It can be assumed that these
are the only ones interested in video-games Poor population = 60% (hence, affluent people who
can afford this 40%)
Average number of people per household = 4 Penetration of video games within the affluent and
young segment in Brazil = 75% Games per year per average household = 3
Total number of video-games that can be expected to be sold per year = (total number of
households that will purchase video games) x (number of video games per year per average
household)
Total number of video-games that can be expected to be sold per year = ((200M x 50% x 40%)
÷4) x 3 = 22.5M of video games
Distribution $6
Labour $8
Overheads $6
Profit = Revenue - Costs Total revenue = Volume x Price = 22.5M video games x $ $ 50 per video
game = $1.125B
For costs, two scenarios have to be considered: producing in Brazil or in China. Total costs of
producing in Brazil = $21 + $6 + $8 + $6 + $10.4 = 51.4 Because of 50% tariff, the production cost
of producing in Brazil or in China is the same. Total cost of producing in China = ($14 x (1.5)) + $6
+ $8 + $6 + $10.4 = 51.4
Because of 50% tariff, the production cost of producing in Brazil or in China is the same.
Conclusion - Under the current situation it is not a profitable business, and therefore the
company should not go.
If the investment of going into Brazil is $100M, when will they recoup their investment?
First year (3 years from now) = $15.75M Second year = $31.5M Third year = $47.25M Total of
first three years = $94.5M Very soon, beginning the fourth year, the investment would be
recovered (3+ years is a good answer). Exact number (assuming you sell the same number of
video games every day of the year, 360 days) =3 years and 31.43 days.
Calculations to get the exact number: $100M-$94.5M = $5.5M
If we sell the same amount of video games every day, then we sell 22.5M÷360 = 62,500 video-
games per day. And because this is the fourth year of our investment, the tariff is 20%,
therefore, the profit per unit is $2.8. Hence, we make 62,500 video-games per day x $2.8 per
video-game = $175,000 per day. $5.5M still to break-even ÷ $175,000 per day = 31.43 days.
What could Vidi-Games do if they needed to enter now?
Revenue side:
Analyze how viable is an increase in price. •(Because the profit per unit is negative, increasing
volume does not solve the problem)
Cost side:
To produce in Brazil:
Other ideas:
Approach -
● Step 1: Clarify the question, make sure you and the interviewer are on the same
page on every assumption.
● Step 2: Break the problem into smaller pieces in a MECE way
● Step 3: Use Estimation and Judgment to solve each piece.
● Step 4: Consolidate all of those pieces into a final conclusion.
Illustration -
Question: How many people wear red in New York on a typical Monday?
Step 1 – Clarification:
How do you define “wear red”? – If any cloth on a person is red, he or she is considered as
“wearing red”.
If a person wearing red goes out more than once, do we count them again? – No!
Does “New York” here refer to New York City or the state of New York? – New York City.
This depends on two smaller factors: How many pieces of clothing people wear and their color
preference.
Step 4 – Consolidating:
Let’s analyze the number of people wearing red from each group.
Solution -
There are three most popular methods: (1) by demand, (2) by supply, and (3) by segment