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Plagiarism – act of using someone’s work without giving Main Characteristics:

credit
Permanency - learning materials are always available
Sources Not Cited
Accessibility - access from everywhere
1. Ghost Writer - turns in another’s work, word-
Immediacy – immediate access to learning materials
for-word, as his or her own
2. Photocopy - copies significant portions of text Interactivity – online collaboration
straight from a single source, without alteration
Situated instructional activities – learning in context
3. Potluck Paper- copying from several different
sources, tweaking the sentences to make them Adaptability – getting the right info
fit together
Massive Open Online Course - online course that offers
4. Poor Disguise - altered the paper’s appearance
open access via the Internet for free or at a low cost
slightly
5. Labor of Laziness - paraphrase most of the Wearable Technology
paper from other sources and make it all fit
• Google glass
together
• Fitbit Charge 2
6. Self-Stealer - “borrows” generously from his or
• iPhone watch
her previous work
• Microsoft HoloLens
Sources Cited • HTC Vive VR Headset

1. Forgotten Footnote - neglects to include 3D Environment


specific information on the location of the
• 3D printer
material referenced
2. Misinformer - provides inaccurate information Prototype - original model on which something is
regarding the sources patterned
3. Too-Perfect Paraphrase - neglects to put in
Design thinking process
quotation marks text that has been copied
1. Empathize
4. Resourceful Writer - paper contains almost no
2. Define
original work
3. Ideate
5. Perfect Crime - paraphrase other arguments
4. Prototype
from those sources without citation
5. Test
Mind Map - graphical technique for visualizing
People Media - persons involved in the use, analysis,
connections between several ideas or pieces of
evaluation and production of media and information
information
People as Media - well-oriented to media sources and
Issues Using Unguarded Internet
messages; media users
1. Citizen Journalism
• Opinion leaders - source of viable interpretation
2. Internet as Tourism Support
of messages for lower-end media users
3. Phishing - attempt to acquire personal
• Citizen journalism - people without professional
information such as usernames and passwords
journalism training that use modern technology
4. Human Trafficking - trade of humans for the
and the Internet to create, augment or fact-
purpose of forced labor, sexual slavery or sexual
check media
exploitation for the traffickers
• Social journalism - journalists using social media
Blended learning - student-centered approach that to make their content available to more people
integrates learning experiences in online and face-to- • Crowdsourcing - obtaining needed services,
face environments ideas, or content by soliciting contributions
from a large group of people
Ubiquitous learning - learning at any time, at any place
People in Media - coming from their expert knowledge • Facilitate retention
or first- hand experience of event; media practitioners
Visual Media
• Print Journalists
 Photography
• Photojournalists
 Video
• Broadcast Journalists
 Screenshots
• Multimedia Journalist
 Infographics
Design Principles and Elements  Data Visualization (charts and graphs)
 Comic Strips/Cartoons
• Emphasis - importance or value given to a part
 Memes
• Appropriateness - how fitting or suitable the
 Visual Note-Taking
text is
• Proximity - how near or how far Image Format
• Alignment - how the text is positioned
1. Jpeg – most web friendly; small size
• Organization - conscious effort to organize the
2. Gif – animation effects and clip art
text elements
3. Tiff – for print; CMYK, YcbCr; stores high pixel
• Repetition – consistency, unity
intensity
• Contrast – creates visual interest; two elements
4. Png – logos and line art; web graphics; retain
are different from each other
image quality; transparency
Tracking – space between words 5. Bmp – large and uncompressed files; raster or
paint images
Kerning – letter spacing
Elements of Visual Design
Text - simple and flexible format of presenting
information or conveying ideas whether hand-written, 1. Line – describes shape or outline; creates
printed or displayed on-screen texture
2. Shape – geometric, organic, or abstract area
Typeface - representation or style; design; what you see
3. Value – degree of light and dark
1. Serif – connotes formality and readability; 4. Texture – way a surface feels
classic and elegant 5. Color – used for emphasis and emotions
a. -Times New Roman, Garamond, 6. Form – can be viewed from any angle; shape in
Baskerville 3D
2. Sans Serif – have blunt endings to strokes; for
Visual Design Principles
clear and direct meaning; modern, clean, and
minimalist look • Consistency - necessary, especially in slide
a. -Arial, Helvetica, Tahoma, Verdana, presentations or documents that are more than
Calibri one page
3. Slab Serif – carries a solid or heavy look • Center of interest - area that first attracts
a. -Rockwell, Playbill, Blackoak attention in a composition
4. Script – brush-like strokes; visual styling of • Balance - visual equality; symmetrical,
calligraphy; formal events asymmetrical, or radial
a. -Edwardian, Vladimir, Kunstler • Harmony - brings together a composition with
5. Decorative – emotions or themes similar units; unity
a. -Chiller, Jokerman, Curlz MT • Contrast - offers some change in value
• Directional movement – visual flow or motion
Font – the one that you use; variations
• Rhythm - movement in which some elements
Visual Information recur regularly

• Gain attention
• Create meaning
• Perspective - arrangement of objects in two Units of Sound
dimensional space to look like they appear in
• Decibel (dB) – noise of sound measurement
real life
o 60 – normal convo
• Dominance - gives interest, counteracting
o 90 – lawnmower
confusion and monotony
o 120 – loud rock concert
Hearing - perceiving sound by the ear • Hertz (Hz) – unit of sound frequency
o 40 – deep bass tone
Listening - requires concentration; leads to learning
• Phon – subjective loudness
Audio - sound o 50 - 1 kHz tone with an SPL of 50 dB
Audio media - media communication that uses audio Characteristics of Sound
or recordings
• Volume - intensity
Types of Audio Information • Tone – audible characteristic
• Pitch – highness or lowness
1. Radio broadcast - live or recorded audio sent
• Loudness – magnitude
through radio waves to reach a wide audience
2. Music - vocal or instrumental sounds combined Purpose of Sound
in such a way as to produce beauty of form,
harmony, and expression of emotion • Give instruction or information.
3. Sound recording - recording of an interview, • Provide feedback.
meeting, or any sound from the environment • To personalize or customize
4. Sound clips/effects - any sound artificially Elements of Sound Design
reproduced to create an effect in a dramatic
presentation • Dialogue – speech, convo, voice-over
5. Audio podcast - digital audio or video file or • Sound effects – sound other than music or
recording, usually part of a themed series that dialogue
can be downloaded • Music – vocal or instrumental sound combined

Ways to Store Information Principles of Sound Design

• Tape • Mixing - combination, balance and control of


• CD multiple sound elements
• USB drive • Pace - time control, editing, order of events
• Memory card • Stereo imaging – left and right channel for
• Computer hard drive – secondary storage depth
• Internet or cloud • Transition - how you get from one segment or
element to another
Audio File Format o Segue - one element stops, the next
1. Mp3 (Mpeg Audio Layer 3) - common format begins (“cut” in film)
for consumer audio and standard digital audio o Cross-fade - one element fades out, the
2. M4a/aac (MPEG4 Audio/Advanced Audio next fades in, and they overlap on the
Coding) - audio coding standard for lossy way
digital audio compression; better than mp3 o V-fade - first element fades to inaudible
3. Wav - Microsoft audio file format standard for before the second elements begins
storing an audio bitstream on PCs; game o Waterfall - As first element fades out, the
sounds second element begins at full volume.
4. Wma (Windows Media Audio) - developed by Better for voice transitions, than for effects
Microsoft and used with Windows Media Player

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