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Multibody Dynamics)
16.2 Release
• Unlike “Rigid Dynamics” analyses, bodies can be either rigid or flexible. For
flexible bodies, nonlinear materials can be included, and stresses and strains can
be output.
Transient Structural analyses are needed to evaluate the response of deformable bodies when inertial effects become significant.
• If inertial and damping effects can be ignored, consider performing a linear or nonlinear static analysis instead.
• If the loading is purely sinusoidal and the response is linear, a harmonic response analysis is more efficient.
• If the bodies can be assumed to be rigid and the kinematics of the system is of interest, rigid dynamic analysis is more cost-effective.
• In all other cases, Transient Structural analyses should be used, as it is the most general type of dynamic analysis.
• The time step should be small enough to correctly describe the time-varying loads.
• The time step size controls the accuracy of capturing the dynamic response. Hence, running a
preliminary modal analysis is suggested in Section E of Appendix-1.
• The time step size also controls the accuracy and convergence behavior of nonlinear systems.
Background information on the Newton-Raphson method is presented in Section F of Appendix-1.
• Unlike rigid dynamic analyses, which use explicit time integration, Transient Structural analyses use implicit time
integration. Hence, the time steps are usually larger for Transient Structural analyses.
• The dynamic response can be thought of as the superposition various mode shapes of the structure as being
excited by the applied loading. The initial time step should be based on the modes (or frequency content) of the
system.
On the figure on the right, one can see Assembly shown here is from an Autodesk Inventor sample model
flexible bodies (meshed) and rigid
bodies (not meshed) in the same model.
• Contact is only defined between 2D or 3D flexible bodies. Contact is used when parts can come in and out of
contact or if frictional effects are important.
– Nonlinear contact (rough, frictionless, frictional) is only available for faces of 3D bodies or edges of 2D bodies.
• Joints can be defined between two bodies or from one body to ground. Joints are meant to model mechanisms
where the parts are always touching but relative motion is possible.
– Joints are defined only on faces of 3D bodies.
• Springs are defined for 3D rigid or flexible bodies. Springs provide longitudinal stiffness and damping for the scoped
regions, meant to represent stiffness/damping effects of parts not explicitly modeled.
– Springs can be defined on vertices, edges, or faces of 3D bodies.
– Defined springs cannot have zero length.
• For bonded and no separation contact, the contacting areas are known beforehand based on the
geometry and pinball region.
– The recommended contact formulation to use is either “Pure Penalty” (default) or “MPC.”
• “Rigid” (default) behavior means that the scoped surface(s) will not deform but be treated as rigid
surface(s). This means, for example, that a scoped cylindrical surface will remain cylindrical
throughout the analysis.
• Rigid bodies do not deform, so structural and thermal loads do not apply.
Damping is an energy-dissipation mechanism that causes vibrations to diminish over time and
eventually stop.
– e.g. vibrational energy that is converted to heat or sound
In damping, the energy of the vibrating system is dissipated by various mechanisms, and often
more than one mechanism may be present at the same time.
The amount of damping may depend on the material, the velocity of motion, the frequency of
vibration and/or many other factors.
It is important that the user specify the solution times in the “Step
Controls” section.
• The “Number of Steps” controls how the load history is divided. One
can impose initial conditions with multiple load steps—use “Time
Integration” to toggle whether inertial effects are active for that
step.
• The “Step End Time” is the actual simulation ending time for the
“Current Step Number.”
• The initial, minimum, and maximum timesteps should be defined as
noted in previous Sections.
• Animation results may be distributed evenly over the entire result or actual result points can be
used for the animation.
– The more frames used the smoother the animation, but time to display animation is
increased.
F F
F damping
inertia
Fstiffness
applied
mu cu k u 0
u 2 nu n2u 0
Mass
damping
Structural damping
C M M i K jm K j
N ma N mb
m
i
i 1 j 1
Element Gyroscopic
damping
damping
Ne Ng
C G
k 1
k
l 1
l
Alpha damping and Beta damping are used to define Rayleigh damping
constants α and β. The damping matrix [C] is calculated by using these
constants to multiply the mass matrix [M] and stiffness matrix [K]:
C M K
i
i
2i 2
2
or
2
with a given value of β damping, the damping ratio is directly proportional to frequency, i.e., lower
frequencies will be damped less and higher frequencies will be damped more (rigid body damping is
ignored).
𝜶 𝝎𝟏
+𝜷 =
𝟐𝝎𝟏 𝟐
𝜶 𝝎𝟐 i
+𝜷 =
𝟐𝝎𝟐 𝟐 2i 2
𝝎𝟏 𝝎𝟐
𝜶 = 𝟐
𝝎𝟏 + 𝝎𝟐
𝟐
𝜷=
𝝎𝟏 + 𝝎𝟐
1
2
i
C im M i jm K j
N ma N mb
Equivalent damping i
i 1 j 1 2i 2
Mass
damping
N ma
C M im M i
i 1
Structural damping
1
N mb
g K jm m j g Ej K j
2 1
j 1
Element Gyroscopic Viscoelastic
damping
damping
damping
Ne Ng Nv
Ck Gl Cm
1
k 1 l 1 l 1
• g is constant damping.
i
C im M i jm 1 g j K j
N ma N mb
Equivalent damping i g
i 1 j 1 2i 2
i
C M 1 g K Equivalent damping i g
2i 2