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Combatants In Melee Attack And Defend Simultaneously Each Making A Single Combat

Total
Compare Each Fighters Total Combat Value
Combatant with > Total Combat Value Hits
Natural 20 Always Hits
If Both Combatants Roll Natural 20 , Both Hits

Combat Total =

d20
+Class/Level Base Attack Bonus
+Str Bonus
+Dex Bonus
+Magic Bonuses
+Shield Bonus
+2 If You Have Higher Initiative Than Opponant
+2 If You Are Attacking An Enemy With Superior Numbers
+2 Per Additional Attack Against The Same Opponant (If You Have Multiple Attacks
Available)

Damage

Roll Weapon Damage Or Do Crit Damage


+Str Bonus
+Dex Bonus
-Armor Value (unless crit ignores)

On A Natural 18 - Instead Of Rolling Weapon Damage, Weapon Does Maximum Damage


On A Natural 19 - Instead Of Rolling Weapon Damage, Weapon Does Maximum Damage And
Ignores AV
On A Natural 20 - Instead Of Rolling Weapon Damage, Weapon Does (Maximum Damage x2)
And Ingnores AV

Clerics Barbarians Monsters


Druids Fighters LVL BA
Monks Paladins 0+ +0
Thieves Magic Users Rangers 1-1 +1
Assassins Illusionists Bards 1 +2
LVL BA LVL BA LVL BA 1+ +3
1 +1 1 +0 1 +1 2+ +5
2 +1 2 +0 2 +1 3+ +5
3 +1 3 +0 3 +3 4+ +6
4 +3 4 +0 4 +3 5+ +6
5 +3 5 +0 5 +5 6+ +8
6 +3 6 +2 6 +5 7+ +8
7 +5 7 +2 7 +7 8+ +9
8 +5 8 +2 8 +7 9+ +9
9 +5 9 +2 9 +9 10+ +11
10 +7 10 +2 10 +9 11+ +11
11 +7 11 +5 11 +11 12+ +12
12 +7 12 +5 12 +11 13+ +12
13 +9 13 +5 13 +13 14+ +13
14 +9 14 +5 14 +13 15+ +13
15 +9 15 +5 15 +15 16+ +14

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