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Initialize engine version: 5.3.

4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon R9 200 Series (ID=0x67b0)
Vendor: ATI
VRAM: 4070 MB
Shader 'Debug/Advanced': dependency 'BaseMapShader' shader 'Debug/Advanced' not
found
Begin MonoManager ReloadAssembly
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.dll
(this message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.dll into Unity
Child Domain
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\I18N.dll (this
message is harmless)
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\Assembly-CSharp.dll into
Unity Child Domain
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\Assembly-
UnityScript.dll (this message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\Assembly-UnityScript.dll
into Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.UI.dll (this message is
harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.UI.dll into
Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.Networking.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.Networking.dll
into Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\AmplifyMotion.dll (this message is
harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\AmplifyMotion.dll into
Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\Pathfinding.ClipperLib.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\Pathfinding.ClipperLib.dll
into Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll
(this message is harmless)
Loading
E:\Games\Hurtworld\HurtworldClient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll
into Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\Pathfinding.JsonFx.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\Pathfinding.JsonFx.dll into
Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\Pathfinding.Poly2Tri.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\Pathfinding.Poly2Tri.dll
into Unity Child Domain
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\NSpeex.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\NSpeex.dll into Unity Child
Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\MonitorComponents.dll (this message
is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\MonitorComponents.dll into
Unity Child Domain
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\Rewired_Core.dll
(this message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\Rewired_Core.dll into Unity
Child Domain
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\uLink.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\uLink.dll into Unity Child
Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\ArabicSupport.dll (this message is
harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\ArabicSupport.dll into
Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\EasyAntiCheat.Client.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\EasyAntiCheat.Client.dll
into Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\EasyAntiCheat.Server.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\EasyAntiCheat.Server.dll
into Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.Cloud.Analytics.dll
(this message is harmless)
Loading
E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.Cloud.Analytics.dll
into Unity Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.Cloud.Analytics.Util.dl
l (this message is harmless)
Loading
E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.Cloud.Analytics.Util.dl
l into Unity Child Domain
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\I18N.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\I18N.dll into Unity Child
Domain
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\I18N.West.dll
(this message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\I18N.West.dll into Unity
Child Domain
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.CrashLog.dll (this
message is harmless)
Loading E:\Games\Hurtworld\HurtworldClient_Data\Managed\UnityEngine.CrashLog.dll
into Unity Child Domain
- Completed reload, in 0.083 seconds
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\System.Core.dll
(this message is harmless)
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\System.dll (this
message is harmless)
Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\Boo.Lang.dll
(this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 3840x2160 60Hz; virtual: 5760x2160 at 0,0
<RI> Initialized touch support.
The referenced script on this Behaviour (Game Object 'PlayerServerLoadTest') is
missing!

(Filename: Line: 1655)

Platform assembly: E:\Games\Hurtworld\HurtworldClient_Data\Managed\System.Xml.dll


(this message is harmless)
UnloadTime: 1.324922 ms
Non platform assembly: data-000000001C054E80 (this message is harmless)
Fallback handler could not load library
E:/Games/Hurtworld/HurtworldClient_Data/Mono/data-000000001C054E80.dll
Non platform assembly: data-000000001C06F650 (this message is harmless)
Fallback handler could not load library
E:/Games/Hurtworld/HurtworldClient_Data/Mono/data-000000001C06F650.dll
Non platform assembly: data-000000001BEBEC30 (this message is harmless)
Fallback handler could not load library
E:/Games/Hurtworld/HurtworldClient_Data/Mono/data-000000001BEBEC30.dll
Rewired: Searching for compatible XInput library...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Rewired: Found Xinput1_3.dll.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Starting Game. Save Version: 0.3.8.7 Protocol Version: 51 Send Buffer Size:
131071

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Steam client Initialized

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\Mono.Security.dll (this message is
harmless)
Platform assembly:
E:\Games\Hurtworld\HurtworldClient_Data\Managed\System.Configuration.dll (this
message is harmless)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 20041.
Total: 23.480513 ms (FindLiveObjects: 1.367775 ms CreateObjectMapping: 0.745768 ms
MarkObjects: 21.324436 ms DeleteObjects: 0.037096 ms)

setting res to width:3840, height:2160, fullscreen:True,displayIndex:0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

> connect 185.97.254.175:20011

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Address + 185.97.254.175

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Auth ticket initial result 304

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Connecting to 185.97.254.175:20011...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Steam auth ticket valid

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Connected to server

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Seeding update at time 1248155 Last update at 0


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Shader warmup: 122 shaders 1573 combinations 0.174s


Loaded mod at
E:/Games/Hurtworld/HurtworldClient_Data\sharedenv\sharedenvironment.win64.bundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loaded mod at
E:/Games/Hurtworld/HurtworldClient_Data\sharedenv\shaderpack.win64.bundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loaded config Default Construction Pack (31)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unpacking UI

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loaded mod at
E:/Games/Hurtworld/HurtworldClient_Data\mods\construction_defaultpack.win64.mod

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loaded config Default Vehicle Pack (177)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unpacking UI

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Loaded mod at
E:/Games/Hurtworld/HurtworldClient_Data\mods\vehicles_defaultpack.win64.mod

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Synced 2 dependencies
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!


(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

The referenced script on this Behaviour is missing!

(Filename: Line: 1498)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1655)

Unloading 3 Unused Serialized files (Serialized files now loaded: 6)


UnloadTime: 6.533148 ms
Loaded 28 spawner configs with a total of 5840 nodes from cache.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading 4104 unused Assets to reduce memory usage. Loaded Objects now: 258832.
Total: 189.208359 ms (FindLiveObjects: 21.281263 ms CreateObjectMapping: 9.497674
ms MarkObjects: 156.359375 ms DeleteObjects: 2.068132 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 6)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 258832.
Total: 133.743591 ms (FindLiveObjects: 16.077194 ms CreateObjectMapping: 3.910167
ms MarkObjects: 113.506790 ms DeleteObjects: 0.247843 ms)

Downloading Structure Data

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Combining Structure Prefabs

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Completed
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Requesting Spawn

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Assigning

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Tried to remove binary effect but it wasn't there: NoBuilding

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

player correction offset is too large, reducing offset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

player correction offset is too large, reducing offset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

player correction offset is too large, reducing offset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

player correction offset is too large, reducing offset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

No exit found during VehiclePassenger.EnsureEmpty(), killing player

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

NullReferenceException: Object reference not set to an instance of an object


at EntityEffectFluid.Apply (.EntityStats target, .EntityEffectSourceData
sourceData, EHitboxItem hitbox, Single weight) [0x00000] in <filename unknown>:0
at EntityEffectFluid.Apply (.EntityStats target, EHitboxItem hitbox, Single
weight) [0x00000] in <filename unknown>:0
at VehiclePassenger.EnsureEmpty () [0x00000] in <filename unknown>:0
at VehiclePassenger.OnNetDestroy () [0x00000] in <filename unknown>:0
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NestedNetworkViews:OnNetDestroy()
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NetworkObjectPool:DestroyInstance(NetworkView)
HNetworkManager:DestroyInternal(NetworkView)
HNetworkManager:DES(NetworkViewID)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Struct7:method_1(Object, Object[])
Class79:method_7(Object[])
Class79:method_8(BitStream, Object)
uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
uLink.NetworkViewBase:method_7(String, BitStream, NetworkMessageInfo)
Class60:method_98(Class0)
Class60:method_97(Class0)
Class61:method_201(Class32, Enum6, Double)
Class61:method_193()
Class61:vmethod_25(Double)
Class60:method_63()
Class66:method_438()
uLink.InternalHelper:LateUpdate()

(Filename: Line: -1)

Cannot change GameObject hierarchy while activating or deactivating the parent.

(Filename: Line: 495)

No exit found during VehiclePassenger.EnsureEmpty(), killing player

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

NullReferenceException: Object reference not set to an instance of an object


at EntityEffectFluid.Apply (.EntityStats target, .EntityEffectSourceData
sourceData, EHitboxItem hitbox, Single weight) [0x00000] in <filename unknown>:0
at EntityEffectFluid.Apply (.EntityStats target, EHitboxItem hitbox, Single
weight) [0x00000] in <filename unknown>:0
at VehiclePassenger.EnsureEmpty () [0x00000] in <filename unknown>:0
at VehiclePassenger.OnNetDestroy () [0x00000] in <filename unknown>:0
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NestedNetworkViews:OnNetDestroy()
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NetworkObjectPool:DestroyInstance(NetworkView)
HNetworkManager:DestroyInternal(NetworkView)
HNetworkManager:DES(NetworkViewID)
<ProcessDeferred>c__Iterator4E:MoveNext()

(Filename: Line: -1)

No exit found during VehiclePassenger.EnsureEmpty(), killing player


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

NullReferenceException: Object reference not set to an instance of an object


at EntityEffectFluid.Apply (.EntityStats target, .EntityEffectSourceData
sourceData, EHitboxItem hitbox, Single weight) [0x00000] in <filename unknown>:0
at EntityEffectFluid.Apply (.EntityStats target, EHitboxItem hitbox, Single
weight) [0x00000] in <filename unknown>:0
at VehiclePassenger.EnsureEmpty () [0x00000] in <filename unknown>:0
at VehiclePassenger.OnNetDestroy () [0x00000] in <filename unknown>:0
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NestedNetworkViews:OnNetDestroy()
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NetworkObjectPool:DestroyInstance(NetworkView)
HNetworkManager:DestroyInternal(NetworkView)
HNetworkManager:DES(NetworkViewID)
<ProcessDeferred>c__Iterator4E:MoveNext()

(Filename: Line: -1)

No exit found during VehiclePassenger.EnsureEmpty(), killing player

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

NullReferenceException: Object reference not set to an instance of an object


at EntityEffectFluid.Apply (.EntityStats target, .EntityEffectSourceData
sourceData, EHitboxItem hitbox, Single weight) [0x00000] in <filename unknown>:0
at EntityEffectFluid.Apply (.EntityStats target, EHitboxItem hitbox, Single
weight) [0x00000] in <filename unknown>:0
at VehiclePassenger.EnsureEmpty () [0x00000] in <filename unknown>:0
at VehiclePassenger.OnNetDestroy () [0x00000] in <filename unknown>:0
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NestedNetworkViews:OnNetDestroy()
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NetworkObjectPool:DestroyInstance(NetworkView)
HNetworkManager:DestroyInternal(NetworkView)
HNetworkManager:DES(NetworkViewID)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Struct7:method_1(Object, Object[])
Class79:method_7(Object[])
Class79:method_8(BitStream, Object)
uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
uLink.NetworkViewBase:method_7(String, BitStream, NetworkMessageInfo)
Class60:method_98(Class0)
Class60:method_97(Class0)
Class61:method_201(Class32, Enum6, Double)
Class61:method_193()
Class61:vmethod_25(Double)
Class60:method_63()
Class66:method_438()
uLink.InternalHelper:LateUpdate()

(Filename: Line: -1)

No exit found during VehiclePassenger.EnsureEmpty(), killing player

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

NullReferenceException: Object reference not set to an instance of an object


at EntityEffectFluid.Apply (.EntityStats target, .EntityEffectSourceData
sourceData, EHitboxItem hitbox, Single weight) [0x00000] in <filename unknown>:0
at EntityEffectFluid.Apply (.EntityStats target, EHitboxItem hitbox, Single
weight) [0x00000] in <filename unknown>:0
at VehiclePassenger.EnsureEmpty () [0x00000] in <filename unknown>:0
at VehiclePassenger.OnNetDestroy () [0x00000] in <filename unknown>:0
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NestedNetworkViews:OnNetDestroy()
UnityEngine.Component:SendMessage(String, Object, SendMessageOptions)
UnityEngine.Component:SendMessage(String, SendMessageOptions)
NetworkObjectPool:DestroyInstance(NetworkView)
HNetworkManager:DestroyInternal(NetworkView)
HNetworkManager:DES(NetworkViewID)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[],
CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Struct7:method_1(Object, Object[])
Class79:method_7(Object[])
Class79:method_8(BitStream, Object)
uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
uLink.NetworkViewBase:method_7(String, BitStream, NetworkMessageInfo)
Class60:method_98(Class0)
Class60:method_97(Class0)
Class61:method_201(Class32, Enum6, Double)
Class61:method_193()
Class61:vmethod_25(Double)
Class60:method_63()
Class66:method_438()
uLink.InternalHelper:LateUpdate()

(Filename: Line: -1)

Cannot change GameObject hierarchy while activating or deactivating the parent.

(Filename: Line: 495)

Cannot change GameObject hierarchy while activating or deactivating the parent.

(Filename: Line: 495)

player correction offset is too large, reducing offset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)
player correction offset is too large, reducing offset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

player correction offset is too large, reducing offset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

player correction offset is too large, reducing offset to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Disconnected.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloading level...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Unloaded all mods

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Abort running Threads: 3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting up 3 worker threads for Enlighten.


Thread -> id: df4 -> priority: 1
Thread -> id: dac -> priority: 1
Thread -> id: 248c -> priority: 1
Destroying

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

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