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HORDE
NEW CLASSES FOR THE SECOND EDITION
THE DREADFUL
HORDE
NEW CLASSES FOR THE SECOND EDITION
THANKS
Claudia Amaro, Felipe Sbravate, Juliana Vasconi, Marthan
Preletti, Ivan Leal, Kaue Fonseca, Bruno Pequeno, Bruno
Bastos, Sergio Novaes, Marcel Vosylius, Ericsson Santos,
Steve McDonald and Sebastian Norde.
The name The Black Hack is copyright
© David Black 2018
STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
HD HP
Armour AV
INVENTORY
1 11
2 12
3 13
4 14
5 15
6 16
7 17
8 18
9 19
10 20
XP -
STARTING STATS PIG STICKER
GOBLIN RAIDER
THE DREADFUL HORDE is licensed under CC BY 4.0. Developed by Ricardo Esteves to STRANGER FOUNDRY. THE BLACK HACK made by David Black.
ORC WARMASTER
NAME
STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
HD HP
Armour AV
INVENTORY
1 11
2 12
3 13
4 14
5 15
6 16
7 17
8 18
9 19
10 20
XP -
STARTING STATS CULL THE WEAK
ORC WARMASTER
Starting Hit Points (HP) : roll 1d8+4 The Orc Warmaster has unique abilities
Starting Hit Die (HD) : 1d10 when trading blows with an enemy.
Usable Weapons & Armour : Any Your Attack doesn’t have a Damage
weapons and armors, but no shields. Roll, dealing constant Damage equal
Attack Damage : See ‘Cull the Weak’ to 4+Level or or 2+Level if unarmed.
If the Creature has less HP than
D6 HATED ENEMIES
the Orc Warmaster, after you hit it,
do a STR save. If the save succeeds
the Creature is immediately slayed.
1 Puny and feeble humans
The Player must come up with an
2 Hoarders and burghers exciting and bespoke narration for
the Attack.
3 Blabbling wizards
You deal Double Damage against
4 Preachers and holymans Creatures that attacked you on the
5 Worthless commanders same turn.
6 Nature-loving folk
GAINING A NEW LEVEL
EQUIPMENT
Acquire and share a number of
Experiences equal to your current HD to
advance a Level. When you gain a Level:
Every Orc Warmaster starts wearing the a
skull of your hated enemy as an insignia. Roll a d20 once for each Attribute - if
Also choose to start the game with either you roll over, it goes up one point,
A or B: make an extra roll for Strength.
A - Leather tunic (AV1), two one- Gain 1HD - Roll a d10 twice - gain
handed weapons, 2d6 coins and flag that many additional maximum HP
of your tribe. of the highest dice.
B - Chain-mail (AV2), two-handed
weapon, 4d6 coins & war orders
TOUGH HIDE
The Orc Warmaster ignores incoming
damage equal it’s Level.
DREAD PRESENCE
Before every combat with intelligent
Creatures roll a d10, if you roll below your
current Level, one or more Creatures may
Panic! or flee of terror of your presence.
THE DREADFUL HORDE is licensed under CC BY 4.0. Writing and Artwork by Ricardo Esteves to STRANGER FOUNDRY. THE BLACK HACK made by David Black.
GNOLL SHAMAN
NAME
STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
HD HP
Armour AV
INVENTORY
1 11
2 12
3 13
4 14
5 15
6 16 SPECTRAL RAVAGING
7 17
8 18
9 19
10 20
XP -
STARTING STATS GRIM REAP
GNOLL SHAMAN
Starting Hit Points (HP) : roll 1d6 + 2 The Gnoll Shaman empowers melee
Starting Hit Die (HD) : 1d6 attacks with its own life force. On its turn
Usable Weapons & Armour : Any weapon, you choose to sacrifice as many HP you
only light armors, shields and robes want. You gain a number of Damage Dice
Attack Damage : 1d4 or 1d2 if unarmed equal to the amount sacrificed.
SPECTRAL RAVAGING
D6 BONE COLLECTION The Gnoll Shaman can learn magic and
1 Human lord jaw information by feeding on a Creature’s
body.
2 Femur of an orc tribemaster
By completely ingesting it’s flesh, the
3 Elven priest collarbone Gnoll Shaman can choose between:
4 Dwarven broken pelvis Learn acquire a one-time use of Spell,
5 Halfling thief sternum Prayer or Magical Abilities that the
Creature had currently prepared.
6 Unknown being metacarpus Learn a memory, information or
knowledge of the Creature.
STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
HD HP
Armour AV
INVENTORY
1 11
2 12
3 13
4 14
5 15
6 16
7 17
8 18
9 19
10 20
XP -
STARTING STATS WRAITH WALKER
DARK ELF PROWLER
Starting Hit Points (HP) : roll 1d4 + 2 The Dark Elf Prowler leaves no trace, no
Starting Hit Die (HD) : 1d4 smell or footprints. Biological matter
Usable Weapons & Armour : All decomposes in a matter of seconds
onehanded swords, all bows, daggers, after being separated from its body.
cloth, leather, small shield
Attack Damage : 1d6 or 1d4 if unarmed YOUR SHADOW,
MY WEAPON
D6 DARK SYMBOL While ‘touching’ the shadow of another
Creature, the Dark Elf Prowler attacks
1 Charcoal necklace cause a 1d6 per Level damage. This attack
2 Vial of blackened oil is considered magical and armor only
Halves the damage.
3 Bracelet of black spider web
4 Raven’s feather MASK OF THE UNSEEN
5 Charred wood carving The Dark Elf Prowler is almost invisible
while standing still on the dark.
6 Unknown being metacarpus
ECHOLOCATION
EQUIPMENT The Dark Elf Prowler can map the
environment through sound. It can
Every Dark Elf Prowler starts with a silver
understand distance and shapes by the
bell. Also choose to start the game with
bouncing of sonic waves against walls,
either A or B:
floors and ceilings. The louder the sound
A - Ceremonial robes (AV1), A the more can be ‘seen’.
scimitar, dagger, 4d6 coins and a
vial of poison. GAINING A NEW LEVEL
B - Leather scale tunic (AV1), small
Acquire and share a number of
shield (AV1), hatchet and pickaxe,
Experiences equal to your current HD to
2d6 coins and hunting net.
advance a Level. When you gain a Level:
VEIL OF THE Roll a d20 once for each Attribute
UNTOUCHED
- if you roll over, it goes up one
point, make an extra roll for either
The Dark Elf Prowler is extremely Dexterity or Intelligence.
resistant to both Arcane and Divine Gain 1HD - Roll a d4 - gain that
magic. It receives Half of the damage many additional maximum HP.
and the effect of negative and offensive
Spells, Prayers and Magical Abilities.
Positive effects can’t affect it either.
THE DREADFUL HORDE is licensed under CC BY 4.0. Writing and Artwork by Ricardo Esteves to STRANGER FOUNDRY. THE BLACK HACK made by David Black.