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FORM 5 ADDITIONAL MATHEMATICS YEARLY PLAN 2011

Week Learning Area Learning Objectives Learning Outcomes Points to note

1 PROGRESSION 1. Understand and use the concept 1.1 Identify characteristics of arithmetic progressions. Begin with sequences to
introduces arithmetic and
of arithmetic progression. 1.2 Determine whether a given sequence is an geometric progressions.
1 Arithmetic Progression.
Suggested Teaching and 1.3 Determine by using formula: Include examples in
Learning Activities a) specific terms in arithmetic progressions; algebraic form
Use examples from real-life b) the number of terms in arithmetic progressions.
situations, scientific or graphing 1.4 Find:
calculators and computer software to
explore arithmetic progressions
a) the sum of the first n terms of arithmetic
progression Include the use of formula
b) the sum of a specific number of consecutive T n = S n − S n− 1
terms of arithmetic progressions.
c) the value of n, given the sum of the first n terms
of arithmetic progressions. Include problems involving
real-life situations.
1.5 Solve problems involving arithmetic progressions.

2. Understand and use the concept 2.1 Identify characteristics of geometric progressions. Include examples in
2 of geometric progression. 2.2 Determine whether a given sequence is a algebraic form.
geometric progression.
2.3 Determine by using formula:
a) specific terms in geometric progression,
b) the number of terms in geometric progressions.
2.4 Find:
a) the sum of the first n terms of geometric
progressions;
b) the sum of a specific number of consecutive
terms of geometric progressions.
c) the value of n, given the sum of the first n terms
of geometric progressions.

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Week Learning Objectives Learning Outcomes Points to note

2.5 Find: Discuss :


3 a) the sum to infinity of geometric progressions As n → ∞ , rn→0 then
b) the first term or common ratio, given the sum a
s∞ = .
to infinity of geometric progressions. 1−r
S ∞ read as “ sum to
infinity”. Include recurring
decimals. Limit to2
recurring digits such as
0.333…, 0.151515 …

Exclude :
2.6 Solve problems involving geometric a) combination of
progressions. arithmetic
progressions and
geometric
progressions.
b) cumulative
sequences such as,
(1), (2,3), (4,5,6),
(7,8,9,10),…

2 LINEAR LAW 1. Understand and use the 1.1 Draw lines of best fit by inspection of given Limit data to linear relation
between two variables.
concept of lines of best data.
fit. 1.2 Write equation for lines of best fit..
1.3 Determine values of variables from:
Suggested Teaching and a) lines of best fit;
learning Activities b) equations of lines of best fit.
Use examples from real-life
situations to introduce the concept of
linear law.

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Week Learning Objectives Learning Outcomes Points to note

2. Apply linear law to non- 2.1 Reduce non-linear relations to linear form.
linear relations. 2.2 Determine values of constants of non-linear
relations given:
a) lines of best fit
b) data
2.3 Obtain information from:
a) lines of best fit
b) equations of lines of best fit.

3 INTERGRATION 1 Understand and use the 1.1 Determine integrals by reversing differentiation. Emphasise constant of
integration.
concept of indefinite 1.2 Determine integrals of ax n , where a is a
integral. constant and n is an integer, n ≠−1 . ∫y dx read as “integration
of y with respect to x ”
1.3 Determine integrals of algebraic expressions.
Suggested Teaching 1.4 Find constant of integration, c , in indefinite
and learning Activities integrals.
Use computer software such 1.5 Determine equations of curves from functions
∫u
n
Limit integration of dx ,
as Geometer’s Sketchpad to
of gradients. where u = ax + b
explore the concept of
integration. 1.6 Determine by substitution the integrals of the
form ( ax + b ) n , where a and b are constants,
n is an integer and n ≠−1 .

2 Understand and use the 2.1 Find definite integrals of algebraic expressions. Include
b b
concept of definite
integral. ∫ k f ( x ) dx = k ∫ f ( x ) dx
a a
b a

Suggested Teaching ∫ f ( x ) dx = −∫ f ( x ) dx
and learning Activities a b

Use scientific or graphing


calculators to explore the Derivation of formulae not
2.2 Find areas under curves as the limit of a sum of required.
concept of definite integrals.
areas.
Limit to one curve

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Week Learning area Learning Objectives Learning Outcomes Points to note

Use computer software and 2.3 Determine areas under curve using formula.
graphing calculators to
explore areas under curves
and the significance of
positive and negative values
of areas.

Use dynamics computer 2.4Find volume of revolutions when region bounded Derivation of formulae not
software to explore volumes of by a curve is rotated completely about the required.
revolutions.
a) x-axis
b) y-axis
as the limit of a sum of volumes Limit volumes of revolution
2.5 Determine volumes of revolutions using formula. about the x-axis or y-axis

4 VEKTOR 1. Understand and use the 1.1 Differentiate between and scalar quantities. Use notations :
concept of vector Vector : a, AB , a, AB
1.2 Draw and label directed line segments to
Magnitude :
Suggested Teaching represent vectors. a, AB ,│a│, │AB│
and learning Activities
Zero vector : 0
Use examples from real-life
situations and dynamic
computer software such as Emphasize that a zero vector
Geometer’s sketchpad to 1.3 Determine the magnitude and direction of has a magnitude of zero.
explore vectors. vectors represented
Emphasize negative vector:
by directed line segments.
− AB = BA

Include negative scalar

1.4 Determine whether two vectors are equal. Include :


a) Collinear points
b) Non-parallel non-zero
1.5 Multiply vectors by scalar.
vectors.
Emphasize:
1.6 Determine whether two vectors are parallel. If a and b are not parallel

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Week Learning area Learning Objectives Learning Outcomes Points to note
and h a = k b , then h=k=0

2 Understand

Learning Area : T2 : Trigonometric Functions


Week Learning Objectives Learning Outcomes Points to note
1. Understand the concept of 1.1 Represent in a Cartesian plane, angles greater than 360˚ or 2 π
positive and negative angles radians for:
measured in degrees and radians. a) positive angles
b) negative angles.
Suggested Teaching and
learning Activities
• Use dynamic computer software
such as Geometer’s Sketchpad to
explore angles in Cartesian plane.

2. Understand and use the six 2.1 Define sine, cosine and tangent of any angle in a Cartesian Use unit circle to determine
trigonometric functions of any plane. the sign of trigonometric
angle. 2.2 Define cotangent, secant and cosecant of any angle in a ratios.
Cartesian plane.
Suggested Teaching and 2.3 Find values of the six trigonometric functions of any angle. Emphasise:
learning Activities 2.4 Solve trigonometric equations. Sin θ = cos (90 - θ )
• Use dynamic computer software to
explore trigonometric functions in
Cos θ = sin (90˚- θ )
degrees and radians. Tan θ = cot (90˚- θ )
Cosec θ = sec (90˚- θ )
• Use scientific or graphing
Sec θ = cosec (90˚- θ )
calculators to explore trigonometric
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functions of any angle. Cot θ = tan (90˚- θ )

Emphasise the use of


triangles to find
trigonometric ratios for
special angles 30˚, 45˚ and
60˚.

Week Learning Objectives Learning Outcomes Points to note

3. Understand and use graphs of 3.1 Draw and sketch graphs of trigonometric functions: Use angles in
sine, cosine and tangent a) y = c + a sin bx, a) degrees
functions. b) y = c + a cos bx, b) radians, in terms of
c) y = c + a tan bx, π.
Suggested Teaching and where a, b and c are constants and b>0.
learning Activities Emphasise the characteristics
3.2 Determine the number of solutions to a trigonometric equation of sine, cosine and tangent
• Use examples from real-life using sketched graphs. graphs. Include trigonometric
situations to introduce graphs of
trigonometric functions.
functions involving modulus.
• Use graphing calculators and 3.3 Solve trigonometric equations using drawn graphs.
dynamic computer software such as Exclude combinations of
Geometer’s Sketchpad to explore trigonometric functions.
graphs of trigonometric functions.

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4. Understand and use basic 4.1 Prove basic identities: Basic identities are also
identities. a) sin2 A + cos2 A = 1 known as Pythagorean
b) 1 + tan2 A = sec2 A identities.
Suggested Teaching and c) 1 + cot2 A = cosec2 A
learning Activities
• Use scientific or graphing calculators 4.2 Prove trigonometric identities using basic identities. Include learning outcomes
and dynamic computer software such 2.1 and 2.2.
as Geometer’s Sketchpad to explore
basic identities,
4.3 Solve trigonometric equations using basic identities.
5. Understand and use addition
formulae and double-angle 5.1 Prove trigonometric identities using addition formulae for sin Derivation of addition
formulae. (A ± B), cos (A ± B) and tan (A ± B).
formulae not required.

Suggested Teaching and 5.2 Derive double-angle formulae for sin 2A, cos 2A and tan 2A. Discuss half-angle formulae.
learning Activities
• Use dynamic computer software 5.3 Prove trigonometric identities using addition formulae and/or
Exclude
such as Geometer’s sketchpad to double-angle formulae.
explore addition formulae and double- A cosx + b sinx = c, where
angle formulae. c ≠ 0.
5.4 Solve trigonometric equations.

Learning Area : A6 : Permutations and Combinations

Week Learning Objectives Learning Outcomes Points to note


17 1. Understand and use the concept For this topic:
of permutation. a) Introduce to concept by
using numerical
Suggested Teaching and examples.
learning Activities 1.1. Determine the total number of ways to perform successive b) Calculators should only
• Use manipulative materials to events using multiplication rule. be used after students
explore multiplication rule have understood the
• Use real-life situations and 1.2 Determine the number of permutations of n different objects. concept
computer software such as
spreadsheet to explore
permutations Limit to 3 events.

1.3 Determine the number of permutations of n different Exclude cases involving


objects taken r at a time. identical objects.
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1.4 Determine the number of permutations of n different Explain the concept of
objects for given conditions permutations by listing all
possible arrangements.

1.5 Determine the number of permutations of n different Include notation:


objects taken r at a time for given conditions a) n! = n( n -1)(n -2)…(3)
(2)(1)

b) 0! = 1
n ! read as “ n factorial”.

Exclude cases involving


arrangement of objects in a
circle

Week Learning Objectives Learning Outcomes Points to note

2. Understand and use the concept 2.1. Determine the number of combinations of r objects chosen Explain the concept of
18 of combination. from n different objects. combinations by listing all
possible selections.
Suggested Teaching and 2.2. Determine the number of combinations of r objects chosen
learning Activities from n different objects for given conditions. Use examples to illustrate
Explore combinations using real- n
P
life situations and computer
n
Cr = r
r!
software

Learning Area : A7 : Probability


Week Learning Objectives Learning Outcomes Points to note
1. Understand and use the concept 1.1 Describe the sample space of an experiment. Use set notations.
of probability.
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Week Learning Objectives Learning Outcomes Points to note
1.2 Determine the number of outcomes of an event.
Suggested Teaching and
learning Activities 1.3 Determine the probability of an event. Discuss:
Use real-life situations to introduce a) classical probability
probability. 1.4 Determine the probability of two events: (theoretical probability)
a) A or B occurring b) subjective probability
Use manipulative materials, computer c) relative frequency
software, and scientific or graphing b) A and B occurring.
probability
calculators to explore the concept of (experimental
probability. probability).
Emphasize:
Only classical probability is
used to solve problems.
Emphasize:
P(A ∪ B)= P(A) + P (B) –

P(A B)
Using Venn diagrams.

2. Understand and use the concept 2.1 Determine whether two events are mutually exclusive. Include events that are mutually
of probability of mutually exclusive and exhaustive.
exclusive events. 2.2 Determine the probability of two or more events that are Limit to three mutually exclusive
mutually exclusive. events.
Suggested Teaching and
learning Activities
Use manipulative materials and
graphing calculators to explore the
concept of probability of mutually
exclusive events.

Use computer software to simulate


experiments involving probability
of mutually exclusive events.

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Week Learning Objectives Learning Outcomes Points to note
3. Understand and use the concept 3.1 Determine whether two events are independent. Include three diagrams.
of probability of independent
events. 3.2 Determine the probability of two independent events.

Suggested Teaching and 3.3 Determine the probability of three independent events.
learning Activities
Use manipulative materials and
graphing calculators to explore the
concept of probability of
independent events.

Use computer software to simulate


experiments involving probability
of independent events.

Learning Area : S4 : PROBABILITY DISTRIBUTIONS

Week Learning Objectives Learning Outcomes Points to note


1. Understand and use the concept 1.1 List all possible values of a discrete variable.. Include the characteristics of
1-2 Bernoulli trials
of binomial distribution. 1.2 Determine the probability of an event in a binomial
distribution. For learning outcomes 1.2 and
Suggested Teaching and 1.3 Plot binomial distribution graphs 1.4,derivation of formulae not
learning Activities 1.4 Determine mean ,variance and standard deviation of a required.
Use real-life situations to introduce binomial distribution.
the concept of binomial distribution. 1.5 Solve problems involving binomial distributions.

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2. Understand and use the concept 2.1 Describle continuous random variables using set notations. Discuss characteristics of:
of normal distribution. 2.2 Find probability of z-values for standard normal distribution. (a) normal distribution graphs
3-4 2.3 Convert random variable of normal distributuins,X,to
(b) standard normal distribution
graphs.
Suggested Teaching and standardized variable,Z
learning Activities 2.4 Represent probability of an event using set notation.
Use real-life situations and computer Z is called standardized
2.5 Determine probability of an event variable.
software such as statistical packages 2.6 Solve problems involving normal distributions
to explore the concept of normal
distributions. Integration of normal
distribution to determine
probability is not required.

Learning Area : AST2 – Motion Along A Straight Line

Week Learning Objectives Learning Outcomes Points to note


1. Understand and use the concept of Emphasise the use of the
displacement. following symbols:

Suggested Teaching and learning s= displacement


1-2 Activities v= velocity
Use examples from real-life a= acceleration
situations, scientific or graphing t = time
calculators and computer software to
explore displacement. where s, v and a are functions
of time

Emphasise the difference


1.1 Identify direction of displacement of a particle from fixed point. between displacement and
distance.

1.2 Determine displacement of a particle from a fixed point. Discuss positive, negative and
zero displacements.

1.3 Determine the total distance traveled by a particle over a time Include the use of number line.
interval using graphical method.

2. Understand and use the concept of 2.1 Determine velocity function of a particle by differentiation. Emphasise velocity as the rate
velocity. of change of displacement.
Include graphs of velocity
Suggested Teaching and learning functions.
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Week Learning Objectives Learning Outcomes Points to note
Activities
Use examples from real-life 2.2 Determine instantaneous velocity of a particle. Discuss:
situations, scientific or graphing a) uniform velocity
calculators and computer software to b) zero instantaneous velocity
explore the concept of velocity. c) positive velocity
d) negative velocity

3. Understand and use the concept of 3.1 Determine acceleration function of a particle by differentiation. Emphasise acceleration as the
acceleration rate of change of velocity.
3.2 Determine instantaneous acceleration of a particle.
Suggested Teaching and learning Discuss:
Activities 3.3 Determine instantaneous velocity of a particle from acceleration
Use examples from real-life function by integration. a) uniform acceleration
situations, scientific or graphing b) zero acceleration
calculators and computer software to 3.4 Determine displacement of particle from acceleration function by c) positive acceleration
explore the concept of acceleration. integration. d) negative acceleration

3.5 Solve problems involving motion along a straight line.

Learning Area : LINEAR PROGRAMMING


Week Learning Objectives Learning Outcomes Points to note
1. Understand and use the concept 1.1 Identify and shade the region on the graph that satisfies a Emphasise the use of solid
of graphs of linear inequalities. linear inequality. lines and dashed lines.

Suggested Teaching and 1.2 Find the linear inequality that defines a shaded region.
learning Activities
Use examples from real-life 1.3 Shade region on the graph that satisfies several linear Limit to regions defined by a
situations, graphing calculators and inequalities. maximum of 3 linear
dynamic computer software such as inequalities (not including
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Geometer’s Sketchpad to explore 1.4 Find linear inequalities that define a shaded region. the x-axis and y-axis)
linear programming.

2. Understand and use the concept 2.1 Solve problems related to linear programming by:
of linear programming.
a) writing linear inequalities and equations describing a
situation.

b) shading the region of feasible solutions.

c) determining and drawing the objective function


ax + by = k where a, b and k are constants.

d) determining graphically the optimum value of the Optimum values refer to


objective function. maximum or minimum
value.

Include the use of vertices to


find the optimum value.

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