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Bicol University

POLANGUI CAMPUS
Technology and Entrepreneurship Department

Course Title : LIVING IN THE INFORMATION TECHNOLOGY ERA


Course No. : GEC Elec. 21
Course Prerequisite(s) : None
Course Placement : Bachelor of Science in Electronics Technology – Second Year
Semester/Term : Second Semester S.Y. 2019 - 2020
Time/Room : Sat. 9:00 – 12:00 BSET 2A, TB 3, 1:00 – 4:00 BSET 2B, TB 3
Course Description : This course focuses on science, culture and ethics of information technology, its influence on modern living and
human relationships, and uses for personal, professional, and social advancement.

Institutional Learning Outcomes:


Every BU graduate should:

1. Demonstrate critical thinking and integrative skills to solve problems and to support lifelong learning;
2. Communicate effectively and appropriately orally and in writing for various purposes with the responsible use of ICT tools;
3. Collaborate with diverse people ethically and with mastery of knowledge and skills in given disciplines; and
4. Create knowledge and innovation to promote inclusive development as well as globalization.

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College Learning Outcomes:
Graduates of BUPC should:
1. Demonstrate competence in the field of either education, science, health and technology;
2. Contribute knowledge both local and global community through research and development in the field of expertise;
3. Exhibit effective decision making and problem solving skills, being able to utilize relevant information in finding and testing solutions to problem;
4. Demonstrate awareness, knowledge and skills of personal and social responsibilities in actively participating to socio, civic, cultural and
environmental concerns; and
5. Practice high level of work ethics in achieving personal and professional success.

Program Learning Outcomes:


Graduates in BS Electronics Technology can:

1. Demonstrate knowledge and skills in electronic products designs, development, testing, manufacturing in the areas of electronic communications
system and devices.
2. Effectively and efficiently work with electronics engineers and technicians alike, demonstrating technical skills and competence in the practical
applications of electronics engineering theories and principles.
3. Manage and supervise electronics industry operations.
4. Apply the knowledge of mathematics, science, engineering and technology in decision making and in the operations and functions of electronic
industry.
5. Employ effective and efficient communication skills in collaborating and relating with other fields of engineering technology for advancement both
in local and global environment.
6. Demonstrate professional and ethical responsibility in the practice of profession.
7. Contribute to knowledge through research and development both in local and global context.

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Course Outline:
Course Learning Specific Learning Performance Instructional Assessment Time
Learning Content Instructional
Outcomes Outcomes Standard Resources Tasks Allotme
Delivery
nt
Introduction to The students I. Introduction to Become The Art of Video Question &
Information and should be able to: Information and knowledgeable Questioning Presentation on Answer 9hrs
Communications  define ICT Communication of the the changes of
Technology, s Technology Information & Small Group Technology A. Group activity
Orients students  trace the Communication Discussion through the
to concepts of evolution of a. Terminologies s Technology Years Prepare a 5-10
ICT. It also technology minutes oral report
examines the b. Overview of ICT Can recall, Interactive your group’s
different parts of react and Discussion Course Syllabus assigned
the computers  identify the reflect on the electronic device
system, and the computer c. IT versus ICT possible Laptop by answering the
categories of system, and expectations in LCD Projector following question:
computers categorize d. Evolution of the course 1. Is the
peripherals, and the different Technology device part
assesses why computer Reference Book of a
computers are peripherals computer
considered e. History of peripheral?
powerful thinking  assess why Computer If not, how
machine. Orients computers this device
are f. Components of a classified?
considered Computer 2. Where do
powerful you usually
thinking see or use
machines. g. Why Computers this

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are Powerful devised? .
Do you find
 Explain the h. Classifying this useful
role of Computers in your daily
technology activities?
in media Why or Why
and how it i. Digital Age, not?
effects Information Age, B. Individual
communicat and Computer Activity
ion; and Age Search online for
media outlets that
 Recognize j. Media in the use two or more
the current Digital Age modes of
trends in communication
information with their
technology k. Evolution of customers.
Media Examples are a
news program on
l. Overview of TV and a radio
Current Trends broadcast over the
AM frequency:
Do a comparative
m. Impact of ICT on analysis of the
Individuals, types of outlets the
Organizations, communication
and Society network currently
uses in terms of
n. Ethical Issues in following:
ICT 1. Content

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2. Audience
reach
3. Your
personal
preference
Computers in The student II. Computers in Majority of the Direct instruction/ Video A. Group activity 9hrs
our Daily Life, should be able to: Our Daily Life class would be Lecture Presentation I. Work with the
highlights the  Familiarize able to know About computers same grouping.
types of themselves a. Terminologies how the Participatory in our daily life Discuss among
networks, wired with the computer Discussion yourselves how
and wireless computer b. How Computers works and Small Group Course Syllabus the Pass the
connections number system Work became more Discussion Message game
used in a  Discuss the aware what the Laptop relates to the
computer role of the c. How Computers impact of the LCD Projector chapter discussion
system, as well ASCII code in Interpret Data computer in by answering the
as the desktop computer their daily life. following
applications systems and d. How Computers Reference Book questions:
and mobile explain how Communicate 1 What was the
applications computers use with One Another pass code in
and their it; the game for?
relevance to  Examine how e. How Computers Why is it
day-in-day computer’s Connect to Other importannt to
activities. system bus Computers have a “pass
works; f. How Humans code” in a
 Identify th Communicate computer
different with Computers system?
computer 2 How was the
network g. How Computers concept of wire
Impact Everyday and wireless

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systems and Life connections
the wired and applied in the
wireless game? Which
connections one o you
 Distinguish consier wired?
between Wireless?
system II. Imagine life
software and without computers.
application How is it like? Now
software; imagine the future
 Compare and with everything
contrast a going
desktop app computerized or
and mobile app digital. How is it
in terms of like?
content layout B. Individual
and design; Activity
and Search online
 Explain the for an
impact of application that
computers on has both a web
daily life. version and a
mobile version.
Compare and
contrast the
versions in
terms of
content, layout,
and design. For

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class
presentation,
create a poster
highlighting the
differences
between the
two.

The Internet The student III. The Internet and Most of the Direct instruction/ Video Question 7.5hrs
and the World should be able to; World Wide Web students have Lecture Presentation of and Answer
Wide Web,  Trace the identified the TED.com Recitation
traces the history of a. Terminologies internet, world Participatory explaining the
origination of internet ; wide web and Discussion world wide web.
the Internet and  Identify the b. The Internet able to
its evolution, ways to access understand Small Group Course Syllabus
describes how and connect c. Jobs the Internet how data Discussion
it works, and internet; Can Do travels the Laptop
illustrates how  Analyze how internet as well LCD Projector
it used (e.g., data travels d. How Data as how does
how to search through the Travels the the web reflect
on the web). internet; Internet the society and Reference Book
 Perform search individuals.
functions on e. What Computers
the web; and Do on the Chapter Quiz
 Create a Internet
personal
f. The World Wide Suggested

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webpage. Web Readings:

Internet. (n.d.).
BusinessDiction
ary.com.
Retrieved from
http: / /
www.businessict
ionary.com/defin
ition/internet.htm
l

Mitchell, B.
(2017, May 19).
WWW-Worl
Wide Web.
Retrieved from
https: / /
www.lifewire.co
m/history-of-the-
world-wide
-
web-816583

Internet2.
Internet2.edu.
Retrieved from
https: / /
www.internet2.e

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du/about-us/

Midterm
Examination 1.5
hours
Information, the students IV. Information, 95% of the Direct instruction/ Course Syllabus Question
Control, and should be able to; Control, and students Lecture and Answer 9hrs
Privacy, it tackles  distinguish Privacy distinguished Laptop Recitation
the issues on a physical information, Participatory LCD Projector .
information resource a. Terminologies control, and Discussion Quiz
control and from a privacy.
privacy with conceptual b. Introduction Understands Small Group Reference Book Assignment:
reference to the resource; the importance Discussion Write a self-
Intellectual  identify the c. Information as of Intellectual reflection on
Property Code of characteristi Resource Property Code Suggested cyberbullying
the Philippines c of of the Readings:
and the Data information d. Information Philippines
Privacy Act of as a Economics (Republic Act Shelly, G. B.,
2012. resource; No. 10372). Cashman, T. J.,
 analyze the e. Information & Vermaat, M.
phenomeno Overload E. (2011).
n of Discovering
information f. Information computers
overload Control fundamentals, 1.
brought by Boston, MA:
high g. Information Thomson
internet Privacy
penetration; Course
Technology.

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 explain the (Original work
major points published on
of the February 2007)
revised
Intellectual Mitchell, B.
Property (2017, May 5).
Code of the What is a server
Philippines ( in computer
Republic networking?
Act No. Retrieved from
10372); and https: / /
 highlight the www.lifewire.co
importance m/server
of the -in-
information computer-
control and networking-
privacy by 817380
creating a
video
advertiseme
nt
/awareness
campaign.
IT, Culture, and The students V. IT, Culture, and Most of the Direct instruction/ Video Question
Society, the should be able to; Society students Lecture Presentation and Answer
Internet of Things  Recall the familiarized about the impact Recitation 9hrs
and automation current a. Terminologies themselves Participatory of IT on the
are discussed in trends in b. The Impact of IT with and Discussion society. Quiz
detail. The the field of on the Society demonstrate

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influence of IT on information c. Internet of Things the imperatives Small Group Course Syllabus Research further
culture and social technology (IoT) of professional Discussion on the influence of
behavior is  Discuss the d. Automation conduct for IT Laptop IT on any of the
likewise analyze Internet of e. The Influence of professionals LCD Projector following
with emphasis on Things and IT on Culture and and avoid
both the proper its influence Social Behavior cyberbullying.  Banking
netiquette and on the f. Influence on Reference Book  Education
code of conduct society; Culture  Health
for IT  Analyze g. Influence on  Business
professionals and how IT Social Behavior  Others
the negative influences
practices in social culture and
media such as social
cyberbullying. behavior;
 enumerate
the rules of
netiquette
 describe
cyberbullyin
g and
identify the
steps to
combat it;
and
 familiarize
themselves
with and
demonstrat

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e the
imperatives
of
professional
conduct for
IT
professional
s

IT Trends, Issues, The students VI. IT Trends, 100% of the Direct instruction/ Video Question
and challenges, should be able to; Issues, and students would Lecture Presentation on and Answer 7.5hrs
features text and  Describe Challenges be able to deal how the given IT Recitation
articles that how the with the IT Participatory trends affect the
reinforce the use given IT a. Terminologies Trends, Issues Discussion Filipino’s way of Chapter Quiz
of IT and the trends b. Trends and challenges living
issues and affect the for the better Small Group
challenges Filipino’s c. Issues and future. Discussion Course Syllabus
surrounding its way of Challenges
application and living; Laptop
various fields  Discuss the LCD Projector
such as banking, issues and
education, health, challenges
and business in IT that Reference Book
among others. the different
sectors
face; and
 Research
further on
the

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influence of
IT on a
specific
sector
Final Examination 1.5
hours
Total Number of Hours 54 hrs.
Note: This course syllabus provides flexibility to serve the educational needs of the students and considering the disruptions of classes due to school
activities, natural calamities, transportation strikes, special holidays and the like.

Course Requirements:
To successfully complete the course, the student must:
1. attend class on a regular basis;
2. participate in all class/ related activities;
3. complete and pass the seat works, projects and midterm and final term papers

System of Computing Grades:


CRITERIA WEIGHT

Class Standing (Attendance, Recitation, Class Cooperation) 30%


Midterm/Final Term Papers 40%
Quizzes 20%
Other Requirements 10%
Total 100%

MIDTERM GRADE (30%) + TENTATIVE FINAL (70%) = FINAL RATING (100%)

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References:
Coyli, J., & Associate Press. (2017, May 26). Is Twitter the news outlet for 21st century? Retrieved from http://abcnews.go.com/Technology/story?
id=7979891&page=1

Pepito, C. P. (2002). Introuction to computer funamentals. Manaluyong City: National Bookstore

Selterman, D. (2012, April 16). Science of Relationship. Retrieved from http: / / www.scienceofrelationships.com
/home/2012/4/16/the-need-to-belong-part-of-what-makes-us-human.html

Shelly, G. B, Cashman, T. J., & Vermaat, M. E. (2011). Discovering Computers 2005: A gateway to information
(Web Enhanced). Thomson Course Technology.

Wang, V. C. (Ed.). (2015). Digital age, information age, and computer age. Handbook of Research on Learning Outcomes
and Opportunities in the Digital Age, 2. doi:10.4018/978-1-4666-9577-1.ch19

Zuppo, C. M. (2012) Defining ICT in a boundaryless world:The development of a working hierarchy. International
Journal of Managing Information Technology (IJMIT), 4(3), 13-22. Retrieved from http:/ /pdfs.semanticscholar.org
/9c00/ff69f8dc109faccdba154f2768d93193f14.pdf

Haynes, M. & Brown, R. (n.d.). Everything computers of S.C., Inc. Retrieved from http:/ / everythingcomputersofsc.com
/index.html

Hope, C. (2017, August 8). Computer vs Smartphone. Retrieved from https:/ / www.computerhope.com/issues/ch001398.htm

IDC. (2017, August 2). Smartphone OS market share, 017 QI. Retrieved from http: / / www.idc.com/promo/smartphone-market
-share/os

Rouse, M. (2005, April). ASCII (American Standard code for information interchange). Retrieve from http: / /whatis.techtarget.com

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/definition/ASCII-American-Standard-Code-for-Information-Interchange

Rouse, M. (2007, May). Personal area network (PAN). Retrieved from http: / / searchmobilecomputing.techtarget.som
/definition/personal-area-network

Schindler, E. (2017, July 17). The best online survey tools of 2018. PCMag. Retrieved from http: / / sea.pcmag.com
/cloud-services/8140/guide/the-best-online-survey-tools-of-2017

Sharma, V. (2016, November 2). Top 10 uses of computers in our daily lives. Retrieved from http: / / www.klientsolutech.com
/uses-of-computer-in-our-daily-life

TIshopper.com. (2003-3017). Conversion calculator. Retrieved from http: / / www.tlshopper.com/tools/calculate

Suggested Readings:

Internet. (n.d.). BusinessDictionary.com. Retrieved from http: / / www.businessictionary.com/definition/internet.html

Internet2. Internet2.edu. Retrieved from https: / / www.internet2.edu/about-us/

Johnson, A. (2016, February 21). WAN Technologies. Retrieved from http: / / www.pearsonitcertification.com
/articles/article.aspx?p=2481850&seqNum=3

Kemp, S. (2018, January 30). Digital in 2018: World’s internet users pass the 4 billion mark. Retrieved from https: / /
wearesocial.com/blog/2019/01/global-digital-report-2018

Mitchell, B. (2017, May 5). What is a server in computer networking? Retrieved from https: / / www.lifewire.com/server
-in-computer-networking-817380

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Mitchell, B. (2017, May 19). WWW-Worl Wide Web. Retrieved from https: / / www.lifewire.com/history-of-the-world-wide
-web-816583

Norton, P. (2012). Introuction to networks (6th ed.). Tata McGraw-Hill EucationPrivate Limited.

Shelly, G. B., Cashman, T. J., & Vermaat, M. E. (2011). Discovering computers fundamentals, 1. Boston, MA: Thomson
Course Technology. (Original work published on February 2007)

W3Counter. (2018, March). Browser and platform market share. Retrieved from https: / / www.w3cdounter.com
/globalstats.php?year=2018&months=3

Prepared by: Recommending Approval:

EMMANUEL S. MOLINA EDEN M. LLAMERA, Ed.D


Instructor Department Head

Approved:

MARY JOY B. CATANGUI, Ed.D


Dean

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