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Stage 1 – Right or Left

Course Designer: BPSA Design Team

START POSITION: Standing in shooting area, heels touching rear fault line, wrists below belt.

GUN READY CONDITION: Handgun loaded and holstered or SCORING: Time Plus with Penalties
Rifle loaded and on safe TARGETS: 13 paper
STAGE PROCEDURE: Upon start signal, engage targets from SCORED HITS: 2 hits per paper
within fault lines. START-STOP: Audible - Last shot

RO NOTES: Scoring:

Penalties:
Miss = 2.5 seconds
No shoot = 2.5 seconds
Procedural = 2.5 seconds
Stage 2 – For the Righties
Course Designer: BPSA Design Team

START POSITION: Toes touching start line, wrists below belt.

GUN READY CONDITION: Handgun loaded and holstered or SCORING: Time Plus with Penalties
Rifle loaded and on safe. TARGETS: 14 paper
STAGE PROCEDURE: Upon start signal, engage all targets. SCORED HITS: 2 hits per paper
START-STOP: Audible - Last shot

RO NOTES: Scoring:

Penalties:
Miss = 2.5 seconds
No shoot = 2.5 seconds
Procedural = 2.5 seconds
Stage 3 – On the Move
Course Designer: BPSA Design Team

START POSITION: Toes touching start line, wrists below belt.

GUN READY CONDITION: Handgun loaded and holstered or SCORING: Time Plus with Penalties
Rifle loaded and on safe. TARGETS: 14 paper
STAGE PROCEDURE: Upon start signal, engage all targets. SCORED HITS: 2 hits per paper
START-STOP: Audible - Last shot

RO NOTES: Scoring:

Penalties:
Miss = 2.5 seconds
No shoot = 2.5 seconds
Procedural = 2.5 seconds
Stage 4 – For the Lefties
Course Designer: BPSA Design Team

START POSITION: Standing anywhere, wrists below belt.

GUN READY CONDITION: Handgun loaded and holstered or SCORING: Time Plus with Penalties
Rifle loaded and on safe. TARGETS: 12 paper
STAGE PROCEDURE: Upon start signal, engage all targets SCORED HITS: 2 hits per paper
from within fault lines. START-STOP: Audible - Last shot

RO NOTES: Scoring:

Penalties:
Miss = 2.5 seconds
No shoot = 2.5 seconds
Procedural = 2.5 seconds
Stage 5 - Sidestep
Course Designer: BPSA Design Team

START POSITION: Standing anywhere behind fault line, wrists below belt.

GUN READY CONDITION: Handgun loaded and holstered or SCORING: Time Plus with Penalties
Rifle loaded and on safe. TARGETS: 15 paper
STAGE PROCEDURE: Upon start signal, engage all targets SCORED HITS: 2 hits per paper
from behind fault line. START-STOP: Audible - Last shot

RO NOTES: Scoring:

Penalties:
Miss = 2.5 seconds
No shoot = 2.5 seconds
Procedural = 2.5 seconds
Stage 6 – Zig Zag
Course Designer: BPSA Design Team

START POSITION: Standing inside the shooting area, heels touching rear fault line, wrists below belt.

GUN READY CONDITION: Handgun loaded and holstered or SCORING: Time Plus with Penalties
Rifle loaded and on safe. TARGETS: 15 paper
STAGE PROCEDURE: Upon start signal, engage all targets SCORED HITS: 2 hits per paper
from behind fault line. START-STOP: Audible - Last shot

RO NOTES: Scoring:

Penalties:
Miss = 2.5 seconds
No shoot = 2.5 seconds
Procedural = 2.5 seconds
Stage 7 - Downhill
Course Designer: BPSA Design Team

START POSITION: Standing inside the shooting area, heels touching rear fault line, wrists below belt.

GUN READY CONDITION: Handgun loaded and holstered or SCORING: Time Plus with Penalties
Rifle loaded and on safe. TARGETS: 15 paper
STAGE PROCEDURE: Upon start signal, engage all targets SCORED HITS: 2 hits per paper
from behind fault line. START-STOP: Audible - Last shot

RO NOTES: Scoring:

Penalties:
Miss = 2.5 seconds
No shoot = 2.5 seconds
Procedural = 2.5 seconds
Stage 8 - Take a Chance or Play Safe
Course Designer: BPSA Design Team

START POSITION: Starting in box A, wrists below belt

GUN READY CONDITION: Handgun loaded and holstered or SCORING: Time Plus with Penalties
Rifle loaded and on safe. TARGETS: 15 paper
STAGE PROCEDURE: Upon start signal, engage targets from SCORED HITS: 2 hits per paper
respective boxes. START-STOP: 20 second PAR time

T1-T4 from box A, T5-T9 from box B, T10-T15 from box C. THIS STAGE HAS A PAR TIME. Any overtime shot fired
after the second buzzer will be penalized. Targets not
Targets engaged from incorrect box will incur a 20 second shot or skipped will be penalized for misses but NOT
penalty per shot. FAILURE TO ENGAGE.

SEE NOTES TO RIGHT REGARDING PAR TIME It might be a good idea to skip targets T1-T4 and move
directly to box B!

RO NOTES: Scoring:

Any overtime shot 20.31+ will incur a 5 second penalty per Penalties:
shot. Miss = 2.5 seconds
No shoot = 2.5 seconds
Stay close to shooter so they hear second par time beep. Procedural = 2.5 seconds
Overtime Shot = 5 seconds per shot
Shooters may choose to skip engaging targets to move on
Incorrect Box = 20 second per shot
to easier ones.