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28th
28th CIRP
CIRP Design
Design Conference,
Conference, May
May 2018,
2018, Nantes,
Nantes, France
France
Transdisciplinary
Transdisciplinary Design
Design
28th CIRP Education
Conference, for
Education
Design May Engineering
for Engineering Undergraduates:
Undergraduates:
2018, Nantes, France
Mapping
Mapping of
of Bloom’s
Bloom’stoTaxonomy
Taxonomy Cognitive
Cognitive Domain
Domain Across Design
Design Stages
Across architecture
Stages
A new methodology analyze the functional and physical of
existing products forSharunova,
Alyona
Alyona an assembly
Sharunova, oriented
Mehwish
Mehwish Butt, product
Ahmed
Butt, Ahmed Jawadfamily
Jawad Qureshi*identification
Qureshi*
Department of Mechanical Engineering, University of Alberta, Edmonton T6G 1H9, Canada
Department of Mechanical Engineering, University of Alberta, Edmonton T6G 1H9, Canada
Paul Stief *, Jean-Yves Dantan, Alain Etienne, Ali Siadat
* Corresponding author. Tel.: +1-780-492-3609. E-mail address: ajquresh@ualberta.ca.
* Corresponding
Écoleauthor. Tel.:Supérieure
Nationale d’Arts etE-mail
+1-780-492-3609. address:
Métiers, Arts et ajquresh@ualberta.ca.
Métiers ParisTech, LCFC EA 4495, 4 Rue Augustin Fresnel, Metz 57078, France
understanding may cause iterations in the design process or as lower levels of thinking and the last three are referred to as
result in project failure [5]. higher levels of thinking [14]. The learning processes
Several empirical studies on the transdisciplinary corresponding to each level can be briefly summarized as: 1.
engineering design process in industry revealed core Knowledge - an ability to recall and remember information; 2.
similarities in the design processes between engineering Comprehension – an ability to understand and explain
disciplines. These studies showed that engineers in each concepts; 3. Application – an ability to use information in a new
domain perform similar steps when designing the product but setting; 4. Analysis – an ability to analyze and distinguish parts;
address them from different perspectives. For example, 5. Synthesis – an ability put things together and develop a new
Gericke and Blessing [6,7] compared several design process product; and 6. Evaluation – an ability to judge and justify a
models from 9 engineering disciplines and discovered this set decision or point of view.
of common design stages: establishing a need, analysis of a Given its unique educational features and relation to the
task, conceptual design, embodiment design, detailed design, cognitive abilities, Bloom’s Taxonomy can be applied in any
implementation, use and closeout. In an empirical study with discipline. Multiple studies attempted to integrate and apply
industrial designers, Qureshi et al. [2] discovered shared Bloom’s Taxonomy to the curriculum design to enhance
elements of current industrial design practice and showed that engineering courses or evaluate students’ learning [15,16]. In
engineering designers distinguish between different design many cases Bloom’s Taxonomy is applied to the development
stages as well as that the design process has an iterative nature. of course learning outcomes. The CDIO Initiative, for example,
Another study on the stages of product lifecycle [4] supported which is implemented by more than 100 engineering schools
these findings by showing that product lifecycle stages are worldwide aiming to enhance engineering education and
similar across engineering domains. However, despite the
maintain it in line with industrial demands, implements and
presence of these commonalities in engineering design
recommends Bloom’s Taxonomy for the curriculum and
processes across disciplines, the engineering design curriculum
learning outcome development [17]. The reason why we use
remains focused on teaching discipline specific design
practices. As a result, engineering graduates have a limited Bloom’s Taxonomy in our study is because it is a powerful tool
common basis to relate to the transdisciplinary engineering for teaching as it provides a common language to compare and
design process, causing a needless difficulty for students discuss two different subject areas and helps the understanding
entering industry. how these subjects overlap or can deliver conceptual and
Regarding interdisciplinary competencies, a series of practical knowledge concurrently [3]. It also helps to assess the
empirical studies in industry comprising 17 organizations from cognitive aspects of the design activities as the application of
14 different countries on 4 continents, showed that experienced Bloom’s Taxonomy in education is strongly linked to the
design professionals recognize and work with fundamental development of both high and low levels of thinking, problem
cognitive, creative and logical processes in engineering design solving, creative and critical thinking skills, which are all a part
[2,7]. However, recent research pointed out concerns that of the cognitive design activity. This makes this taxonomy a
contemporary employers raise when looking for new perfect tool for the development of a transdisciplinary design
employees: recent graduates lack professional skills such as curriculum with emphasis on cognitive development.
communication, teamwork, creativity, and problem solving [8- Since engineering design education is mostly based on
10]. These studies suggest that development of both technical teaching students the basics of engineering and then combining
and general skills should be given equal attention, which in turn this knowledge in design projects at later stages, a successful
depends on students’ cognitive development. So far, the synthesis of knowledge from first-year to last year courses is
majority of studies on improving engineering education have essential and can be achieved through application of Bloom’s
been discipline specific, excluding the cross-analysis of all Taxonomy as a common language or unifying foundation. In
engineering domains and covering only one or two cognitive our case we aim to develop a first-year engineering design
attributes but not the whole cognitive domain. Furthermore, course that incorporates Bloom’s taxonomy and knowledge
limited research has been carried out on developing
from other engineering disciplines in order to be applicable to
engineering curriculums which takes into account the
all departments’ curriculums and facilitate students’ success in
transdisciplinary nature of the engineering design process and
engineering design throughout the later years of their
focuses on the development of interdisciplinary competencies.
This motivated us to carry out a study which would establish a undergraduate studies. In our study we also use Bloom’s
common understanding of the engineering design process Taxonomy as a tool to assess how engineering professors think
between different engineering disciplines and consider the about the design process which reflects their teaching
cognitive development of students. approaches.
Bloom’s Taxonomy, developed by Benjamin Bloom and As mentioned above, we aim to establish a common
later revised by his students and followers, is a set of understanding of the universal processes in engineering design
taxonomies in three domains of learning, namely the cognitive, by looking at similarities between departments. In order to do
affective and psychomotor [11,12]. In this study we focus on so, we need to understand how engineering professors think
the Cognitive Domain which involves conscious intellectual and teach the design process and for that reason we developed
activity [13]. It consists of 6 cognitive levels of complexity: a tool based on Bloom’s Taxonomy – the cognitive game. This
Knowledge, Comprehension, Application, Analysis, Synthesis game has three purposes: 1. To assess and collect the names of
and Evaluation. The first three levels are generally referred to design stages which are used in different engineering
Alyona Sharunova et al. / Procedia CIRP 70 (2018) 313–318 315
Alyona Sharunova et al. / Procedia CIRP 00 (2018) 000–000 3
disciplines; 2. To identify the amount and variety of design signifies that the course of design relevance 3 has an extensive
activities performed at each stage; and 3. To build a base of design component in it and non-relevant means no design
nouns for an engineering design ontology to establish the component. The total of 46 design courses of design relevance
common engineering design process. This game links the 3 as per CEAB regulations from year 2016 were identified at
Bloom’s Taxonomy to the engineering design process. In this the Faculty of Engineering, out of which 23 design courses
paper we explore the second purpose of this game, in particular, were covered in this study. Only professors who teach courses
the distribution and application of the Cognitive Domain of of design relevance 3 and representatives of academic
Bloom’s Taxonomy across different engineering design stages. leadership were invited for an interview. Some courses were
We hypothesize that 1. the cognitive load, in particular the taught by two or more different professors, which is reflected
amount of design activities necessary to carry the product in the higher number of participants than the number of courses
design, differs from stage to stage and gradually shifts from covered in the study. Table 2 shows the disciplines and number
lower to higher levels of thinking along the design process, 2. of design courses covered out of total number of design courses
different cognitive levels are significant at different stages, and in each department, noting the number of repeated courses.
3. that the majority of design activities happen at the beginning There were four 2nd year courses, five 3rd year courses, and
of the design process during the first 3 stages. twenty-one 4th year courses, out of which 7 were the capstone
design projects. A second year CAD drafting course, which had
2. Methods a design relevance 1, was included as an exception because it
is a co-requisite of the 2nd year current introductory mechanical
2.1. Participants design course. The majority of departments had 3rd and 4th year
courses, except for the Department of Mechanical Engineering
71 professors from the Faculty of Engineering at the which has 2nd, 3rd and 4th year design courses.
University of Alberta who have taught design courses since
Table 2. Number of design courses covered in the study from each discipline
2014 were contacted via emails. Of those contacted, 34 of them out of total design courses in each department. The number in brackets shows
agreed to participate, out of which 3 professors were females extra time when some courses are taught by more than one professor.
and the rest were males. The sample included 6 representatives Course Number of design Total number of
of academic leadership from different departments, i.e. Deans disciplines courses covered design courses
and Associate Chairs, who are involved in planning and Electrical 4 (+1) 15
organizing the undergraduate curriculum, 4 out of which did Computer 1 2
not teach a design course before but were invited to provide Chemical 2 (+1) 2
their opinion on teaching design within departments. Table 1 Materials 5 7
Civil 3 8
shows the number of participants from each department. Before
Mining 2 3
the data collection, 5 pilot trials were conducted with the Petroleum 1 3
randomly selected participants and project collaborators, Mechanical 5 (+5) 6
whose data was excluded from the analysis. Participants were Total 23 46
invited for a 1-hour interview, where they filled out a short
questionnaire about the course they teach and were asked to
2.3 Cognitive game
describe the design method and process they use for teaching
students. After that all participants were asked to play our
The cognitive game was developed based on action verbs
cognitive game and provide a feedback about how they did in
from the Cognitive Domain of the original Bloom’s Taxonomy.
the game.
The game had 3 steps:
Table 1. Number of participants selected from each department. The presence 1. All participants were given a game board with 6 general
of academic leadership representatives is shown with *. design stages placed along an arrow representing the design
Department Number of people process and 6 corresponding empty columns. The design stages
Mechanical Engineering* 13 were suggested based on the Ulrich and Eppinger’s stages [19].
Chemical and Materials Engineering* 8 The design stages used are Planning (PL), Concept
Electrical and Computer Engineering* 7 Development (CD), System Level Design (SLD), Detailed
Civil and Environmental Engineering 6 Design (DD), Implementation and Testing (IT), and Production
Total 34
(PR). All participants were asked to rename the proposed
stages as per their discipline or they could choose to use the
2.2. Design courses stages we provided.
2. All participants were given 42 randomly mixed stickers
Canadian Engineering Accreditation Board (CEAB), a with 7 unique verbs from each of the cognitive levels as shown
regulatory body responsible for accreditation of all engineering in Table 3 [20]. They were asked to fill up all stickers with a
programs in Canada, distinguishes engineering design courses noun while thinking about the design process from their
from engineering science courses. According to CEAB, engineering discipline, forming the design activities. For
engineering design “integrates mathematics, natural sciences, example, to define “problem”, to list “requirements” or
engineering sciences and complementary studies in order to “specifications”.
develop elements, systems, and processes to meet specific 3. Participants had to place all 42 stickers into 6 columns
needs” [18]. CEAB distinguishes between different with the corresponding design stages based on what they think
engineering design courses based on the course content. We is the best place for those activities to happen in the design
divided design courses from non-relevant to level 3, which process. While placing the stickers into the columns, all
316 Alyona Sharunova et al. / Procedia CIRP 70 (2018) 313–318
4 Alyona Sharunova et al. / Procedia CIRP 00 (2018) 000–000
0
Table 3. The Action verbs of the Cognitive Domain of Bloom’s Taxonomy.
PL CD SLD DD IT PR
Cognitive Domain Action Verbs
Knowledge (Kn) Define, Describe, Identify, List, Name, Order,
Recognize Fig. 2. Distribution of Knowledge action verbs each design stage
Application
3. Results
90
90 Evaluation
60 90
30 60
0 30
PL CD SLD DD IT PR
Knowledge Comprehension Application 0
Analysis Synthesis Evaluation PL CD SLD DD IT PR
Fig. 1. Distribution of the Cognitive Domain along the design process Fig. 7. Distribution of Evaluation action verbs at each design stage
AlyonaAlyona Sharunova
Sharunova et al. / Procedia
et al. / Procedia CIRP 00CIRP 70 000–000
(2018) (2018) 313–318 317
5
Table 5. Percentage of each cognitive level’s load at each design stage. necessary data about the problem should be gathered or
Design stages / recalled first before any ideas or concepts can be generated. For
PL CD SLD DD IT PR
Cognitive Domain
example, problem definition, specifications, constraints,
Knowledge 44.1 21.8 10.1 8.0 9.2 6.7
regulations, budget, and other criteria should be given or
Comprehension 16.4 28.2 14.7 17.2 17.2 6.3 defined at this stage.
Application 9.7 22.3 20.6 28.6 14.7 3.8 2. Comprehension and Synthesis levels dominate at the
Analysis 5.5 20.6 23.1 18.5 30.7 1.7
Concept Development stage, which implies that the problem
understanding and brainstorming are required for an idea and
Synthesis 14.7 25.6 17.2 21.4 9.2 11.8
concept generation process, which must be synthesized
Evaluation 7.1 23.1 17.2 14.7 25.6 12.2 together before the technical design is performed. For example,
all possible ideas should be discussed with their pros and cons.
Table 6. Mapping of the Cognitive Domain across the design stages. 3. Application and Analysis levels dominate at System
PL CD SLD DD IT PR Level Design stage, suggesting that an ability to apply the
Less cognitive load knowledge about the problem to a new situation is required to
An An Kn Kn Kn An start on the whole system design and its different parts. For
Ev Kn Cm Ev Sn Ap instance, at this stage different constraints, specifications and
Ap Ap Sn Cm Ap Cm regulations should be put together into the technical drawings.
Sn Ev Ev An Cm Kn
4. Application and Synthesis levels dominate at the Detailed
Design stage, pointing to the fact that more attention should be
Cm Sn Ap Sn Ev Sn
given to the development of a product details, parts and
Kn Cm An Ap An Ev
components and how they are integrated into the full system.
More cognitive load 5. Analysis and Evaluation levels dominate at the
Implementation and Testing stage, which in turn suggests that
4. Discussion the design of the product should be analyzed, tested and
evaluated before it is ready to go for the mass production.
The Cognitive Domain of Bloom’s Taxonomy is 6. Lastly, Synthesis and Evaluation levels dominate at the
hierarchical and a progression from Knowledge to Evaluation Production stage, which can be explained by the fact that all
levels is necessary to completely master a skill or a piece of details should be synthesized in the final product, which should
knowledge. We hypothesized that the cognitive load, in be fully evaluated in terms of its creativity, quality, novelty,
particular the amount of design activities necessary to carry the safety, etc.
product design, differs from stage to stage and gradually shifts In addition, Concept Development stage has more design
from lower to higher levels of thinking, along the design activities than other stages and Production stage has the least.
process. If there was no difference between cognitive loads at These results show that all cognitive levels play different roles
each stage, we would expect to see similar patterns in Figures at different design stages, depending on the type and number of
1 to 7. However, Figure 1 shows that all cognitive levels are in activates performed at each stage. These patterns are consistent
use at each design stage and peak at different stages. In with our assumptions that different cognitive levels are more
particular, Figure 2 shows that Knowledge level prevails at the important at different stages than others.
Planning stage and then gradually decreases as other cognitive Lastly, we hypothesized that the majority of design
levels come into play. As can be seen from Figures 3 to 7, activities happen at the beginning of the design process, in
Comprehension level peaks at Concept Development stage, particular during the first 3 stages. Table 4 shows the
Application level peaks at the Detailed Design stage, Analysis distribution of the design activities at each design stage and
level peaks at the Implementation and Testing stage, Synthesis cognitive level. As can be seen, the majority of design activities
level peaks at Concept Development stage, and Evaluation fall onto the first half of the design process, which supports our
level peaks at Implementation and Testing stage but is also high hypothesis and suggests that the first steps in the design process
at Concept Development stage. There is also a clear difference are more important as they define the flow of the design process
in distribution of each cognitive level, which is reflected in and mistakes at the beginning of the process may cause process
uneven loads allocation as shown in Table 5. Also, Table 6 iterations or a project failure.
maps the cognitive levels based on their relevance at each Given the novelty of this study, its limitations should be
design stage from low to high, where the most demanded considered, in particular the use of the original Bloom’s
cognitive levels gradually shift from Knowledge to Evaluation. Taxonomy, the limited set of action verbs, and pre-defined
These results support our hypothesis that the cognitive load number of design stages. In future work it would be interesting
shifts from lower to higher levels of thinking along the design to replicate this study with students, use the revised Bloom’s
process. Taxonomy, increase the number of action verbs to manipulate
We also hypothesized that different cognitive levels are the cognitive levels, and see the difference in responses
significant at different stages. First, all cognitive levels are in between different engineering departments. It would also be
use at all design stages as show in Table 4. Second, if we interesting to replicate this game with industrial designers to
consider two most dominating levels at each stage from Table
investigate their design thinking. The departmental differences
6, we can see that the cognitive load and abilities necessary to
and discipline-specific breakdown of the results of our
carry out the design of a product are consistent with the most
Cognitive game shall be revealed and discussed in future
common design activates of each design stage:
1. Knowledge level clearly dominates at the Planning stage publications.
followed by Comprehension, which suggests that all the
318 Alyona Sharunova et al. / Procedia CIRP 70 (2018) 313–318
6 Alyona Sharunova et al. / Procedia CIRP 00 (2018) 000–000
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Acknowledgements
geotechnical engineering course. European Journal of Engineering
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The authors gratefully acknowledge the support of the [17] Crawley EF, Malmqvist J, Ostlund S, Brodeur DR. 2007. Rethinking
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