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CLEAR PLAYER INFORMATION

Vitruvius Luke RESET CHARACTER SHEET


character player

neceros.com
Human M male
race & la size gender height weight

1.1.2
20 Awesome Yes
age alignment deity background occupation
Common
languages Forms by JamesTheBard (1.0.8) - www.jamesthebard.net

ability score total


CLEAR CHARACTER STATS
mod base inherent enhance misc
HITPOINTS CLEAR CHARACTER VITALS
CLASS RECORDER
current hp hp gained hd class name bab skills fort ref will levels
STR 12 +1 12 10 d10 Gunslinger 1 0 2 0 1
strength

DEX 16 +3 16
dexterity

CON 12 +1 12
constitution

INT 12 +1 12 temporary hp
intelligence

WIS 16 +3 16
wisdom total hp 10 favored class: Gunslinger totals +1 0 0 +2 0 1
CHA 10 0 10 miscellanious tracking
armor
charisma qqqqq qqqqq qqqqq qqqqq qqqqq CLEAR SKILLS SKILLS 3 RANKS penalty 0
ability score notes & racial notes class total ranks ability trained

q Acrobatics w dex 7 1 3 3
ATTACKS & DEFENSE CLEAR COMBAT STATS q Appraise int 1 0 1 0
armor class total armor shield dex size dodge natural deflect

q Bluff cha 0 0 0 0
AC 13 = 10 + 0 0 +3 armor
penalty 0 ✔
q Climb w str 5 1 1 3
armor class
q Craft: int 1 0 1 0
TOUCH 13 10 + +3 max
--
armor class = dex ✔
q Craft: int 1 0 1 0

FLAT-FOOT q Diplomacy cha 0 0 0 0


armor class
10 = 10 + 0 0 spell
failure 0%
q Disable Device w dex -- 0 3 0
combat notes & modifiers CLEAR NOTES q Disguise cha 0 0 0 0
saving throws total class base ability enhance q Escape Artist w dex 3 0 3 0
FORT +1 0 +1 q Fly w dex 3 0 3 0
fortitude

q Handle Animal cha -- 0 0 0
REF +5 +2 +3 ✔
q Heal wis 3 0 3 0
reflex

q Intimidate cha 0 0 0 0
WILL +3 0 +3
willpower ✔
q Kn: Engineering int -- 0 1 0

q Kn: Local int -- 1 0
attacks total base attack bonus ability size q Kn: int -- 0 1 0
MELEE +2 +1 +1 q Kn: int -- 0 1 0
attack modifier
q Kn: int -- 0 1 0
RANGED +4 +1 +3 q Kn: int -- 0 1 0
attack modifier

CMB q Linguistics int -- 0 1 0


+2 +1 +1 0
to attack q Perception wis 3 0 3 0
CMD
to defend
+15 = 10 + +1 dex
+3 str
+1 0 q Perform cha 0 0 0 0

q Profession: wis -- 0 3 0

q Ride w dex 3 0 3 0
FEATS & FEATURES CLEAR FEATS AND FEATURES q Sense Motive wis 3 0 3 0
class features, racial features, feats and character features q Sleight of Hand w dex -- 0 3 0
Rapid reload: reload as standard action. Deeds q Spellcraft int -- 0 1 0
q Stealth w dex 3 0 3 0
Firearms
q Survival wis 3 0 3 0
Grit ✔
q Swim w str 5 1 1 3
q Use Magic Device cha -- 0 0 0
q CHA 0 0 0 0
q CHA 0 0 0 0
q CHA 0 0 0 0
mark a q to show a class skill. class skills with ranks gain a +3 trained bonus.
skills marked with w are applied armor check penalties
CLEAR EXPERIENCE
experience /
slow q medium q fast q
speed fly swim climb
INIT
initiative

DR
damage reduction

SR
spell resist

AP
action points

resistances

resistances

CLEAR ARMOR AND SHIELD armor & shield enhance ac bonus max dex penatly spell fail type size material proficiencies
Armor Exotic weapon proficiency: firearms, simple, martial
Shield light & medium armor
attack modifiers
CLEAR WEAPONS weapons & attacks enhance 1st damage crit range size type ammo & notes
2nd 3rd 4th 5th 6th 7th

Musket 1d12 x4 40ft M B/P 50 powder/50 bullets

created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.
EQUIPMENT CLEAR MAGIC ITEMS CLEAR
uses & SPECIAL ABILITIES CLEAR
qty z item weight z item charges name uses/day

1 Leap for Cover: ranged atk: immediately prone grit


+4 AC (retroactive)
Dead Eye: target touch AC beyond 1st increment grit
-2 beyond first increment
Clear: remove broken 1 firearm/standard action grit
(broken gained from a misfire)

LOADS & LIFT CLEAR


light medium heavy lift above lift off drag &
load load load head ground push

WORN EQUIPMENT CLEAR


equipment slots for magic items

head
WEALTH CLEAR
currency treasure
p
face

g
throat

s
shoulders

c
body

other
torso

arms

hands
BAGS & CONTAINERS CLEAR
z container volume weight

ring

ring

waist

total weight 0 feet

NOTES CLEAR

Regain grit: Critical hit with a fire arm (roll to confirm), Daring act, Killing blow with a firearm
Broken: increase misfire by -4, if breaks again/explodes, weapon is destroyed; burst into 1 corner of your square. DC12 reflex half weapon dmg.

created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.
ABILITY DCs CLEAR FAMILIAR & COMPANION CLEAR
save dc level maximum spells per day total known special qualities
class ability
total bonus bonus
name
0 WIS
race/template
1st 1
class level/hd

2nd 1 ability total defenses total total


STR AC HP
3rd 1 strength armor class hit points

DEX FORT
4th 0 dexterity fortitude

CON REF
5th 0 constitution reflex

INT WILL
6th 0 intelligence willpower

WIS SPD
7th 0 wisdom speed

CHA CMB
8th 0 charisma modifier

CHA CMD
9th 0 modifier

short: medium: long:


25ft + 100ft + 400ft +
5ft / 2 lvl 10ft / lvl 40ft / lvl attack bonuses
attack 1st 2nd 3rd 4th damage & crit
total class ability other points used
POWER
points
caster
SPELLS & POWERS CLEAR level
level name & description save dc sr pg level name & description save dc sr pg
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CLEAR

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m m
created by bill barnes (www.neceros.com). this product licensed by creative commons license (http://creativecommons.org/licenses/by-nc-sa/3.0). see website for more information. pathfinder and its logo are copywritten paizo publishing LLC.

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