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DEFENSIVE ADAPTATIONS

ADAPTIVE EVOLUTION
(Aquired Immunity, Damage Memory, Defensive Adaption, Reactive Defense)

ENVIRONMENTAL ADAPTION

BODY ARMOUR
(Carapace, Chitinous, Enhanced Toughness, Hide, Panoply, Scales)
The Hero possesses the natural equivalent of armour, reducing physical damage inflicted upon them by a
number of points equal to their Echelon Rating. All the normal rules regarding Armour apply (see Issue
II: Vs The World), except for the Stamina Cost.
Pop-Culture Examples: Cocytus (Overlord), Colossus (Marvel), Etrigan (DC)
Suggested Limitations: Obvious, Temporal, Triggered

AEGIS
(Harden, Reactive Shield,

INVISIBILITY
(Imperceptible, Unobservible, Vanishing)
The Hero can, at will, turn invisible,
Pop-Culture Examples: Invisible Girl (Marvel), Griffin (The Invisible Man), Shrinking Violet (Pixar)

CRYPSIS
(Camoflauge, Chameleon, Enhanced Stealth, Obscuration)

MIMESIS
(Automatic Disguise, Reflexive Mimicry,

INVULNERABILITY (Mega-Power)
(Damage Negation, Impenetrable, Impervious, Indesctructible, Invincible)
The Hero is immune to all physical damage regardless of the source, reducing the Echelon Rank of an
attack or injury by the Power Echelon. Note that unlike Body Armour, Invulnerability reduces the
Echelon Rank instead of the Echelon Rating, with any excess only inflicting Damage equal to the
modified Echelon (so an Incredible (9) attack against a Hero with Amazing (8) Invulnerability would only
inflict Feeble Damage). Additionally, any effect that bypasses or reduces the effectiveness of armour is
not applicable to Invulnerability; only a specific Weakness possessed by the Hero will reduce their own
Invulnerability.
Pop-Culture Examples: Madcap (Marvel), Superman (DC), The Tick

RESISTANCE (*)
(*Immunity, *Proof)
A specific form of Invulnerability against a single distinct form of Damage or Injury. Examples
include blades (Cutting Immunity) electricity (Antigalvanism), fire (Fireproof), firearms
(Bulletproof), radiation (Atomic Immunity), etc.

LIFE SUPPORT
PHASING
(Intangibility,

PHEREMONES

REGENERATION
(Metamend, Reconstruction, Revivify

ACCELERATED HEALING
(Convalesce, Enhanced Recuperation, Healing Factor, Recovery)

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