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Introduction
Auto‐Cad is a computer aided design and drafting software. Developed and marketed by Autodesk.
Auto‐cad used for various fields i.e for Mechanical, civil , architectural etc. It is a basic software, we
need to learn its commands one by one. Commands in auto‐cad and in other cad software are similar
but with a little difference. Well, if you master these commands you will be able to use any cad
software. Some basic commands here will explain to you.
First we have to understand its Graphics User interface.
Here, As you can see we have Drawing , Modify Sections, Annotations, Layers, Properties sections etc.
We will discuss one by one.
We will have a link in the last of the page. From where you will be able to access to source files of cad
commands (which will be possible for as a source files).
Starting from Drawing/Modifying/Dimensioning Section. (2D Drawings)
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2D COMMANDS
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Sketch
You can make a free hand drawing by using Sketch command.
Region
Shortcut is REG. 2D drawings in a closed loop.
Setting Window
Shortcut key is DS/DDOSNAP. This key will open the drafting setting window.
Area
Shortcut key is Area. This key will help you to find he area of closed or open shapes in a drawing.
Point
Point key will help you draw a point only(not use normally).
Line
Shortcut key is L . By entering this command you will be able to draw a simple line.
XLine
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Shortcut key is XL. To create infinite lines from the starting point.
Multiple Parallel Lines
Shortcut key is MLINE. This key will help you to draw multiple parallel lines (which will never
intersect).
Poly‐Line
Shortcut key is PL. This key will help you to draw multiple lines wherever you want in the drawing
section.
Divide
To divide line into two equal parts.
Lengthen
To increase the length.
Block
Shortcut key is B. This key will help you to create properties.
Like given below.
Bcount
Shortcut key is Bcount. This key will help you to count the number of blocks on the region.
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ESC
To cancel any command.
Arc
Shortcut key is Arc . To draw an arc.
Circle
Shortcut key is C . To draw a circle.
Circle TANTANRADIUS
This command will help you to make 3 circles contact each other on their tangents varying the size
from either of the others two circle’s center.
TANTANTAN Circle
To create a circle that touches the other three circle on their tangents.
Ellipse
By Entering the shortcut key Ellipse . An ellipse is drawn by using the default end points of the axis.
Rectangle
Shortcut key is Rec . To draw a rectangle.
Polygon
Shortcut key is Polygon . Create multiple sides shape from 3 to 1024.
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Spline Fit
To create spline between the fixed points. Just select the point and drag it. You will get a spline.
Spline CV
To create spline by controlling vertices.
Helix
You can create helix also with the help of spline.
Donut
Create a filled ring shape (circle).
Hatch
To fill an area with pattern.
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Mirror Object
Shortcut key is MI/MIRROR. To create a mirror copy of the selected object.
Selection
Shortcut key is Qselection. To select shape in a particular filters.
Isolate
By entering the isolate command you will be able to see only one selected shape and will hide the
others.
Group
By entering the group command you will be able to convert multiple objects into one.
Highlight
Highlight command will help to selected the object in the drawing(as the name means to highlight
something).
Array
Shortcut key is AR/ARRAY. To create rectangle in a polar or path array.
Copy
Shortcut key is CO/COPY. To copy objects or texts.
Scale
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Shortcut key is SC . Use to scale the objects.
Text
Shortcut key is ST. To add text on a screen in a default style in Auto‐cad.
Multi‐Line Text
Shortcut key is TEXTEXP. To convert single/multi line text into geometries.
REVCLOUD
Shortcut key is REVCLOUD. To create a revision cloud geometry by freehand sketching.
Multiple
If you want any multiple commands just use Multiple.
Nested Copy
To copy nested objects from a block use NCOPY command.
Move
To move the object from one place to the other.
Rotate
To rotate the object to any angle in x‐y plane (in case of 3D xyz plane).
Trim
To remove the unwanted lines in the corner so edges can meet.
Extend
To extend the edges in the drawing.
Eraser
To remove objects from drawing.
Fillet
To make the edges round.
Chamfer
To make the edges bevel of the objects.
Blend Curves
To Create a smooth curve between two open curves.
Rectangular Array
Distribution of the copy of objects in a row and columns.
Path Array
Distribution of the copied objects evenly in a path.
Polar Array
Evenly distribution of the copies of objects in a circle.
Explode
Break the compound or object to its components.
Offset
To offset the lines ,circles etc. to a specific distance.
Dimensions
To measure objects either along linearly or in a aligned path. Also use to measure circle in its radius
and dimensions depending upon your requirements.
Inspect
Add or remove inspection information from dimension.
Ordinate
To measure distance from origin point to a feature such as hole etc.
Jogged
Create a jog dimension for a circle.
Layers
You can add layers like for dimension, you can use different layer to differentiate from your object.
Units
You can set your unit system. (Prefer to set units in the start of your drawing).
F8
Move your pointer orthogonally.
F10
Polar tracing. You can move your pointer to specific angles(which you assign).
ISODRAFT
You will be able to select the isometric plane i.e right, upper etc.
F11
AutoSnap command is for object snap tracking.
F3
Osnap command is for tracking edges, centers , tangents etc.
CNTRL + O
For clean screen.
Align
For aligning objects.
Join
Join different broken lines to make one unbroken object.
Space bar
To select again previous selected command.
Orbit
Rotate the object in 3D space.
Pan
Moves he view planar to the screen.
FlatShot
To convert 3D drawing to 2D drawing views.
After Auto‐cad For 3D commands we will move to solid works. However, commands of 3D in every
software is same. It does not matter where you practice, but make sure your basics must be strong.
Solid Works is quite popular for 3D modeling while Auto‐cad is for drafting.
3D COMMANDS
3D Commands
Some Basic Auto‐Cad 3D Commands
Box
To make a 3D box.
Cylinder
To create a cylinder.
Cone
To make a cone.
Sphere
To make a Sphere.
Pyramid
To make a pyramid
Wedge
To make a wedge.
Torus
Ta make a torus shape.
Now Some 3D commands from SolidWorks.
3D Sketch
Create a new sketch in x‐y‐z axis.
Make part from block
Create a new part from a layout sketch block.
Extruded Boss/Base
Create a solid feature from a sketch.
Revolve Boss/Base
Revolve the sketch around an axis to make a solid feature.
Swept
Sweeps a close profile along a path to make solid feature.
Loft
Add material between two or more profile to make a solid feature.
Boundary
To add material between profiles in two directions to make a solid feature.
Extrude Cut
To make a cut in solid feature.
Hole Wizard
Inserts a hole using a pre‐defined cross‐section.
Simple Hole
To make a hole onto the surface.
Advanced Hole
To make a series of Hole.
Thread
To make threads in the solid feature.
Hole Series
Set the sizes for holes in the slid features.
Dom
Putting a value of the distance by which dom expands.
Freeform
To manipulate the surfaces.
Deform
To modify surfaces by pushing them with tool body surfaces.
Indent
To creates an offset pocket or protrusion on a target body using a tool body
Flex
To make your parts bend, stretch, taper and twist.
Model Break View
To use for shorten model parts like pipes etc.
Revolve Cut
To cut a solid model by revolving sketched profile around an axis.
Swept Cut
To cut a solid model by sweeping a closed profile along a path.
Loft Cut
To cut a solid model by removing between two or more profiles.
Boundary Cut
To cut a solid model by removing material between profiles in two direction.
3D Fillet
To make fillet in 3D features.
3D Chamfer
To make the bevel on the edges of the solid model.
3D Linear Pattern
To copy solid features in a linear pattern.
3D Circular Pattern.
To copy solid features in a circular pattern.
3D Move
To move 3D objects.
3D Orbit
To revolve solid objects around an axis.
Rib
To sketch the contour on a intersect/parallel plane.
Draft
To create tapered surfaces on a specific angle.
Shell
To make hollow a part from inside and left the thickened selected surface.
Wrap
It supports contour selection and sketch reuse.
Intersect
To meet surfaces at any point.
3D Mirror
To make exact mirror copy of solid feature.
Plane
To add planes one or more than one.
Axis
Origin of the drawing.
Co‐Ordinate System
Create co‐ordinate system for machining.
Curves through xyz Points
To make curves in 3D plane.
Helix and Spiral
To make helical shape objects like springs.
Instant 3D
To enable dragging of handles dimensions and sketches to dynamically modify feature.
Normal To
To make normal/perpendicular view to the selected face of solid body.
Relations
To define relation between lines either are symmetrical or perpendicular etc.
Straight Slot
To create a straight slot.
Center‐point Straight Slot
To make straight slot from one fixed center point.
3 Point Arc Slot
To make slot in an arc form.
Centrepoint Arc Slot
Arc slot form center.
Material
To specify material properties to a solid body.
Measure
To measure the length etc from a solid body.
Section View
You can see model as if it cut by its half.
Solid works Cam:
To prepare design for manufacturing.
Define Machine
To define machine.
Co‐ordinate System
Select the co‐ordinate system.
Stock Manager
To define or edit stocks like tools.
Setup
To make setup for machining.
Extract Machinable Features
It automatically generates features from a solid body.
Generate Operation Plan
To generate operations plan.
Generate tool Path
Generate tool path for machining operation.
Stimulate Tool Path
Simulate and verify material removal based on the shape and toolpaths.
Step Thru Tool Path
To visualize tool motion and verify tool positions.
Save CL File
Output toolpath motion in a file format.
Post Process
Generate machine G‐Code.
Feature
Features are the shapes, when combined it makes a part.
Tolerance Based Machining
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To activate or de‐activate tolerance based machining.
Weldments
To design a single weldment structure as a single solid body.
Mold Tools
To activate the mold tools.
Surfaces
Type of geometry that can be used to make solid body.
Surface from Mesh
To create a mesh on the surface.
Radiate Surface
To radiate the edges of solid surfaces.
Ruled Surface
It is tangent to the surface that can share an edge.
Filled Surface
To construct a surface patch within a boundary defined by a sketch.
Knit Surface
To convert surface into solid.
Split Line
It is used to project an entity onto the other surfaces.
Split
To create multiple parts from existing parts.
Combine
To make multiple objects as a one.
Cavity
To create a cavity in a mold base.
Quick snaps
It helps to pick a center point, edges etc.
Dynamic Mirror Entities
To make a mirror entities dynamically about an axis.
Center of Mass
To make the center of mass of the body.
Point Snap
Snap to points.
Center‐point Snap
Snaps to center points.
Midpoint Snap
Snaps or pointed to the midpoint.
Quadrant Snap
Snap to quadrant points.
Intersection Snap
Snap where lines or surfaces meet.
Nearest Snap
Snap to the nearest curve.
Tangent Snap
Snap to the tangent of the cylindrical surface.
Perpendicular Snap
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Snap to the normal.
Parallel Snap
Snap to parallel
Length Snap
Snap to discrete line length.
Grid Snap
Snap to grid points.
Angle Snap
Snap to angle
Drawing Sheet
Sheets of geometry and notes.
Boss Flange
Create or add to an existing sheet parts.
Lofted Bend
Create metal sheet part between two sketches.
Edge Flange
To add a wall to an edge of a sheet metal.
Miter Flange
To add a series of flanges to an edges of a metal sheet.
Hem
Curls edges of a sheet metal part.
Jog
Add two bends from a sketched line in a metal sheet part.
Cross Break
To add a cross break feature to selected surface.
Closed Corner
Extend the face of a sheet metal part.
Welded Corner
To weld the selected edges of sheet metal part.
Forming Tool
Creates invert dents on a sheet metal part.
Unfold
To unfold bends in a metal sheet part.
Fold
To fold flattened bends in a metal sheet part.
Flatten
Shows he flat pattern for the existing metal sheet part.
Rip
To make a gap between two edges in a sheet metal part.
Insert Bends
To create a sheet metal part from existing metal part.
Swept Flange
To sweeps an open profile along a path.
Sheet Metal Gusset
Add the gusset/rib across a bend of a sheet metal part.
Tab and Slot
To add a tab and slot.
Replace Entity
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To change place of entity from one place to other.
Stretch Entities
Drag the entities to some point.
Sketch Picture
Make a sketch on picture.
Fillet Bead
To make a fillet joint between two surfaces.
Weld Bead
To make a weld between two surfaces.
Route Line
To route parts like pipes, wires etc.
Mounting Boss
Creates a mounting boss typically create in plastic designs.
Snap Hook
Create a snap hook typically used in plastic designs.
Snap Hoot Groove
Creates a groove o mate with a selected snap hook feature.
Vent
To create vent for air flow in plastic and metal sheets.
Lip/Groove
Creates a lip/groove typically in plastic designs.
Convert‐Mesh Bodies
To convert solid or surfaces to a mesh bodies.
Smart Fasteners
It combines Hole wizard features From the solid work toolbox fastener’s library.
Mate
To join two objects.