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LAB SHEET
Prepared by:
General Instruction(s):
1. Download learning materials from a folder;
Lab_L01_LearnFromPracticeSection to learn about the first
three steps of Software Development Method (SDM).
2. Then, solve the problem(s) in Problem Solving section.
Learning Outcomes(s):
At the end of this lab activities, the students should be able to:
i. understand the first three steps of SDM,
ii. identify the requirement specifications of the given problem
description,
iii. analyse the data needed in prior to solve the given problem,
iv. design the solution of the given problem using tools; pseudocode
and/or flowchart, and
v. demonstrate the ability to solve the given problem by applying the
first three steps of SDM.
BEJ10102 Computer Programming
Semester 1, Session 20202021
Lab Sheet L01: Software Development Method (SDM)
Prepared by Zarina Tukiran
Page 1
PRACTICE SECTION
Instruction: Download and learn the learning materials for this section as provided in the folder;
Lab_L01_LearnFromPracticeSection.
Practice 1: The first three steps of SDM for the output in Figure 1.
Practice 2: The first three steps of SDM for the output in Figure 2.
Enter an alphabet:
B
Practice 3: The first three steps of SDM for the output in Figure 3.
Practice 4: The first three steps of SDM for the output in Figure 4.
The total is 4
PROBLEM SOLVING 1
Provide ONLY the first three steps of SDM for the following description.
Develop a C++ program that able to obtain the correct value of m. Use equation (1) to
compute m.
𝒎 = √𝒂𝟐 (1)
PROBLEM SOLVING 2
Provide the first two steps of SDM according to the following pseudocode. Then transform
the pseudocode into a flowchart.
Begin
End