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Tracy Cassidy
To cite this article: Tracy Cassidy (2011) The Mood Board Process Modeled and Understood as
a Qualitative Design Research Tool, Fashion Practice, 3:2, 225-251
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1. Introduction
This article sets out to bring about a better understanding of the mood
board creation process and, in concurring with Garner and McDonagh-
Philp’s (2001) declarations of mood boards being qualitative research
tools, to further establish this concept by demonstrating that it is the
depth of engagement with particular stages of the process that deter-
mines differences in the “quality of the data” presented on resulting
boards. The depth of research and inquiry into a subject or theme un-
dertaken to produce a mood board is therefore established as being the
essential driver that distinguishes a mood board as being a qualitative
research tool presenting quality visual data from a board that merely
presents a collection of visual images and objects. The article suggests
that even though the process is creative, if the creator understands the
process and engages more consciously with the stages then more mean-
ingful boards can be realized, which in turn are more likely to bring
about more creative end-products. This would assist fashion companies
to more effectively employ style as a point of differentiation in fashion
apparel, increasing their competitiveness in the global marketplace.
A previous study, using seventy-six Year 1 and thirty-seven Year 2
students, highlighted the importance for creatives to better understand
and to fully engage with the mood board process in order to develop
creative and innovative ideas and products. Following on from this
study, in order to model the mood board process, a further investigation
was undertaken using a series of exercises using participant observa-
tions with a “think aloud” type method combining naturalistic obser-
vations and spoken protocols. A final experiment was then conducted
to test the refined model. The observations were used in conjunction
with problem-solving theories to develop, test, and refine the model
and to identify areas of the process that would benefit from deep levels
The Mood Board Process Modeled and Understood as a Qualitative Design Research Tool 227
1.2. Methodology
Mood boards are tools used by designers to bring together apparently
incongruent visual data to promote inspirations to develop suitable end-
products. This creative process can essentially be viewed as solving a
design problem. Problem-solving theories, described in section 3, were
explored to identify the theoretical stages that individuals engage with
when solving problems. From the literature, the three key stages were
found to be: (1) the initial state or the brief, followed by (2) a series of ac-
tivities to arrive at (3) the goal state or end-product (Figure 1). However,
the series of activities could not be determined through the literature and
therefore observations were conducted to model this part of the pro-
cess, as described below. Each of the observations used a type of “think
aloud” method that Van Someron et al. (1994) had formulated in order
to better understand thought, reasoning, and decision-making processes.
This method is based on the previous work of Gestalt psychologist Karl
Dunker in the 1930s (Garnham and Oakhill 1994) where participants
in experiments were simply encouraged to talk out loud their thoughts.
This method is now recognized as useful for those researching human
problem-solving activities, enabling a systematic approach to the data
collection in direct relation to the activity under exploration.
Participant observation exercise 1 employed sensational-emotional
interpretation to produce a mood board where the process was re-
corded in relation to the problem-solving theories and involved only
the researcher, who has many years of experience in developing mood
boards. A rough flowchart was developed with additional notes made
periodically while working through the process, which were derived
from being conscious of the thought processes and speaking these out
loud, thus making statements of what was being done and why. The
resulting flowchart was sanitized and used as an initial process model.
Participant observation exercise 2 employed visual, verbal, and
sensational-emotional interpretations to produce a second mood board
228 Tracy Cassidy
Figure 1
Initial mood board process model
showing the two fundamental
stages.
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involving the researcher and a small group of six first-year BSc novice
students studying product development and fashion marketing in a UK
university. This exercise was also based on the think aloud method, this
time including notes observed from the visual cues from the partici-
pants’ behavior and their verbal discussions while working as a team.
The researcher assisted the process but allowed the students to flow
freely through the stages, noting their discussions. The process stages
were checked against the initial model and minor amendments were
made. The model was again sanitized and simplified (Figure 2).
Observations were then undertaken over a five-week period in the
design department of a UK university to develop the case studies, also
employing a think aloud type method combining visual and verbal
interpretation. The working methods of thirteen second-year fashion
design students were observed and recorded in order to understand
their intuitive or preferred approach to the task of producing mood
boards without any outside intervention. The model shown in Figure 2
was used as a standard for each observation as it provided a quick
means to record the verbalized stages and to realize changes each
made to the standard model and why. Each of the thirteen resulting
models were then sanitized for the analysis, briefly described in sec-
tion 4.2.1, where firstly comparisons were made between each of the
individuals’ processes and the standard process, and then individu-
als’ processes were compared with each other. The models then en-
abled further analysis through the assessment of engagement of each
The Mood Board Process Modeled and Understood as a Qualitative Design Research Tool 229
Figure 2
Further developed mood board
process model.
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individual with each stage of the process discussed in sections 4.3 to 4.5.
While in this instance the case study was conducted as a primary
research activity, for the participating students this was an assessed
module that was simply being observed. Therefore, it was important
to use a method that would not interfere with the learning and teach-
ing of the module.
Finally, an experiment was conducted to test the refined model
using an assessed assignment with two sets of first-year students. In
all instances the student participants were asked to use images and
only if appropriate to include small objects, such as shells, beads, etc.,
and were discouraged from using fabric samples or apparel designs.
The research methods are further discussed in section 4 in relation to
230 Tracy Cassidy
Mood boards are design and marketing tools used extensively within
the fashion industry and fashion-related or consumer product industries
to communicate information visually. They are, therefore, an important
inclusion in many higher education units of study where the subject area
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mimics such industrial practice or where the subject matter lends itself
well to this mode of presentation style (Julier 2000). Mood boards are
primarily used by designers to bring together sets of visual data, usually
in the form of imagery, but can also include small objects, such as shells
or gemstones etc., that link to a theme derived from the design brief.
Mood boards provide a “space” to arrange the collected visuals in a
meaningful manner to the designer that enables the flow of thoughts,
inspirations, and creativity for design outcomes—products. The use of
mood boards as design tools is a well-established part of the design pro-
cess in the fashion industry, used to develop ideas for style, color range
development, fabric designs, etc., for fashion apparel. However, because
they are, by nature, creative tools, little guidance for their development
is readily available for students or practitioners in order for them to un-
derstand how to improve their own mood board creation skills or how
to better benefit from their application in the design process. A range of
mood board types has been identified, each given a name that reflects
its general purpose, which can be grouped into four basic categories
(Cassidy 2008) as follows:
Category 1 boards remain relatively unchanged and are used to
represent a company’s target market, often encapsulating the social,
cultural, and personal values of the typical target consumer. They are
generally referred to as lifestyle, customer, or customer profile boards,
and underpin all design and marketing decisions made by the company.
An example of a customer profile board is shown in Figure 3.
Category 2 boards are always designed with the target market in
mind and are used at the initial experimentation stage to explore and
develop design ideas. They are usually non-product specific. Typical
names used for this type of board include mood, concept, ideas, inspira-
tion, image, source, theme, story, and style or presentation boards. The
lifestyle elements of the target market are translated into product ideas
setting an overall feel for the project or product range. These boards
are in essence potential qualitative research tools as they allow for the
exploration of ideas for products or themes. A series of boards may be
produced to explore different ideas and therefore play an important
The Mood Board Process Modeled and Understood as a Qualitative Design Research Tool 231
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Figure 3
Customer profile board—an example of a category 1 type board.
Figure 4
Mood board incorporating a color
palette—an example of a category
2 type board.
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Figure 5
Styling board incorporating style,
color, and fabric directions and the
inspiration theme—an example of a
category 3 type board.
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Figure 6
Marketing presentation board
for a trend forecasting software
package—an example of a
category 4 type board.
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This article takes the reader through the development of the mood
board creation process, with an emphasis on the importance of pay-
ing particular attention to the stages that determine the quality of the
boards that will benefit the design process. In doing so, the reasons for
encouraging practitioners to adopt the suggested approach are given.
individual for the mood boards. The manner or levels in which students
engaged with the process was not part of this assessment, though it was
evident later that the tutor’s marks concurred with the differences iden-
tified in the individual models developed through the research.
Table 1
The work plan.
Figure 7
Student method example 1.
broad and deep a research stage as possible in the time frame to obtain
a rich and diverse collection of visuals to make selections from in the
main stages of the process. Five students demonstrated a controlled ini-
tial search having specific topics in mind; this method is demonstrated
in Figures 7 and 9. Three students began with less preconceived ideas
for the themes and thus began a more random collection process, as
seen in Figure 8. However, these students were generally unaware of
how they were selecting materials and therefore it can be assumed that
an intuitive process of a sort was used.
Two students claimed not to have made an initial inquiry but con-
ducted random searches bringing the visuals directly to the boards.
Both of these students also sourced fabrics at this stage, a latter task
of the project as previously stated. One student appeared to develop
the boards outside the development process as thoughts of colors for
The Mood Board Process Modeled and Understood as a Qualitative Design Research Tool 241
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Figure 8
Student method example 2.
the four seasons were used and therefore four palettes were developed
independently of and prior to the mood boards from which the color
palette should have evolved. This then lead to a controlled collection of
supporting images for the colors to build into the four seasons’ theme.
Another student worked in a similar manner developing the color pal-
ette first and sourcing fabrics without any development of theme ideas.
In practice iteration can begin in the inquiry stage, which makes it
difficult to be entirely certain where precisely in the process the indi-
vidual leaves the initial inquiry stage and moves into the actual develop-
ment stage. When developing the case studies, theoretically the point
242 Tracy Cassidy
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Figure 9
Student method example 3.
they were satisfied with the results, as illustrated in Figure 9. One stu-
dent also continued to collect images but simply added them to the
boards without a rejection process and another began with a collection
of fabrics that inspired a late controlled data collection process.
Color palette development is included in the students’ process mod-
els as the inclusion of a color palette on each board was a requirement
of their brief. It is purposely placed under the analysis, interpretation,
and refinement stages on the model as color palettes should evolve or-
ganically from the images used on the boards.
Four students worked on other project tasks simultaneously to de-
veloping the boards, undertaking tasks such as collecting fabrics and
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Figure 10
The refined mood board process model.
process model and encouraged to work through the inquiry stage, con-
ducting a wide and deep research sourcing initial inspirations, and then
through the development stage, paying attention to the selection and
elimination of data in direct relation to the requirements of the brief.
The mood board process was not explained to Group B (sixty-four stu-
dents). To ensure unbiased marking, both sets of boards from the two
groups were mixed together and then marked anonymously by the re-
searcher/tutor and all marks verified by an independent second marker.
The marking criteria in both cases attached 50 percent of the weighting
to the width and depth of research evident, 25 percent to the overall
clarity and sense of the content in relation to the brief, and 25 percent
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4.7. Results
Table 2 shows the highest and lowest marks attained for the two mood
boards for both groups. Clearly the lowest mark in Group A, where the
process was explained, was higher than the lowest mark in Group B for
both mood boards. While the highest mark for each group for the first
mood board assignment is almost the same (by chance the highest mark at-
tained belonged to Group B), the highest mark for the second mood board
is significantly greater in Group A where the process was explained.
Table 3 shows the range of marks as percentages for the four boards.
It can be seen that the percentage of students failing the first assignment
task (marks of 39 percent or less) total 3.2 percent for Group A and
11 percent for Group B. Most students inevitably improve their marks
each time they repeat the process for any given task. The percentage of
Group A students failing the second mood board assignment fell to 1.6
percent but still 10.4 percent of Group B students failed this assignment
task. The highest concentration of marks for Group A students are in
the 50–69 percent bands for the first board and in the 60–79 percent
bands for the second board. Whereas the highest marks for Group B
students are in the 40–69 percent bands for both boards.
Table 4 shows the improvement in marks from the first assignment
to the second assignment. While most students improve their marks
Table 2
Mark extremities.
Group A Group B
Process Explained Process Unexplained
Table 3
Range of marks.
Group A Group B
Process Explained Process Unexplained
0% 0% 10–19% 1.6% 0%
0% 0% 20–29% 1.6% 4.1%
3.2% 1.6% 30–39% 7.8% 6.3%
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Table 4
Improvements in marks.
Group A Group B
Process Explained Range of Marks Process Unexplained
0% < –20 0%
0% –19 to –15 0%
0% –14 to –10 4.7%
3.2% –9 to –5 18.8%
1.6% –4 to –1 18.8%
0% 0 0%
24.2% +1 to +4 32.8%
29% +5 to +9 10.9%
19.4% +10 to +14 4.7%
14.5% +15 to +19 7.8%
8.1% +20 > 1.6%
5. Best Practice
structive feedback but also opportunities for the novice to reflect on the
process undertaken in order to encourage higher levels of engagement
in subsequent attempts.
It is also recommended that students are made more aware of the
power of mood boards and encouraged to approach them specifically
as qualitative research tools that will assist them to develop more
innovative solutions and enrich their knowledge of the subject area
under exploration. This can also be extended to those in industry
that do not already approach the development of mood boards in
this manner.
Where possible, it is preferable to allow individuals to become ac-
quainted with the process as an exercise in its own right before including
further project tasks. This will prevent the mood board element being
dismissed as a less-important task and will promote the importance of
the boards as design tools that bring about creative and innovative de-
sign direction and solutions.
Once students are more familiar with the process it is highly recom-
mended that they are encouraged to conduct research in depth, exhaust-
ing as many resources as possible within the time frame and to continue
with this process for as long as possible, suppressing judgment until
more creative solutions emerge. This requires well-developed time man-
agement and organization skills.
The most common problems identified that contribute to poor-qual-
ity mood boards in any context are as follows:
6. Conclusion
• to produce more effective mood boards on their first attempt than
students not engaging with the process with awareness.
• more likely to improve their skills producing higher quality boards
than the previous attempt when repeating the process.
While only thirteen students were observed through the case studies, the
results suggest a flexible though succinct process exists and that it is the
depth of engagement with each fundamental stage coupled with creativ-
ity that differentiates the resulting mood boards and thus the quality of
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References