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DESIGNING CONTROL ROOMS


FOR HUMANS
When the Science of Ergonomics Enters the Control Room
Safety and Efficiency Soon Follow. By Ian Nimmo and John Moscatelli

T
oday’s work environment has been revolutionized by equipment. The primary and secondary users of the building
PC’s and PC workstations. The most dramatic were often an afterthought and had to live within the con-
changes have taken place in industrial control cen- straints of the design. Often kitchens and even restrooms
ters and control rooms. Control rooms, traditionally were not originally planned, so space for operator comfort
used for sharing instrumentation information, have evolved was adapted where available.
from large panels with support instrumentation in adjacent First-generation DCS-based control room plans were
rooms to modern control buildings that support people inter- adapted from buildings designed to accommodate the 50-
facing with computers. This change has impacted the way year-old control panel. The result? Long, thin, crowded con-
these buildings are designed and has introduced a new dis- trol rooms with poor console adjacencies and poor traffic
cipline called Human Factor Engineering (HFE). patterns. Typically, these control rooms were located in the
In the past, the only human factor influencing control field, with the redundant instrument panel in the back-
room design was the grouping of instruments to support pat- ground (Figure 1).
tern recognition. This scheme allowed operators and engi-
neers to maintain the “big picture” of the process under FIGURE 1.

control. Sometimes the designers followed another simple


FIRST-GENERATION CONTROL ROOM
human factors guideline that dictated a minimum and max-
imum height for instrument mounting, somewhere between
40—70 in. from the floor, so the typical operator could read
all the instruments without having to stoop or stretch.
Unfortunately for processors, the vast majority of the con-
trol panels were not designed by human factors engineers,
but by instrumentation engineers unfamiliar with the finer
points of ergonomics.
Instrument engineer-designed panels do have some
redeeming features—many of which readers should be
familiar with, including the ability to recognize patterns and
quickly identify process changes. Similarly well-
known to veteran processors was the ability to
identify trends by pen marks in the folds of plot-
ter paper, and the enforcement of a low number (Above) Long, narrow rooms with bad
of alarms due to cost and space limitations. lighting. (Left) The typical industrial
Unfortunately, most did not recognize these control panel: complicated, busy, but
positive aspects of traditional control interfaces mostly understandable.
during the transition from analog instrument-
based control to digital (computer) control. Second-generation control rooms
Much of this was lost during the transition to first were often characterized by their
and second-generation Distributed Control independence from field instrumen-
System (DCS) control room designs. During tation; as witnessed by the appear-
that period, some processors also lost the ability to effectively ance of the first consolidated control rooms. The advent of
share control and process information among operators (both electronics permitted greater distances between the field
field and control room), supervisors, engineers and managers. instruments and the previous-generation control rooms, but
the instrument engineer still dominated its design.
The House Instruments Built Operating consoles were usually off-the-shelf designs sup-
The building that housed the control room was designed plied by the same instrumentation vendors who produced
with the instrumentation in mind, and then, later, DCS DCS equipment. This technology was bulky, noisy, and did

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thinking DESIGNING CONTROL ROOMS

wireless
but want
security? not adhere to modern ergonomic design poor workspace design, an environment
considerations. Hence, support equip- aggravated by uncomfortable consoles,
ment such as hardwired alarms, phones, keyboards, chairs and noise. Often exces-
public address (PA) systems, and PC’s sive, noise generated by console fans,
were difficult to incorporate into the lay- panel alarms, PA speaker interference
out of the room. All of these essential ele- and constant radio communications all

FIGURE 2.

USER-CENTERED DESIGN APPROACH

Industrial
Future control rooms, like the one shown here by Galen Cranz, Dept. of Architecture,
Strength University of Calif., follow ISO 11064 design guidance on workstation groupings,
Wireless spacing requirements and visual display locations.

ments were just bad add-on accessories. contribute to poor ambient conditions.
Elpro Wireless products It was during this stage of control These environmental factors are exac-
with Security Encryption room design evolution that industry erbated by a poorly implemented DCSs.
trade associations and regulators began Many systems are plagued with issues
• Wireless Data to realize that the layout of the room, the that make it very difficult for an operator
wireless Ethernet, wireless Profibus,
control interfaces it encompasses and the to detect, diagnose and respond to an
wireless DeviceNet
building it’s housed in, can have a great abnormal situation. These issues com-
• Wireless Gateways impact on an operator’s performance. monly include excessive and undisci-
connect Ethernet to Profibus to
When we look at human reliability we plined use of alarms that obscure more
Modbus to DeviceNet to Internet
discover that even on a good day, seem- critical alarms; poor user interfaces that
• Wireless I/O analog/discrete/pulse
ingly innocuous elements of the work make it difficult to recognize changes
900MHz FHSS license-free environment can stress the operator. and perceive important deviations; and
3000 feet in plant/factory
Common maladies such as headaches, poor navigation, forcing operators to
20 miles line-of-sight
eye strain and sleep-related problems spend precious time flipping through dis-
24 hour support often have root causes traceable to glare plays to find critical data.
Toll free (866) 713 4409 from poorly designed lighting systems,
poor temperature and humidity control, One-Trick Pony
bad air quality, and other conditions in The workstation is often designed for
poorly maintained buildings. one specific task — interfacing with the
Adding to the woes of the operator are DCS — and thus has no capacity for
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other duties such as report writing or “The combination of human and


training. Similarly, there are often few, machines, in its organizational and envi- *2
or inadequate facilities for using and ronmental context, is considered as an :$
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storing manuals and communication overall system to be optimized. The opti- 7

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equipment. Other ergonomic problems mization is achieved by developing solu-

+ (5
include broken or patched chairs, furni- tions that emphasize and maximize the

(7
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ture never designed for 24-hour opera- strengths, features and capabilities of

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tions and no rest/recovery strategies both humans and machines in a compli-

75,$/ 675
incorporated into control room design. mentary fashion. The human compo-
Resourceful operators often find ways of nent, the machine (hardware and
taking a break or getting some exercise, software), the work environment, and the

6
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but few control room environments take control (operation and management)
into account operator downtime or well shall be harmonized and integrated dur-

7+
:,
“Resourceful operators often find ways of taking
a break or getting some exercise, but few control
room environments take into account operator ((
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7 ,7
downtime or well being into the design.” 6(

being into the design. ing all phases of the design process, con-
Distractions are myriad and create one ceptual and detailed design, assembly
of the most common environmental and construction, commissioning, user
problems for operators. Distractions can training and operations.”
come from anywhere: poor traffic flow Worldwide industrial practice has
through the building; non-essential per- evolved to build new control buildings
sonnel congregating in the control room; that will withstand a worst-case-scenario
undisciplined telephone traffic; auxiliary incident and still protect the inhabitants
equipment noise; doors opening; alarms of the building. However, with the
sounding; other operators talking on the growth in centralization and the flexibil-
radio, etc. The list is endless but the point ity to move the building anywhere,
is distractions in the control room are not industry has responded by moving non-
conducive to trouble-free operations. critical people outside the battery limits
and into a safe area. The API “Guide-
To Err is Human lines Management of HAZARDS Asso-
Human errors, such as those that led to ciated with Location of Process Plant
the Texaco Pembroke incident, have Buildings, Recommended Practice 752”
forced the processing industry to respond provides advice on building structures
by changing the way they design and and locating personnel, but this is not a
build control rooms. Standards organiza- legal requirement, and is often not
tions have also started to produce guid- implemented in a new building project
ance and best practices for building due to economic constraints.
design. The industry has recognized that
many of the systems used within the con- Steps to Good Design
trol room need to be addressed ergonom- To generate a Functional Design Speci-
ically using a human, or a user-centered fication, ISO 11064 identifies a front-end
design approach (Figure 2). ISO 11064 loading methodology, but the organiza-
part 1 Ergonomic Design Principles for tion also acknowledges that many of the
the Design of the Control Center reads other work design systems required to
in part: ensure human safety, such as health and

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DESIGNING CONTROL ROOMS

well-being, are not fully addressed by considerations for workstation layout and uses an iterative design approach.
the standard. and design, and the use of other sys- Regardless, important questions
The standards do, however, help the tems such as off-workstations. The must be addressed before the design
designer understand the use of space, methodology is a participatory process process is started. During the design
process the designer often has to deal
with additional complexity, such as
changes to the number of console
operators; changes in DCS system
and technology; a change in software
and user interface design capability;
or correcting previous design defi-
ciencies or incorporating recent
advances in control, process technol-
ogy, operations and improved man-
agement systems.

Step 1-Identify Primary Users


Accurately defining the number of
operators depends on new approaches
to determining staffing levels. Most
previous control room schemes have
had more operators than required, or
created an unevenly distributed work
load. Operator roles and responsibili-
ties must also be defined, and that dic-
tates the console operator’s span of
control (how many operating units).
The number of console operators is
also influenced by organizational and
management system constraints such
as training.

Step 2–Identify HCI Design


Once the number of console operators
has been determined, the next step in
design a truly ergonomic system is to
specify the Human Computer Inter-
face (HCI) System.
Although it is difficult at this stage
of a typical project to design the HCI,
it is possible to generate a vendor
independent specification which
includes a graphics navigation strat-
egy, a keyboard design and the num-
ber of screens per console. This HCI
system guidance is specified in the
EEMUA 201 “Human Computer
Interface Guidance” document.
At this point a graphics style guide
can also be developed, but will require
good human factors engineering
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involvement to specify foundation require- Step 4–Specify Console Layout )UHHGRP
ments that are needed to guide important Once the number of consoles is known, ZLWK,(&
decisions. These decisions are based on and the size and equipment require-
questions such as: “Will the background ments are specified, the layout of the
color for screens be a lighter gray, or will a consoles in the control room needs to be
more traditional color such as black be specified based on communication and
used?” This is important for lighting design collaboration requirements. This is
to ensure glare is not an issue. The last determined by studying the process
decision to make at this stage is to deter- interactions and identifying common

“The most important factor in console design is


not only to meet the ergonomic standards, but
to provide a practical work environment that
looks good, reduces stress and fatigue, and helps
operators perform their tasks efficiently.”
mine if the design will incorporate large utilities that will cause domino-like
off-workstations, safety systems, communi- effects. Locating the console operators
cation systems, hard- wired panels, etc. in close proximity promotes, but does
not guarantee, improved communica-
Step 3–Specify Console Requirements tion and collaboration.
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quirements known, designers can deter- Control Room Layout, provides guid- )LUVWIUHHGRPIURPILHOGEXVHVDQG
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missioning new control building and This is an undeveloped topic for WRRO VLWHOLFHQVH ZLWKIUHHGRP
control room facilities must decide on industrial control rooms. Recent re- IHDWXUHVVXFKDV
how much investment they want to put search has suggested that trying to pro- ‡'HYHORS3/&DSSOLFDWLRQVLQ
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into the console. The choices are to con- vide a traditional chair and table solution GLIIHUHQWSURJUDPPLQJODQJXDJHV
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dors’ off-the-shelf consoles, use off- ation in operating styles, and how people ‡ )UHHXSJUDGHVDQGIXQFWLRQ
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the-shelf office furniture or use off-the- handle stress and fatigue. It is becoming OLEUDULHV
shelf console furniture that is designed apparent that flexibility is the main ‡ )UHHGHPR&'ZLWKIXOO\\
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and design, e.g., working postures, materi- Practical Environments
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als handling, line of sight and repetitive The most important factor in console
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movement. Currently U.S. regulators do design is not only to meet the ergonomic
not insist on human factor compliance. standards, but to provide a practical work
However, regulators have tried to pass, environment that looks good, reduces
and will continue to promote legislation stress and fatigue, and helps operators
in this area as the current annual cost for perform their tasks efficiently (Figure 3).
shift worker fatigue exceeds $77 billion. The simple, low-cost solution for con-
ZZZZDJRFRP
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DESIGNING CONTROL ROOMS

trol room users is to specify an instru- FIGURE 3.


may include engineers, supervisors
mentation vendor’s off-the-shelf solu- and others who support activities such
tion. But a few years down the road, A PRACTICAL PLAN as training. Questions, such as whether
legislation might check this common- or not issuing work permits is to be
sense tactic, forcing users to upgrade to done in this building or at some alter-
a more ergonomic solution, somethnig native facility must be addressed. Once
that could be expensive, difficult and these issues have been identified and
disruptive to implement. Any savings resolved the room’s specifications can
realized by going for the low-cost solu- be determined.
tion will be lost in the upgrade. The
user company should also consider the Step 6–Specifying Room Adjacency
yearly costs related to shift-worker and Space
fatigue and the impact of human error ISO standards require designers to Step 6, as required by the ISO 11064
on profitability. What looks initially work with users to determine control standards, is to work with users to deter-
like a cost-effective solution is really a room parameters. Lighting, noise and mine the control room’s parameters,
poor investment. traffic control are among the many ele- such as space required, its intended
ments that must be factored into a use, and its adjacency requirements
Step 5–Secondary Requirements cohesive room plan so that operators identified as either preferred, neutral or
The next step is to identify the second- and other personnel can do their jobs negative adjacency. During this phase
ary users of the control building. They accurately and safely. designers should determine the
ergonomic requirements of each of the
individual rooms in the building.
Lighting, noise and traffic flow should
be specified as well, and include
addressing reverberation issues and
specifying windows, walls and ceilings
(Figure 3).

Step 7–Functional Requirements


This is where a knowledgeable control
room architect needs to be involved in
understanding and extracting details
for heating and ventilation, air circu-
lation, specific lighting levels, and
electrical/piping and communications
equipment requirements.
The International Ergonomics
Association says “ergonomics (or
human factors) is the scientific disci-
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ence to design a control room. It’s not might require new skills never before can clearly see that this is really a para-
just an instrument panel anymore. used in previous control room projects, digm shift. The old way of building
The IEA continues: “Ergonomists but will provide new benefits and control rooms is in the past and a new

“During a control room’s design, relevant systems such as alarm


management, HCI design, staffing assessments and training and stress
management might require new skills never before used in previous
control room projects, but will provide new benefits and opportunities.”
contribute to the design and evaluation opportunities that will allow a new cul- set of rules now exists. Changing to the
of tasks, jobs, products, environments ture and new ways of doing business. new paradigm is a wise decision. C
and systems in order to make them “Organizational ergonomics is con-
compatible with the needs, abilities cerned with the optimization of Ian Nimmo is president and a founder of
and limitations of people.” sociotechnical systems, including their User Centered Design Services, an ASM
This is the motivation. Control organizational structures, policies, and Consortium affiliate member and service
rooms are about the people in them, processes,” according to IEA. provider. John Moscatelli is managing
not the equipment. “Domains of spe- As we change the culture, the organ- partner of User Centered Design Ser-
cialization within the discipline of ization, staffing, technology, policies vices. Mr. Nimmo can be reached at
ergonomics are broadly the following;” and management systems, the sponsors inimmo@mycontrolroom.com.
says the IEA website (www.iea.cc/
ergonomics). “Physical ergonomics is
concerned with human anatomical,
anthropometric, physiological and
biomechanical characteristics as they
relate to physical activity. Relevant
topics include working postures,
materials handling, repetitive move-
ments, work-related musculoskeletal
disorders, workplace layout, safety
and health.”
These are the required skills
needed to design a console. It is not a
task to be left to an instrument engi-
neer or an architect. “Cognitive
ergonomics is concerned with mental
processes, such as perception, mem-
ory, reasoning and motor response, as
they affect interactions among
humans and other elements of a sys-
tem. Relevant topics include mental
workload, decision-making, skilled
performance, human-computer inter-
action, human reliability, work stress
and training as these may relate to
human-system design,” the website
continues.
During a control room’s design, rel-
evant systems such as alarm manage-
ment, HCI design, staffing assessments
and training and stress management
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