Beruflich Dokumente
Kultur Dokumente
exe
[19:12:14.998] M [CLIENT] Current directory: C:\Creative Destruction
[19:12:14.998] M [CLIENT] Initializing client....
[19:12:14.998] M [GAME] Init utils.dll (1063838562)
[19:12:15.061] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
indexed_discrete, root C:\Creative Destruction\Documents\res, depth 0
[19:12:15.108] M [FILESYSTEM] Package C:\Creative Destruction\Documents\res.npk
under opener sys is loaded.
[19:12:15.108] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
npk, root C:\Creative Destruction\Documents\res, depth 1
[19:12:15.139] M [FILESYSTEM] Package C:\Creative Destruction\res\baking_config.npk
under opener sys is loaded.
[19:12:15.202] M [FILESYSTEM] Package C:\Creative Destruction\res\char.npk under
opener sys is loaded.
[19:12:15.233] M [FILESYSTEM] Package C:\Creative Destruction\res\common.npk under
opener sys is loaded.
[19:12:15.264] M [FILESYSTEM] Package C:\Creative Destruction\res\csb.npk under
opener sys is loaded.
[19:12:15.295] M [FILESYSTEM] Package C:\Creative Destruction\res\data.npk under
opener sys is loaded.
[19:12:15.327] M [FILESYSTEM] Package C:\Creative Destruction\res\debug_res.npk
under opener sys is loaded.
[19:12:15.389] M [FILESYSTEM] Package C:\Creative Destruction\res\effects.npk under
opener sys is loaded.
[19:12:15.420] M [FILESYSTEM] Package C:\Creative Destruction\res\emote.npk under
opener sys is loaded.
[19:12:15.436] M [FILESYSTEM] Package C:\Creative Destruction\res\film.npk under
opener sys is loaded.
[19:12:15.467] M [FILESYSTEM] Package C:\Creative Destruction\res\font.npk under
opener sys is loaded.
[19:12:15.482] M [FILESYSTEM] Package C:\Creative Destruction\res\invalidres.npk
under opener sys is loaded.
[19:12:15.529] M [FILESYSTEM] Package C:\Creative Destruction\res\item.npk under
opener sys is loaded.
[19:12:15.576] M [FILESYSTEM] Package C:\Creative Destruction\res\model.npk under
opener sys is loaded.
[19:12:15.623] M [FILESYSTEM] Package C:\Creative Destruction\res\model1.npk under
opener sys is loaded.
[19:12:15.655] M [FILESYSTEM] Package C:\Creative Destruction\res\model_regular.npk
under opener sys is loaded.
[19:12:15.686] M [FILESYSTEM] Package C:\Creative Destruction\res\movie.npk under
opener sys is loaded.
[19:12:15.702] M [FILESYSTEM] Package C:\Creative Destruction\res\picked_image.npk
under opener sys is loaded.
[19:12:15.732] M [FILESYSTEM] Package C:\Creative Destruction\res\scene.npk under
opener sys is loaded.
[19:12:15.764] M [FILESYSTEM] Package C:\Creative Destruction\res\scene_upgrade.npk
under opener sys is loaded.
[19:12:15.795] M [FILESYSTEM] Package C:\Creative Destruction\res\shader.npk under
opener sys is loaded.
[19:12:15.842] M [FILESYSTEM] Package C:\Creative Destruction\res\social.npk under
opener sys is loaded.
[19:12:15.858] M [FILESYSTEM] Package C:\Creative Destruction\res\structure_res.npk
under opener sys is loaded.
[19:12:15.905] M [FILESYSTEM] Package C:\Creative Destruction\res\ui1.npk under
opener sys is loaded.
[19:12:15.951] M [FILESYSTEM] Package C:\Creative Destruction\res\ui2.npk under
opener sys is loaded.
[19:12:16.014] M [FILESYSTEM] Package C:\Creative Destruction\res\vehicle.npk under
opener sys is loaded.
[19:12:16.045] M [FILESYSTEM] Package C:\Creative Destruction\res\weapon.npk under
opener sys is loaded.
[19:12:16.092] M [FILESYSTEM] Package C:\Creative Destruction\res\wwise.npk under
opener sys is loaded.
[19:12:16.123] M [FILESYSTEM] Package C:\Creative Destruction\res\xsetting.npk
under opener sys is loaded.
[19:12:16.123] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
npk, root C:\Creative Destruction\res, depth 1
[19:12:16.123] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
discrete, root C:\Creative Destruction\Documents\res, depth 0
[19:12:16.123] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
discrete, root C:\Creative Destruction\res, depth 0
[19:12:16.123] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
zip, root C:\Creative Destruction\Documents\zip, depth 1
[19:12:16.123] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
discrete, root C:\Creative Destruction\Documents\script, depth 0
[19:12:16.186] M [FILESYSTEM] Package C:\Creative Destruction\Documents\script.npk
under opener sys is loaded.
[19:12:16.186] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
npk, root C:\Creative Destruction\Documents\script, depth 0
[19:12:16.217] M [FILESYSTEM] Package C:\Creative Destruction\script.npk under
opener sys is loaded.
[19:12:16.217] M [FILESYSTEM] Succeeded to create FileLoader, opener sys, loader
npk, root C:\Creative Destruction\script, depth 0
[19:12:16.217] M [GAME] Start utils.dll
[19:12:16.217] M [GAME] Init nxunisdk.dll (1488788017)
[19:12:16.217] M [GAME] Init social.dll (571641130)
[19:12:17.695] M [GAME] Init render.dll (1202430036)
[19:12:17.695] M [RENDER] CPU Name Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz, core
count of this device is: 8
[19:12:17.695] M [RENDER] device model is pc
[19:12:17.726] M [GAME] Init python.dll (2389351893)
[19:12:17.726] M [GAME] Init audio.dll (578984847)
[19:12:17.726] M [GAME] Init world.dll (1725170211)
[19:12:17.726] M [GAME] Init terrain.dll (859673349)
[19:12:17.726] M [GAME] Init collision.dll (3226119097)
[19:12:17.726] M [GAME] Init detour.dll (1775307485)
[19:12:17.726] M [GAME] Init voice.dll (809358187)
[19:12:17.726] M [GAME] Init cocosui.dll (2354798637)
[19:12:17.726] M [GAME] Init nxmedia.dll (1590085577)
[19:12:17.726] M [GAME] Init nxcclive.dll (4178439132)
[19:12:17.726] M [GAME] Init nxgamesir.dll (2886263590)
[19:12:17.726] M [GAME] Init nxapp.dll (2664184578)
[19:12:17.726] M [GAME] Init kcp.dll (601381212)
[19:12:17.726] M [GAME] Init antisdk.dll (2026624767)
[19:12:17.726] M [GAME] Init proto_util.dll (2740154573)
[19:12:17.726] M [GAME] Start nxunisdk.dll
[19:12:17.726] M [GAME] Start social.dll
[19:12:17.726] M [GAME] Start render.dll
[19:12:17.726] M [GAME] Start python.dll
[19:12:17.726] M [GAME] Start audio.dll
[19:12:17.726] M [GAME] Start world.dll
[19:12:17.726] M [GAME] Start terrain.dll
[19:12:17.726] M [GAME] Start collision.dll
[19:12:17.726] M [GAME] Start detour.dll
[19:12:17.726] M [GAME] Start voice.dll
[19:12:17.726] M [GAME] Start cocosui.dll
[19:12:17.726] M [GAME] Start nxmedia.dll
[19:12:17.726] M [GAME] Start nxcclive.dll
[19:12:17.726] M [GAME] Start nxgamesir.dll
[19:12:17.726] M [GAME] Start nxapp.dll
[19:12:17.726] M [GAME] Start kcp.dll
[19:12:17.726] M [GAME] Start antisdk.dll
[19:12:17.726] M [GAME] Start proto_util.dll
[19:12:18.056] M D3D Max Samples 16
[19:12:18.384] M [RENDER]
-----------------------------------------------------------
[19:12:18.384] M [RENDER] Driver: DirectX 9
[19:12:18.384] M [RENDER] Description: Intel(R) UHD Graphics 620
[19:12:18.384] M [RENDER] Version: 27.20.100.8681
[19:12:18.384] M [RENDER] Vendor: Intel
[19:12:18.384] M [RENDER] Width: 1334, Height: 750, BitDepth: 32
[19:12:18.384] M [RENDER]
-----------------------------------------------------------
[19:12:18.384] M [RENDER] Intel(R) UHD Graphics 620
[19:12:18.400] M [GAME] Main thread IO 12.4330 ms for common\global_vars.json
[19:12:18.416] M [GAME] Main thread IO 15.5470 ms for
common\shader\simpletech.nfx.json
[19:12:18.416] M [RENDER] Set render mode: 1334 750 32 1 0
[19:12:18.416] M [AUDIO] AK::Comm::Init result 1
[19:12:18.447] M [GAME] Main thread IO 25.5973 ms for
common\shader\nulltech.nfx.json
[19:12:18.447] M [DEVICE] Try compile common\shader\nulltech.nfx:
[19:12:18.447] M [DEVICE] #define DUMMY 0
[19:12:18.509] M [GAME] Main thread IO 68.1578 ms for
effect_cache\32\common\shader\nulltech.nfx\0000000000000000.nfxo
[19:12:18.712] M [RENDER] create effect common\shader\nulltech.nfx:TShader ***
time: 297.83 ms ***
[19:12:18.712] M [DEVICE] Try compile common\shader\sfx.nfx:
[19:12:18.712] M [DEVICE] #define DUMMY 0
[19:12:18.942] M [GAME] Main thread IO 215.7439 ms for
effect_cache\32\common\shader\sfx.nfx\0000000000000000.nfxo
[19:12:18.952] M [GAME] Main thread IO 15.4722 ms for
effect_cache\32\common\shader\sfx.nfx\0000000000000000_1_1.pipe
[19:12:19.022] M [RENDER] create effect common\shader\sfx.nfx:TShader *** time:
297.72 ms ***
[19:12:19.042] M [GAME] Main thread IO 25.1800 ms for
common\shader\sfx_two_tex.nfx.json
[19:12:19.042] M [DEVICE] Try compile common\shader\sfx_two_tex.nfx:
[19:12:19.042] M [DEVICE] #define DUMMY 0
[19:12:19.072] M [GAME] Main thread IO 31.2601 ms for
effect_cache\32\common\shader\sfx_two_tex.nfx\0000000000000000.nfxo
[19:12:19.104] M [RENDER] create effect common\shader\sfx_two_tex.nfx:TShader ***
time: 83.82 ms ***
[19:12:19.104] M [DEVICE] Try compile common\shader\decal.nfx:
[19:12:19.104] M [DEVICE] #define SYSTEM_DEPTH_RANGE_NEGATIVE 0
[19:12:19.104] M [DEVICE] #define SYSTEM_UV_ORIGIN_LEFT_BOTTOM 0
[19:12:19.133] M [GAME] Main thread IO 32.5125 ms for
effect_cache\32\common\shader\decal.nfx\0000000000000000.nfxo
[19:12:19.173] M [GAME] Main thread IO 35.0024 ms for
effect_cache\32\common\shader\decal.nfx\0000000000000000_1_1.pipe
[19:12:19.233] M [GAME] Main thread IO 31.7789 ms for shader\texture\black.dds
[19:12:19.233] M [RENDER] create effect common\shader\decal.nfx:TShader *** time:
132.90 ms ***
[19:12:19.233] M [DEVICE] Try compile common\shader\simpletech.nfx:
[19:12:19.233] M [DEVICE] #define POSI_SCREEN 1
[19:12:19.233] M [DEVICE] #define MUL_TEXTURE_A8 0
[19:12:19.233] M [DEVICE] #define LINE 0
[19:12:19.233] M [DEVICE] #define REVERT_V 0
[19:12:19.233] M [DEVICE] #define MUL_STATURATE 0
[19:12:19.233] M [DEVICE] #define MUL_TEXTURE 0
[19:12:19.233] M [DEVICE] #define SEPARATE_ALPHA_TEX 0
[19:12:19.233] M [DEVICE] #define MUL_CONSTANT 0
[19:12:19.233] M [DEVICE] #define MUL_DIFFUSE 0
[19:12:19.233] M [DEVICE] #define BLEND_TEXTURE 0
[19:12:19.233] M [DEVICE] #define MUL_ALPHA_CONSTANT 0
[19:12:19.233] M [DEVICE] #define MUL_ALPHA_DIFFUSE 0
[19:12:19.233] M [DEVICE] #define TEXTURE_BLEND_RATE 1
[19:12:19.287] M [GAME] Main thread IO 46.7267 ms for
effect_cache\32\common\shader\simpletech.nfx\0000000000001001.nfxo
[19:12:19.303] M [GAME] Main thread IO 10.4169 ms for common\shader\simpletech.vs
[19:12:19.313] M [GAME] Main thread IO 14.4837 ms for common\shader\simpletech.ps
[19:12:19.322] M [RENDER] create effect common\shader\simpletech.nfx:TShader ***
time: 86.84 ms ***
[19:12:19.322] M [DEVICE] Try compile common\shader\simpletech.nfx:
[19:12:19.322] M [DEVICE] #define POSI_SCREEN 0
[19:12:19.322] M [DEVICE] #define MUL_TEXTURE_A8 0
[19:12:19.322] M [DEVICE] #define LINE 0
[19:12:19.322] M [DEVICE] #define REVERT_V 0
[19:12:19.322] M [DEVICE] #define MUL_STATURATE 0
[19:12:19.322] M [DEVICE] #define MUL_TEXTURE 0
[19:12:19.322] M [DEVICE] #define SEPARATE_ALPHA_TEX 0
[19:12:19.322] M [DEVICE] #define MUL_CONSTANT 0
[19:12:19.322] M [DEVICE] #define MUL_DIFFUSE 1
[19:12:19.322] M [DEVICE] #define BLEND_TEXTURE 0
[19:12:19.322] M [DEVICE] #define MUL_ALPHA_CONSTANT 0
[19:12:19.322] M [DEVICE] #define MUL_ALPHA_DIFFUSE 0
[19:12:19.322] M [DEVICE] #define TEXTURE_BLEND_RATE 0
[19:12:19.332] M [GAME] Main thread IO 5.2059 ms for
effect_cache\32\common\shader\simpletech.nfx\0000000000000080.nfxo
[19:12:19.383] M [GAME] Main thread IO 57.1977 ms for
effect_cache\32\common\shader\simpletech.nfx\0000000000000080_1_1.pipe
[19:12:19.392] M [RENDER] create effect common\shader\simpletech.nfx:TShader ***
time: 73.17 ms ***
[19:12:19.392] M [DEVICE] Try compile common\shader\simpletech.nfx:
[19:12:19.392] M [DEVICE] #define POSI_SCREEN 0
[19:12:19.392] M [DEVICE] #define MUL_TEXTURE_A8 0
[19:12:19.392] M [DEVICE] #define LINE 0
[19:12:19.392] M [DEVICE] #define REVERT_V 0
[19:12:19.392] M [DEVICE] #define MUL_STATURATE 0
[19:12:19.392] M [DEVICE] #define MUL_TEXTURE 0
[19:12:19.392] M [DEVICE] #define SEPARATE_ALPHA_TEX 0
[19:12:19.392] M [DEVICE] #define MUL_CONSTANT 1
[19:12:19.392] M [DEVICE] #define MUL_DIFFUSE 0
[19:12:19.392] M [DEVICE] #define BLEND_TEXTURE 0
[19:12:19.392] M [DEVICE] #define MUL_ALPHA_CONSTANT 0
[19:12:19.392] M [DEVICE] #define MUL_ALPHA_DIFFUSE 0
[19:12:19.392] M [DEVICE] #define TEXTURE_BLEND_RATE 0
[19:12:19.433] M [GAME] Main thread IO 38.9762 ms for
effect_cache\32\common\shader\simpletech.nfx\0000000000000040.nfxo
[19:12:19.442] M [GAME] Main thread IO 8.1390 ms for
effect_cache\32\common\shader\simpletech.nfx\0000000000000040_1_1.pipe
[19:12:19.452] M [RENDER] create effect common\shader\simpletech.nfx:TShader ***
time: 57.18 ms ***
[19:12:19.452] M [WORLD] pixel decal enable: false
[19:12:19.562] M [DEVICE] Try compile common/shader/simpletech.nfx:
[19:12:19.562] M [DEVICE] #define POSI_SCREEN 0
[19:12:19.562] M [DEVICE] #define MUL_TEXTURE_A8 0
[19:12:19.562] M [DEVICE] #define LINE 0
[19:12:19.562] M [DEVICE] #define REVERT_V 0
[19:12:19.562] M [DEVICE] #define MUL_STATURATE 0
[19:12:19.562] M [DEVICE] #define MUL_TEXTURE 0
[19:12:19.562] M [DEVICE] #define SEPARATE_ALPHA_TEX 0
[19:12:19.562] M [DEVICE] #define MUL_CONSTANT 0
[19:12:19.562] M [DEVICE] #define MUL_DIFFUSE 0
[19:12:19.562] M [DEVICE] #define BLEND_TEXTURE 0
[19:12:19.562] M [DEVICE] #define MUL_ALPHA_CONSTANT 0
[19:12:19.562] M [DEVICE] #define MUL_ALPHA_DIFFUSE 0
[19:12:19.562] M [DEVICE] #define TEXTURE_BLEND_RATE 0
[19:12:19.572] M [GAME] Main thread IO 14.2638 ms for
effect_cache\32\common/shader/simpletech.nfx\0000000000000000.nfxo
[19:12:19.582] M [DEVICE] Try compile common\shader\simpletech.nfx:
[19:12:19.582] M [DEVICE] #define POSI_SCREEN 0
[19:12:19.582] M [DEVICE] #define MUL_TEXTURE_A8 0
[19:12:19.582] M [DEVICE] #define LINE 0
[19:12:19.582] M [DEVICE] #define REVERT_V 0
[19:12:19.582] M [DEVICE] #define MUL_STATURATE 0
[19:12:19.582] M [DEVICE] #define MUL_TEXTURE 1
[19:12:19.582] M [DEVICE] #define SEPARATE_ALPHA_TEX 0
[19:12:19.582] M [DEVICE] #define MUL_CONSTANT 1
[19:12:19.582] M [DEVICE] #define MUL_DIFFUSE 0
[19:12:19.582] M [DEVICE] #define BLEND_TEXTURE 0
[19:12:19.582] M [DEVICE] #define MUL_ALPHA_CONSTANT 0
[19:12:19.582] M [DEVICE] #define MUL_ALPHA_DIFFUSE 0
[19:12:19.582] M [DEVICE] #define TEXTURE_BLEND_RATE 0
[19:12:19.623] M [GAME] Main thread IO 40.1545 ms for
effect_cache\32\common\shader\simpletech.nfx\0000000000000050.nfxo
[19:12:19.632] M [GAME] Main thread IO 5.5889 ms for
effect_cache\32\common\shader\simpletech.nfx\0000000000000050_1_1.pipe
[19:12:19.642] M [RENDER] create effect common\shader\simpletech.nfx:TShader ***
time: 57.26 ms ***
[19:12:19.673] M [GAME] Main thread IO 26.5896 ms for common\pipeline\pipeline.xml
[19:12:19.673] M [DEVICE] Try compile common\shader\simpletech.nfx:
[19:12:19.673] M [DEVICE] #define POSI_SCREEN 1
[19:12:19.673] M [DEVICE] #define MUL_TEXTURE_A8 0
[19:12:19.673] M [DEVICE] #define LINE 0
[19:12:19.673] M [DEVICE] #define REVERT_V 0
[19:12:19.673] M [DEVICE] #define MUL_STATURATE 0
[19:12:19.673] M [DEVICE] #define MUL_TEXTURE 1
[19:12:19.673] M [DEVICE] #define SEPARATE_ALPHA_TEX 0
[19:12:19.673] M [DEVICE] #define MUL_CONSTANT 0
[19:12:19.673] M [DEVICE] #define MUL_DIFFUSE 0
[19:12:19.673] M [DEVICE] #define BLEND_TEXTURE 0
[19:12:19.673] M [DEVICE] #define MUL_ALPHA_CONSTANT 0
[19:12:19.673] M [DEVICE] #define MUL_ALPHA_DIFFUSE 0
[19:12:19.673] M [DEVICE] #define TEXTURE_BLEND_RATE 0
[19:12:19.673] M [GAME] Main thread IO 5.1986 ms for
effect_cache\32\common\shader\simpletech.nfx\0000000000000011.nfxo
[19:12:19.692] M [RENDER] create effect common\shader\simpletech.nfx:TShader ***
time: 20.24 ms ***
[19:12:19.692] M [DEVICE] Try compile common\pipeline\occmesh\occmesh.nfx:
[19:12:19.692] M [DEVICE] #define DUMMY 0
[19:12:19.733] M [GAME] Main thread IO 38.6266 ms for
effect_cache\32\common\pipeline\occmesh\occmesh.nfx\0000000000000000.nfxo
[19:12:19.742] M [RENDER] create effect
common\pipeline\occmesh\occmesh.nfx:OccMeshPreZ *** time: 50.56 ms ***
[19:12:19.742] M Call script pre_init.init().
[19:12:19.742] M [SCRIPT] dzr: ::init(), id(encodings) = 303165200
[19:12:19.762] M [PYTHON] NewType world.track: 0B812FB8
[19:12:19.762] M [PYTHON] NewType world.space_object: 0B812938
[19:12:19.762] M [PYTHON] NewType world.node: 0B812A08
[19:12:19.762] M [PYTHON] NewType world.visibleobject: 0B812E18
[19:12:19.762] M [PYTHON] NewType world.sfx: 12188490
[19:12:19.762] M [PYTHON] NewType world.model: 12188150
[19:12:19.762] M [PYTHON] NewType world.cloned_model: 12188FF0
[19:12:19.762] M [PYTHON] NewType world.primitives: 12188220
[19:12:19.762] M [PYTHON] NewType world.textobject: 12189330
[19:12:19.762] M [PYTHON] NewType world.simuiobject: 121894D0
[19:12:19.762] M [PYTHON] NewType world.camera: 121882F0
[19:12:19.762] M [PYTHON] NewType world.speaker: 121895A0
[19:12:19.762] M [PYTHON] NewType world.decal: 121883C0
[19:12:19.762] M [PYTHON] NewType world.light: 121887D0
[19:12:19.762] M [PYTHON] NewType world.anim_ctrl: 12188E50
[19:12:19.762] M [PYTHON] NewType world.scene: 12188080
[19:12:19.762] M [PYTHON] NewType world.ikbone: 12187EE0
[19:12:19.762] M [PYTHON] NewType world.iksolver: 12189400
[19:12:19.762] M [PYTHON] NewType world.footik: 12188F20
[19:12:19.762] M [PYTHON] NewType world.armik: 12189810
[19:12:19.772] M [PYTHON] NewType Kcp: 12187FB0
[19:12:19.772] M [PYTHON] NewType terrain.land: 12188560
[19:12:19.822] M [SCRIPT] pre_init try translate text faild
[19:12:19.822] M [SCRIPT] pre_init load json
[19:12:19.822] M [SCRIPT] compare_version(), pre_ver = 3.0.36.1136, next_ver =
3.0.36.323
[19:12:19.822] M [SCRIPT] pre_init start success
[19:12:19.822] M Call script init.init().
[19:12:19.822] M [PYTHON] NewType world.track: 121888A0
[19:12:19.822] M [PYTHON] NewType world.space_object: 12188D80
[19:12:19.822] M [PYTHON] NewType world.node: 12188630
[19:12:19.822] M [PYTHON] NewType world.visibleobject: 12188970
[19:12:19.822] M [PYTHON] NewType world.sfx: 12188A40
[19:12:19.822] M [PYTHON] NewType world.model: 12188B10
[19:12:19.822] M [PYTHON] NewType world.cloned_model: 12188700
[19:12:19.822] M [PYTHON] NewType world.primitives: 121890C0
[19:12:19.822] M [PYTHON] NewType world.textobject: 12188BE0
[19:12:19.822] M [PYTHON] NewType world.simuiobject: 12188CB0
[19:12:19.822] M [PYTHON] NewType world.camera: 12189670
[19:12:19.822] M [PYTHON] NewType world.speaker: 12189190
[19:12:19.822] M [PYTHON] NewType world.decal: 12189260
[19:12:19.822] M [PYTHON] NewType world.light: 12189740
[19:12:19.822] M [PYTHON] NewType world.anim_ctrl: 12189CF0
[19:12:19.822] M [PYTHON] NewType world.scene: 121898E0
[19:12:19.822] M [PYTHON] NewType world.ikbone: 12189C20
[19:12:19.832] M [PYTHON] NewType Kcp: 12189DC0
[19:12:19.832] M [PYTHON] NewType terrain.land: 121899B0
[19:12:19.832] M [GAME] Resource root directory: C:\Creative Destruction\res
[19:12:19.832] M [GAME] Resource root directory changed: "" -> "C:\Creative
Destruction\res"!
WARNING
*****************************************************************************
[19:12:19.832] M [GAME] FileSystem::SetSearchRoot is deprecated!