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620_17524_001_PHBRev3a.

qxk 4/21/03 10:42 AM Page 318

Jessie
_____________________________________________ Cami?
______________________________________________
character name
character name player
player
wiz 4 white Robe 3 7 half elf NG Solinari ®
_____________________________________________ ________________ ______________ ______________
class and level
class race alignment
race deity
alignment deity
M
__________ 18
__________ F
__________ 149
____________ 45
__________ Café
___________ Café
___________ Blanco
___________ CHARACTER RECORD SHEET
size
level age
size gender
age height
gender weight
height eyes
weight hair
eyes skin
hair
ABILITY ABILITY TEMPORARY TEMPORARY NONLETHAL
ABILITY NAME SCORE MODIFIER SCORE MODIFIER TOTAL WOUNDS/CURRENT HP DAMAGE SPEED
STR
strength 11 0 HP
hit points 33 30

DEX
dexterity 14 2 AC
armor class 12 = 10+ 0 + 0 + 2 + 0 + 0 + + 0
DAMAGE REDUCTION

TOTAL
ARMOR SHIELD DEX SIZE NATURAL DEFLECTION MISC 0
CON
constitution 12 1 BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER MODIFIER

INT SKILLS MAX RANKS


/5.0

CLASS SKILL?
18 4 TOUCH 12 FLAT-FOOTED 10 (CLASS/CROSS-CLASS) 10.0
intelligence armor class armor class
KEY SKILL ABILITY MISC
WIS 12 1 SKILL NAME ABILITY MODIFIER MODIFIER
RANKS
MODIFIER
wisdom
INITIATIVE 2 = 2 +
CHA 10 0
modifier
DEX MISC □ Appraise ■ int ______ 4
4.0 = ______+______+______
charisma TOTAL MODIFIER MODIFIER 2
2.0 = ______+______+______
□ Balance ■ dex* ______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY 0
0.0 = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
□ Bluff ■ cha ______
0
FORTITUDE 3 = 2 + 1 + 0 + 0 + □ Climb ■ str* 0.0
______ = ______+______+______
(constitution) Inmune sleep 1 10.0
11.0 = ______+______+______
□ Concentration ■ con ______
REFLEX
(dexterity) 4 = 2 + 2 + 0 + 0 + □ Alquinia
Craft ■ ( _______________) int 12.0 4 8.0
______ = ______+______+______
+2 vs 4
4.0 = ______+______+______
WILL □ Craft ■ ( _______________) int ______
8 = 7 + 1 + 0 + 0 + encantamiento 4
(wisdom) □ Craft ■ ( _______________) int 4.0 = ______+______+______
______
4 4.0
8.0 = ______+______+______
□ Decipher Script int ______
SPELL 0 4
BASE ATTACK BONUS 3 RESISTANCE 0 □ Diplomacy ■ cha 4.0 = ______+______+______
______
4
□ Disable Device int 0.0 = ______+______+______
______
0
0.0 = ______+______+______
□ Disguise ■ cha ______
GRAPPLE 3 = 3 + 0 + 0 + 0 2.0 2
modifier □ Escape Artist ■ dex* ______ = ______+______+______
TOTAL BASE ATTACK STRENGTH SIZE MISC 4
4.0 = ______+______+______
BONUS MODIFIER MODIFIER MODIFIER □ Forgery ■ int ______
2.0 0 2
□ Gather Information ■ cha ______ = ______+______+______
0 4.0
4.0 = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Handle Animal cha ______
1
1.0 = ______+______+______
□ Heal ■ wis ______
Smack +3 1d3 20/x2 2
2.0 = ______+______+______
□ Hide ■ dex* ______
RANGE TYPE NOTES 0
0.0 = ______+______+______
□ Intimidate ■ cha ______
0
0.0 = ______+______+______
5ft Bludegoning Seriously, don't use this. Unless you're scolding Brent. □ Jump ■ str* ______
arcane 4 7.0 1
12.0 = ______+______+______
□ Knowledge ( ___________) int ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 4 4.0
□ Knowledge ( religion
___________) int 8.0 = ______+______+______
______
4 4.0
8.0 = ______+______+______
ATTACK □ Knowledge ( historia
___________) int ______
ATTACK BONUS DAMAGE CRITICAL naturaleza 7.0 4 3.0
□ Knowledge ( ___________) int ______ = ______+______+______
4
0.0 = ______+______+______
□ Knowledge ( ___________) int ______
1 1
2.0 = ______+______+______
RANGE TYPE NOTES □ Listen ■ wis ______
2
2.0 = ______+______+______
□ Move Silently ■ dex* ______
2
0.0 = ______+______+______
□ Open Lock dex ______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ 0
0.0 = ______+______+______
□ Perform (______________) cha ______
0
0.0 = ______+______+______
□ Perform (______________) cha ______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ Perform (______________) cha
0
0.0 = ______+______+______
______
Sailor 1 3.0
4.0 = ______+______+______
□ Profession ( ___________) wis ______
1
0.0 = ______+______+______
RANGE TYPE NOTES □ Profession ( ___________) wis ______
2
2.0 = ______+______+______
□ Ride ■ dex ______
5.0 4 1
□ Search ■ int ______ = ______+______+______
1
1.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Sense Motive ■ wis ______
2
0.0 = ______+______+______
□ Sleight of Hand dex* ______
ATTACK 4 10.0 1
15.0 = ______+______+______
ATTACK BONUS DAMAGE CRITICAL □ Spellcraft int ______
1 1
2.0 = ______+______+______
□ Spot ■ wis ______
1
1.0 = ______+______+______
□ Survival ■ wis ______
RANGE TYPE NOTES 0 3.0
□ Swim ■ str* 3.0 = ______+______+______
______
2
0.0 = ______+______+______
□ Tumble dex* ______
0
0.0 = ______+______+______
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □ Use Magic Device cha ______
2.0 2
□ Use Rope ■ dex ______ = ______+______+______
ATTACK ATTACK BONUS DAMAGE CRITICAL □ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
□ ______________________ ____ ______ = ______+______+______
RANGE TYPE NOTES
■ Denotes a skill that can be used untrained.
□ Mark this box with an X if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
AMMUNITION ___________________________ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□ □□□□□
©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.
620_17524_001_PHBRev3a.qxk 4/21/03 10:42 AM Page 319

War of the lance FEATS SPELLS


campaign PG. DOMAINS/SPECIALTY SCHOOL:
Scribe scroll
__________________________________________________
lv 7 spell focus, ESCOGE!
Todos, LOS QUE HIEREN, LOS USA PA PRENDER
0: ________________________________________________
experience points Craft wondrous item FUEGO O ALGO ASI
__________________________________________________
__________________________________________________
GEAR sacred vow (solinari), no violen __________________________________________________
__________________________________________________
__________________________________________________
PLAYERS: SHIELD/ MAGUE ARMOR/
ARMOR/PROTECTIVE ITEM TYPE AC BONUS MAX DEX
1st: ______________________________________________
COMPREHEND LANGUAGES/ IDENTIFY/ TRUE STRIKE
__________________________________________________
CHARM PERSON/ FEATHER FALL
__________________________________________________
__________________________________________________
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES __________________________________________________
__________________________________________________
__________________________________________________
__________________________________________________
EX: LUMINOUS ARMOR/ YOKE OF MERCY
2nd:______________________________________________
SHIELD/PROTECTIVE ITEM AC BONUS WEIGHT CHECK PENALTY
__________________________________________________
PLAYERS: RESIST ENERGY/ WEB/ SEE INVISIBILITY
__________________________________________________
INVISIBILITY/ BLIND, DEAF/ ALTER SELF/ MINOR IMAGE
__________________________________________________
__________________________________________________
__________________________________________________
SPELL FAILURE SPECIAL PROPERTIES
__________________________________________________
EX: TELPATY TAP/ BRILLIANT EMANATION
3rd: ______________________________________________
CELESTIAL ASPECT/ HEALING TOUCH
__________________________________________________
SPECIAL ABILITIES __________________________________________________
PLAYERS: DISPEL MAGIC/ CLARIVIDENCIA
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES PG. FLY/ HASTE/ GASEOUS FORM
__________________________________________________
__________________________________________________
low light vision AGE OF MORTALS: STONE SIGHT
__________________________________________________
PLAYERS: REMOVE CURSE/ OTILUKES RES SPHERE
4th: ______________________________________________
dark vision 30 ft RAIN BOW PATERN
__________________________________________________
PROTECTIVE ITEM AC BONUS WEIGHT SPECIAL PROPERTIES __________________________________________________
NO ESTÁESPECIALIZADA __________________________________________________
LEGENDS, PARALISIS TEMPORAL
__________________________________________________
Item of power/ tower resourses __________________________________________________
5th: ______________________________________________
OTHER POSSESSIONS Moon magic __________________________________________________
ITEM PG. WT. ITEM PG. WT. __________________________________________________
Research: +1 __________________________________________________
Hat of holding tipe 2 __________________________________________________
Order secret: Improved 6th: ______________________________________________
__________________________________________________
counterspell feat y +1/2 lvl __________________________________________________
__________________________________________________
para disipar magia = +3 __________________________________________________
7th: ______________________________________________
EXALTED: aura of good __________________________________________________
__________________________________________________
__________________________________________________
8th: ______________________________________________
__________________________________________________
__________________________________________________
9th: ______________________________________________
__________________________________________________

SPELL SAVE 4
DC MOD

ARCANE SPELL FAILURE 0 %


conditional modifiers

+1 DC en la escuela escogida

SPELLS SPELL SPELLS BONUS


KNOWN SAVE DC
LEVEL PER DAY SPELLS

14 0 4 0

TOTAL WEIGHT CARRIED 0.0 15 1ST 4 1

16 2ND 3 1
0 0 0
LIGHT MEDIUM HEAVY LIFT OVER LIFT OFF PUSH OR
LANGUAGES 17 3RD 2 1
LOAD LOAD LOAD HEAD GROUND DRAG Initial languages = Common + racial
EQUALS 2~ 5~ languages + one per point of Int bonus 18 4TH 1 1
MAX LOAD MAX LOAD MAX LOAD
Common
5TH
MONEY Elf
6TH
cp — 0 Magius
sp — 0 Ogre 7TH

gp — 0 Goblin 8TH
pp — 0 Solamnic / Abanasinian 9TH

©2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.