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WEAPON NAME: REMINGTON SUPPRESSOR ACC (ACC) DV AP MODE RC AMMO AVAIL COST CONCEAL

BASE 6 6 7 P -1 SA/BF 0 15 (c) 6R 700 0


Standard Upgrades/Accessories: sound suppressor
MODIFIED 7 8 7 P -1 SA/BF 4 15 (c) 6R 2,525 0 SLOT
Holographic sight 1 (2) 125 Top acc
Electronic Firing (-1 to sound-based Perception Tests) 1 (10R) 1,000 Barrel mod
Gas-vent system R3 3 (9R) 600 Barrel acc
Personalized Grip 1 1 (2) 100 ×

WEAPON NAME: SAVALETTE GUARDIAN ACC (ACC) DV AP MODE RC AMMO AVAIL COST CONCEAL
Standard Upgrades/Accessories: Smartlink, Burst Fire on this weapon BASE 5 7 8 P -1 SA/BF 1 12 (c) 6R 870 0
requires a Simple Action MODIFIED 6 8 8 P -1 SA/BF 2 12 (c) 6R 2,970 0 SLOT
Electronic Firing (-1 to sound-based Perception Tests) 1 (10R) 1,000 Barrel mod
Personalized Grip 1 1 (2) 100 ×
Suppressor (-4 to sound-based Perception Tests) (9F) 500 Barrel acc
Melee hardening (6) 500 ×

WEAPON NAME: INGRAM SMARTGUN X ACC (ACC) DV AP MODE RC AMMO AVAIL COST CONCEAL
Standard Upgrades/Accessories: gas-vent 2 system, smartgun system, BASE 4 6 8 P 0 BF/FA 2 32 (c) 6R 800 2
integral sound suppressor MODIFIED 5 7 8 P 0 BF/FA 4 32 (c) 6R 2,430 2 SLOT
Electronic Firing (-1 to sound-based Perception Tests) 1 (10R) 1,000 Barrel mod
Folding stock (motorized) 1 (2) 30 Stock mod
Personalized Grip 1 1 (2) 100 ×
Melee hardening (6) 500 ×

WEAPON NAME: ARES ALPHA ACC (ACC) DV AP MODE RC AMMO AVAIL COST CONCEAL
Standard Upgrades/Accessories: underbarrel grenade launcher, BASE 5 7 11 P -2 SA/BF/FA 2 42 (c) 11 F 2,650 4
smartgun system, 2 RC MODIFIED 7 9 11 P -2 SA/BF/FA 4 42 (c) 11 F 5,175 4 SLOT
Holographic sight 1 1 (2) 125 Top acc
Electronic Firing (-1 to sound-based Perception Tests) 1 (10R) 1,000 Barrel mod
Suppressor (-4 to sound-based Perception Tests) (9F) 500 Barrel acc
Shock pad 1 (2) 50 Stock acc
Personalized Grip 1 1 (2) 100 ×
Easy breakdown (manual) (8R) 750 ×

WEAPON NAME: CAVALIER ARMS CROCKETT EBR (smart) ACC (ACC) DV AP MODE RC AMMO AVAIL COST CONCEAL
BASE 6 6 12 P -3 SA/BF 1 20 (c) 12 F 10,300 8
Standard Upgrades/Accessories: shock pad
MODIFIED 7 9 12 P -3 SA/BF 2 30 (c) 12 F 16,885 9 SLOT
Underbarrel grenade launcher (10) 3,500 Undern mod
Electronic Firing (-1 to sound-based Perception Tests) 1 (10) 1,000 Barrel mod
Suppressor (-4 to sound-based Perception Tests) (9F) 500 Barrel acc
Smartgun system, external 2 (4R) 200 Top acc
Personalized Grip 1 1 (2) 100 ×
Extended clip (R1) 10 (6R) 35 1 ×
Easy breakdown (manual) (8R) 750 ×
Melee hardening (6) 500 ×
ARMOR NAME: FULL BODY ARMOR ARMOR CAPAC AVAIL COST
BASE 15 15 14 2,000
Features: -
MODIFIED 18 1 27 36,500
YNT Softweave Armor 8 4 2,000
Ruthenium Polymer Coating (R4) -4 (16) 20,000
Chemical Seal -6 6 6,000
Fire Resistance (R6) -6 (6) 1,500
Radiation Shielding (R6) -6 (6) 1,200
Environment adaptation (hot) 0 3 1,000
Gel Packs 2 0 (6) 1,500
Forearm Guards (with Shock Weave: Grapple/Clinch or Block with 1 hit = 8S(e) 1 0 (6)+(8) 1,300

ARMOR NAME: BIG GAME HUNTER ARMOR CAPAC AVAIL COST


Features: Custom Protection (6), Holster, Gear Access, BASE 14 12 12 5,000
Wireless: +1 Survival MODIFIED 14 0 12 9,500
Custom Protection (6) = (Fire Resistance) (R6) × × ×
Chemical Seal -6 (6) 3,000
Insulation (R6) -6 (6) 1,500

ARMOR NAME: MORTIMER OF LONDON, BERWICK SUIT + ARGENTUM COAT ARMOR CAPAC AVAIL COST
Features: increase Social Limit by 2, -5 modifier for Concealability, BASE 13 19 10 6,200
Wireless: +2 dice pool bonus to Social Tests MODIFIED 13 0 12 11,450
Chemical Protection (R3) (Berwick Suit) -3 (3) 750
Fire Resistance (R2) (Berwick Suit) -2 (2) 500

Chemical Protection (R5) (Argentum Coat) -5 (5) 1,250


Fire Resistance (R5) (Argentum Coat) -5 (5) 1,250
Insulation (R4) (Argentum Coat) -4 (4) 1,000
Electrochromic modification (Argentum Coat) × 2 500

ARMOR NAME: CHAMELEON SUIT ARMOR CAPAC AVAIL COST


BASE 9 9 10 1,700
Features: +2 dice pool bonus to Sneaking Tests for hiding
MODIFIED 9 0 14 8,300
YNT Softweave Armor 5 4 1,700
Chemical Seal -6 (6) 3,000
Fire Resistance (R6) -6 (6) 1,500
Radiation Shielding (R2) -2 (4) 400

ARMOR NAME: GLOBETROTTER JACKET ARMOR CAPAC AVAIL COST


BASE 12 10 10 1,300
Features: Custom Protection (4), Holster (-1 Concealability)
MODIFIED 12 0 12 4,300
Custom Protection (4) = (Chemical Protection) (R4) & utólag még +(R2) -2 (5) 500
Insulation (R2) -2 (5) 500
Fire Resistance (R6) -6 (5) 1,500
Electrochromic modification × 2 500
ARMOR NAME: CATSUIT ARMOR CAPAC AVAIL COST
BASE 9 10 6 900
Features: +1 to sexyness ;-)
MODIFIED 9 0 10 9,050
YNT Softweave Armor 5 4 900
Medkit (R6) -5 (6) 1,500
Auto-Injector (can hold 5 doses) -2 (4) 1,500
10 doses Stim (R6) × (6) 1,500
Nonconductivity (R5) -5 (6) 1,250
Thermal Damping (R3) -3 (10) 1,500
ARMOR NAME: BALLISTIC MASK ARMOR CAPAC AVAIL COST
BASE 2 8 6 150
Features: Increase Social Limit by 1 for Intimidation Tests
MODIFIED 2 -1 12 3,700
Gas Mask -2 (6) 200
Vision enhancement (R2) -2 4 1,000
Vision magnification -1 2 250
Single Sensor, Cyberware scanner (R2) -1 (5) 200
Single Sensor, Olfactory sensor (R2) -1 (5) 200
Single Sensor, Ultrasound (R2) -1 (5) 200
Voice warper (R6) -1 (8) 1,500

ARMOR NAME: FULL HELMET ARMOR CAPAC AVAIL COST


BASE 3 6 0 500
Features: -
MODIFIED 3 0 5 1,900
Gas Mask -2 (6) 200
Vision enhancement (R1) -1 2 500
Vision magnification -1 2 250
Flare compensation -1 1 250
Single Sensor, Ultrasound (R2) -1 (5) 200

ARMOR NAME: GLASSES ARMOR CAPAC AVAIL COST


BASE 0 4 0 400
Features: -
MODIFIED 0 0 6 1,850
Vision enhancement (R2) -2 4 1,000
Vision magnification -1 2 250
Single Sensor, Ultrasound (R2) -1 (5) 200

Forearm Guards (with Shock Weave: Grapple/Clinch or Block with 1 hit = 8S(e) 1 1,300
VEHICLE NAME MOD SLOTS POWER T PROTECT WEAPONS BODY ELECTROM
BASE 11 11 11 11 11
Ford Americar ADDITIONAL 0 0 0 0 0
REMAINING 11 9 11 8 10

MODIFICATION POWER T PROTECT WEAPONS BODY ELECTROM


Morphing license plate × × × × ×
Spoof chip × × × × ×
Smuggling Compartment × × × 3 ×
Gridlink Override × × × × 1
Anti-Theft System R2 × 2 × × ×
PILOT???
VEHICLE: HANDL SPEED ACCEL BODY ARMOR PILOT SENSOR SEATS
BASE: 4 3 3 3 2 11 6 1 2 4
MODIFIED: 4 3 3 3 2 11 6 1 2 4

HANDL SPEED ACCEL BODY ARMOR PILOT SENSOR SEATS


AVAIL COST
0 ¥16,000
0 ¥21,000

AVAIL COST
8F ¥1,000
8F ¥500
8F ¥1,500
8F ¥1,000
6 ¥1,000
DRONE NAME MOD POINT VEHICLE: HANDL
MCT Fly-Spy BASE 1 BASE: 4
(Camera, Laser mic, Direct mic, U.sound, Vis magn, Cyb.w ADDITIONAL 0
scan, Olfact sens, Radio sign scan) MODIFIED: 4
REMAINING 1

MODIFICATION MOD POINT COST HANDL


Speed downgrade (3 to 2) -1 R5 p.123
Armor upgrade (0 to 3) 0 R5 p.123
Drone arm (primitive arm) (+1 Condition Monitor box) 1 R5 p.125
Pilot upgrade (3 to 4) 0 R5 p.126
Autosoft (Clearsight, R4) 0 R5 p.127
Autosoft (Maneuvering, R4) 0 R5 p.127
Autosoft (Stealth, R4) 0 R5 p.127
Camera enhancement (vis enh R1, low-ligh vis, thermo vis) 0 CRB. p.444
Microphone enhancement (aud enh R1, sel sound filt R2) 0 CRB. p.445
Realistic Features (R4) 0 R5 p.125
Gecko Grips 0 R5 p.126

DRONE NAME MOD POINT VEHICLE: HANDL


Horizon Flying Eye BASE 1 BASE: 4
(Camera, Laser mic, Omni-d mic, Cyb.w scan, Olfact sens, ADDITIONAL 0
Radio sign scan, U.sound, Vis magn) MODIFIED: 4
REMAINING 0

MODIFICATION MOD POINT COST HANDL


Speed downgrade (3 to 2) -1
Body reducing (1 to 0) -1
Armor upgrade (0 to 3) 0
Drone arm (primitive arm) (+1 Condition Monitor box) 1
Chameleon coating (no faster than Walk Rate: -3 vs Perc) 2
Pilot upgrade (3 to 4) 0
Autosoft (Clearsight, R4) 0
Autosoft (Maneuvering, R4) 0
Autosoft (Stealth, R4) 0
Camera enhancement (vis enh R1, low-ligh vis, thermo vis) 0
Microphone enhancement (aud enh R1, sel sound filt R2) 0

DRONE NAME MOD POINT VEHICLE: HANDL


HORIZON CU^3 (+Clearsight 4 a.soft) BASE 1 BASE: 4
(Camera, Laser mic, Omni-d mic, Cyb.w scan, Olfact sens, ADDITIONAL 0
Radio sign scan, U.sound, Vis magn) MODIFIED: 3
REMAINING 0

MODIFICATION MOD POINT COST HANDL


Handling downgrade (4 to 3) -1 -1
Body reducing (1 to 0) -1
Speed upgrade (1 to 2) 0
Acceleration upgrade (1 to 2) 0
Armor upgrade (0 to 3) 0
Drone arm (primitive arm) (+1 Condition Monitor box) 1
Chameleon coating (no faster than Walk Rate: -3 vs Perc) 2
Autosoft (Maneuvering, R4) 0
Autosoft (Stealth, R4) 0
Camera enhancement (vis enh R1, low-ligh vis, thermo vis) 0
Microphone enhancement (aud enh R1, sel sound filt R2) 0
HANDL SPEED ACCEL BODY ARMOR PILOT SENSOR SEATS AVAIL
4 3 3 2 1 0 3 3 0 8
4 2 2 2 1 3 4 3 0 4

HANDL SPEED ACCEL BODY ARMOR PILOT SENSOR SEATS AVAIL


-1 -1 ×
3 3
4
1 12R
8
8
8

12R

HANDL SPEED ACCEL BODY ARMOR PILOT SENSOR SEATS AVAIL


4 3 3 2 1 0 3 3 0 8
4 2 2 2 0 3 4 3 0 4

HANDL SPEED ACCEL BODY ARMOR PILOT SENSOR SEATS AVAIL


-1 -1 ×
-1 ×
3 3
4
12F
1 12R
8
8
8

HANDL SPEED ACCEL BODY ARMOR PILOT SENSOR SEATS AVAIL


4 1 1 1 1 0 4 3 0 4
3 2 2 2 0 3 4 3 0 4

HANDL SPEED ACCEL BODY ARMOR PILOT SENSOR SEATS AVAIL


-1 ×
-1 ×
1 1 4
1 8
3 3
4
12F
COST
¥2,000
¥20,950

COST
¥0
¥600
¥1,500
¥3,200
¥2,000
¥2,000
¥2,000
¥1,500
¥1,000
¥5,000
¥150

COST
¥2,000
¥16,800

COST
¥0
¥0
¥600
¥1,500
¥1,000
¥3,200
¥2,000
¥2,000
¥2,000
¥1,500
¥1,000

COST
¥6,000
¥16,800

COST
¥0
¥0
¥800
¥400
¥600
¥1,500
¥1,000
¥2,000
¥2,000
¥1,500
¥1,000
DR A S D F
DECK NAME: Fuchi Cyber N-series
6 6 6 6 3
Deck Rating 6
Attack 6
Sleaze 6
Data Processing 6
Firewall 3

DR A S D F
DECK NAME: Fuchi Cyber Ex-series
6 6 6 6 3
Deck Rating 6
Attack 6
Sleaze 6
Data Processing 6
Firewall 3
AVAIL COST
12 R ¥187,500
12 R ¥30,000
¥108,000
¥18,000
¥18,000
¥13,500

AVAIL COST
12 R ¥217,500
12 R ¥60,000
¥108,000
¥18,000
¥18,000
12 R ¥13,500
Formula force: 6 FOCUS TABLE (CRB p.318,
Focus type: Power Type
Telesma object type: Natural Enchanting
Caster MAG: 6 Metamagic
Caster Artificing skill: 6 Power
Caster bonus DP #1: 3 Qi
Caster bonus DP #2: 12 Spell
Caster bonus DP #3: Spirit
Caster Drain Resist DP: 12 Weapon

Caster crafting DP: 27 OBJECT RESISTA


Object resistance DP: 9 Type
Natural
Raw Drain: 12.00 Manufactured Low-Tech
Unresisted Drain: 8.00 Manufactured High-Tech
Unresisted Drain Type: Stun Highly Processed

Reagent quantity: 36
Reagent cost: ¥720
Karma cost: 6.00
Crafted focus Force: 6.00
FOCUS TABLE (CRB p.318, p.326)
Bonding (×F) Price (×F) Avail (×F)
3 karma 5 000 ¥ 3R
3 karma 9 000 ¥ 3R
6 karma 18 000 ¥ 4R
2 karma 3 000 ¥ 3R
2 karma 4 000 ¥ 3R
2 karma 4 000 ¥ 3R
3 karma 7 000 ¥ 4R

OBJECT RESISTANCE TABLE (CRB p.295)


Example DP
(trees, soil, water, hand-carved wood, metal cold-worked by hand) 3
(brick, leather, simple plastics) 6
(advanced plastics, alloys, electronic equipment, sensors) 9
(computers, complex toxic wastes, drones, vehicles) 15