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c Introduction

Most of the enemies, weapons, and suit abilities have remain unchanged from { . This
guide will detail the changes specific to {   . For information on previous content,
check out the original {  walkthrough.

c c General Strategies
3. Use your nanosuit! All four modes of the nanosuit are useful for different situations.
You should be switching between several modes during battle as the situation dictates
itself.
2. If you are not specifically using any other suit ability, keep strength mode activated
for firefights. Your weapons will be more accurate and do more damage to the enemy.
3. Between battles, don't forget to switch to speed mode to make getting from place to
pace faster.
4. Find cover during battles. Your energy and health regenerates fairly quickly. Even if
you are heavily damaged, a few seconds under cover may be enough to survive a
firefight.
5. Try have both a long-range and short range main weapon equipped at all times. The
shotgun combined with the Gauss Rifle will be your loadout of choice for most of the
game.
6. The Gauss Rifle is the best weapon to fight the aliens with. One shot will take out
drones and 3-4 will take out the larger Scouts.
7. Remember to customize your guns! Use a reflex or combat sight if they are available.
They will make aiming while zoomed-in much easier.

c Weapons
3.   Micro-SMG - These will replace your pistols as your sidearms. They become
very inaccurate at medium to long ranges, so the enemy will have to be close to you.
They do decent damage and have a high rate of fire. If you don't have a shotgun, these
will be your weapon of choice for short range battles. You are able to dual wield these
as well.
2. nti-Tank Mine - Works as advertised. Pull them out if you see KPA vehicles
driving towards you. Try to be cloaked while you do this if possible. They will most
likely explode in a fiery mess.
3. [anodisruptor Grenade - These grenades are only useful for stunning enemy
nanosoldiers. It will fry their suits, making them more vulnerable for a short while.
4. ×G -40 - This fully-automatic grenade launcher is a wonderful toy to play with. It
has two modes of fire, EMP and fragmentation. Most of the time you will be using the
fragmentation mode as it does a lot of damage. If you are facing enemy nanosoldiers,
switch to EMP to fry their suits.
5. D - You will get this supercharged plasma weapon before the final boss. It has
unlimited ammunition, but reloads slowly and has short range. Nevertheless, it will be
invaluable in the final battle.

c Enemies
3. Shield-Generating Drones - These look like normal Alien Drones, except they will
usually be part of a pack. They have green lines emanating from them, protecting their
fellow drones with a shield. You will want to kill these first, as you cannot damage
the other aliens while they are still alive.
2. range Scout - These large squid-like creatures look much like their normal blue
counterparts. However, instead of dropping alien drones for you to deal with they will
drop orange bouncy mines. They will also fire an orange laser beam at you too.

c Call Me Ishmael
3. After the cutscenes, get off the transport and walk forward to get your bearings.
2. Continue following the soldiers up ahead along the creek. Crouch under the rock
outcropping when instructed to. Jump over the log in the creek. When you arrive at a
larger barrier, switch to strength mode on your nanosuit and jump over it.
3. After the next cutscene you'll be given your next objective.
4. Follow the road, curving to the left. Don't worry about the radio chatter you here,
there are no enemies yet.
5. When you get to the first bridge, you'll see a KPA truck crash into the river. Switch to
your cloak and sneak up behind the soldiers. Dispose of them as you wish, then
continue walking along the road.
6. Tip: You may want to pick up an FY73 from a dead soldier. Walk up to one and press
× to pick it up. Ammo will be plentiful for this gun as most KPA soldiers will drop
their guns when killed.
7. Two more soldiers will ambush you from the foliage. Kill them and then switch to
your speed mode to run towards the objective. Switch to strength mode to jump over
the broken bridge when you have to.
8. After you watch the fireworks, continue walking towards the beach. An enemy jeep
will drive towards you. Quickly switch to cloak and walk to the left. You'll see three
KPA soldiers sauntering down the path. Get behind them and grab one with the × key.
Use him as a human shield and take out the other two soldiers quickly. Time to deal
with the jeep. Wait for your cloak to recharge, then drop down to the shacks. Make
your way near the jeep without being spotted and toss a couple of grenades at it to
blow it up. Get in the other vacant jeep by pressing ×. Continue driving down towards
the beach.
9. Tip: Pressing G will throw a grenade.
3 .Enemies will attack you from both sides of the road when you get to the Lagoon
resort. Feel free to dispatch them by a combination of running them over and using
the jeep's machinegun turret.
33.When the area is clear, go to the trailer marked by a yellow dot on your radar. Walk to
the back and press × to use the laptop to gather intel. After the briefing, you'll get a
new target to take out.
32.Walk back outside and get in the armored APC. Continue driving on the road towards
your objectives.
33.Take a short detour to your left to blow up the propaganda machine for your second
secondary objective. The trailer is located near a little bay. There are 4 enemy soldiers
here. Kill them with any method of your choosing. We opted to mow them down with
our APC's turret. Watch out, as one of them may get up on a fixed-place gun.
34.Go inside the shack and grab all of the ammo and explosive charges. Throw an
explosive charge next to the trailer. Walk away and put some distance between you
and it. Switch to the detonator by pressing Mouse 2. Blow up the trailer by pressing
Mouse 1.
35.Get back in your car and head towards the main objective.
36.Eventually you'll reach a roadblock. KPA soldiers will attack you from both sides
here. Kill as many as you can with your vehicle's turret. Get out of your car and mop
up any surviving soldiers. Walk in the direction of the green objective marker. You'll
see a bunch of rocks blocking the path, but that's easily bypassed by strength jumping.
37.Get ready for a large battle. Switch to strength mode and watch for a KPA jeep to
drive straight at you. Throw a couple of grenades to blow it up and continue down the
road for a little bit. You'll want to turn left and make it down to the beach as soon as
possible. If you keep walking straight down the road, you'll hit a KPA tank which you
can't damage right now.
38.There are probably a dozen or so KPA soldiers around the beach. Take cover and kill
the ones you can. Your goal is to reach the circular bar/restaurant close to the water.
39.When the enemies are all dead, pick up all the goodies in the restaurant. You'll find
some sub machinguns you can dual wield, along with a missile launcher. Take the
missile launcher and go find that tank that's been harassing you. Three missiles should
take it down and end the mission.

c Shore eave
3. Drop down to the jungle floor after the cutscenes. You'll immediately be thrust into a
large firefight.
2. Switch to cloak and head to the left side of the jungle. If you're lucky, you'll catch a
squad of 3 KPA soldiers unawares. Kill them all and be sure to take one of their
shotguns. Drop whichever assault rifle you have less ammo for.
3. Keep creeping around the foliage, ambushing KPA soldiers. The shotgun will be a
one hit kill if you get close enough. Don't worry if you get spotted, switch to speed
mode and run at the soldiers to kill them with your shotgun quickly. There are about a
dozen soldiers to kill.
4. Tip: If you need some ammo, there's a small box to the right side of the area, along
with some smoke grenades.
5. Tip: Pressing · will cycle between the different grenade types you are carrying.
6. When the coast is clear, head towards the large rock arch formation for a checkpoint.
There's also a SMG and some ammo in a box right in front of the arch.
7. Head towards the burning wreckage in the forest straight ahead. There are two groups
of KPA soldiers, one directly in front of you, and one to the left near the brook.
8. Kill them all and then walk towards the green beacon. Pick up the camera and also the
shotgun and SMG ammo on the box to its left.
9. Continue running forward. Use your suit strength jump when you reach a cliff to
rendezvous with O'Neill.
3 .Follow O'Neill until you reach a cutscene.
33.When you have control again, you'll be driving an ASV. Its turret is very effective
against both vehicles and soldiers alike.
32.Follow O'Neill up the road. Feel free to blow up KPA vehicles and soldiers if you
want. Otherwise keep driving forward.
33.When you see a KPA rocket soldier on top of a small building, aim at the barrels next
to it with your turret. You should be able to destroy everything quickly.
34.More KPA forces will attack you as you continue up the road.
35.Tip: If your vehicle accumulates too much damage, get out and find a replacement.
Once your vehicle's damage meter gets to 3  you will die, so keep an eye on the
bar. There are many unoccupied vehicles along the road.
36.Tip: Always aim for red explosive barrels if you can. The resulting conflagration will
almost always instantly destroy whatever KPA forces are near by it.
37.There will be a gas station down the road. Some concentrated fire should bring the
house down.
38.Eventually you'll reach the bottom of a hill with KPA forces firing at you from the
right. Follow O'Neill up the hill to a landing zone wit h friendly forces. Your next task
is to secure the area.
39.Quickly swap out your assault rifle for the precision sniper rifle. KPA soldiers will
attack you from all ends. Fend them off with your arsenal of weapons.
2 .Tip: Don't be shy about throwing lots of grenades. There are plenty of grenade boxes
around to restock.
23.When the initial area is clear, look over the ridge for pink smoke. More KPA forces
will storm that region. Use your rifle to snipe at them.
22.Tip: Activating strength mode will also allow you to throw grenades further. Do this
to throw grenades over the ridge while under cover. This should soften up the enemy
a bit.
23.When the objective is complete, get back in a vehicle and continue driving down the
road.
24.The KPA will set a roadblock directly ahead. If you're feeling especially adventurous
you can attempt to take it out. Or you can be more prudent and take a detour to your
right. There will still be enemies, but they will be less concentrated. Watch out for the
KPA helicopter as well. Keep driving and eventually you'll be at the harbor.
25.O'Neill will provide air support for you as you storm the facilities.
26.Make your way to the weapons cache marked by the yellow marker on your radar.
Next to the trailers on the right side are some anti-vehicle mines and a rocket launcher.
27.Watch out for the enemies inside the building. There will be a nice FGL4 Auto
Grenade Launcher and some ammo on the second floor.
28.[ote: The FGL4 has two modes of fire: EMP and Frag. You'll probably want to use
Frag for now, but the EMP mode will come in handy later.
29.After picking up the FGL, make your way to the trailer marked on your radar by the
green dot. Go inside and use the laptop to access the KPA network.
3 .The submarine doors are now open. Unfortunately, the harbor will be overrun by
KPA soldiers as well.
33.Quickly run towards the submarine at the end of the harbor. There will be a parked
APC at the start of the pier. Pull out your missile launcher and take it out.
32.Tip: If you are out of missiles, throw a bunch of frag grenades and use your grenade
launcher to blow it up.
33.Make your way down the pier, taking cover while firing.. Use your frag grenades and
your grenade launcher to thin out the KPA soldier's ranks. You'll want to move
quickly because a mass of KPA soldiers will be on your tail.
34.When the coast is clear, get on the submarine and drop down to end the level.

c dapt or Derish
3. After the cutscene, you'll awaken in a winter wonderland. Your weapons are all gone,
so you'll have to build up your arsenal again.
2. Walk forward and pick up the pistols on the ground. Break the frozen soldiers if you
wish.
3. Turn around and strength jump on the crates to exit the submarine.
4. Quickly pick up the submachine guns on the box next to the sub. KPA soldiers in
nanosuits will attack you.
5. Tip: Throwing a nano-disruptor grenade will temporarily stun the KPA nanosuits.
6. After you've cleared all three soldiers, get on the hovercraft.
7. Drive as fast as you can up the path without stopping. Aliens will attack you, but you
have no recourse for them as the hovercraft has no weaponry.
8. Follow the path around the village and continue up the hill. You will see the general's
hovercraft. Keep following it without stopping. Emerson will act as your GPS.
9. You will see the cargo container and some wrecked ships. Drive forward until you see
the KPA fighting a giant alien. Ignore it and drive around back. Watch out for the
spiked mines on the ice.
3 .Get off the hovercraft and strength jump back up to the road. You'll hit a checkpoint.
33.Continue on foot up the path. At the broken bridge, drop down and head up the path
on the left. You will encounter flying Alien Scouts along the way. It will be fruitless
to fight them now, though. Make sure your suit is set to speed and rush towards the
green marker.
32.Eventually you will meet up with Eagle Squad after strength jumping over some rocks.
Pick up the Gauss Rifle and ammo next to the soldiers. Now you will be able to fight
the aliens fairly.
33.Continue forward and take out the aliens with the help of your squadmates.
34.Follow the path until you reach a couple of KPA jeeps firing on a large alien. This
isn't your battle, so feel free to ignore it. Get off the path to the left and continue
forward. Make sure your speed mode is activated and make a beeline for the tunnel
entrance. Feel free to kill only the aliens blocking your direct path.
35.As you close in on the tunnel entrance, you'll see a jeep fall from the sky like a piece
of paper. Uh-oh you're actually going to have to fight that thing.

c oss ×ight: lien Exosuit


3. This isn't as tough as you might think it will be. The Exosuit's main attack is a heavy
laser beam that it shoots from its jaw. When you see it preparing to fire, switch to
speed mode and take cover behind a trailer.
2. Scour the trailers on each side of the area for an FGL4 and a missile launcher.
3. Use your missile launcher and FGL4 to aim at the Exosuit's jaw. If you run out of
ammo for your launcher, there's another one nearby the trailers on the left.
4. Lesser aliens will join in on the fight, but feel free to ignore them to concentrate on
the Exosuit.
5. Once the Exosuit is destroyed, pick up any ammo that you may want and run to meet
your squadmates in the tunnel. You don't have to kill the remaining aliens.

c ×rozen Daradise
3. As you walk forward, sniper fire will hit you.
2. Switch on your cloak mode and take cover next to the downed car. Take the precision
rifle and snipe the RPG-toting soldier on the ship in the distance. Your teammates
should have taken out the snipers for you by this point.
3. Tip: There is more ammo to the left of where you start off.
4. Continue forward down the road. a little bit. When you see a ramp to the bottom floor,
jump down.
5. Kill the KPA nanosuit soldier that emerges from the opening near the ship.
6. Switch to strength mode and strength jump up the platforms next to the ship. If you
keep jumping forward like this, you'll eventually find an entrance to the ship.
7. Pick up the gauss rifle and the shotgun in front of you.
8. Several nano soldiers will attack you here.
9. Tip: Use your nanodisruptor grenades and the emp grenades from your FGL4 to
disrupt the enemy suits. While they are stunned, quickly pump them full of shotgun
lead.
3 .After the area is clear, head towards the brightly lit corner and go through the door.
33.Make your way through these hallways. Pay no mind to the creepy objects moving
here.
32.Drop down in the hole when you get to it.
33.Be careful, the enemy soldier in front of you is not a frozen human. It's a KPA nano
soldier. Equip your shotgun and pump a couple of rounds in his back.
34.Several more KPA nano soldiers will attack you at this point. Take cover and throw
out nano disruptor grenades. Quickly close the gap with speed, and shotgun them.
You should prevail in the end.
35.Look for an area on the left side with a vending machine and a hole in the ceiling.
Strength jump up to the next floor.
36.Pickup all of the goodies here and then jump off the ship.
37.You will see General Lee's convoy moving along the cliff. Move forward to intercept
them.
38.Switch to speed mode and quickly dash across the ice to the path.
39.Run up the path, killing the two nano soldiers on the way.
2 .Run through the caves until you emerge from the other end. You will see a jeep firing
at an Exosuit. Ignore them and follow the frozen river to your left. There will be three
nano soldiers to kill on the way here.
23.As you round the bend, equip your Gauss Rifle. A sizable number of Alien Scouts
will attack you here. There are too many of them to simply run by them, so get their
attention and then run back for cover. Kill them one by one.
22.Continue running until you get to the edge of a cliff. Stand by and watch the giant
Aliens push around some wreckage. When they disappear, drop down and walk up the
path on the right.
23.Strength jump over the gate and be prepared for battle.
24.Make sure your Gauss Rifle is still equipped. You will be fighting a lot of Alien
Troopers and a Scout here.
25.Tip: Activate strength mode to make your Gauss shots a one hit kill versus the
Troopers. You may also want to put on a combat scope to aid you in aiming.
26.When they are all dead, run up to the mine entrance to meet up with Eagle Squad.
27.The next sequence will be fairly challenging. You have to defend Cupcake for 4-5
minutes while he blows open the mine entrance. A lot of Alien Scouts and Troopers
will attack you here. Your first priority is to take out any Troopers that have managed
to break your first line of defense. Secondly, you need to destroy the Scouts ASAP, as
they spawn more Troopers for you to deal with.
28.Ignore the order of one of the soldiers to pick up C4. It will be fairly useless since all
of the aliens fly anyway. You will be using your Gauss Rifle almost exclusively
during this battle.
29.Pick up a Missile Launcher from the weapons cache. Use it to fire at one of the three
large aliens as they fly towards you. Make every shot count as you only have three
missile launchers and there are several Scouts. Use your Gauss when you run out of
missiles.
3 .If you keep your cool and have a steady hand, you'll win the battle of attrition here.
33.Tip: Avoid manning the turret, as it will make you a stationary target.
32.An Exosuit will show up near the end of the battle, but don't worry. You won't have to
fight it. The mine entrance will be open by this time. Go through it to end the level.

c elow The Thunder


3. Pick up any ammo on the ground and continue forward through the dark cave.
2. If you get lost, head towards the green flares on the ground. They will light your way.
3. Eventually, you'll see some KPA soldiers firing below you. Throw some grenades to
flush them out. Shotgun any stragglers.
4. Emerson will contact you at this point to guide you out.
5. Continue walking forward the flooded mineshaft and up the first opening on the right.
Normal KPA soldiers will attack you here. Deal your favorite method of death to
them.
6. When you get to a turret, stop before moving forward. Switch to your cloak mode and
walk up the hill towards the manned turret at the top of the path. You'll want to make
sure you have full energy before doing this so you won't be spotted.
7. Take the KPA squad unawares, making sure to neutralize the gunner first.
8. Keep moving on, killing KPA troops until you reach a hole to drop down into.
9. [ote: Watch out for KPA troops with Gauss rifles here. One hit can either severely
damage or kill you if you don't pay attention to your health.
3 .Tip: Frag grenades and the shotgun are very effective here.
33.Throw a few frag grenades down the hole first to flush out the enemies. Then drop
down yourself to mop up.
32.If you get disoriented, check the walls for an arrow pointing in the direction you need
to go.
33.As you round the bend, you'll find several KPA soldiers and a turret. Crouch behind
cover and lob some frag grenades over. Switch to cloak and get behind the turret to
disable it. Mop up any remaining enemies.
34.Hug the wall on the left and run forward down this long hallway towards the pile of
debris on the left. (If you go right, you may get crushed by the falling ceiling.)
35.A KPA Jeep will be driving towards you. If you still have a land mine, place it in
front of the pile of debris. With luck, it will be in the path of the jeep as it drives
towards you. Failing that, toss a couple of grenades at it to blow it up.
36.Remain behind the cover of the debris. An entire squad of KPA soldiers will advance
on you behind the jeep.
37.Switch to strength mode and lob grenades over your cover to thin their ranks. Use
your Gauss Rifle to snipe at them while you can. If they get close, pull out your
shotgun.
38.Continue down the long hallway, killing KPA soldiers.
39.When you see a green sign pointing right, turn down that hallway through a section
marked "B".
2 .Before you enter the next room, switch on your cloak.
23.Immediatey turn towards the right and go in the little security room. Grab the guard
and knock him out. Wait for your energy to recharge and then activate your cloak
again. Go around the room, disabling all of the soldiers.
22.[ote: It's possible to complete this entire section without having to fire a single shot.
23.When you are finished, make your way to the right side of the second floor. Go
through the door under the sign marked "C".
24.Get ready for a large skirmish with the KPA in the trainyard.
25.There are two turret gunners on the far side of the area on both sides. Other than that,
there are no other special strategies here other than take cover.
26.Tip: There's a room you can duck into on the right side of the area. Use this area to
create a choke point for enemy soldiers to run into. There are also ammo and grenades
in here.
27.After the area is secure, make your way up the stairs on the opposite end of the room.
Duck into a room on the right at the end of the walkway.
28.Keep proceeding through the hallways until you reach a cutscene.

c ×rom ·ell's ·eart


3. You start the level on a moving train.
2. Make your way to the cars in the front by jumping. When you can see three KPA
soldiers, stop and snipe them with your Gauss Rifle.
3. Your goal is to stay on the train until it reaches its destination. This won't be a walk in
the park, as the KPA will throw helicopters, soldiers, and vehicles at you.
4. Tip: Head for the car with the turrets on the north and south ends of the car. (Not the
ones facing outwards) These turrets can swivel 36 degrees, which is a huge bonus.
The other turrets will stop turning after a certain point. The turret on the north end
fires anti-vehicle rounds, so you may want to get in that one.
5. Tip: As always, aim for red barrels if you see them. You can blow up almost anything
that attacks you, including the helicopters. Try to take out what is immediately
shooting at you. Make sure your suit is set to armor mode.
6. The train will eventually stop and Emerson will tell you to shut the train down
permanently by infiltrating the tower.
7. Stay a couple of minutes and pick off any remaining enemy soldiers while you are
still on a turret.
8. When you are done, get off and start walking up the hill towards the tower.
9. As you come up the ridge, switch to cloak mode. You will be able to take out the first
few guards without them knowing.
3 .[ote: O'Neill will be providing you air support. However, this doesn't mean that you
can't help him out too. Enemy soldiers will be so distracted by him, that they will stop
paying attention to you. Take this opportunity to snipe them from far away. Make sure
to take out the KPA soldier manning the turret.
33.With the area secure, head to the control tower. Climb up and activate the... oops,
looks like someone beat you to the lever.
32.[ote: If you need ammo, go into the building opposite of the tower and pick some up.
There's a missile launcher in here too if you need it.
33.Grab the ammo in the tower before making your way back to the train.
34.The train will start moving so you may have to activate speed mode and then switch
over to strength to jump back on it.
35.Go ahead and make your way back to your favorite train car turret.
36.Be prepared up ahead, as an enemy train will approach from the left. Spot their
gunner and kill him before he kills you. There are two gunners on the train.
37.[ote: O'Neill has run out of ammo, but he will spot targets for you. Listen to him and
he will make your job easier.
38.Ignore O'Neill when he tells you to throw grenades. Your turret is more than adequate
in taking out the enemy gunners.
39.When you reach the swamp area, O'Neill says he will meet you up later, as he cannot
see anything. Fortunately for you, the upcoming ride is fairly uneventful.
2 .Eventually, the train will slow and stop as the aliens have come for the container. Get
ready for a massive battle.
23.The first wave will be a bunch of Alien Troopers. Shoot them down with your turret.
Aim for the Trooper that shields the other ones first. He may be hard to spot, but look
for where the green lines are emanating from.
22.This time, three Alien Scouts will join the fray in addition to more Troopers.
Fortunately, the heavy turret does good damage to them. Focus on the Scouts first, as
they do the most damage. When they are all killed, mop up the remaining Troopers. If
you do this right, you should be able to fend off the attack without having to leave the
turret.
23.When the train stops at the bridge, get off the turret. Make your way to the front of the
train for a cutscene.

c ll the ×ury


3. After the lengthy cutscene, you'll find yourself in the jungle. Your objective is to
reach the airport and retreive the container.
2. Activate your cloak as soon as you spot enemy movement. Sneak up to the rock
where the KPA soldiers are and take them out quickly. A jeep will drive towards you
on the right. Throw a couple of frag grenades at it to dispatch it.
3. The coast should be clear until you get closer to the airfield. Bear to the left side of
the airfield.
4. You should see two soldiers patrolling the path. Activate your cloak and neutralize
them quickly. Three more soliders will attack you, kill them too.
5. A sniper will be perched in the watchtower on the left corner of the airfield. Cloak,
line up your shot with your Gauss Rifle, then switch to strength mode on your suit and
fire. He should die in one shot.
6. Continue walking along the left fence of the airfield until you spot a hole. Use it to get
inside.
7. Emerson will mark the location of the container on your radar now. Start walking
towards the green marker.
8. At this point Emerson will put three secondary objectives on your radar. These are
munitions trailers, in case you need to restock.
9. There will be large amounts of KPA soldiers here. Use your discretion in removing
them.
3 .When you have cleared the area in front of the first large building, walk around to the
right side of it. You will see a ladder here. Climb up and you will have a great view of
the area where the container is.
33.A tank will be firing at you near the container. Switch to your missile launcher and
take it out from afar. Remember to stay zoomed in and keep your reticle on the tank
until the shot hits. Pick up another missile launcher here on the roof.
32.A helicopter will fly in from the left eventually. Shoot two missiles at it to bring it
down too.
33.Tip: If you have enough sniper rounds left, use this opportunity to pick off the enemy
soldiers you see on the ground.
34.When you are done, get back to the ground and continue making your way towards
the container.
35.Once the container is secure, Emerson will order you to get to the comm tower to
guide in a VTOL.
36.The next part may get a little dicey. Run forward through the small gate next to the
last munitions trailer. Walk forward until you see a tank. Empty your missile launcher
on it, blowing it up. Run back to the munitions trailer to pick up another missile
launcher. Return out to the airstrip and look straight down the long end. You should
see another tank here. Destroy the tank and then get into the APC next do the gateway.
37.Drive south along the runway, killing soldiers.
38.You will see an unoccupied tank on the left hand side. Quickly drive to it, get out of
the APC and get into the tank.
39.Use the tank's missiles to destroy the two enemy tanks that will attack you here.
2 .Tip: Pressing Mouse 1 will fire the cannon. Pressing Mouse 2 will fire a missile.
Beware, you have a limited supply of missiles.
23.Drive along the runway until you are close to the comm tower. Another tank will be
here. Hopefully you have enough missiles left in your tank to destroy it. Otherwise
you will have to get out on foot and use your own missile launcher.
22.Get out and make your way towards the tower. There will be large numbers of
soldiers here. An APC will be patrolling the east end of the area as well. Utilize every
weapon in your arsenal to fight your way to the tower.
23.[ote: Watch out for the soldier with the Gauss Rifle perched on a landing of the
tower. You may want to snipe him out of there ASAP, to ensure you don't die
randomly from being sniped.
24.Tip: If you need more missile launchers in this area, there is a soldier on the north end
of the tower area that carries one. There is also another missile launcher next to the
comm tower itself on a crate.
25.Be sure to clear out the area before climbing the very tall ladder into the comm tower.
If you fail to do so, you will most likely be shot down by an enemy as you are a
sitting duck while climbing up.
26.Use the radio in the comm tower.
27.The sky will darken, and a large contingent of aliens will descend upon you. Quickly
run down the stairs using speed mode.
28.Your goal is to reach the downed airplane in the center of the runway to obtain the
experimental PAX weapon.
29.Keep speed mode activate and run back towards the airstrip. Find an unoccupied
vehicle and get in. Drive towards the downed airplane and find a place with good
cover to get out.
3 .You will be fighting a TON of alien Troopers and Scouts here, including an Orange
Scout. Hopefully you still have your Gauss Rifle. Take cover in the plane wreckage
and have your strength mode activated.
33.After you clear the area around the plane, then go in and grab the PAX.
32.Head down the runway towards the giant Exosuit.

c ×inal oss ×ight: range Exosuit


3. Be sure to clear the area of any lesser aliens before attacking the Exosuit, otherwise
you will be very annoyed.
2. The Orange Exosuit has three main attacks.
3. If you are far away from it, it will launch four blue homing missiles at you. These
missiles will track you very far and very accurately. Your best bet is to shoot them out
of the sky before they get to you. As a last resort, you can switch to speed mode and
run out of the way right as they are about to hit you.
4. If you are closer to it, the Orange Exosuit also has a twin blue laser attack and a
powerful missile attack it will shoot from its jaw.
5. This fight is actually pretty simple. You want to close the distance between you and
the Exosuit so you can use the PAX on it.
6. Shoot down the blue missiles as you make your way closer. If you know you are
about to get hit by the missiles, switch to armor mode to absorb some damage.
7. Tip: You know you have damaged the Exosuit when you see it glow white.
8. When you are close enough to the Exosuit, switch to your PAX and let loose on it.
Make sure you are in armor mode, and strafe around to avoid its attacks.
9. It will only take around 6-7 shots to down the Exosuit. When it falls, get out of the
way of the explosion.
3 .O'Neill will tell you to meet him back at the container. Switch to speed mode and run
over to the container.
33.Congratulations, you have finished {   !

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