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Bolt action MANHUNT Scenario from Bolt action 2nd Edition

“In order to gather information about the enemy forces in the area, your platoon has been ordered
to capture an enemy officer for interrogation. If this cannot be achieved, the officer must be
eliminated. ….….In order to capture the officer, an infantry unit must assault the officer’s unit in
close quarters and destroy it”

British Defenders Set up on Board (all Regular 51st Highland Division).

Reg Officer team 1st LT & 2 men; Reg Forward Obs 3-man team; Reg Pack Howitzer; Reg Medium
Mortar. In reserves – Reg MMG team, 2 Squads of Ten Reg Infantry, Reg Bren Gun Carrier.

German Attackers (split into 2 waves)

1st wave

Officer team 1st Lt & 2 Men; Med Mortar team and spotter; 2 10-man Inexperienced Infantry. In
reserves Hanomag, 2 6-man teams of Fallshirmjager(vet) and Med MG team.

British Set up 12” from centre of board in and around the village ruins.

TURN 1

As per scenario set up attackers get prep bombardment. Direct hit on a member of British mortar
team (blue die), pin on Forward Obs team. Officer and pack howitzer shrug it off….
Germans approach from South West after prep bomb’t (turn 1).

As per photos, The officer and his 2 squads of inexperienced squads and mortar approach from the
cornfields. Only other action this turn was an attempt to call in Allied artillery but observer team
failed their test so didn’t happen.

TURN 2

German Officer “snap to” commands 2 squads forward into ruins / forest. Mortars miss. British
Officer scarpers into small ruin to North (by oil barrels). Fallshirmjager squad advances onto east side
of board. Hanomag comes on from South Road opening fire on pack howitzer team, killing one
member. British forward observer calls in co-ordinates successfully (goes off turn 3). British infantry
and MMG approach ruins from North.

Movement movement movement…(turn 2) Officer in flight by oil dump….


Turn 3

Bombardment goes off – Putting pins on all Germans within range, inc, Hanomag, officer and both
Inexperienced Squads as well as nicely hidden Mortar spotter in ruined house. Fallshirmjager on
East side assault and convincingly assault Pack Howitzer squad (rolling way over what was needed!).
Hanomag advances and puts pin on Forward Obs team. German squads move N.E. across road in
cover. The other Fallshirmjager and MMG squad run up from South Road. British Infantry reserves
come on East of board at advance and shoot at Fallshirmjager (who’d just killed their mates!) Took
out 4 of them – tough guys resolutely passed break test. No messing. Bren Carrier advances though
cornfields on West and shoot up officer team pinning and killing one. British infantry squad at north
advance to cover in front of farmhouse.

Turn 3
Turn 3 Fallshirmjager Squad 2 and MMG team (obscured by building to left) run up after Hanomag.

Turn 3 “revenge” for killing of the pack howitzer….


TURN 4

Mostly German movement this turn. German mortar pass order test and roll a six direct hit on british
mortar, taking it out. German officer prepare to attack bren carrier who use escape rule for “Recce”
vehicles and scarper. (fog of war – I’m not entirely certain why the british infantry squad didn’t
unload into the remnants of Flashirmjager, they’re just frozen to spot) Hanomag Shoot forward obs
team to bits….

Turn 4
Turn 4 - Bren Carrier in reverse! (mortar team to right are jubilant at taking out their rival)

TURN 5

Mostly just German infantry movement all toward the officer team – who hot foot it into large farm
house (chickens). British infantry squads brace themselves for close quarters fighting…

To the west, the Bren carrier dinks forward and shoots up HQ squad, killing the Officer.

Turn 5….” What ho men…I say, be a good chap and put the kettle on would you old boy”
TURN 6

Turn 6

Turn 6

Horror which I shall not speak of occurred here.

With the last dice of the turn from the bag, the officer squad ran out of building (top left).
In Conclusion:

A very good game, Allied win with the officer team being out of Germans grasp – although felt like a
complete drubbing to me as British.

Germans just a fraction away from 100% success, like half a move more and British would have had
no defence. Very strong, killing 5 out of the 8 british units. Fallshirmjager excellent – but iron
crosses to the Ostruppen inexperienced squad who defeated a regular infantry squad only taking
one casualty in return.

Taking the pack howitzer was daft in this scenario due to where I placed it. I could have towed it on
with the Bren Carrier maybe. As a defender in this one prob better taking another unit of infantry –
or a sniper.

Moment of the game - prob mortar passing order test then rolling a six to destroy british mortar.
(turn 6 didn’t happen….)

Most German units that got in did something. Couple were just a “bit late to the party” so didn’t
contribute. I’m looking at you 2nd unit of Fallshirmjager!

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