Beruflich Dokumente
Kultur Dokumente
Objectives:
• The student will be able to graph functions using Geometer’s Sketchpad.
• The student will be able to select an appropriate straightedge option and use the display options to
highlight particular sections of a function graph based on a given domain.
• The student will be able to apply these skills to graph piecewise functions with Geometer’s Sketchpad.
Introduction: The teacher will review the steps for graphing functions in Geometer’s Sketchpad by graphing
each function in Part A of the worksheet. Next the teacher will introduce the term domain, and help students
apply this to identify the portion of each graph that matches the given domain. The teacher will initially use the
markers to highlight the specified sections, but once students understand the term domain, she will show them
how to use the straightedge tools to highlight these portions of the graph using Geometer’s Sketchpad. The
students will model this on their computers and use colored pencils to create similar graphs on their worksheets.
Lesson Development: The teacher will introduce the concept of piecewise functions and show students how
the problems in Part A of the worksheet can be combined to form a piecewise function (Part B #4). A GSP
document (Graphing Piecewise Functions.gsp) will be prepared ahead of time that has all three functions
graphed on the same coordinate plane with the appropriate portions highlighted. The teacher will show students
what the graph looks like with the functions hidden so only the portions related to the domain of the piecewise
function are visible. This will give students a good opportunity to see that piecewise functions may have
disconnected portions and often appear to have distinct sections. The open or closed endpoints will be drawn
on the graph using the Smart Board markers.
Guided Practice: Each student will complete Part B of the worksheet with a partner. When the teacher
observes that most people have completed a particular problem, she will ask student to stop working for a few
minutes to allow a student pair to present the graph on the Smart Board. This will allow students to check their
work throughout the activity so they can catch any mistakes early in the practice activity.
Assessment: Informal assessment will be done throughout the class period. The teacher will determine
whether or not students have met the stated objectives through their work and presentations during the guided
practice section. Formal assessment will be based on the homework practice worksheet.
Piecewise Functions
To graph a function:
1. Choose the Graph menu.
2. Select Plot New Function.
3. Type in the function you would like to graph. You do not need the y = portion of the equation.
* To type an absolute value function, select the Functions button and choose abs. Whatever appears inside the
parentheses behind “abs” will be included inside the absolute value bars for the graph.
Part A:
Using Geometer’s Sketchpad, graph each function and darken the region associated with the domain.
On the graph square given with the problem, sketch the function lightly with pencil and use a colored
pencil to darken the region associated with the domain.
1. y = x domain: − 1 ≤ x ≤ 3
2. y = 1 domain: x < −1
3. y = 2 x − 4 domain: x > 3
Part B:
Using Geometer’s Sketchpad, graph each function, and darken the region associated with the domain.
On the graph square given with the problem, sketch the function lightly with pencil and use a colored
pencil to darken the region associated with the domain.
⎧ 1 x < −1
⎪
4. y = ⎨ x −1 ≤ x ≤ 3
⎪2 x − 4 x>3
⎩
⎧ x + 4 x ≤ −2
5. y = ⎨
⎩ − x x > −2
⎧− 2 x + 1 x < 3
6. y = ⎨
⎩ x −8 x≥3
⎧ x + 2 x ≤ −4
7. y = ⎨
⎩ − x + 3 x > −4
Piecewise Functions Practice
Graph each piecewise function. You may use your calculator or Geometer’s Sketchpad to graph the
individual functions, but they are all functions that you should be able to graph without a calculator.
⎧− x + 1 x < 2
1. y = ⎨
⎩ −1 x≥2
⎧ 1
⎪− 4 x − 3 x ≤ −3
⎪
2. y = ⎨ 3x −3< x ≤ 3
⎪− 1 x + 3 x>3
⎪ 4
⎩
⎧ 6 − 5 ≤ x < −3
⎪ 3 − 3 ≤ x < −1
⎪⎪
3. y = ⎨ 0 −1 ≤ x < 1
⎪− 3 1≤ x < 3
⎪
⎪⎩− 6 3≤ x<5
⎧ 2x x<3
⎪
4. y = ⎨ 1
⎪⎩ 3 x + 2 x ≥ 3