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Dragon Diagram – A powerful metaphor for team based

problem solving

Prashant Nasery, Projects & Quality Manager-UAE & Oman, The Kanoo Group,
P.O. Box 290, Dubai. Phone: +971-4-5072343, E-mail: naseryp@gmail.com

Dragon diagram - a tool for team based Apart from being more informative and
problem solving offers many advantages holistic in describing a problem, this
over traditional problem solving tools, such metaphor is more interesting, empowering
as Fishbone Diagram and 5 Why analysis. and engages the teams with greater
These advantages include: enthusiasm. Problem solving teams in two
different organizations, who used this tool,
 More holistic and deeper understanding
found it to be very engaging, empowering
of a problem
and effective.
 Use of an empowering, stimulating and
vivid metaphor
 Helps identify the paradigm at the root ARTICLE:
of the problem and the opportunity for
innovation. Dr. Kaoru Ishikawa, who is also known as
the “father of QC Circles movement” in
Keywords: Dragon, Fishbone, Problem Japan, developed a set of simple tools, the
solving, FMEA, TRIZ Seven QC tools to encourage and involve
Abstract: teams of workers in solving problems in
production processes to improve quality and
Dragon diagram - a tool for team based productivity.
problem solving - offers many advantages
over traditional tools such as “Fishbone Cause and Effect Diagram is one of the
Diagram” and “5 Why analysis”. most popularly used tools out of the Seven
QC Tools. It is also known as “Ishikawa
It uses an improved metaphor for problem Diagram” in recognition of Dr. Ishikawa’s
solving that includes a fire breathing efforts in popularizing it. Cause and Effect
dragon, which is a pet of a wicked villain, diagram is based on the premise that a
who has imprisoned a beautiful princess. problem is a result or output of a process
The members of the problem solving team and there are multiple factors in the process
are the heroes, whose objective is to slay that affect the output. All the factors can be
the dragon to free the princess. grouped in usually 4 to 6 groups and within
This metaphor holistically represents all those groups the factors can be arranged
aspects of a problem, i.e. the consequences, according to their causal relationships. Thus
causes, the underlying systemic constraints like small streams joining together to form
and hidden innovation opportunities small rivulets which in turn join a large
integrating concepts from a number of river, the sub-factors and main factors join
methodologies including FMEA (Failure together to cause the problem1.
Modes & Effects Analysis, TRIZ (Theory of In order to explain this concept Dr.
Inventive Problem Solving and TOC Ishikawa used a metaphor of a fish, which is
(Theory of Constraints). a very familiar object to most people around
the world. He likened the problem to the smaller bones to the sub-factors. (See
head of the fish; the major lateral bones, Figure-1). Therefore this tool also became
which are attached to the central bone, to to be known as “Fish Bone Diagram”.
the main factors in the process and the

Figure-1 Fishbone Diagram (Cause & Effect or Ishikawa Diagram)

Measure- Man
ment Machine
Maintenance Training
Calibration
Design
Morale
Attachments

Problem
Centerin
Fixing Tool
g
Dust
Cutting Rough
Job surface

spee Surfac
Environ Method d Materials e
Hardnes
ment s

Causal factors and Sub-factors Effect

Fishbone diagram essentially is a significance by way of one or more of the


brainstorming tool which is best used by a following methods:
team of people who are involved in the
 Logical reasoning and use of
process and who have knowledge of its
experience
various aspects. The team includes most
importantly the workers or operators who  Physical verification of actual
condition in the process2
are closest to the process and also the
process engineers, QC inspectors,  Simulation of problem
maintenance engineers, etc. who have the  Data collection and analysis
requisite technical knowledge of the The idea is to prioritise the causes in terms
equipment. of their significance to the problem and then
Thus a cross-functional team uses Fishbone tackle them one by one. This method is
diagram to identify all possible causal based on the typical reductionism approach3
factors and to logically group them into which is the backbone of scientific thinking.
categories and sub-categories showing their In this approach a problem or phenomenon
interrelationships. Later these factors are is broken down in its component parts and
critically reviewed and validated by seeking each part is then examined to learn and
evidence of their actual existence and develop better understanding about it. This
is a typical “left brain” approach based on
logical, sequential thinking. Roger Sperry different functions. Whereas the left part of
(1973) ) who proposed the theory of the the brain thinks in terms of logic, sequence,
right and left brains and won a Nobel Prize rules, etc., the right brain thinks in terms of
in 1981 for this discovery, postulated that pictures, metaphors, stories etc. (Refer
left and right parts of human brain have Figure-2).
Figure-2 Left Brain versus Right Brain

LEFT BRAIN RIGHT BRAIN


Uses logic Uses feeling
Detail oriented "Big Picture" oriented
Facts rule Imagination rules
Words and language Symbols and images
Math and science Philosophy & religion
Can comprehend Can "get it" (i.e. meaning)
Knowledge Beliefs
Order/pattern perception Spatial perception
Reality based Fantasy based
Forms strategies Presents possibilities
Practical Impetuous
Safe Risk taking

The right brain is actually much more pictorial diagram, in which a core idea is
powerful and creative than the left brain; split into main ideas which are further split
however it is not well structured. According into sub-ideas and so on.
to Roger Sperry (1973):
Metaphorical Thinking:
“The main theme to emerge... is that there The power of metaphors in creative
appear to be two modes of thinking, verbal problem solving is very well recognized in
and nonverbal, represented rather Systems Thinking discipline. Michael
separately in left and right hemispheres Jackson and Robert Flood (1991)5 have
respectively and that our education system, emphasized the importance of metaphors in
as well as science in general, tends to creative problem solving in their theory of
neglect the nonverbal form of intellect. Total Systems Intervention (TSI).
What it comes down to is that modern According to them, thinking in terms of
society discriminates against the right metaphors helps engage the participants and
hemisphere. uncover important but vague ideas which
-Roger Sperry (1973) are difficult to express in words. Peter
Checkland’s Soft Systems Methodology6
Experts agree that a harnessing the power of
makes use of “Rich Picture” as a tool to
left and right parts of brain together makes
express the vague complex cultural and
thinking highly effective.
political elements in an organizational
Tony Buzan’s (2000) Mind Mapping tool4, situation that needs to be improved.
which is akin to Fishbone diagram, utilizes
According to Russell Ackoff (1981)7, a
the right brain approach to describe a
proponent of Systems Thinking and
problem or an issue by drawing a colourful
Idealized Planning, a problem can be worked in the patent office of USSR’s navy
resolved, solved or dissolved. It means that in 1940s, analysed 40,000 patent
when there is a problem, one can mitigate applications and identified common patterns
its effect (resolve) or find and eliminate its in the thinking of inventors, who tried to
root cause (solve). However, one can also solve various technical problems. Based on
make such a change in the overall system it, he developed the 40 Principles of
that the question of the problem arising Inventive Problem Solving.
itself does not arise. For example, throwing As the dictum goes, a problem has an
away paper plates and plastic cutlery after innovation opportunity hiding behind it,
eating a picnic snack causes littering and innovative thinking is most important when
harm to environment. One could resolve the dealing with problems. In today’s fast
problem by enforcing strict fines for globalizing economy, competency to
littering or could solve the problem by innovate is considered as the key to
finding root cause(s) such as inadequate sustainable competitiveness of not only
number and inconvenient placement of trash companies but also nations and economic
bins, lack of education of people etc. and by blocks! 10. Therefore, innovation potential
remedying them. The problem could be of the problems needs to be exploited as
dissolved if one could make edible plates much as possible.
and cutlery at a reasonable cost, which
people could eat along with their snack! Apart from the causes, a problem has other
This would create a new business aspects. The most important aspect is its
opportunity!8 consequences. In fact a problem is a part of
a chain of causes, problem and
Inventive Problem Solving: consequences. (See Figure-3). In risk based
This kind of thinking is in the realm of methodologies such as FMEA,
innovative problem solving. Generich consequences of a problem and probabilities
Altshuller and others have developed the of occurrence and detection of its causes are
“Theory of Inventive Problem Solving” or rated to determine RPNs (Risk Priority
TRIZ9, which has become popular in the Number), which represents the risks
recent years. Genrich Altshuller, who associated with the process.
Figure-3 Causal Chain

Machine Defective Rejection Customer’s Delivery


malfunction production by production delay by
Customer stoppage customer

Supplier Customer

According to the Theory of Constraints Dragon Diagram


(TOC) propounded by Dr. E. M. Goldratt So far there is no one single tool which
(1984)11, there are a small number of pulls together and represents all of the
constraints in a system and there is at least above described aspects of a problem (viz.
one constraint that limits the system in consequence, causes, hidden opportunities
achieving more of its goals. Thus a problem and systemic constraint) for a holistic
can be seen to have one systemic constraint understanding of a problem. The tool
at its root cause. proposed here, the Dragon Diagram (See
Figure-4) meets this need (and more) of problem solving teams.

Figure 4 – Dragon Diagram


Princess
(Innovation opportunity)
Wicked Villain
(Systemic Constraint)

Problem

Consequences
of problem

Main cause

Sub-causes

Heroes
(Problem-
solving
Team)

The tale of a virtuous knight in shining in the claws represent sub-factors. The
armour slaying a dragon to save a beautiful imprisoned princess behind the dragon
princess imprisoned by a wicked villain in a represents the hidden opportunities for
castle is very well known. It is a vivid innovation, learning and replication (i.e. the
metaphor in which the dragon that has many opportunity to “dissolve” the problem and
legs with sharp claws breathes fire and the create a superior system).
brave hero fights the dragon dodging the The wicked villain in this metaphor
fire and chopping the dragon off into pieces
represents the systemic constraint, i.e.
eventually freeing the princess. cultural and political roots of the problem,
This metaphor can be used to represent all which restrict the development and growth
aspects of a problem situation. The head of of the organization, for example
the dragon represents the problem, the fire interpersonal or intergroup rivalries, out of
represents consequences of the problem, date belief systems, wrong performance
legs represent the main factors and fingers measures and incentives, corruption, etc.
Many a times, technical problems in the f. The metaphor also draws
processes have their roots in organizational attention to the real big hairy ugly
policies and politics. (For example, in one issues in the organization, of
organization the real root cause of high which the problem-in-focus really
defect rate was the perceived unfair is one of the symptoms. Such
treatment of the maintenance department issues usually don’t appear on the
vis-à-vis the production department). Fishbone diagram.
Thus by making the problem solving a
The members of the problem solving team
heroic story of victory of good over evil, the
are the heroes who slay the dragon by
whole team gets charged up and enjoys
stopping its fire, cutting off its legs and
every bit of it. Story telling is a part of all
freeing up the princess. The team is also
cultural traditions and especially the stories
asked to find a way of directly jumping over
with the theme of victory of good over evil
the dragon and freeing the princess, which
is liked by people of all cultural
is the innovative way of dissolving a
problem rather than solving it by backgrounds.
eliminating its root cause(s). There is also ample scope for the team to
bring in additional features to stimulate
The Dragon Diagram thus offers a number
creative thinking, such as:
of advantages compared to the tools such as
Fishbone Diagram, 5 Why analysis and  A magical spell cast by the wicked
Mind Map: villain (e.g. disappearance and re-
a. The metaphor evokes the appearance of the problem),
emotions of challenge, valour and  Multiple headed dragon (e.g. similar
fun and thus engages the team and closely related problems arising out
members more enthusiastically. of the same process, e.g. inaccurate
b. It is very entertaining and invoices and delays in invoicing),
people like it. They become  A wizard who can give some secret
instantly interested in the process tips to help the team.
of problem solving.
 The process flow block diagram can
c. Because it provides more be considered as the body of the dragon
holistic description of all aspects with legs sprouting from each of the
of a problem, the team members’ blocks. Thus causes arising from each
understanding of the problem, process stage could be identified.
process and system is more
comprehensive.  The metaphor need not be
stereotypically gender biased, i.e.
d. It becomes easy for the team to heroes saving a princess. A team may
understand the risk based change it to a prince transformed into a
approach such as FMEA, in which frog and imprisoned by a wicked witch!
severity of consequences and
probability of causes have to be
rated. An Example of Application of the Dragon
Diagram
e. Most importantly, this metaphor The author has utilized this tool as a
brings people’s attention on the facilitator to a problem solving team in
hidden innovation opportunity, i.e. Kanoo Travel - a large travel agency in the
the Princess.
Middle East, which provides travel refunds were processed thus lengthening the
management services to multi-national cash to cash cycle and increasing the credit
corporations. The team had undertaken to risk in the market.
solve “Delay in processing refund” as a
problem. The cross functional team The best part was that the team identified
consisted of people from different branches the “Princess” and using the Principle
located in various parts of the city. The number 13 (the other way around) of the 40
team members usually complained of time Innovative Principles of TRIZ came up with
spent in traffic to attend the team meetings. an idea to proactively approach the
Therefore their participation in the problem customers and seek their approval to
solving process was not quite enthusiastic. process refund of unutilized tickets rather
When the dragon diagram was introduced to than waiting for the customers to request
the team by the author as the team’s refund to trigger the process. This proactive
facilitator, there was a marked improvement approach, everyone agreed, would enhance
in the level of interest and enthusiasm of the the customer loyalty as it would be
team members. The discussions became perceived by the customers as additional
more animated and creative and the team care provided by the travel agency. It would
members did not want to miss any meeting. safeguard customers’ interest by avoiding
the risk of expiry of refund deadline in case
Using the metaphor of the fire breathed by a customer forgets to apply for refund. It
the dragon the team made a Dragon would also improve the travel agency’s
Diagram (Figure-5) and identified the income from refund transaction processing
consequences of the problem, such as fees and create a competitive advantage.
customers not paying invoices until the
Figure 5 – Delay in Processing Refund – Actual Dragon Diagram
(Courtesy Kanoo Travel L.L.C.)
The team identified the interdepartmental such as FMEA, TOC, TSI and TRIZ and
blame game (i.e. Operations vs. Accounts) presents a simple to use and inspiring
as the wicked villain in this case in a jovial technique12.
manner without offending anyone. It combines the left brain analysis of Cause
Once the problem was clearly and & Effect Diagram with the right brain big
comprehensively understood, the team picture and thinking out of the box using the
could work effectively identifying the right brain. Experts agree that the
process improvement measures as well as combination of left and right brain
found ways to implement the proactive approaches is far more effective in creative
approach. The blame game was also problem solving.13
“dissolved” by using this technique.
Further work:
In another service sector organization, the Though the initial trials have no doubt
tool was tried in a Quality Improvement demonstrated greater engagement of the
training program with a group of teams and better understanding of the
employees. The program was facilitated by problem, the proposed tool needs to be tried
a friend of the author. First the group was out on a wider scale for a variety of
explained Fishbone diagram and was given problems, especially in conjunction with the
an actual problem relating to cycle time innovative problem solving approaches,
reduction of a certain process. The such as TRIZ. This tool can help enhance
facilitator observed the group interaction. effectiveness of team based problem solving
Later he introduced the Dragon Diagram and improvement.
and asked the team to work again on the
References:
problem. He observed a marked
improvement in the team’s enthusiasm and
1
interest. The group reported better Dr. Kaoru Ishikawa (1989), Introduction
understanding of the problem, the process to Quality Control, Productivity Press,
and the entire system. pp 229-233
2
Conclusion: It is called the “3G” Principle by the
Japanese: Gemba, Genchi, Gembutsu or
Overall, in both trials, the team based Go to the actual place, See the actual
problem solving process were more thing and Make decisions based on facts.
effective compared to using the traditional 3
Fishbone diagram which many people find Russell Ackoff (1981), Creating the
too mechanistic, hair splitting, and hence Corporate Future, John Wiley, pp 8-9
4
boring. Buzan, Tony. (2000) The Mind Map
Book, Penguin Books, 1996. ISBN 978-
The Dragon Diagram tool especially could
0452273221
be useful to non-technical organizations 5
which may not be well tuned to the left R.L. Flood and Michael Jackson (1991),
brained logical, reductionist thinking. It “Creative Problem Solving – Total
creates a strong emotion of empowerment Systems Intervention”, John Wiley, pp 7-
and excitement and reduces the intellectual 15
6
fatigue, which is reached in brainstorming Peter Checkland (1981) referred at
sessions. This tool combines powerful core http://systems.open.ac.uk/materials/t552/
ideas from a number of streams of thought pages/rich/richAppendix.html
7
Russel Ackoff (1981) “Creating the
Corporate Future – Plan or Be Planned
for”, John Wiley, pp. 170-171
8
Narayana Peesapaty, Inventor of edible
cutlery, Refer http://www.bakeys.com
9
Generich Altshuller and others (1945-
1985), Refer Altshuller Institute for
TRIZ Studies, http://www.aitriz.org
10
European Commission declared 2009 as
European Year of Creativity and
Innovation. Ref.
http://www.create2009.europa.eu
11
Dr. Eliyahu M. Goldratt (2001), Theory
of Constraints and Its Thinking Process,
(http://www.goldratt.com/toctpwhitepape
r.pdf)
12
It should however be noted here that this
tool is meant only to see the problems in
the light of the various concepts and is
not intended to replace the details
application of various methodologies
referred here, which will result in
benefits of their own.
13
Nelson, Eileen S. (1988), Combating
Counselor Burn-out: The Use of Right
and Left Brain Applications, Paper
presented at the Annual Convention of
the American Association for Counseling
and Development (Chicago, IL, USA,
March 20-23, 1988).

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