From Randall (ravazquez) to Everyone: 04:50 PM DuckEater did you follow the instructions on GitHub? From Hanna to Everyone: 04:54 PM Could you paste the updated code here? From Randall (ravazquez) to Everyone: 04:54 PM shader ImageExtruder_DrawFX : VS_PS_Base, Texturing { override void VSMain() { float4 textCol = Texture0.SampleLevel(LinearSampler, streams.TexCoord, 0); streams.Position.y = textCol.r; streams.ShadingPosition = mul(streams.Position, WorldViewProjection); }
override void PSMain()
{ streams.ColorTarget = 1; } }; From Christoph to Everyone: 04:55 PM I get an unhandled exception.. From Cat to Everyone: 04:55 PM I have errors From Christoph to Everyone: 04:55 PM even always when I do f8f5# From Aster to Everyone: 04:55 PM This is great, however I need to leave. Looking forward to the recording From Tebjan to Everyone: 04:56 PM shader ImageExtruder_DrawFX : VS_PS_Base, Texturing { override void VSMain() { float4 texCol = Texture0.SampleLevel(LinearSampler, streams.TexCoord, 0); streams.Position.y = texCol.r; streams.ShadingPosition = mul(streams.Position, WorldViewProjection); }
override void PSMain()
{ streams.ColorTarget = 1; } }; From Hanna to Everyone: 04:56 PM Cant see the textrueURL, could you zoom in From antokhio to Everyone: 04:57 PM For VS Code extension to work you need: Ctrl-Shift-P change language mode select hlsl
From DuckEater to Everyone: 04:59 PM
@randall : wich instructions ? (Stride ShaderExplorer) 1.2.0.0 unzipped, when I try to lauch, I immediately get an exception, then no shader listed. What did I miss From Tebjan to Everyone: 05:06 PM shader ImageExtruder_DrawFX : VS_PS_Base, Texturing { float Height = 0.5; stream float4 Col;
which nuget to install for video? From Matthias to Everyone: 05:17 PM https://www.nuget.org/packages/VL.MediaFoundation From DuckEater to Everyone: 05:18 PM Could you keep inside ImageExtruder patch for 30sec, I missed something From Vincent THEVENET to Everyone: 05:18 PM How do you reset the default cam position? From MaMO to Everyone: 05:19 PM r vincent From Vincent THEVENET to Everyone: 05:19 PM Thanks :) From DuckEater to Everyone: 05:20 PM thanks From Dominik Jančík to Everyone: 05:20 PM Wow the media foundation VideoPlayer is sick, effortless internet streams From Randall (ravazquez) to Everyone: 05:20 PM pretty slick indeed From MaMO to Everyone: 05:23 PM does it work also on glsl? From leo to Everyone: 05:23 PM could you show your cmd output, I think I installed wrong version ? From Dominik Jančík to Everyone: 05:25 PM the command needs to be nuget install VL.MediaFoundation -pre the version is 0.2.0-stride if you installed both versions by mistake you might need to restart vvvv to get the newer VideoPlayer, happened to me From Dominik Jančík to Everyone: 05:30 PM pretty fun with projectorlight From Dominik Jančík to Everyone: 05:30 PM gives an interesting reflection From leo to Everyone: 05:31 PM thanks Randall, that did the trick From Dominik Jančík to Everyone: 05:48 PM just tried it, works too with path->tostring only on a .mov file h264 encoding I think From André to Everyone: 05:50 PM Got the same NullPointer exception when starting Stride.ShaderExplorer System.ArgumentNullException for parameter: path at System.IO.Directory.GetFile(String path, …) From Dominik Jančík to Everyone: 05:56 PM the CalculateTexCoord function is part of the base shaders? From Vincent THEVENET to Everyone: 05:58 PM
pretty cool From Max Seeger to Everyone: 05:59 PM Is it already possible to set materials per instance as well? From Dominik Jančík to Everyone: 06:02 PM Is this patch going to be available?