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Introduction

to Multimedia
Media which uses multiple forms of
information content

Text, audio, graphics, animation, video


and interactive boards which entertain
the user
Definition
Uses the electronic media

Any form of the interactive store or


content repository is used to store the
electronic Media
Elements of
Multimedia
Linear – no navigation control is required

Categories Nonlinear-offers the user interactivity e.g., Video


games and computer-based training.
(Hypermedia)

of
Multimedia Multimedia can be live or recorded.

A recorded presentations may allow interactivity


using any navigation system whereas
live multimedia presentation allows user
interactivity through presenter or performer.
Features of
Multimedia
Multimedia games and simulations

Used in physical environment with special Can be installed in offline Simulations, effect, illustrations, animations are
effects with multiple users at the same period modifiable as the properties which allows the
of time multimedia developer to alter without any
reprogramming
Applications of
Multimedia
Applications being used by

• Creative Industries-Journalism, entertainment, software service provider and


art
• Commercial- Advertising agencies, interoffice communications
• Governmental or non-governmental organization's
• Entertainment and Fine Arts
• Education- CBT
• Industry- Employee training, advertising, selling products
Mathematic and Scientific research

• Modeling

• Simulation

• Molecular Modeling

• Representation of the research through the journals as the means of media


Virtual Surgery Telemedicine Hologram

Medicine

Simulation of the medical Health record and


content e.g., sprayed out of management ( Interactive
the virus or bacteria or board to analyse the data
process of medical
procedures
Hotels

Railway stations

Shopping malls

Public
Museums

Grocery stores

Places Such installations of helpdesk or content reduces the


spaces of booth and human resources
Menu Screen

Airlines schedules (Boarding Devices)

Virtual Reality
Planning and costing- idea
generation

Stages of the Designing and producing


Multimedia
Application
development Testing

Delivering

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