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where H=Hits, TB=Total Bases, W=Walks, HB=Hit By Pitch, SB=Stolen Base, SH=Sacrifice
Hit, SF=Sacrifice Fly, and CS=Caught Stealing.
This is then converted into the estimated runs or EqR, stated as:
where Lg represents League, R represents Runs, and PA represents Plate Appearances. P, the
author of “Walk Like a Sabermetrician”, states “EqR starts by taking the league average runs per
PA as a given, and then changes the estimate for the team based on how their RAW compares to
the league RAW.” Thus, EqR creates an estimate of the absolute runs created.
EqA or Equivalent Average is then the EqR per out or how many runs will be created per
out. The formula to contrive EqA uses EqR and is stated as:
EqA is formulated to be put in terms of batting average, where .260 is average, .300 is a good
performance, and .400 is a legendary performance. Clay Davenport said he wanted to put his
metrics into terms that any baseball fan could understand, where the aforementioned numbers are
the same for basic batting averages(Baseball Prospectus 2001). The sabermetrics-wiki at
tangotiger.net, also mentions that in EqA’s full form it also adjusts for park and league
environment.
By no means are EqR and EqA easy computations to understand right off the bat. Tom
Tango, co-author of “The Book”, suggests there are “lots of smoke and mirrors used in
EqA.”(Why Is EqA so Complicated) He has a valid point in that statement. At
baseballprospectus.com, EqA is written out as follows;
“EqA is derived from Raw EqA, which is
RawEqA =(H+TB+1.5*(BB+HBP+SB)+SH+SF-IBB/2)/(AB+BB+HBP+SH+SF+CS+SB)
Any variables which are either missing or which you don't want to use can simply be ignored (be sure you
ignore it for both the individual and league, though). You'll also need to calculate the RawEqa for the entire
league (LgEqA).
Convert RawEqA into EqR, taking into account the league EqA LgEqA, league runs per plate appearance,
the park factor PF, an adjustment pitadj for not having to face your own team's pitchers, and the difficulty
rating. Again, you can ignore some of these as the situation requires. xmul can simply be called "2", while
the PF, diffic, and pitadj can be set to "1".
xmul=2*(.125/PF/Lg(R/PA)/pitadj)
EQAADJ=xmul*(RawEqa/LgEqa)* ((1+1/diffic)/2) + (1-xmul)
UEQR=EQAADJ*PA*Lg(R/PA)
To get the final, fully adjusted EqA, we need to place this into a team environment.
This is an average team:
AVGTM=Lg(R/Out)*Lg(Outs/game)*PF*Games*(DH adjustment)
The DH adjustment is for playing in a league with a DH. "Games" is the number of games played by this
player.
Replacing one player on the average team with our test subject:
TMPLUS=AVGTM+UEQR-OUT*Lg(R/Out)*DH*PF
Works Cited
Baseball Prospectus
http://www.baseballprospectus.com/glossary/index.php?mode=viewstat&stat=61 , March 16,
2011
Boston Red Sox Fan Forum
http://sonsofsamhorn.net/topic/15585-rate-stat-comparison-eqa-vs-woba/ , March 1, 2007
Davenport, Clay ‘Davenport Translations’ Baseball Prospectus 2002 Edition , Brassey’s, Inc.
2002
Davenport, Clay ‘The Davenport Translations’ Baseball Prospectus 2001 Edition , Brassey’s,
Inc. 2001
P
http://walksaber.blogspot.com/2008/05/how-to-calculate-clay-davenports-eqr.html , May 12, 2008
http://walksaber.blogspot.com/2008/05/analysis-of-clay-davenports-eqr-and-eqa.html May 19,
2008
Tango, Tom M.
http://www.insidethebook.com/ee/index.php/site/comments/why_is_eqa_so_complicated/ ,
December 19, 2006
http://www.tangotiger.net/wiki/index.php?title=Equivalent_Runs , February 22, 2008
Wikipedia
http://en.wikipedia.org/wiki/Equivalent_average , February 28, 2010
bcheipp@yahoo.com
http://gosu02.tripod.com/id13.html , March 16, 2011
Wyers, Colin
http://www.hardballtimes.com/main/blog_article/is-eqa-better-than-woba/ , September 9, 2009