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Supreme Commander Release Notes

© 2007 Gas Powered Games. All rights reserved. Supreme Commander, GPGNet, and Gas
Powered Games are the exclusive trademarks of Gas Powered Games Corp. All other
trademarks are the property of their respective owners. Multiplayer Connectivity
by Quazal. THQ and the THQ logo are trademarks and/or registered trademarks of
THQ Inc. All rights reserved. All other trademarks, logos and copyrights are pro
perty of their respective owners.
For news and updates visit http://www.gaspowered.com
________________________________________
CONTENTS
From the Developers
End User License Agreement
System Requirements
Installation
How to Install
Basic Game Controls
Configurable Game Controls
Gameplay Hints, Tips, and Other Information
Savegame Location
Contact Information
Contact Information
General Information
Performance Tips
Technical Support
Uninstalling Supreme Commander
Extra

________________________________________
FROM THE DEVELOPERS

A Note From Chris Taylor


Supreme Commander was more than a labor of love; it was the completion of a jour
ney we started a long time ago and was a game that we’ve wanted to make for a very
long time. To see the game complete is an incredible reward for us, especially
because it delivers many of the goals we set for ourselves back in 2003. And n
ow the journey is complete, and we will soon embark on another. From all of us
here at GPG and the SupCom team, to all of you, we hope Supreme Commander brings
you many hours of entertainment and delivers a new and exciting experience. An
d most of all, we hope it’s everything you had hoped it would be...we worked very
hard to make that happen.
All the best!
Chris Taylor
CEO/Lead Designer
Gas Powered Games

From the GPG Development Team


Thank you very much for buying Supreme Commander. We’ve worked long and hard to cr
eate a massive gameplay experience you can enjoy for years. We hope you like the
game and encourage you to become part of the Supreme Commander online community
. See you on GPGNet!
- The Supreme Commander Team

________________________________________
END USER LICENSE AGREEMENT
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________________________________________
SYSTEM REQUIREMENTS
MINIMUM SYSTEM REQUIREMENTS:
Microsoft® Windows® XP Service Pack 2, Vista
1.8 GHz processor
512 MB RAM
8 GB available hard drive space
128 MB video RAM or greater, with DirectX 9 Vertex Shader / Pixel Shader 2.0 sup
port (Nvidia 6x00 or better)
Sound card, speakers or headphones
Broadband internet connection (DSL/Cable).
RECOMMENDED SYSTEM REQUIREMENTS:
3.0 GHz Intel or equivalent AMD processor or better
1 GB RAM or better
8 GB available hard drive space
256 MB video RAM, with DirectX 9 Vertex Shader / Pixel Shader 2.0 support (Nvidi
a 6800 or better)
Internet connection with Cable/DSL speeds
Note: recommended specifications provide optimal experience for single player an
d up to 4 player/medium size map multiplayer

INSTALLATION
How to Install
Place the Supreme Commander disc into your DVD-ROM drive. If the Installer does
not automatically run within one minute, manually Explore the disc and run "Setu
p.exe" to launch the Installer.
Follow the on-screen directions.
NOTE: GPGNet can not be uninstalled from add/remove programs if the Microsoft .N
ET Framework is uninstalled first. To reinstall the Microsoft .NET Framework vis
it the Microsoft Download Center
________________________________________
BASIC GAME CONTROLS
o€€€€€€€€€ Show Key Bindings Screen€€€€ F12
o€€€€€€€€€ Repair€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ R
o€€€€€€€€€ Reclaim€€€€€€€€€€€€€€€€€€ €€€€€€€€€€€€€€€ E
o€€€€€€€€€ Patrol P
o€€€€€€€€€ Attack€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ A
o€€€€€€€€€ Capture€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ C
o€€€€€€€€€ Stop€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ S
o€€€€€€€€€ Dive€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ €€ D
o€€€€€€€€€ Ferry€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ F
o€€€€€€€€€ Guard/Assist€€€€€€€€€€€€€€€€€€€€€€€€ €€ I
o€€€€€€€€€ Transport€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ U
o€€€€€€€€€ Unit Pause€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Z
o€€€€€€€€€ Suicide Selected Units€€€€€€€€€€€€€€€€€€€€€ Ctrl-K
o€€€€€€€€€ Attack Move€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-Alt-RightClick
o€€€€€€€€€ Launch Tactical Missile€€€€€€€€€€€€€ €€€ L
o€€€€€€€€€ Nuke€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ N
o€€€€€€€€€ Turn Build Mode On€€€€€€ €€€€€€€€€€ B
o€€€€€€€€€ Cycle Fire State€€€€€€€€€€€€€€€€€€€€ €€ LeftBracket
o€€€€€€€€€ Move€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ M
o€€€€€€€€€ Zoom In€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Q
o€€€€€€€€€ Zoom Out€€€€€€€€€€€€€€€€€€€€€€€€€€€€ € W
o€€€€€€€€€ Zoom In Fast€€€€€€€€€€€€€€€€€€€€€€€€ €€ Shift-Q
o€€€€€€€€€ Zoom Out Fast€€€€€€€€€€€€€€€€€€€€€€ Shift-W
o€€€€€€€€€ Track Unit€€€€€€€€€€€€€€€€€€€€€€€€€€ T
o€€€€€€€€€ Track unit On Minimap€€€€€€€€ Ctrl-Shift-T
o€€€€€€€€€ Track Unit On 2nd Screen€€€€€€€€€€€€€€€€€ Ctrl-Alt-T
o€€€€€€€€€ Reset Camera€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ V
o€€€€€€€€€ Go To Commander€€€€€€€€€€€€€€€€€€€€ €€€ Comma ,
o€€€€€€€€€ Go To Idle Engineer€€€€€€€€€€€€€€€€€€€€€€ Period .
o€€€€€€€€€ Recall Group 1€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ 1
o€€€€€€€€€ Recall Group 2€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ 2
o€€€€€€€€€ Recall Group 3€€€€€€€€€€€€€€€€€€€€€€€€€€€€ 3
o€€€€€€€€€ Recall Group 4€€€€€€€€€€€€€€€€€€€€€€€€ €€€ 4
o€€€€€€€€€ Recall Group 5€€€€€€€€€€€€€€€€€€€€€€€€€€€€ 5
o€€€€€€€€€ Recall Group 6€€€€€€€€€€€€€€€€€€€€€€€€€€€€ 6
o€€€€€€€€€ Recall Group 7€€€€€€€€€€€€€€€€€€€€€€€€€€€€ 7
o€€€€€€€€€ Recall Group 8€€€€€€€€€€€€€€€€€€€€€€€€€€€€ 8
o€€€€€€€€€ Recall Group 9€€€€€€€€€€€€€€€€€€€€€€€€€€€€ 9
o€€€€€€€€€ Recall Group 10€€€€€€€€€€€€€€€€€€€€€€€€€€ 0
o€€€€€€€€€ Set Group 1€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-1
o€€€€€€€€€ Set Group 2€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-2
o€€€€€€€€€ Set Group 3€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-3
o€€€€€€€€€ Set Group 4€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-4
o€€€€€€€€€ Set Group 5€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-5
o€€€€€€€€€ Set Group 6€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-6
o€€€€€€€€€ Set Group 7€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-7
o€€€€€€€€€ Set Group 8€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-8
o€€€€€€€€€ Set Group 9€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-9
o€€€€€€€€€ Set Group 10€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-0
o€€€€€€€€€ Select All Air Units€€€€€€€€ €€€€€€€€€€€€€€ Ctrl-A
o€€€€€€€€€ Select All Naval Units€€€€ €€€€€€€€€€€€€€ Ctrl-S
o€€€€€€€€€ Select All Land Units€€€€€ €€€€€€€€€€€€€€ Ctrl-L
o€€€€€€€€€ Select All Engineers€€€€€€ €€€€€€€€€€€€€€ Ctrl-B
o€€€€€€€€€ Select Nearest Idle Engineer€€€€€€€€€ Alt-Period
o€€€€€€€€€ Cycle Through Idle Engineers€€€€€ €€ €€€€€€€€Shift-Period
o€€€€€€€€€ Select Commander€€€€€€€€€€€€€€€€€€€€€€€€€€€ Alt-Comma
o€€€€€€€€€ Select All Units and Buildings€€€€ €€€ €€€€ Ctrl-X
o€€€€€€€€€ Select All Units And Buildings On Screen€€€ Ctrl-C
o€€€€€€€€€ Select All Engineers On Screen€€€€€€€€€€€€€ Ctrl-Period
o€€€€€€€€€ Select All Factories On Screen€€€€€€€€€€€€€ Ctrl-H
o€€€€€€€€€ Select Nearest Factory€€€€€€€€€€€€€€€€€€€€€ H
o€€€€€€€€€ Select Nearest Land Factory€€€€€€€€€€€€€€€€ Ctrl-Shift-L
o€€€€€€€€€ Select Nearest Air Factory€€€€€€€€€€€€€€€€€ Ctrl-Shift-A
o€€€€€€€€€ Select Nearest Naval Factory€€€€€€€€€€€€€€€ Ctrl-Shift-S
o€€€€€€€€€ Open The Escape Menu€€€€€€€€€€€€€€€€€€€€€€€ Esc
o€€€€€€€€€ Toggles The UI On / Off€€€€€€€€€€€€€€€€€€€€ Ctrl-Alt-F1
o€€€€€€€€€ Toggles Life Bars On / Off€€€€€€€€€€€€€€€€ Alt-L
o€€€€€€€€€ Toggle Military Overlay€€€€€€€€€€€€€€€€€€€€ Ctrl-W
o€€€€€€€€€ Toggle Defense Overlay€€€€€€€€€€€€€€€€€€€€€ Ctrl-E
o€€€€€€€€€ Toggle Economy Overlay€€€€€€€€€€€€€€€€€€€€€ Ctrl-R
o€€€€€€€€€ Toggle Intel Overlay€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-T
o€€€€€€€€€ Rename Unit€€€€€ €€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-N
o€€€€€€€€€ Split Screen On€€€€€€€€€€€€€€€€€€€€€€€€€€€€ HOME
o€€€€€€€€€ Split Screen Off€€€€€€€€€€€€€€€€€€€€€€€€€€€ END
o€€€€€€€€€ Scroll Up Through Chat History (by page)€€€ Pageup
o€€€€€€€€€ Scroll Down Through Chat History (by page)€ Pagedown
o€€€€€€€€€ Scroll Up Through Chat History (by line)€€€ Shift-Pageup
o€€€€€€€€€ Scroll Down Through Chat History (by line)€ Shift-Pagedown
o€€€€€€€€€ Rotate Layout€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Alt-UpArrow
o€€€€€€€€€ Rotate Layout€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Alt-DownArrow
o€€€€€€€€€ Toggle Objectives Window€€€€€€€€€€€€ F1
o€€€€€€€€€ Toggle Scores€€ €€€€€€€€€€€€€€€€€€€€€€€€€€€ F2
o€€€€€€€€€ Toggle Transmission Log€€€€€€€€€€€€€€€€€€€€ F3
o€€€€€€€€€ Toggle Diplomacy Window€€€€€€€€€ €€€€€€€€€€€€F4
o€€€€€€€€€ Toggle Connectivity Window€€€€€€€ €€€€€€€€€€€F11
o€€€€€€€€€ Pause Game€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Pause
o€€€€€€€€€ Screen Shot€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€€ Ctrl-F
o€€€€€€€€€ Decrease Game Speed€€€€€€€€€€€€€€€€€€€€€€€€ NumMinus
o€€€€€€€€€ Increase Game Speed€€€€€€€€€€€€€€€€€€€€€€€€ NumPlus
o€€€€€€€€€ Reset Game Speed€€€€€€€€€€€€€€€€€€€€€€€€€€€ NumStar

________________________________________
CONFIGURABLE GAME CONTROLS
Tutorial Changes:
o Basic Tutorial: The Build Interface makes references to Ctrl-click and A
lt-click adding 50 and 500 units to your build queue, respectively. These keys a
dd 5 units to each build queue.
o Factory Tutorial: Factory Deployment Orders indicate that Engineers can
be told to auto-assist the ACU or other Engineers upon being built. Assist order
s must be manually given to Engineers after they are built; it cannot be done au
tomatically.

Build Mode:
o Hit B to enter Build mode. You’ll be notified you are in Build mode with a
small dialog. Build mode can be cancelled by hitting Escape or clicking on the
Build mode dialog. When you are in Build mode you can still interact with the g
ame using the mouse as you would expect, but none of the normal keyboard command
s will work.
o In Build mode you will see letter on the Build icons in the Construction
Manager. You can hit the key, and if a factory is selected, it will add the app
ropriate thing to the queue, if an Engineer is selected it will put you in the m
ode to build what you selected (i.e, it will hang off your mouse.)
o You are always building the tech level that is visible in the Constructi
on Manager. You can switch tech level by hitting the 1-4 keys or clicking on th
e tech level tab.

________________________________________
GAMEPLAY HINTS, TIPS, AND OTHER INFORMATION
Initial Deployment
There is no one strategy that will always be effective in Supreme Commander--the
re are simply too many strategic variables. However, if you need some guidance i
n how to effectively begin a multiplayer or skirmish game, these steps will help
get you started. Many of these tips can also help you throughout the single pla
yer campaign.
With your ACU, build one Mass Extractor, two Power Generators and a Land Factory
. Take advantage of the adjacency bonus when placing your factory.
Continue to queue up ACU s construction waypoints. Queue up the following buildi
ngs in this order: one Mass Extractor, two Power Generators, one Mass Extractor,
two Power Generators and one Land Factory.
As your first Land Factory is being built, queue up one Scout and one Engineer.
Do this three times until you have three engineers.
Move your Scouts to areas that require intel, such as chokepoints and other stra
tegic positions. Turn on the Intel button so you know exactly where radar covera
ge is provided.
Have your first Engineer out of the Land Factory build one Mass Extractor, two P
ower Generators and another Land Factory.
Continue to move Scouts into position and have order your Engineers to fan out t
o nearby Mass Deposits. Have your Engineers construct Mass Extractors on all nea
rby Mass Deposits.
Change your Land Factory s queue to five Light Assault Bots and one Engineer; pl
ace this build order on repeat.
Set the waypoints for your factories to cover potential areas of assault.
Build an Air Factory. Queue up one Interceptor on repeat and create a patrol pat
h for the Air Factory.
From this point on, you re on your own. Good luck!

________________________________________
SAVEGAME LOCATION
The save game, preferences files, replay files, and other associated game files
can be located at:
o XP: [root:]\Documents and Settings\[userid]\Local Settings\Application D
ata\Gas Powered Games\SupremeCommander
o Vista: [root:]\Users\[name]\AppData\Local\Gas Powered Games\SupremeComma
nder\savegames\[profile]\

________________________________________
CONTACT INFORMATION
General Information
http://www.thq.com
http://www.gaspowered.com

Mailing Address
THQ Customer Service
29903 Agoura Road
Agoura Hills, CA 91301
Technical Support
The THQ technical support department will attempt to help you resolve any proble
ms that you may experience with Supreme Commander Demo.
Please note that each GPGNet profile is stored on Gas Powered Games’ GPGNet server
s and may be deleted by Gas Powered Games when abandoned by the GPGNet account o
wner who created it. Such abandonment is determined by the same rules that apply
to GPGNet accounts. To prevent the deletion of your GPGNet profile, be sure to
play with it long enough upon creation and often enough thereafter to prevent ab
andonment.
Web-based technical support can be found on the support section of our web site
at http://info.thq.com/support/
Prior to contacting our technical support representatives, we ask that you have
the following information available.
• Your phone number
• Your E-Mail address and Postal address
• Model of computer you are using
• The version of the Windows operating system you are using
• Manufacturer information for the DVD-ROM, mouse, and keyboard peripherals you ar
e using
• The THQ game you are having problems with (e.g. Supreme Commander Demo)
• Description of the problem or the error message you received
Support web address: www.thq.com/support
E-mail Address: support@thq.com
Phone (US/Canada): 818-880-0456
Our support representatives will not answer questions pertaining to game playing
hints, product release dates, and other non-technical issues.

________________________________________
PERFORMANCE TIPS
Fidelity Settings:
- Primary Adapter: Lets the user choose between either windowed- or fullscreen-m
ode for the primary monitor (as defined in the user s desktop settings). For fu
llscreen, the user selects the desired resolution.
- Secondary Adapter: Lets the user choose the fullscreen resolution for the seco
ndary monitor (if available.) Note, this is only allowed if the primary adapter
is set to fullscreen. Also, any change to this option requires a restart of th
e game.
- Fidelity Presets: Lets the user set all remaining video options to a convenien
t preset value. This option will automatically change to "custom" if any single
video option is changed.
- Background Image: Lets the user turn on or off the rendering of the background
image (and sky cube when zoomed in).
- Fidelity: Changes the rendering quality of terrain, water and meshes. Basicall
y, it affects the amount of work the system is allowed to perform while renderin
g geometry. For example, in low fidelity units do not render reflections.
- Shadow Fidelity: Alters the quality of shadow generation. Off: no shadows. Low
: shadows are cast onto the terrain only. Medium: shadows are cast on terrain an
d meshes (trees, units, etc.) High: same as medium but filtered to soften edges
.
- Anti-Aliasing: Lets the user select the number of anti-aliasing samples (or no
anti-aliasing.)
- Texture Detail: Lets the user specify how detailed the textures should be. Bas
ically, the user is using this to limit the size of the textures used.
- Level Of Detail: Modifies the rate at which lower resolution models are "swapp
ed in" as the camera pulls away.
- Vertical Sync: When turned on, the system waits for a vertical refresh before
presenting the next frame to the screen.
Background Applications and Performance
Programs that run in the background while on the Internet, such as ICQ, web brow
sers, voice communication applications, or file sharing programs cut into the sp
eed at which Supreme Commander Demo plays. Turning off these Internet-specific a
pplications can also increase your game speed. Antivirus and firewall software a
lso commonly contribute to performance issues. If you experience performance pro
blems with Antivirus or firewall software try to configure the software to exclu
de Supreme Commander Demo from security checks. Contact your software vendor for
details.
System RAM and Performance
Another method of increasing performance in Supreme Commander Demo is to add RAM
to your computer if you are playing on a 512MB system. Supreme Commander Demo c
an consume a great deal of memory in very large games causing the system to use
virtual memory. This process is slower than using RAM directly, and while the sp
eed of your processor is a factor in the performance of the game, additional mem
ory can greatly enhance your game speed on baseline systems.
Dual Core and Performance
Supreme Commander Demo will utilize your dual and quad core processor natively a
nd automatically. Running a dual or quad core processor is one of the best way
s to improve performance in Supreme Commander Demo.
Updated Video Drivers
It is highly recommended that you install the latest drivers for you video card.
These can be downloaded from your video card manufacturer s website. Please vis
it http://www.nvidia.com/ or http://www.ati.com/ depnding on the type of card yo
u have.
Updated Sound Drivers
If you are experiencing problems with audio, or general performance problems, yo
u should check with your soundcard manufacturer to see if there are updated driv
ers available. These can usually be obtained from the soundcard manufacturer web
site.
Motherboard Drivers
Often motherboard drivers are overlooked when updating systems, and as a result
most computers are running very old versions that simply do not work properly an
d may cause very noticeable slow downs and stability issues. Please check with y
our motherboard manufacturer to see if there are updated drivers available.
________________________________________
TECHNICAL SUPPORT
- Save Game Error: "Save Failed! Error writing data during serialization." This
error occurs when you attempt to make a save file and are out of hard drive spac
e. You need to clean up sufficient space on your hard drive before attempting to
save again.
- In windowed mode, if the screen goes black but music is still playing, attempt
to manually resize the window. In this circumstance, the game has not crashed,
it is likely just that an edge of the window was clicked but the resize mode has
n t completed. By manually clicking on the edge of the window, you can finish th
e resize command.
- If your computer s desktop is set to 8-bit color mode, Supreme Commander Demo
will crash on exit. 8-bit color mode is not supported, and you should set your d
esktop to at least 24-bit color mode.
- All in game text becomes corrupted if the game is started in 16-bit color mode
. Please use 24-bit color mode or higher to play Supreme Commander Demo in a sup
ported mode.

Dual Monitor Mode:


- It is possible to set your primary monitor out of range if you set an invalid
resolution on your primary monitor and ANY resolution on your secondary monitor.
To get out of this mode, go to your start menu and load Supreme Commander Demo
through the Safe Mode link.
________________________________________
UNINSTALLING
Uninstalling Supreme Commander Demo
To uninstall Supreme Commander Demo follow these steps:
1. Click on the Start menu
2. Choose Control Panel
3. Double-click Add/Remove Programs
4. Select Supreme Commander Demo
5. Click Remove
6. Follow the on-screen instructions.
When uninstalling Supreme Commander Demo, you are given the option to delete you
r saved games, screenshots, and replays. Your GPGNet profile will remain on GPGN
et and you may still play over GPGNet from any system that has Supreme Commander
Demo installed.
NOTE: GPGNet can not be uninstalled from add/remove programs if the Microsoft .N
ET Framework is uninstalled first. To reinstall the Microsoft .NET Framework vis
it the Microsoft Download Center
________________________________________
Extras
Supreme Commander Fun Facts
• Although Quantum Gates exist in space in the SupCom fiction, sending ships throu
gh them is exceptionally dangerous. That is why the three factions employ land-b
ased Quantum Gates.
• The Mavor is named after Lead Programmer Jon Mavor.
• The Wagner is named after Producer Gary Wagner.
• Before recording the VO for Supreme Commander, all of the dialogue was vetted th
rough what Editorial Manager William Harms called “SupCom on Broadway”. Volunteers
from GPG acted out all of the speaking parts, and Harms and members of the desig
n team took notes and made edits based on how the lines sounded. One of the sess
ions was videotaped, but to protect the acting-challenged, it will never be rele
ased.
• ‘Scathis’ is an online handle used by Lead Content Engineer John Comes.
• The map “Ian s Cross” was named by Terrain Artist Ian Walker.
• The map “Finn’s Revenge” is named after Creative Director Chris Taylor’s youngest s
• GPGNet was originally a working title, and we were sure it would be replaced at
some point. There were dozens of suggestions for new names, but the original, "t
emp" name stuck.
• The map “Sung Island” is named after Units Modeler Sung Campbell.
• Several of the minor characters are named after friends of the design team (e.g.
, Sweeney, Elliott, Stensen).
• The character President Riley is named after Creative Director Chris Taylor’s son.
• The character Mach was originally named Janus, which was changed to Mercury, and
finally to Mach.
• The character Toth was originally named Ochiba, which was changed to Camille, an
d finally to Toth. (The name Toth is an homage to comic book artist Alex Toth, w
ho passed away in 2006.)
• Marxon’s first name is Jaran.
• The Cybrans were originally called the Recyclers.

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