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VOID SHIELDS: 1
VOID SHIELDS: 1
POINTS : 300
TITAN KNIGHT LANCER
Knight squadron
Formation :
3 Knights from the following list : Paladin, Errant, Lancer (You must specify whether the
Household is composed entirely of Knight Paladin, Lancer, Errant)
SPECIAL RULES:
Senechal : one knight must be marked as a command knight, whilst the squadron
command knight is still mobile, any knight in the squadron within the 6" of it (including
the command knight itself) may ignore 'crew shaken' result
Strike Force: The formation must all be deployed within 6” of the senechal or
if coming on from reserve, they must enter the table within 6” of the point
entered by the Senechal
Titan knight support squadron Points :
You may field a
single titan knights
squadron at a cost of
50 points plus the
cost of the models.
Formation :
3 Knights from the following list : Crusader, Castellan, Warden (You must specify whether
the support squadron is composed entirely of Knight Crusader, Castellan, Warden)
SPECIAL RULES:
Senechal : one knight must be marked as a command knight
Strike Force: The formation must all be deployed within 6” of the senechal or
if coming on from reserve, they must enter the table within 6” of the point
entered by the Senechal
Spotting Rounds : AS long as each Knight in the support detachment is within 6" of
another, the knights may fire spotting rounds. spotting round are resolved just like a
normal shot from the sismo canon (orwarden missile launcher), but in addition a
"spotting" marker is placed under the hole of the template ( a dump colored cotton wool
looks good). any other knight in the squadron yest to shoot that turn may choose to fire
upon that same spot and automatically hit it, or fire another spotting round.
If you use Warden with missile launcher, you must use the same barrage apocalypse
emplacement but you can re roll the dice for any other warden shoot.
KNIGHT TITAN HOUSEHOLD Points :
You may field a single titan
knights squadron at a cost of
150 points plus the cost of the
models.
FORMATION
1 Household Lord (paladin, lancer, errant or a baron)
0-2 knight squadron
If you have a Baron you can replace only one knight detachment by a support knight
detachment
0-1 support knight squadron.
Household Lord: The Knight Household is led by its Lord. This unit is BS: 5, WS:4
Chivalrous: If your household is lead by a baron, At the start of battle, the Household
must select a single enemy unit or Apocalypse Formation as its ritual opponent. All Knight
squadron units gain Preferred Enemy and Tank Hunters
USRs versus the chosen enemy.
Strike Force: The formation must all be deployed within 18” of the Lord or if coming on
from reserve, they must enter the table within 18” of the point entered by the Lordl
whilst the squadron command knight is still mobile, any knight in the squadron within the
18" of it (including the command knight itself) may ignore 'crew shaken' result
Spotting Rounds : AS long as each Knight in the support detachment is within 18" of
another, the knights may fire spotting rounds. spotting round are resolved just like a
normal shot from the sismo canon (orwarden missile launcher), but in addition a
"spotting" marker is placed under the hole of the template ( a dump colored cotton wool
looks good). any other knight in the squadron yest to shoot that turn may choose to fire
upon that same spot and automatically hit it, or fire another spotting round.
If you use Warden with missile launcher, you must use the same barrage apocalypse
emplacement but you can re roll the dice for any other warden shoot.