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Character Sheet

Player Name ArGalen

Doneegal Sagev 1 Fighter 0


Character Name Level Class Paragon Path Epic Destiny Total XP
Human Medium 26 Male 6'1" 187 lb Unaligned Grem. de la Espada y la Vara
Race Size Age Gender Height Weight Alignment Deity Adventuring Company RPGA Number

INITIATIVE DEFENSES MOVEMENT


SCORE DEX 1/2 LVL MISC SCORE 10 + ARMOR/ SCORE BASE ARMOR ITEM MISC
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
2 Initiative 2 16
5 Speed (Squares) 6 -1
CONDITIONAL MODIFIERS
AC 10 6
SPECIAL MOVEMENT
CONDITIONAL BONUSES
+1 AC while wielding a melee weapon in each hand
ABILITY SCORES SENSES
10 +
SCORE ABILITY ABIL MOD MOD + 1/2 LVL SCORE PASSIVE SENSE BASE SKILL BONUS
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC

18 STR
Strength
4 4 17 FORT 10 4 2 1 11 Passive Insight 10 + 1

14 CON
Constitution
2 2
CONDITIONAL BONUSES
11 Passive Perception 10 + 1
10 + SPECIAL SENSES
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
14 DEX 2 2 13
Dexterity REF 10 2 1
ATTACK WORKSPACE
9 INT
Intelligence
-1 -1 CONDITIONAL BONUSES
+1 Reflex Defense while wielding a melee weapon in each hand
ABILITY:
Melee Basic Attack - Short sword
ATT BONUS 1/2 LVL ABIL CLASS PROF FEAT ENH MISC
10 +

12 WIS 1 1
DEFENSE 1/2 LVL ABIL CLASS FEAT ENH MISC MISC
+ 8 0 4 3 0 1
Wisdom 12 WILL 10 1 1 ABILITY:
Melee Basic Attack - Dagger
10 CHA
Charisma
0 0 CONDITIONAL BONUSES ATT BONUS 1/2 LVL ABIL CLASS PROF FEAT ENH MISC

+ 7 0 4 3 0
HIT POINTS ACTION POINTS
MAX HP HEALING SURGES MILESTONES
0
ACTION POINTS
1 DAMAGE WORKSPACE
BLOODIED SURGE VALUE SURGES/DAY Action Points 1 2 ABILITY:
34 17 8 11 2 3 Melee Basic Attack - Short sword
ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS
DAMAGE ABIL FEAT ENH MISC MISC
1/2 HP 1/4 HP
CURRENT HIT POINTS CURRENT SURGE USES 1d6+7 4 0 2 1
RACE FEATURES ABILITY:
Melee Basic Attack - Dagger
Bonus Feat - Choose an extra feat at 1st level. DAMAGE ABIL FEAT ENH MISC MISC

SECOND WIND 1/ENCOUNTER USED Bonus Skill - Trained in one additional class skill. 1d4+4 4 0
TEMPORARY HIT POINTS
Human Defense Bonuses - +1 to Fortitude, Reflex, and
Will. BASIC ATTACKS
ATTACK DEFENSE WEAPON OR POWER DAMAGE
DEATH SAVING THROW FAILURES
SAVING THROW MODS Human Power Selection - Choose an option for your 8 vs AC Short sword 1d6+7
human character.
RESISTANCES 7 vs AC Dagger (Melee) 1d4+4
Bonus At-Will Power - Know one extra 1st-level
CURRENT CONDITIONS AND EFFECTS attack power from your class. 5 vs AC Dagger (Range) 1d4+2

4 vs AC Unarmed (Melee) 1d4+4


SKILLS CLASS / PATH / DESTINY FEATURES
ABIL MOD TRND ARMOR
BONUS SKILL NAME + 1/2 LVL (+5) PENALTY MISC
Combat Challenge - Mark foes you attack. They get -2 to FEATS
1 Acrobatics DEX 2 0 –1 0 attacks not including you. Make basic melee attack against Toughness - Gain 5 additional hit points, 10 at 11th, 15 at

-1 -1 0 n/a 0 adjacent marked foe who shifts or makes attack not 21st
Arcana INT

–1 0 including you. Mark lasts until end of your next turn or Two-Weapon Defense - +1 to AC and Reflex while
8 Athletics STR 4 5
marked by other. holding a weapon in each hand
0 Bluff CHA 0 0 n/a 0
Combat Agility Two-Weapon Fighting - +1 damage while holding a
2 Diplomacy CHA 0 0 n/a 2
Fighter Talents - You gain a fighter talent melee weapon in each hand
1 Dungeoneering WIS 1 0 n/a 0
Tempest Technique - When wielding two weapons,
6 Endurance CON 2 5 –1 0
+1 attack with offhand weapons; gain Two-Weapon
6 Heal WIS 1 5 n/a 0 Defense; in light armor or chainmail, +1 damage with melee
-1 History INT -1 0 n/a 0 or close weapons, +2 with offhand weapons

1 Insight WIS 1 0 n/a 0

5 Intimidate CHA 0 5 n/a 0

1 Nature WIS 1 0 n/a 0

1 Perception WIS 1 0 n/a 0

-1 Religion INT -1 0 n/a 0


LANGUAGES KNOWN
1 Stealth DEX 2 0 –1 0
Common, Elven
0 Streetwise CHA 0 0 n/a 0

1 Thievery DEX 2 0 –1 0

Doneegal Sagev Page 1 ArGalen


POWER INDEX MAGIC ITEM INDEX CHARACTER PORTRAIT
List your powers below. List your powers below.
Check the box when the power is used. Check the box when the power is used.
Clear the box when the power renews. Clear the box when the power renews.
AT-WILL POWERS MAGIC ITEMS
WEAPON
Brash Strike
WEAPON
Combat Challenge
WEAPON
Combat Agility
WEAPON
Dual Strike
ARMOR
Cleave
ARMS

FEET
ENCOUNTER POWERS
HANDS
Second Wind
HEAD
Surprising Stab
NECK

RING

RING

WAIST PERSONALITY TRAITS


Doneegal Sagev, hijo del comerciante Donel Sagev y Sarina
Orebus.
DAILY POWERS
Su madre muere por una enfermedad cuando Doneegal
Bristling Defense tiene 6 años, a partir de ese momento Doneegal siempre
viaja con su padre a todos los destinos que los lleve la vida
de comerciante. Donel, el padre de Doneegal, se dedica
principalmente al comercio de objetos magicos (y tambien
los colecciona), infundiendo en el muchacho la pasion de
querer encontrar y conocer cuanto objeto magico pueda
caer en sus manos, hasta que son asaltados por una banda
MANNERISMS AND APPEARANCE
Nombre: Doneegal Sagev Raza: Humano Edad: 26
UTILITY POWERS Procedencia: Valle Gris, Montes Estrella
Profesión: Guerrero - Mercader

Características:
Ojos: marrones. Piel: Bronceada. Pelo: Negro.
Altura: 1,85 m Peso: ~94kg
Ropas: Armadura de mallas Armas: Espadas Cortas

Daily Item Powers Per Day


Heroic (1-10) Milestone / / / CHARACTER BACKGROUND
Occupation - Merchant
Paragon (11-20) Milestone / / /
You were engaged in the buying and selling of goods. What
Epic (21-30) Milestone / / / kinds of goods did you buy or sell? Were you an honest
merchant, or did you take advantage of your customers? Did
OTHER EQUIPMENT RITUALS / ALCHEMY you or your family own the business, or did you work for
someone else? Did you travel, or did you work at a shop or
Chainmail (E) inn?
Short sword (2) (E)
Birth - Among Another Race
Dagger (2) You were born among a race other than your own. Did you
Light Shield COMPANIONS AND ALLIES
Adventurer's Kit
Climber's Kit
Candle (10)
Crowbar
Lantern
Oil (1 pint) (2)
Torch (2)
SESSION AND CAMPAIGN NOTES

COINS AND OTHER WEALTH


Money on hand: 6 gp; 5 sp
Stored money: 0 gp
Encumbrance: 106 / 180

Doneegal Sagev Page 2 ArGalen


CHARACTER NAME
Skills Action Point
Doneegal Sagev
PLAYER NAME ADDITIONAL EFFECTS
1 Acrobatics DEX
ArGalen -1 Arcana INT
RACE
Human
CLASS
Fighter
LEVEL
1 8 Athletics STR (Trained)
0 Bluff CHA
SCORE ABILITY MOD 2 Diplomacy CHA
HP AC 1 Dungeoneering WIS
18 STR +4
6 Endurance CON (Trained)
16
34 14 CON +2 6 Heal WIS (Trained)
Fort -1 History INT
Spd 1 Insight WIS
14 DEX +2 17
5 Intimidate CHA (Trained)
5 9 INT –1 Ref 1 Nature WIS
1 Perception WIS
13
Init 12 WIS +1 -1 Religion INT
Will 1 Stealth DEX
+2 10 CHA +0 0 Streetwise CHA
12
1 Thievery DEX
ADDITIONAL EFFECTS Effect: Gain a standard action this turn.
Special: You are reset to one action point when
Passive Passive you take an extended rest. You gain an action
11 Insight 11 Perception
point each milestone.
PLAY DATA PLAY DATA ENCOUNTER SPECIAL

Second Wind Brash Strike Combat Challenge


KEYWORDS USED KEYWORDS USED KEYWORDS USED
Martial, Weapon Martial, Weapon

Standard Personal Standard * Melee weapon Imm Interrupt* Melee

ACTION RANGE ACTION RANGE ACTION RANGE


AT-WILL ENCOUNTER DAILY 10 vs AC One creature vs
ATTACK DEFENSE TARGET ATTACK DEFENSE TARGET
Effect: You spend a healing surge and regain 8
hit points. You gain a +2 bonus to all defenses Attack: Strength +2 vs. AC Effect: Whenever an enemy marked by you is
until the start of your next turn. Hit: 1[W] + Strength modifier (+4) damage. adjacent to you and shifts or makes an attack
Increase damage to 2[W] + Strength modifier that does not include you, you can make a melee
(+4) at 21st level. basic attack against that enemy.
Weapon: If you're wielding an axe, a
hammer, or a mace, the attack deals extra
damage equal to your Constitution modifier (+2).
Effect: You grant combat advantage to the
target until the start of your next turn.

Short sword: +10 attack, 1d6+7 damage


ADDITIONAL EFFECTS ADDITIONAL EFFECTS ADDITIONAL EFFECTS

CLASS LEVEL BOOK CLASS LEVEL BOOK CLASS LEVEL BOOK


PH Fighter 1 MP * PH
UTILITY POWER AT-WILL POWER AT-WILL POWER

Combat Agility Dual Strike Cleave


KEYWORDS USED KEYWORDS USED KEYWORDS USED
Martial, Weapon Martial, Weapon Martial, Weapon
*
Opportunity Action Melee weapon Standard * Melee weapon Standard * Melee weapon
ACTION RANGE ACTION RANGE ACTION RANGE
8 vs AC 8 vs AC One creature 8 vs AC One creature
ATTACK DEFENSE TARGET ATTACK DEFENSE TARGET ATTACK DEFENSE TARGET
Trigger: An enemy adjacent to you takes an action that Requirement: You must be wielding two melee Attack: Strength vs. AC
provokes an opportunity attack weapons.
Effect: After the triggering enemy completes the action, you
Hit: 1[W] + Strength modifier (+4) damage, and
Primary Attack: Strength vs. AC (main weapon) an enemy adjacent to you other than the target
shift a number of squares equal to your Dexterity modifier
(+2). You must end the shift closer to the target than you Hit: 1[W] damage. takes damage equal to your Strength modifier
were when you began the shift. Then make the following Effect: Make a secondary attack.
(+4).
attack. Secondary Target: One creature other than the
Target: The triggering enemy
Increase damage to 2[W] + Strength modifier
primary target
Attack: Strength vs. AC Secondary Attack: Strength vs. AC (off-hand (+4) at 21st level.
Hit: 1[W] + Strength modifier (+4) damage, and you knock
weapon)
the target prone. Short sword: +8 attack, 1d6+7 damage
Level 21: 2[W] + Strength modifier (+4) damage. Hit: 1[W] damage.

Short sword: +8 attack, 1d6+7 damage Short sword: +8 attack, 1d6+3 damage
ADDITIONAL EFFECTS ADDITIONAL EFFECTS ADDITIONAL EFFECTS

CLASS LEVEL BOOK CLASS LEVEL BOOK CLASS LEVEL BOOK


* MP2 Fighter 1 MP Fighter 1 PH
AT-WILL POWER AT-WILL POWER AT-WILL POWER

Doneegal Sagev Page 3 ArGalen


Surprising Stab Bristling Defense
KEYWORDS USED KEYWORDS USED
Martial, Weapon Martial, Reliable, Weapon

Standard * Melee weapon Standard * Melee weapon


ACTION RANGE ACTION RANGE
8 vs Reflex One creature 8 vs AC One creature
ATTACK DEFENSE TARGET ATTACK DEFENSE TARGET

Requirement: You must be wielding two melee Requirement: You must be wielding two melee weapons.
weapons. Primary Attack: Strength vs. AC (main weapon)
Hit: 2[W] + Strength modifier (+4) damage. Until the end of
Primary Attack: Strength vs. Reflex (main weapon)
your next turn, the primary target cannot gain combat
Hit: Strength modifier (+4) damage, and the target advantage from flanking you.
grants combat advantage to you until the end of your Effect: Make a secondary attack.
next turn. Make a secondary attack against the target. Secondary Target: One creature other than the primary
Secondary Attack: Strength vs. AC (off-hand target
weapon) Secondary Attack: Strength vs. AC (off-hand weapon)
Hit: 2[W] + Strength modifier (+4) damage. Until the end
Hit: 2[W] + Strength modifier (+4) damage.
of your next turn, the secondary target cannot gain combat
advantage from flanking you.
Short sword: +8 attack, 4 damage
Short sword: +8 attack, 2d6+7 damage
ADDITIONAL EFFECTS ADDITIONAL EFFECTS

CLASS LEVEL BOOK CLASS LEVEL BOOK


Fighter 1 MP2 Fighter 1 MP2

ENCOUNTER POWER DAILY POWER

Doneegal Sagev Page 4 ArGalen

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