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Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)
The teacher will be calling out animal names randomly, and all the students have to imitate the animal movements and
sounds. All students will move at the same time being only one animal. For example if the teacher says birds, all the
students have to move them arms like the bird and make the bird sound of possible.
- Helps in locomotors skills (running, walking, hopping, galloping), as well as non-locomotors skills (turning,
stretching, bending, curling).
- It is also important to help them learn to listen and develop their senses (hearing, sound)
- For fun and entertainment
- To be active
Communicating skills : Communication between teacher and students verbally, and also non-verbal communication, in
case if the student is unsure about the movement of the animal, the teachers will communicate through his/her physical
movement while imitating the chosen animal.
Moving skills: The students will experience locomotors and non-locomotors skills, which both involve moving, and they will
experience a variety of movements which benefits their physical development.
Interacting skills: Students will get to participate in a play that involves others; they interact with one another as a team
that is expected to do imitate one chosen animal.
Equipment and Teaching cues : Large space needed, choose different animals from different groups (Mammals, Birds,
Reptiles and Amphibians, Fish and Invertebrates)
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Valentina Odisho PDHPE 13-4-2011
Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)
All the students will gather together in a circle, the teacher will throw a balloon up in the air, and the class will work
together in keeping the balloon in the air, and not allowing it to fall on the ground
- Helps in locomotors skills (running, walking, hopping, galloping), as well as non-locomotors skills (turning,
stretching, bending, curling).
- Team work and cooperation
- Spatial awareness (directions and pathways they have to choose
- To be active
Interacting skills: students get to interact with their peers because they are all playing as one team and having one aim
which is to keep the balloon in the air.
Moving skills: The students will experience locomotors and non-locomotors skills, which both involve moving, and they will
experience a variety of movements which benefits their physical development.
Decision making skills: They will have ways to keep the balloon off the ground, and when there’s more balloons they
have to find ways as a team, maybe split into groups of who will look after each balloon
Allow 10 minutes for the game; throw more balloons every couple of seconds, but not more than 6.
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Valentina Odisho PDHPE 13-4-2011
Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)
Appropriate Music will be played, the whole class will be dancing and encouraged to do different movements (the teacher
may suggest movements and demonstrate them), then the teacher will say the word “freeze” everyone has to freeze
and not move, or make any sounds, if someone moves or makes a sound then he becomes the person who will make the
movement and everyone else has to follow, he/she will also say the word “freeze”
- It will improve their listening skills; they will learn to respond when necessary.
- Allow creativity as children will think of different movements to makes
- Helps in locomotors skills (running, walking, hopping,), as well as non-locomotors skills (turning, stretching,
bending, balancing).
- Participating in Physical interactions which helps them being active and have fun
- Leadership skills
Decision making skills: students get to choose the movement they would like to do when they become the leader
Moving skills: The students will experience locomotors and non-locomotors skills, which both involve moving, and they will
experience a variety of movements which benefits their physical development. For example running, stretching, bending,
jumping, dancing, rolling etc.
Interacting skills: Students are interacting with the class as they are all dancing and moving together and will also have to
freeze at the same time
Equipment and Teaching cues
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Valentina Odisho PDHPE 13-4-2011
Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)
Two teams are needed for this game. There will be an item placed in the centre of the team but there will be an equal
gap between the teams . The teacher will allocate numbers randomly depending on the number of the students in each
team. So if there are 6 people in each team then the numbers will be from 1-6. When the teacher calls for example
number 3, then the number 3 from both teams will have to run quickly to the centre and try to grab the item without
being touched by the other person, if one person grabs the item, they have to quickly run back to their area, the person
from the other team can run after them, if they touch them then his/her team will get one point.
Why is this game important for this stage?
Problem solving skills: Students will suggest ways/solutions to get the item first and without being touched
Moving skills: students actively move, and run as fast as they could to reach their aims and run back to their team
Interacting skills: Students interact with each other, by supporting each other, giving ideas on how to grab the item, and
encouraging one another
Communicating: Students will get to communicate with one another, when giving support, sharing ideas, and tips when
aiming to get the item
Give only 30 seconds for the two members of the teams when they reach to the centre and are trying to get the item. If
the time is up and no one has got the item, then they go back to their teams and another number will be chosen.
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Valentina Odisho PDHPE 13-4-2011
Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)
In teams of 2 or 3, each will have a ball, they will stand up in a straight line but teams have to be equal in numbers, the
person standing at the front will pass the ball from underneath their legs, the rest of the students will also have their legs
spread apart in order for the ball to reach to the last person, the last person will run quickly to the front and passes the
ball under his/her leg again and it continues until all the students have turns, the team that will finish first will be the
winner.
Why is this game important for this stage?
Communicating skills: Students will get to communicate with one another verbally and none verbally when they are
passing the ball as they are working together as one team, they will also be encouraging one another by using phrases
such as: Come on, run, faster, you can do it etc.
Interacting skills: Students will interact with one another in their teams by passing on the ball to each person, they are all
working together to achieve one goal and that it to finish before the other team.
Moving skills: The students will experience locomotors and non-locomotors skills, which both involve moving, and they will
experience a variety of movements which benefits their physical development.
Decision making: Students will get to choose how they will organise their teams and who starts first
Equipment and Teaching cues
If the ball gets out of the area under their legs, then the person that passed the ball last would have to repeat again.
Allow 15 minutes for the game
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Valentina Odisho PDHPE 13-4-2011
Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)
Students will choose to be any type of transport. Train, car, ship or an airplane. For example one student will be a car,
and the rest of the class will be the passengers, it’s up to the car to take them where he/she wants and the rest will
follow. Students will be encouraged to pretend there’s traffic light, pedestrian crossing, etc. If it’s a ship, they can
pretend that there’s a big rock in front of them and they have to turn, etc.
Decision making skills: when taking turn to be a leader, each leader will decide on the situation or a problem that they will
encounter, also it’s up to them to decide to stop, turn, reverse etc.
Problem solving: The leader as well as the passengers (the students following the leader) will have to think and
brainstorm ideas on how to solve the encountered problem with the help of teacher if needed
Communication: constant communication between the leader and the passengers about the problems faced on the way,
about where they going (the leader may say things like (we are going to get there soon, or we have 10 minutes to arrive
etc).
Interaction skills: Students all get to contribute and interact with each other, and get to change roles in leadership
Equipment and Teaching cues
No equipments needed.
Allocate time for each leader depending on the number of students
Allow 15 minutes for the game
Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)
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Valentina Odisho PDHPE 13-4-2011
Name of the Game Smugglers Stage: Stage 3
Explanation
In this game there will be coloured bean bags and coloured hoops. The class will be split into two groups, “the goodies”
and “the smugglers”. The “goodies” will keep putting the bean bags in the same coloured hoops. The Smugglers will keep
trying to mix the colours around and they have to run away from the area, however if one of the “smugglers” member
gets touched by the “goodies” then the smuggler member joins the goodies, until the last survivor.
Interacting skills: both teams interact with each another in the game, but both work against one another. The teams also
interact with their own members by instructing them when necessary, for example: one person tells the other to look at
the hoop behind because they’ve placed the wrong colour bean bag.
Moving skills: The students will experience locomotors and non-locomotors skills, which both involve moving, and they will
experience a variety of movements which benefits their physical development.
Communicating: students get to communicate with one another as a team to work together when they are organising the
colours and when helping each other
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Valentina Odisho PDHPE 13-4-2011
Part A - WARM UP GAMES – PROFORMA – PDHPE (students are to use one part A proforma for each of the 8 games, one page for each one)
With this game there will be 3 taggers to start off with and the rest will throw the ball to one another. If one of the taggers
touches the person with the ball before he/she passes it, then the person will be frozen in their place, to unfreeze the
player that is frozen another player with the ball has to throw it to the frozen player.
- For Physical development, this includes improving muscular strength, flexibility, speed etc
- Participating in Physical interactions which helps them being active and have fun
- Learning to assist others in teams who need help
Problem solving skills: in the game they have to try to find a way and a solution to unfreeze the person that has been
tagged/frozen, which is to throw the ball to them without being tagged.
Moving skills: Students will get to run around, and enhance their physical skills
Interacting skills: There will be interactions within all players, between those the thrower and the catcher and the tagger
and the player. all students will interact with one another in this game
Communicating: Students will get to communicate with one another as they play, by body language for instance or eye
contact when they are going to throw the ball to the catcher.
Decision making skills: Players will have the opportunity to decide who to throw the ball to and when.