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Armory
Note:
If a unit already has an item in their gear, then its benefits or penalties are already added to their
profile. If they do not, then the profile changes when you purchase the item.
Light Armor
Light Armor adds 1 to a units physical save.
Heavy Armor
Heavy Armor adds 2 to a units physical save, and reduces their movement by 1.
Full Plate
Full Plate adds 3 to a units physical save, and reduces their movement by 2.
Shield
A shield adds 1 to a units Physical Save
Core Units
Militia
Militia are locals conscripted to protect their homes. Often times they are called away to fight in wars
they know little about. Militia receive only basic training, and are equipped with only basic equipment.
Militia:
M CS A PS HP D
6 1 2 5+ 1 12
Simple Weapon, Shield, Light Armor
Militia Sergeant:
M CS A PS HP D
6 1 2 5+ 1 11
Simple Weapon, Shield, Light Armor
Officer
Militia Infantry:
9 Militia and 1 Militia Sergeant – 50 points
Options:
10 more Militia (Up to a maximum of 40 more Militia) – 50 points
The Unit may instead be armed with spears – 2 points per model
Infantry
Infantry are much better soldiers than Militia, but are still conscripted. They receive much more
training, and can use different equipment.
Infantrymen:
M CS A PS HP D
6 1 2 5+ 1 11
Simple Weapon, Shield, Light Armor
Sergeant:
M CS A PS HP D
6 2 2 5+ 1 10
Simple Weapon, Shield, Light Armor
Officer
Infantry:
9 Infantrymen and 1 Sergeant – 70 points
Options:
5 more Infantrymen (Up to a maximum of 40 more Infantrymen) – 35 points
The entire Unit may instead be armed with spears – 2 points per model
Or blunt weapons – 2 points per model
The entire Unit may have heavy armor – 1 point per model
The entire Unit may be armed with Javelins – 2 point per model
Legionnaires (Limit of 1 per 500 points)
Legionnaires are professional soldiers. Often times they are infantrymen who have finished their
required time, but chose to do more. They are well disciplined, and are better fighters than most. They
are equipped with a simple weapon and Javelin, which they can use to hurl at their enemies as they are
charged.
Special Rules:
Legionnaires ignore the movement penalty for wearing heavy armor (included in their profile).
As long as the Legionnaire Sergeant has a higher discipline than the unit they are fighting, then
the entire Unit gains the Weapon Master special rule. Note that commander ratings do not
affect this rule. This rule does apply if the Legionnaire Sergeant is dead.
Legionnaire
M CS A PS HP D
6 2 3 4+ 1 9
Simple Weapon (sword), Javelin, Shield, Heavy Armor
Legionnaire Sergeant
M CS A PS HP D
6 2 3 4+ 1 8
Simple Weapon (sword), Javelin, Shield, Heavy Armor
Officer
Legionnaire Infantry:
9 Legionnaires and 1 Legionnaire Sergeant – 120 points
Options:
5 more Legionnaires (Up to a maximum of 40 Legionnaires) – 60
Command Units
Mounted Command
Mounted Body Guard
M CS A PS HP D
12 2 3 5+ 2 9
Simple Weapon, Shield, Light Armor
Cavalry
Mounted Commander
M CS A PS HP D
12 3 4 5+ 3 7
Simple Weapon, Shield, Light Armor
Commander Rating 1, Cavalry
Mounted Command:
9 Mounted Body Guards and 1 Mounted Commander - 220
Options:
5 more Mounted Body Guards (Up to a maximum of 10 more Mounted Body Guards) – 110
The entire unit may be equipped with heavy armor – 1 point per model
Or full plate – 2 points per model
The entire unit may be equipped with horse armor – 2 point per model
The entire unit may be equipped with blunt weapons – 2 points per model
The entire unit may be equipped with lances – 4 points per model
The commander may be upgraded to have a Commander Rating of 2 – 50 points
Or a commander rating of 3 – 150 points
Ground Command
Body Guard
M CS A PS HP D
6 2 3 5+ 1 9
Simple Weapon, Shield, Light Armor
Commander
M CS A PS HP D
6 2 4 5+ 1 7
Simple Weapon, Shield, Light Armor
Commander Rating 1, Cavalry
Ground Command:
9 Body Guards and 1 Commander – 16 points per model
Options:
5 more Body Guards (Up to a maximum of 20 more Body Guards) –
The entire unit may be equipped with heavy armor – 1 point per model
Or full plate – 2 points per model
The entire unit may be equipped with blunt weapons – 2 points per model
Or spears – 2 points per model
The entire unit may instead replace their shield and simple weapon for a large weapon – 4 points per
model
Or a large mace – 4 points per model
Or a large spear – 4 points per model
May be upgraded to a Ranger Command for +100 pts.
This removes the limit of 1 Ranger Corps Recruits per 500 points, and allows you to buy 1 unit of
Rangers per 500 points (per Officer with Ranger Command).
Legionnaire Command
Special Rules:
Death Legion ignore the movement penalty for wearing heavy armor (included in their profile),
and only suffers a -1 penalty for Full Plate.
As long as the Centurion has a higher discipline than the unit they are fighting, then the entire
Unit gains the Weapon Master special rule. Note that commander ratings do not affect this rule.
This rule does apply if the Centurion is dead.
Removes the limit of 1 Legionnaire per 500 points, and allows you to buy 1 unit of Legion X
infantry per 750 pts.
Death Legion
M CS A PS HP D
7 3 3 4+ 1 8
Simple Weapon, Shield, Heavy Armor
Weapon Master, Fearless
Centurion
M CS A PS HP D
7 3 3 4+ 1 7
Simple Weapon, Shield, Heavy Armor
Weapon Master, Fearless, Commander Rating 2
Scout Cavalry
Scout Cavalry
M CS A PS HP D
13 1 3 6+ 2 10
Simple Weapon, Throwing Spear, Light Armor
Scouts, Cavalry
Ranger Recruit
M CS A PS HP D
7 1 3 5+ 2 11
Simple Weapon, Throwing Spear, Light Armor, Shield
Scouts
Ranger
M CS A PS HP D
7 2 4 5+ 1 10
Simple Weapon, Throwing Spear, Light Armor, Shield
Scouts
Ranger Corps (Cannot purchase without Ranger Command, 1 per 500 points)
Ranger (One Ranger has the Officer Rule)
M CS A PS HP D
7 2 4 5+ 1 10
Simple Weapon, Throwing Spear, Light Armor, Shield
Scouts
Ranged
Bowmen
Bowman
M CS A PS HP D
6 1 4 6+ 1 11
Simple Weapon, Bow, Light Armor
Skirmishers
Bowmen Sergeant
M CS A PS HP D
6 1 4 6+ 1 10
Simple Weapon, Bow, Light Armor
Skirmishers, Officer
Longbowmen
Longbowman
M CS A PS HP D
6 1 4 6+ 1 10
Simple Weapon, Longbow, Light Armor
Skirmishers
Longbowman Sergeant
M CS A PS HP D
6 1 4 6+ 1 10
Simple Weapon, Longbow, Light Armor
Skirmishers, Officer
Crossbowman Sergeant
M CS A PS HP D
6 1 3 6+ 1 10
Simple Weapon, Crossbow, Light Armor
Skirmishers, Officer
Musketmen
Musketman
M CS A PS HP D
6 1 3 6+ 1 11
Simple Weapon, Musket, Light Armor
Skirmishers
Musketman Sergeant
M CS A PS HP D
6 1 3 6+ 1 10
Simple Weapon, Musket, Light Armor
Skirmishers, Officer
Artillery
Artillery Crew
Artillery Crewmember
M CS A PS HP D
4 1 3 6+ 1 11
Scorpion
Skirmishers