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FLUKE

LUCKY COMICS
18-Apr

25 ¢
aka. Wind-Fall, Haphazard
AMAZING BASH real name Martin Mcilroy, Secret ID
BOOK 1st appearance 0
It was in early college that Martin gained these abilities… He has suspicions but ultimately doesn't know where his powers came
from, so he now simply believes that he's extraordinarily lucky - thus he took up a homemade mask to step in where he could
and become a Fluke to the underworld crooks that think they can abuse or steal from others!

BRAWN Agility Mind


Martain's powers did hit "overnight" though, though his color change happened over months... The truth of Fluke's power-
source comes from a late-night visit by alien scientists. That faiteful night aliens endowed Martin with strange energies giving
him his powers. Generally such an "experiment" would be monitored for scientific revelation, but as it happens the aliens were
drunk from a night out on the galaxy and have mostly forgotten about the "pranks" of that "Really super-dooper fun night on
Uurrth"...

2 2 1
Soak: x2 Defense: 5 M Def: x1
Deflect 3
"Huh…? Right…
okay then!!"

Powers
"Just what I needed" (Conjuration 3);
L: scenery objects

"That was close!" (Deflect 3)

"That would have hurt, huh?" (Nulify 3);


E: Small Burst 2x2; Affects Machines

"Lucky Hit" (Special Attack 5) +3 hit, +2 dmg;


LINKED: Attack Weak Point

Advantages Disadvantages

Dumb Luck [Reroll any dice, once per issue.], Versatile [Power Stunt, once per
Unskilled, Freak ["crap… I'm purple….ish…"]
issue.], Never Surrender [Snap out of it & restore 20 HITS, once per issue.]

Physical Skills Mental Skills

Stealth/Evading Investigation/Gut Instinct

Weakness Mental Malfunction

When discovering how extraordinarily lucky he could be, why not try to help
Negating-Bad voodoo: bad luck taboos.
people…

Movement Hero Points Hits: 100


Hero pts: ○○○○○ 5 ○○○○○ 10 ○○○○○ 15 ○○○○○ 20 ○○○○○ 25

○○○○○ 30 ○○○○○ 35 ○○○○○ 40 ○○○○○ 45 ○○○○○ 50

Priority x2, Run 6 sq, Sprint 12 sq, Swim 2 sq,


Jump 4 sq
Hero dice: ○○○○○ 55 ○○○○○ 60 ○○○○○ 65 ○○○○○ 70 ○○○○○ 75

○○○○○ 80 ○○○○○ 85 ○○○○○ 90 ○○○○○ 95 ○○○○○ 100

Setbacks: 0 105 0 110 0 115 0 120 0 125

Breakdown: 25= Stats: 10, Ads/Disads: 1, Powers: 16, Weakness: -2 0 130 0 135 0 140 0 145 0 150

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