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Sisters of Battle Vehicle Rules Summery Sheet:

All rules are paraphrased directly from Games Workshop publications, Codex, and or Rule Books

*Armour *

   

BS

F

S

R

 

Repressor

4

11

11

10

50 points

 

Options: extra armour +5 pts

Unit Composition:

Wargear:

1x Repressor

Unit Type:

Vehicle (Tank)

Dedicated

Transport

Transport Capacity:

10

Pintle-mounted Heavy Flamer

Smoke Launchers

Storm Bolter

Search Light

Dozer Blade

Special Rules:

Fire Points: Up to 6 passengers may fire their basic weapons from the repressor’s

fire points. Additionally one model may

fire any weapon from the top hatch. All

models must engage the same target, although they may engage a different target to the Repressor its self

*Armour *

 

BS

F

S

R

 

Lightning

3

10

10

10

145 points

Unit Composition:

1x Lightning

Unit Type:

Flyer

Transport Capacity:

0

Wargear:

Twin Lazcannon

Long Barreled Auto Cannon

Hellstrike missile

(10pts each up to 4, one shot)

missile ( 1 0 p t s each up to 4, one shot ) Options :

Options: See Wargear +0 pts to 40 pts

Flyer Special Rules:

On Station: Starts in reserve. Once

available place Lightning on any table edge in the direction you wish to fly. Interrupt Movement: After your opponents movement phase but before their shooting; move the Lightning any distance you like across the table. Damage Calculation: The opponent may shoot at the Lightning but must add 12” range & will only hit on a 6, counting the flyer as a fast moving skimmer. Attack Run: Player may shoot at the end of the opponents shooting phase & may pivot 45®. Flyer may fire all weapons at a single target using normal shooting rules. Sequent Attacks Runs: After shooting the lighting is removed from the table & returns on a roll of a 2+.

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All rules are paraphrased directly from Games Workshop publications, Codex, and or Rule Books

Sisters of Battle Vehicle Rules Summery Sheet:

All rules are paraphrased directly from Games Workshop publications, Codex, and or Rule Books

*Armour *

   

BS

F

S

R

 

Exorcist

4

13

11

10

135

points

 

Options: see Wargear +8 pts

Unit Composition:

Wargear:

1x Exorcist

Unit Type:

Vehicle (Tank)

Transport Capacity:

0

Extra Armour

Exorcist Launcher

(5pts)

Smoke Launchers

(3pts)

Special Rules:

Exorcist Launcher: Roll a D6 to see how many missiles are launched, roll to hit as

normal for each. Exorcist Missile:

Range=48, Strength=8, AP=1 Heavy D6

*Armour *

   

BS

F

S

R

 

Exorcist Angel

3

11

11

11

135

points

 

Options: see Wargear +7 pts

Unit Composition:

Wargear:

1x Exorcist Angel

Unit Type:

Fast Skimmer

Transport Capacity:

0

Exorcist Launcher

Extra Armour

(5pts)

Smoke Launchers

(3pts)

Special Rules:

Exorcist Launcher: Roll a D6 to see how many missiles are launched, roll to hit as

normal for each. Exorcist Missile:

Range=48, Strength=8, AP=1 Heavy D6

*Armour *

   

BS

F

S

R

 

Immolator

4

11

11

10

65 points

 

Options: extra armour +18 pts

Unit Composition:

Wargear:

1x Immolator

Unit Type:

Vehicle (Tank)

Dedicated

Transport

Transport Capacity:

6

Dozer Blade

Twin Heavy Flamers

(5pts)

Extra Armour

(5pts)

Smoke Launchers

(3pts)

Holy Icon

(5pts)

Special Rules:

Twin Heavy Flamers: Immolator may move 12” and still fire this weapon using

the ordinary heavy flamer profile; accept any failed roles to wound may be re-

rolled.

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All rules are paraphrased directly from Games Workshop publications, Codex, and or Rule Books

Sisters of Battle Vehicle Rules Summery Sheet:

All rules are paraphrased directly from Games Workshop publications, Codex, and or Rule Books

Armour

 

BS

F

S

R

 

Battle Sister Rhino

3

11

11

10

50

points

Unit Composition:

Wargear:

Options: see Wargear +18 pts

1x Rhino

Storm Bolter

Special Rules:

 

Dozer Blade

-NONE-

Unit Type:

Vehicle (Tank)

Dedicated

Transport

Transport Capacity:

10

(5pts)

Extra Armour

(5pts)

Smoke Launchers

(3pts)

Holy Icon

(5pts)

Armour

   

BS

F

S

R

 

Adept Chimera

3

12

10

10

70

points

 

Options: see Wargear +23 pts

Unit Composition:

Wargear:

1x Chimera

Heavy Flamer

Special Rules:

 

(10pts)

-NONE-

Unit Type:

Heavy Flamer

Vehicle (Tank)

(5pts)

Dedicated

Extra Armour

Transport

(5pts)

Transport Capacity:

12

Smoke Launchers

(3pts)

Weapon Profiles:

Twin Lazcannon

Long Barreled Auto Cannon

Hellstrike Missile

Heavy Flamer

Storm Bolter

Exorcist Missile

R=48, S=9, AP=2 Heavy 1 “Twin Linked” R=72, S=7, AP=4 Heavy 2 R=Unlimited, S=8, AP=3 Heavy “one shot” R=Template, S=5, AP=4 Assault 1 “no cover” R=24, S=4, AP=5 Assault 2 R=48, S=8, AP=1 Heavy D6

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All rules are paraphrased directly from Games Workshop publications, Codex, and or Rule Books