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Introduction

Monk Style (M-Style) is a set of techniques and moves within Korean Style that u
ses a concept to go beyond limits to perfect sword techniques to conquer everyon
e without cheating software/hardware. Monk Style is not a style because there is
more to it and can never be complete. In fact Styles do not exist only if you w
ant them to be.
Directions: M-Style is Unique because it uses at least two equal keys. You will
have to modify the keyboard settings to perform these techniques to its peak. Ho
wever, it will take time to get used to these modifications. You do not have to
use these modifications on your keyboard; I strongly encourage you to play with
the keyboard and mouse settings to your preferences.
Requirements: A fast gaming computer with a good graphic card that allows high f
rame rates. It is extremely difficult to perform Monk techniques with frame per
second lag. A sensitive keyboard and mouse that allows you to click and type qui
ckly with ease. It is also recommended to have a mouse that supports four button
s or more so you can set each of your commands on GunZ options, such as two Atta
ck buttons on mouse.
Dragon Gate - (Chung Ryong of East)
The Dragon Gate is a very powerful weapon, it is full offense and brute strength
.
Stance One
Do not time it one Slash>Block combo at a time. Do the Key-Press combo at least
six times. According to the following Key Setting:
1 + 3= Attack, 2 + 4 = Block
You would press:
1>2> 3>4> 1>2> 3>4> 1>2> 3>4 = 6 Key-Presses / Each Finger Taps 3 Times / 3 Slas
h>Block ANIMATIONS (in one jump)
You can also do 6 Finger Taps for each finger which mean 12 Key-Presses in one j
ump.
In other words:
1>2>3>4 = 1 Slash>Block Animation (Even though it's pressed TWICE).
You should see three Slashes and Blocks per Jump. Record a replay and you will s
ee Animation Freezes from your character. Another method Monk likes to explain i
t as would be to spam the Attack buttons as many times you can continuously whil
e hitting the Block buttons accurately to register a slash.
Stance Two
Stance Two is basically a messed up version of Stance One. Instead of Slashing t
hree times per jump, you would end up Slashing only twice, which concludes somet
hing like this: Jump>Slash>Block>Slash>Block>Block
How to use Dragon Gate Effectively and Efficiently
I personally use two forward buttons; one for doing regular K-Style sword moves
and one for Dragon Gate. Take advantage of your Key Configurations. The game lim
its us to TWO keys for each Command, but most people limit themselves to only ON
E.
"Do not limit yourself. Go beyond limits." - Monk
Instead of thinking that Dragon Gate is useless in combat due to "lack of mobili
ty", try thinking about combining it with Movement. Uneducated players would ass
ume that Dragon Gate is all about "just standing still and doing Static Triple B
utterfly".
Other than doing it just standing still, you can press a Directional command and
use it's momentum(I move Forward/Backward with my mouse). Use the momentum of S
ingle Butterfly Steps as well. Direct your movements with full control and do Gr
ound Slash and Sky Block in necessary situations.
Only stand still while doing Dragon Gate when your opponent is standing at a cor
ner or in small, cramped up areas where your opponent lacks space. If you do it
while standing still in open areas, you will be vulnerable to "tapping", meaning
people can tap you to make you Massive and then use that delay to attack you.
Tortoise Gate (Hyun Moo of North)
This Gate is all about defending oneself to the fullest as well to counter attac
k.
Steps: Block>Repeat
Before anything, master the blocking technique while standing still.
Experiment with this:
Stand still and tap your block button(s) as fast as you can and watch the animat
ion of your sword. Key-press timing with only three taps of the Block button is
possible, but I do not suggest it. It would be easier if you use two Block Butto
ns.
Key-press example:
Ctrl = Block , Alt = Block
While using one finger for each key, press...
Ctrl > Alt = One Block Animation
Ctrl > Alt > Ctrl > Alt > Ctrl > Alt = Three Block Animations
In the end, each of your fingers will only press three times or more if desired.
Another method would just be pressing one Block Button, but you would have to t
ap the same button six times, which is harder. This is the same if you were to d
o Turtle Gate while jumping.
Your sword should not be in big movements(This is easy, but slow, inefficient an
d incorrect).
Instead, try to make the movements small(Timing with three taps is possible).
Record a replay of yourself and watch your sword carefully. It might not have an
Animation Freeze at first, but you should eventually see your sword "freeze" fo
r maybe even just a split second.
When you are idle, your character's right arm is neutral and will slightly move
back and fourth.
When you do the blocking exercise, your character's arm and sword will freeze an
d stiff up into an extended position. The tip of the sword should also be vibrat
ing. (In replays)
Once achieved, you've successfully done the technique. Practice this technique u
ntil you can make it constant with very little to no breaks in between.
Make sure you have a comfortable set of keys so you can quickly switch from your
normal hand position to the Monk Style techniques hand position once you master
the technique, but for the sake of experimentation, you can set it to wherever
desired for now. Create a preference.
Stance One
Steps: Jump>Block>Block>Block
Once you have mastered the Turtle Gate while standing still, try to add in the j
ump. When you jump, make sure you do not pause in between each jump. Let it flow
with no delay. While in the air, watch your character's arm and make sure it Bl
ocks three times per jump. Practice this technique until you can continue the an
imation freeze.
It would be easier if you use two Block buttons as stated before. This means you
are actually attempting six Blocks rather than three, but instead you are reall
y only doing just three Block animations.

Tiger Gate (Baekho of West)


Baekho means white tiger, it represents agility and dexterity. Which means that
one must type keys quickly and accurate.
This Gate is mainly used for aerial sword fighting. It is as simple as:
Steps: Jump>Dash>Slash>Jump>Block
Double Command buttons can make it faster, but Single keys are perfectly fine, b
ut should be done in fast motions. (??If done correctly, your character should b
e tripping over the floor due to the speed if you're doing it on the ground??)
Phoenix Gate (Ju Jak of South)
This Gate is about intelligence that one must be intelligent and flexible with p
erfection. There are about two techniques in Phoenix Gate; single and double sla
sh. In this Gate, you must rely on perfect timing to achieve full speed, if not,
you are not doing Phoenix Gate.
Stance One
Steps: Slash>Block(Ground Butterfly) Do not cancel the Slash too fast or you wil
l lose the hit. Sometimes allowing a little delay in between two steps is better
. Practice until you can do it FAST. You can also do it while pressing Forward o
r do a Dash>Slash>Block combination.
Stance Two
Steps: Slash>Slash>Block Slash and then wait a little before doing the second Sl
ash. Immediately after the second Slash, Block.
Ex: *Slash-1...........Slash-2..Block*
Or you can do the opposite way, which is to tap Slash really fast, wait for the
delay and then block.

Walking and Dashing


In between each repetition of the combos, you can add in a Dash, or just press a
Directional Button while doing Phoenix Gate.

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