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Art of Seduction

Robert Greene
Joost Elffers
Overview
Seductive Character
Seducer's Victims
Seduction Process
Seductive Character
1. Siren
2. Rake
3. deal Lover
4. Dandy
5. Natural
6. Coquette
7. Charmer
8. Charismatic
9. Star
10. Anti-seducer
ntroduction
Power used to be strength
Few ruthless kings
Women suffered most here
Men's desire for sex was the only power that women
could have
Psychological over physical power
Then men learned about this type of power too
Started with feminine use of appearance & masculine
use of language
Then these gender lines crossed
Today it is used everywhere politics, advertising,
careers
ntroduction
People normally block out people
Use love rather than lust as it binds them
People like to be in control
Every social interaction is a potential
seduction warrior outlook
Seducers focus outward & play many roles
Amoral life is a game deception
Analyse yourself & your target
1. Siren
A man is often secretly oppressed by the role he
has to play - by always having to be responsible,
in control, & rational
The Siren is the ultimate male fantasy figure
because she offers a total release from the
limitations of his life
n her presence, which is always heightened &
sexually charged, the male feels transported to a
realm of pure pleasure
n a world where women are often too timid to
project such an image, learn to take control of
the male libido by embodying his fantasy
1. Siren
Keys to Character
Most ancient seductress
Works on all men
Represents a powerful male fantasy
Offering endless pleasure & a bit of danger
More needed now as no outlet in wars, etc
Can transform a normally strong & responsible man
into a childlike slave
First distinguish from other women
Second make the man pursue so feverously that he
loses control
Third put in a little danger
1. Siren
Keys to Character
Men are often ruined by sirens but cannot tear away
Sirens are often irrational, changing moods to keep
off balance
Keeping a proper distance creates respect
Body & not the face makes the siren
Voice animal presence & suggestive power
Perhaps regressive like a mother's
Body & adornment if the voice lulls, this must
dazzle. Harmonious so no single thing draws
attention. Suggestive but not obvious
Movement & demeanor both innocent & erotic.
Gracefully & unhurriedly
1. Siren
Dangers
Being considered of ill repute
Not being able to attract non sexually
Losing the power with age need to
transform to the psychological
1. Siren
Symbol - Water
The song of the Siren is liquid & enticing, &
the Siren herself is fluid & ungraspable
Like the sea, the Siren lures you with the
promise of infinite adventure & pleasure
Forgetting past & future, men follow her far
out to sea, where they drown
2. Rake
A woman never quite feels desired & appreciated
enough
She wants attention, but a man is too often distracted &
unresponsive
The Rake is a great female fantasy-figure - when he
desires a woman, brief though that moment may be, he
will go to the ends of the earth for her
He may be disloyal, dishonest, & amoral, but that only
adds to his appeal
Stir a woman's repressed longings by adapting the
Rake's mix of danger & pleasure
2. Rake
Keys to Character
Disloyal men have a fatal attraction effect
Society suppresses women & their marriages are to
non romantic & distracted men
Female fantasies are for men who totally give
themselves
Better to be abandoned than un-desired by such a
man
Allow repressed desires to come out
Abandon yourself to the moment without past or
future
The Rake needs resistance & obstacles
2. Rake
Keys to Character
Witty, sarcastic, does not care what others think
Can be a bit cruel
Needs a conservative backdrop
Siren is to women as Rake is to men
Women want to reform the Rake
His asset is his reputation
rresistible attractiveness to women
Uncontrollable devotion to pleasure
Disdain for convention
Rebellious & dangerous streak
2. Rake
Dangers
Like the Siren the most problem is from the
same sex
Be careful early in the game with husbands &
boyfriends later it won't matter
Prone to envy but that has to exist
2. Rake
Symbol - Fire
The Rake burns with a desire that enflames
the woman he is seducing
t is extreme, uncontrollable, & dangerous
The Rake may end in hell, but the flames
surrounding him often make him seem that
much more desirable to women
3. deal Lover
Most people have dreams in their youth that get
shattered or worn down with age
They find themselves disappointed by people, events,
reality, which cannot match their youthful ideals
deal Lovers thrive on people's broken dreams, which
become lifelong fantasies. You long for romance?
Adventure? Lofty spiritual communion? The deal Lover
reflects your fantasy
He or she is an artist in creating the illusion you require
n a world of disenchantment & baseness, there is
limitless seductive power in following the path of the
deal Lover
3. deal Lover
Keys to Character
Everyone has an ideal that they did not get in their
early years
They will fall in love if they see that in someone else
Reflect an ideal & they will do the rest
Observe what the words do not say
Make them feel better & few will realise it
This seduction lasts longer
Women like chivalry while men like sexual innocence
Politicians do this on a mass scale
3. deal Lover
Dangers
Your realities or faults can burst the bubble
Distance offers a solution
3. deal Lover
Symbol - Portrait Painter
Under his eye, all of your physical
imperfections disappear
He brings out noble qualities in you, frames
you in a myth, makes you godlike,
immortalizes you. For his ability to create
such fantasies, he is rewarded with great
power
4. Dandy
Most of us feel trapped within the limited roles that the
world expects us to play
We are instantly attracted to those who are more fluid
than we - are those who create their own persona
Dandies excite us because they cannot be categorized,
& hint at a freedom we want for ourselves
They play with masculinity & femininity; they fashion their
own physical image, which is always startling
Use the power of the Dandy to create an ambiguous,
alluring presence that stirs repressed desires
4. Dandy
Keys to Character
Sexual freedom has gone up & down over the
centuries. Conformity & difference has been
fashionable at different times
The Dandy displays a radical difference from others,
but not too blatant
Most of us are secretly oppressed by our lack of
freedom, so we copy them
They are insolent to conventions, never try to please,
but have a pleasing effect
They are masters in the art of living
The pretty boy or a woman dressed in men's clothing
has a an element of seductive charm
4. Dandy
Dangers
Transgressive feelings arouse hate in the
same sex
Better to meet this with insolence than
desperately proving otherwise
While insolence has its limits, a Dandy must
know how far to go
4. Dandy
Symbol - Orchid
ts shape & color oddly suggest both sexes,
its odor is sweet & decadent - it is a tropical
flower of evil
Delicate & highly cultivated, it is prized for its
rarity; it is unlike any other flower
5. Natural
Childhood is the golden paradise we are always
consciously or unconsciously trying to re-create
The Natural embodies the longed for qualities of
childhood - spontaneity, sincerity,
unpretentiousness
n the presence of Naturals, we feel at ease,
caught up in their playful spirit, transported back
to that golden age
Adopt the pose of the Natural to neutralize
people's defensiveness & infect them with
helpless delight
5. Natural
Keys to Character
Children's weakness & vulnerability can be
used for effect
Natural is dangerously seductive
The child represents the golden years left
behind
Natural seducers do not get certain childish
traits drummed out of them
5. Natural
Keys to Character
Types
The nnocent
nduces sympathy & laughter seductive combination
Not really innocent but keeps the traits
The mp
Fearlessness that adults lost
Secretly we envy them; they are different
The Wonder
nexplicable talent kept from childhood
f need to practice, then do it on the quiet
The Undefensive Lover
Defensiveness brings out the same in others
Seem ageless
The most important quality
5. Natural
Dangers
Can be irritating or pathetic
The innocent have no experience in the world
Mixture is good
Too many Naturals & the quality wears off
Need to be young enough
5. Natural
Symbol - Lamb
So soft & endearing. At two days old the lamb
can gambol gracefully; within a week it is
playing "Follow the Leader"
ts weakness is part of its charm
The Lamb is pure innocence, so innocent we
want to possess it, even devour it
6. Coquette
The ability to delay satisfaction is the ultimate art of
seduction - while waiting, the victim is held in thrall
Coquettes are the grand masters of the game,
orchestrating a back-and-forth movement between hope
& frustration
They bait with the promise of reward the hope of
physical pleasure, happiness, fame by association,
power - all of which, however, proves elusive; yet this
only makes their targets pursue them the more
mitate the alternating heat & coolness of the Coquette &
you will keep the seduced at your heels
6. Coquette
Keys to Character
Not just teasers but trap people emotionally
Success is odd as they are cold & distant
They master when to withdraw; even sexually
Narcissistic woman not needing others
Plays on others vanity, insecurity & jealousy
Low self esteem repels unconsciously; not needing
others, attracts
Today this is genderless
Send contrary signals to plunge others into confusion
Experience pleasure once & you will want to repeat it
6. Coquette
Dangers
Playing with volatile emotions
Can arouse great hatred
Need to time on & off carefully
rritation more than pleasure is the end
6. Coquette
Symbol - Shadow
t cannot be grasped
Chase your shadow & it will flee; turn your
back on it & it will follow you. t is also a
person's dark side, the thing that makes them
mysterious
After they have given us pleasure, the
shadow of their withdrawal makes us yearn
for their return, much as clouds make us
yearn for the sun
7. Charmer
Charm is seduction without sex
Charmers are consummate manipulators, masking their
cleverness by creating a mood of pleasure & comfort
Their method is simple: They deflect attention from
themselves & focus it on their target
They understand your spirit, feel your pain, adapt to your
moods
n the presence of a Charmer you feel better about
yourself
Learn to cast the Charmer's spell by aiming at people's
primary weaknesses: vanity & self-esteem
7. Charmer
Keys to Character
Sex is kept at bay or in the background
Strike on ego, vanity & self-esteem
Make the target the centre of attention
They will become addicted & grow dependant
Be a source of pleasure
Not your problems
Listen to theirs & distract offering pleasure
Energetic, lighthearted, elegance
7. Charmer
Keys to Character
Bring antagonism into harmony
Yielding & indulgence will charm even enemies
Lull your victims into ease & comfort
Mirror them as people are narcissists
Never pester or be overly insistent
Show calm & self-possession in the face of adversity
t puts people at ease
Never whine, complain, or justify yourself
Make yourself useful
Enhancing the lives of others is devilishly seductive
n a world or bluff, real action is perhaps the ultimate charm
7. Charmer
Dangers
Confidents & cynics are immune to charm &
see it as deceitful
Cannot work if not in person
Must know when to hibernate
7. Charmer
Symbol Mirror
Your spirit holds a mirror up to others
When they see you they see themselves: their
values, their tastes, even their flaws
Their lifelong love affair with their own image
is comfortable & hypnotic; so feed it
No one ever sees what is behind the mirror
8. Charismatic
Charisma is a presence that excites us. t comes
from an inner quality - self-confidence, sexual
energy, sense of purpose - contentment that
most people lack & want
This quality radiates outward, permeating the
gestures of Charismatics, making them seem
extraordinary & superior
They learn to heighten their charisma with a
piercing gaze, fiery oratory, an air of mystery
Create the charismatic illusion by radiating
intensity while remaining detached
8. Charismatic
Keys to Character
Seduction on a mass level
Charisma plays on repressed sexuality
Yet religion has charisma
Need to seem like it was effortless & bestowed upon
you
Purpose people will follow a plan
Mystery slow subtle contradictions hints of the
uncanny
Saintliness live ideals without caring for the
consequences
8. Charismatic
Keys to Character
Eloquence the power of words. Slow authoritative
style better than passion
Theatricality larger than life presence
Uninhibitedness show openness to be a screen to
project what is repressed in others
Fervency in your beliefs as it should show on you.
Specially a good cause
Vulnerability softens the self confident side
Adventurousness unconventional & risk specially in
the interest of others
Magnetism in the eyes. Piercing gaze. Never show
fear or nerves
8. Charismatic
Dangers
As volatile as the emotions it stirs
Erotic fatigue
Need to retreat & become practical & tolerant
for a while
They leave a mess that the next person is
blamed for
8. Charismatic
Symbol - Lamp
nvisible to the eye, a current flowing through
a wire in a glass vessel generates a heat that
turns into candescence
All we see is the glow
n the prevailing darkness, the Lamp lights the
way
9. Star
Daily life is harsh, & most of us constantly seek escape
from it in fantasies & dreams
Stars feed on this weakness; standing out from others
through a distinctive & appealing style, they make us
want to watch them
At the same time, they are vague & ethereal, keeping
their distance, & letting us imagine more than is there
Their dreamlike quality works on our unconscious
Learn to become an object of fascination by projecting
the glittering but elusive presence of the Star
9. Star
Keys to Character
Bypass consciousness to unconscious
Too much distraction from the outside world
Dreams obsess as they mix real & unreal
nternalising the character that we cannot possess
Hold back, reveal a trait, people wonder if they
know you
Star is a creation of modern cinema up
close
Large presence to fill the targets mind
9. Star
Keys to Character
Cultivate a blank & mysterious face for others
to read what they want
Stir curiosity by a glimpse of something in
your private life
Stars live for love & play
Make you identify with them
Adjust image adapting with times
9. Star
Dangers
When people tire or the illusion no longer
fascinates
Difficult to get back once fallen
Absence for too long is worse than bad
publicity
Notoriety is forgivable so do not worry about it
Need to develop a distance from the constant
attention
Obsession & attachment to own image
9. Star
Symbol dol
A piece of stone carved into the shape of a
god, perhaps glittering with gold & jewels
The eyes of the worshippers fill the stone with
life, imagining it to have real powers
ts shape allows them to see what they want
to see - a god - but it is actually just a piece of
stone
The god lives in their imaginations
10. Anti-seducer
Seducers draw you in by the focused,
individualized attention they pay to you
Anti-seducers are the opposite: insecure, self-
absorbed, & unable to grasp the psychology of
another person, they literally repel
Anti-Seducers have no self-awareness, & never
realize when they are pestering, imposing,
talking too much
Root out anti-seductive qualities in yourself &
recognize them in others - there is no pleasure
or profit in dealing with the Anti-Seducer
10. Anti-seducer
Keys to Character
Cannot be seduced
High insecurity
They repel to be repelled from them
Disengage early before they hook their needy
tentacles in you
Ungenerous, judgmental, argumentative
No attention to detail
Critical to recognise in others & self
All have one or two Anti-seducer qualities
10. Anti-seducer
Keys to Character
Brute
Seduction takes time; Brutes have no patience
Only own pleasure
Under the ego is inferiority
Test them by making them wait
Suffocator
Falls in love before you get to know them
Love should take time to develop
nner deep well that cannot be filled
mpossible to free yourself without trauma
Sub-variant is the Doormat; imitates all in you
10. Anti-seducer
Keys to Character
Moraliser
Morals should never enter the picture
Fixed ideas & make you bend to them
Stem from own unhappiness & desire to dominate
Avoid their presence & poison comments
Bumbler
Self-conscious heightens your own
Only thinking about themselves
No sense of timing; if at the final stage of seduction they
bumble that too
Cannot be educated past a certain age
10. Anti-seducer
Keys to Character
Windbag
Words have a place but too much talk will break the spell
Usually turn all talk to themselves
nterruptions fuels them on
Reactor
Far too sensitive to their own ego
Prone to whine & complaining very anti-seductive traits
Cannot laugh at themselves
Unconsciously repel people
Check every word or action for slights to their vanity
10. Anti-seducer
Keys to Character
Tightwad
Character goes deeper than money
Most anti seductive trait
Vulgarian
nattentive to detail important for seduction
Blab anything in public
Tasteless clothes
Unable to see themselves as others see them
Be opposite to a Vulgarian
10. Anti-seducer
Uses
Recognise early & give a wide berth
Best antidote is to be the same
gnore, keep distance
10. Anti-seducer
Symbol Crab
n a harsh world, the crab survives by its
hardened shell, by the threat of its pincers,
& by burrowing into the sand
No one dares get too close
But the Crab cannot surprise its enemy &
has little mobility
ts defensive strength is its supreme
limitation
Seducer's Victims
1. Reformed Rake or Siren
2. Disappointed Dreamer
3. Pampered Royal
4. New Prude
5. Crushed Star
6. Novice
7. Conqueror
8. Exotic Fetishist
9. Drama Queen
10. Professor
11. Beauty
12. Aging Baby
13. Rescuer
14. Rou
15. dol Worshipper
16. Sensualist
17. Lonely Leader
18. Floating Gender
Seducer's Victims
Never try to seduce your own type
Never assume others are like you
Nobody is complete gap in character
Fall in love with those who fill it
People constantly give signals about
themselves
Willing victims
1. Reformed Rake Or Siren
Settled down & gave up the old ways
Resent it & try to recapture the pleasures
Ripe for picking
They must feel they are seducing
Not offering another relationship but an
escape to have some fun
They are unfaithful by nature
2. Disappointed Dreamer
As children spent much time alone
Developed a fantasy from books & films
Difficult to reconcile with reality as gets older
Recognise by films they visit, attention to real life
adventures
Drama & romance in clothes & furnishings
Often in a drab relationship
Makes for satisfying victims
Do not break the illusion you create or it is over
3. Pampered Royal
Spoilt as children
Others did their entertaining
Never settle well, always searching for
variety
Need to provide lots of distractions &
surprises
Job changes, travel, relationship changes,
air of aristocracy
4. New Prude
Still exists
Not only about sex, also appearance
Stays within the boundaries of "correctness
Deep down they are excited by guilty
transgressive pleasures
Judgmental, routines
Prime targets for Sirens & Rakes
Can draw them in by giving them a chance to
critisise you
Asleep, awaiting to be awakened
5. Crushed Star
The Star days are gone
They glow when they receive attention
Act as if you were basking in their glow
They will feel grateful for letting them shine
6. Novice
They are fatally curious
Specially to people of experience with a touch
of corruption or evil
Seducing is easy
But lightly or it will frighten them
Romantically, introducing the whole world
Be childlike & also have hidden depths
Mix innocence & corruption
Older ones will be had but not a easily
7. Conqueror
Unusual amount of energy they find difficult to
control
Always on the prowl
May have a shy exterior in social situations
Watch their actions in work & relationships
Emotional comes out in outbursts when
pushed
n romance, do not be an easy prey
Generally male
8. Exotic Fetishist
Feel empty inside
Have a strong dose of self-loathing
Like to travel, houses filled with foreign objects
Often a strong rebellious streak
Position yourself as exotic
From the same background, don't bother
Exaggerate a bit & they will imagine the rest
Not great victims as they get bored
Ones in a boring situation are better
However, nothing can offer them an escape from
themselves
9. Drama Queen
Need drama to deflect boredom
Do not offer stability & security
Enjoy playing victim
Pain is a source of pleasure
Give them the mental rough treatment they
desire
Recognise them by their tragedies & people who
have hurt them
At the extreme the can be selfish & anti-
seductive
Generally useful for a fleeting drama relationship
10. Professor
Cannot get out of the trap of analysing &
critisising everything
Overdeveloped & over stimulated minds at the
expense of their bodies
They long for a Rake or Siren
Good victims as hidden insecurities
Make them feel like Rakes or Sirens & the are
your slaves
Many have a masochistic streak
Meet them physically & not mentally
11. Beauty
From early in life their power is other's desire to
look at them
Source of unhappiness
Worries about looks
May realise that others are not interested in the
person
Beauty suffers from isolation many worship
from far or not for the purpose of conversation
Need to appreciate the intellect, skills, character
Normally passive but can be trained to be active
Many insecurities
12. Aging Baby
Perhaps afraid of death or growing old
Needs an adult figure
Being responsible you free the baby to
play
Never critisise their behaviour
Usually narcissistic
Short term amusements for your frustrated
parental instincts
13. Rescuer
We are drawn to the vulnerable sadness or
depression can be seductive
However, Rescuers like the power of solving
problems
t gives them control
They have empathy & listen well
Relationships with troubled & dependent people
An air of sadness draws them in subtle & not
overt
You can also be morally rescued, giving
excitement
14. Rou
They have lived a good life with man pleasures
Have or had money for the hedonistic lifestyle
While consummate seducers they can be
seduced by the young & innocent
They hanker for their lost youth you need to be
somewhat young
Play young by showing how little experience you
have
Resist & it will spur them on
15. dol Worshipper
Everyone feels inner lack but not so much as
here
Often focus on religion or something worthwhile
for distraction from self
They are the ones who put energies into causes
Match their cause, & then replace it
Overactive minds
As they lack physical stimulation, give it to them
Trek, boat trip, even sex
They are to worship you, not vice versa
They make short term victims as they move on
16. Sensualist
Not love for pleasure but overactive senses
Sometimes shows in their fashion
Can be shy
Excited by a smell, depressed by a colour, cannot stand
a room without sunlight
Happen to live in a culture that de-emphasises sensual
experience
Aim for their senses, physical lures, beautiful places
They like animals, colours & smells
Attack as many senses as possible
Good easy & docile victims
17. Lonely Leader
Powerful people need to be treated differently ,
although they are the same
Everyone wants something from them so they
are suspicious, but longed to be seduced
Act like their equal, even be blunt with them
They can be made emotional by inflicting pain
followed by tenderness
Hardest to seduce as their minds are busy &
suspicious
Be patient & they will come to depend on you
18. Floating Gender
Most of us have both but develop the
socially acceptable one
Here there is both
They sometimes go underground
They are looking for a similar person
Leave them alone if you are not
Show them that they can relax & show the
side they wish
Seductive Process
Phase 1 Stirring nterest & Desire
1. Choose The Right Victim
2. Create A False Sense Of Security Approach
ndirectly
3. Send Mixed Signals
4. Appear To Be An Object Of Desire Create
Triangles
5. Create A Need Stir Anxiety & Discontent
6. Master The Art Of nsinuation
7. Enter Their Spirit
8. Create Temptation
1. Chose The Right Victim
Everything depends on the target of your seduction
Study your prey thoroughly, & choose only those who
will prove susceptible to your charms
The right victims are those for whom you can fill a void,
who see in you something exotic
They are often isolated or unhappy, or can easily be
made - so for the completely contented person is almost
impossible to seduce
The perfect victim has some quality that inspires strong
emotions in you, making your seductive maneuvers
seem more natural & dynamic
The perfect victim allows for the perfect chase
1. Chose The Right Victim
Key to Seduction
Pick the odds in your favour
Recognise by the way they respond to you
Blush, mirror you, anger
Or how you respond to them inspired
Look for a challenge
For men a troubled woman for women a manly man
Very passionate people may be self indulgent
People with time are better
Opposites complete
Repressed types make perfect victims
1. Chose The Right Victim
Reversal
None as nothing to be gained from who is
closed to you or cannot provide the pleasure
& chase you need
1. Chose The Right Victim
Symbol - Big Game
Lions are dangerous - to hunt them is to know the
thrill of risk
Leopards are clever & swift, offering the excitement of
a difficult chase
Never rush into the hunt
Know your prey & choose it carefully
Do not waste time with small game - the rabbits that
back into snares, the mink that walk into a scented
trap
Challenge is pleasure
2. Create A False Sense Of
Security Approach ndirectly
f you are too direct early on, you risk stirring up a
resistance that will never be lowered
At first there must be nothing of the seducer in your
manner
The seduction should begin at an angle, indirectly, so
that the target only gradually becomes aware of you
Haunt the periphery of your target's life - approach
through a third party, or seem to cultivate a relatively
neutral relationship, moving gradually from friend to lover
Lull the target into feeling secure, then strike
2. Create A False Sense Of
Security Approach ndirectly
Key to Seduction
Make them fee they are in control
Give them space but be around everywhere
Early in seduction use less colourful talk
nfiltrate their circle so you are no longer a
stranger
Never use the love word better persuaded
by the love guessed than told
Never give the impression that you are after
anything
2. Create A False Sense Of
Security Approach ndirectly
Reversal
n warfare too you need space to maneuver
Sometimes it is better not to give the victim
time to think
But these will be short seductions
2. Create A False Sense Of
Security Approach ndirectly
Symbol - Spider's Web
The spider finds an innocuous corner in which to spin
its web
The longer the web takes, the more fabulous its
construction, yet few really notice it - its gossamer
threads are nearly invisible
The spider has no need to chase for food, or even to
move
t quietly sits in the corner, waiting for its victims to
come to it on their own, & ensnare themselves in the
web
3. Send Mixed Signals
Once people are aware of your presence, & perhaps
vaguely intrigued, you need to stir their interest before it
settles on someone else
Most of us are much too obvious - instead be hard to
figure out
Send mixed signals: both tough & tender, both spiritual &
earthly, both innocent & cunning
A mix of qualities suggests depth, which fascinates even
as it confuses
An elusive, enigmatic aura will make people want to
know more, drawing them into your circle
Create such a power by hinting at something
contradictory within you
3. Send Mixed Signals
Key to Seduction
Need to hold the victim's attention to proceed
mpressions must be made before they know too
much about you
Early mixed signals make their mind active to you
letting them see whatever they want to
Show attributes different than the physical
appearance
Too much desire hints insecurity
f you show only one side, you will wear on peoples
nerves
3. Send Mixed Signals
Reversal
Will not work for those who like things simple
Check & see how complex you have to be
3. Send Mixed Signals
Symbol - Theater Curtain
Onstage, the curtain's heavy deep-red folds
attract your eye with their hypnotic surface
But what really fascinates & draws you in is
what you think might be happening behind the
curtain - the light peeking through, the
suggestion of a secret, something about to
happen
You feel the thrill of a voyeur about to watch a
performance
4. Appear To Be An Object Of
Desire Create Triangles
Few are drawn to the person whom others avoid or
neglect; people gather around those who have already
attracted interest
To draw your victims closer & make them hungry to
possess you, you must create an aura of desirability - of
being wanted & courted by many
t will become a point of vanity for them to be the
preferred object of your attention, to win you away from a
crowd of admirers
Build a reputation that precedes you: f many have
succumbed to your charms, there must be a reason
4. Appear To Be An Object Of
Desire Create Triangles
Key to Seduction
We are influenced by the tastes & desires of others
Make people compete for your attention
Works on their vanity or self esteem
People never go to an empty restaurant or talk to a
loner
A variation is rescue them from a bore
Contrasts develop your specialty or be with a group
where you shine
Contrasts work as they are seen unconsciously
Keep a bit out of reach rare object
4. Appear To Be An Object Of
Desire Create Triangles
Reversal
None as you need to be desired
4. Appear To Be An Object Of
Desire Create Triangles
Symbol - Trophy
What makes you want to win the trophy, & to
see it as something worth having, is the sight
of the other competitors
Some, out of a spirit of kindness, may want to
reward everyone for trying, but the Trophy
then loses its value
t must represent not only your victory but
everyone else's defeat
5. Create A Need Stir Anxiety &
Discontent
A perfectly satisfied person cannot be seduced
Tension & disharmony must be instilled in your targets
minds
Stir within them feelings of discontent, an unhappiness
with their circumstances & with themselves
The feelings of inadequacy that you create will give you
space to insinuate yourself, to make them see you as the
answer to their problems
Pain & anxiety are the proper precursors to pleasure
Learn to manufacture the need that you can fill
5. Create A Need Stir Anxiety &
Discontent
Key to Seduction
Everyone wears a mask
Bring their insecurities to the surface & they
will follow you
Show them their emptiness before you can fill
it
Show a more exotic way or how to recapture
lost youth
5. Create A Need Stir Anxiety &
Discontent
Reversal
Do not make people feel too low
Charm is a more effective route make
people feel better about themselves
Highly insecure people need a gentler touch
5. Create A Need Stir Anxiety &
Discontent
Symbol - Cupid's Arrow
What awakens desire in the seduced is not a
soft touch or a pleasant sensation; it is a
wound
The arrow creates a pain, an ache, a need for
relief
Before desire there must be pain
Aim the arrow at the victim's weakest spot,
creating a wound that you can open & reopen
6. Master The Art Of nsinuation
Making your targets feel dissatisfied & in need of your
attention is essential, but if you are too obvious, they will
see through you & grow defensive
There is no known defense, however, against insinuation
- the art of planting ideas in people's minds by dropping
elusive hints that take root days later, even appearing to
them as their own idea
Create a sublanguage bold statements followed by
retraction & apology, ambiguous comments, banal talk
combined with alluring - glances that enters the target's
unconscious to convey your real meaning
Make everything suggestive
6. Master The Art Of nsinuation
Key to Seduction
Honesty makes people feel good but does not get you
anywhere
People have their own sets of ideas
People resent attempts to persuade them
nsinuation requires patience & art
Touches emotions & seems to come from the target's
mind
To sow a seed you must engage their personal
fantasies
Sometime with body language
nsinuation is the language of pleasure - mystery
6. Master The Art Of nsinuation
Reversal
Danger of being misread
Be direct when it is welcomed
6. Master The Art Of nsinuation
Symbol - Seed
The soil is carefully prepared. The seeds are
planted months in advance
Once they are in the ground, no one knows
what hand threw them there
They are part of the earth
Disguise your manipulations by planting
seeds that take root on their own
7. Enter Their Spirit
Most people are locked in their own worlds,
making them stubborn & hard to persuade
The way to lure them out of their shell & set up
your seduction is to enter their spirit
Play by their rules, enjoy what they enjoy, adapt
yourself to their moods
n doing so you will stroke their deep-rooted
narcissism & lower their defenses
ndulge your targets' every mood & whim, giving
them nothing to react against or resist
7. Enter Their Spirit
Key to Seduction
A great frustration is others' stubbornness
People are narcissists
Entice them out by becoming more like them
This validates them insecurities vanish
Hypnotised by the mirror image they relax
Masculine in a woman is soothing to a man & vice
versa
Many people are not who they wanted to be, so mirror
not just who they are
7. Enter Their Spirit
Reversal
Mirror too long & you will be seen through
You must have some of your own identity
You cannot live on their turf
At some point it must be reversed
7. Enter Their Spirit
Symbol - Hunter's Mirror
The lark is a savory bird, but difficult to catch
n the field, the hunter places a mirror on a stand
The lark lands in front of the glass, steps back & forth,
entranced by its own moving image & by the imitative
mating dance it sees performed before its eyes
Hypnotized, the bird loses all sense of its
surroundings, until the hunter's net traps it against the
mirror
8. Create Temptation
Lure the target deep into your seduction by creating the
proper temptation: a glimpse of the pleasures to come
As the serpent tempted Eve with the promise of
forbidden knowledge, you must awaken a desire in your
targets that they cannot control
Find that weakness of theirs, that fantasy that has yet to
be realized, & hint that you can lead them toward it
The key is to keep it vague
Stimulate a curiosity stronger than the doubts & anxieties
that go with it, & they will follow you
8. Create Temptation
Key to Seduction
Most people try to maintain some sort of order
& balance in their lives
This is an illusion that covers up a tension
Temptation is everywhere but what people
really want is to yield to it
Create a temptation that is bigger than the
everyday ones
Everyone has a principle weakness
Their past romances is littered with clues
8. Create Temptation
Key to Seduction
Behind is a grim past & forward is the bright
future
Nothing to lose & everything to gain
Keep the future vague or you will disappoint
Barriers & tensions to temptations help stop
people giving too easily
Most are gone today to have to manufactured
8. Create Temptation
Reversal
None as the reversal would mean security &
satisfaction
Not good for seduction
8. Create Temptation
Symbol - Apple in the Garden of Eden
The fruit looks deeply inviting, & you are not
supposed to eat of it; it is forbidden
But that is precisely why you think of it day &
night
You see it but cannot have it
And the only way to get rid of this temptation
is to yield & taste the fruit
Seductive Process
Phase 2 Lead Astray Creating Pleasure &
Confusion
9. Keep Them n Suspense What Comes Next?
10. Use The Demonic Power Of Words To Sow
Confusion
11. Pay Attention To Detail
12. Poeticize Your Presence
13. Disarm Through Strategic Weakness & Vulnerability
14. Confuse Desire & Reality The Perfect llusion
15. solate The Victim
9. Keep Them n Suspense
What Comes Next?
The moment people feel they know what to expect from
you, your spell on them is broken
More: You have ceded them power
The only way to lead the seduced along & keep the
upper hand is to create suspense, a calculated surprise
Doing something they do not expect from you will give
them a delightful sense of spontaneity - they will not be
able to foresee what comes next
You are always one step ahead & in control
Give the victim a thrill with a sudden change of direction
9. Keep Them n Suspense
What Comes Next?
Key to Seduction
A child will do what you want if you promise them a
surprise
Like having a parent being in charge
With predictability, charm wears off
The seduced want to be led
With surprises defenses are down and new emotions
can rush in
Anything that happens suddenly seem natural & has
seductive charm
Dogs are reliable, seducers not
9. Keep Them n Suspense
What Comes Next?
Reversal
Too many surprises can be annoying
f you change direction, make it truly new
9. Keep Them n Suspense
What Comes Next?
Symbol - Roller Coaster
The car rises slowly to the top, then suddenly hurtles
you into space, whips you to the side, throws you
upside down, in every possible direction
The riders laugh & scream
What thrills them is to let go, to grant control to
someone else, who propels them in unexpected
directions
What new thrill awaits them around the next corner?
10. Use The Demonic Power Of
Words To Sow Confusion
t is hard to make people listen; they are
consumed with their own thoughts & desires, &
have little time for yours
The trick to making them listen is to say what
they want to hear, to fill their ears with whatever
is pleasant to them
This is the essence of seductive language
nflame people's emotions with loaded phrases,
flatter them, comfort their insecurities, envelop
them in sweet words & promises, & not only will
they listen to you, they will lose their will to resist
you
10. Use The Demonic Power Of
Words To Sow Confusion
Key to Seduction
We never think before we talk
Usually the first thing we say is about
ourselves
Need to get out of yourself to seduce
Words are for confusing
Not the words as much as the tone
Music vs. noise
10. Use The Demonic Power Of
Words To Sow Confusion
Key to Seduction
Flattery is seductive language in its purest form
Specially when it is touches insecurities
Like verbal foreplay
Promise a lovely future but do not be too specific
Most anti-seductive talk is argument
Creates many silent enemies
You can use humour to take the sting out of any
attack
Laughter has a domino effect one can laugh again
10. Use The Demonic Power Of
Words To Sow Confusion
Key to Seduction
More persuasive to appeal o hearts than to
heads
Move emotions from one note to another
Emotions you touch should be strong ones
Hypnotists repeat affirmations
Bold language so people do not have enough
time to reflect
Feeling evoked are more important than what
the words stand for
10. Use The Demonic Power Of
Words To Sow Confusion
Reversal
Do not confuse flowery language with seduction
Excess verbiage is a sign of selfishness
Less is more room for imagination
Sometimes silence is best
No reply is better than a bad one
Phases
1. Cautious, indirect & even bland
2. Attack with more seductive language
Makes them feel special as you singled them out
10. Use The Demonic Power Of
Words To Sow Confusion
Symbol Clouds
n the clouds it is hard to see the exact forms
of things
Everything seems vague; the imagination
runs wild, seeing things that are not there
Your words must lift people into the clouds,
where it is easy for them to lose their way
11. Pay Attention To Detail
Lofty words of love & grand gestures can be suspicious:
Why are you trying so hard to
please?
The details of a seduction - the subtle gestures - the
offhand things you do, are often more charming &
revealing
You must learn to distract your victims with a myriad of
pleasant little rituals - thoughtful gifts tailored just for
them, clothes & adornments designed to please them,
gestures that show the time & attention you are paying
them
Mesmerized by what they see, they will not notice what
you are really up to
11. Pay Attention To Detail
Key to Seduction
As children we had more active senses
Slow things down to take them back to youth
Fill their lives with things that they like
Dress for your target
An appropriate gift has immense seductive
power gesture & not cost
While words are important, it is also what you
do not say
Let them guess what you are feeling
11. Pay Attention To Detail
Reversal
None as details are essential to any
successful seduction
11. Pay Attention To Detail
Symbol Banquet
A feast has been prepared in your honor
Everything has been elaborately coordinated -
the flowers, the decorations, the selection of
guests, the dancers, the music, the five-
course meal, the endlessly flowing wine
The Banquet loosens your tongue, & also
your inhibitions
12. Poeticize Your Presence
mportant things happen when your targets are alone:
The slightest feeling of relief that you are not there, & it is
all over
Familiarity & overexposure will cause this reaction
Remain elusive, then
ntrigue your targets by alternating an exciting presence
with a cool distance, exuberant moments followed by
calculated absences
Associate yourself with poetic images & objects, so that
when they think of you, they begin to see you through an
idealized halo
The more you figure in their minds, the more they will
envelop you in seductive fantasies
12. Poeticize Your Presence
Key to Seduction
We all have a self image that is more flattering than
the truth
This extends to our romantic entanglements
This makes the seducer's task easy
Never be ordinary & boring
n poetry anything is possible
Never be too easy to be had
Stir doubt & you will crystalise in others' minds
An absence too early will stop this
They will grow addicted to the elevated feeling you
give them
12. Poeticize Your Presence
Reversal
Sometimes you could reveal everything about
yourself, including the dark side
This dangerous intimacy can be seductive
Target will poeticise your vices & honesty about
them
12. Poeticize Your Presence
Symbol - Halo
Slowly, when the target is alone, he or she
begins to imagine a kind of faint glow around
your head, formed by all of the possible
pleasures you might offer, the radiance of
your charged presence, your noble qualities
The Halo separates you from other people
Do not make it disappear by becoming
familiar & ordinary
13. Disarm Through Strategic
Weakness & Vulnerability
Too much maneuvering on your part may raise suspicion
The best way to cover your tracks is to make the other
person feel superior & stronger
f you seem to be weak, vulnerable, enthralled by the
other person, & unable to control yourself you will make
your actions look more natural, less calculated
Physical weakness - tears, bashfulness, paleness - will
help create the effect
Play the victim, then transform your target's sympathy
into love
13. Disarm Through Strategic
Weakness & Vulnerability
Key to Seduction
We all have vulnerabilities in our mental make-up
What is your natural character is inherently seductive
Specially if you cannot control it
People who display no weakness often elicit envy or
anger
Subtly put your weakness into play at moments
Male seducers learned a long time ago to become
more feminine & show emotions
Female seducers play the frail role
We do anything to stop tears unless there is no care
13. Disarm Through Strategic
Weakness & Vulnerability
Reversal
Un-seduced rational people find emotional
outbursts pathetic
Too much whining will have the opposite
effect
13. Disarm Through Strategic
Weakness & Vulnerability
Symbol Blemish
A beautiful face is a delight to look at, but if it
is too perfect it leaves us cold, & even slightly
intimidated
t is the little mole, the beauty mark, that
makes the face human & lovable
So do not conceal all of your blemishes
You need them to soften your features & elicit
tender feelings
14. Confuse Desire & Reality The
Perfect llusion
To compensate for the difficulties in their lives, people
spend a lot of their time daydreaming, imagining a future
full of adventure, success, & romance
f you can create the illusion that through you they can
live out their dreams, you will have them at your mercy
Aim at secret wishes that have been thwarted or
repressed, stirring up uncontrollable emotions, clouding
their powers of reason
Lead the seduced to a point of confusion in which they
can no longer tell the difference between illusion & reality
14. Confuse Desire & Reality The
Perfect llusion
Key to Seduction
The real world is unforgiving
Dreams cover up the despair of the present &
future
Getting something back that has been lost is
seductive
Make them seem real with a touch of reality
Play a role of a fantasy childhood figure
Our culture reveres actors because of their
freedom to play roles
14. Confuse Desire & Reality The
Perfect llusion
Reversal
None as there is no seduction without illusion
14. Confuse Desire & Reality The
Perfect llusion
Symbol - Shangri-La
Everyone has a vision in their mind of a
perfect place where people are kind & noble,
where their dreams can be realized & their
wishes fulfilled, where life is full of adventure
& romance
Lead the target on a journey there, give them
a glimpse of Shangri-La through the mists on
the mountain, & they will fall in love
15. solate The Victim
An isolated person is weak
By slowly isolating your victims, you make them more
vulnerable to your influence
Take them away from their normal milieu, friends, family,
home
Give them the sense of being marginalized, in limbo -
they are leaving one world behind & entering another
Once isolated like this, they have no outside support, &
in their confusion they are easily led astray
Lure the seduced into your lair, where nothing is familiar
15. solate The Victim
Key to Seduction
People get security from their known surroundings
people, places, routines
Underneath they are more brittle
Take them away from it all
t is hard to seduce the settled strong
Your worst enemy in a seduction is the target's family
& friends
Do not allow comparisons to the past
Even monks do this
15. solate The Victim
Reversal
Never isolate too quickly or they will flee
Make it gradual
For sensitive people you will have to create a
substitute for old comforts
15. solate The Victim
Symbol - Pied Piper
A jolly fellow in his red & yellow cloak, he
lures the children from their homes with the
delightful sounds of his flute
Enchanted, they do not notice how far they
are walking, how they are leaving their
families behind
They do not even notice the cave he
eventually leads them into, & which closes
upon them forever
Seductive Process
Phase 3 The Precipice Deepening
The Effect Through Extreme Measures
16. Prove Yourself
17. Effect A Regression
18. Stir Up The Transgressive & Taboo
19. Use Spiritual Lures
20. Mix Pleasure & Pain
16. Prove Yourself
Most people want to be seduced
f they resist your efforts, it is probably because you have
not gone far enough to allay their doubts - about your
motives, the depth of your feelings, & so on
One well-timed action that shows how far you are willing
to go to win them over will dispel their doubts
Do not worry about looking foolish or making a mistake -
any kind of deed
that is self-sacrificing & for your targets' sake will so
overwhelm their emotions, they won't notice anything
else
16. Prove Yourself
Key to Seduction
Walk the talk, as the talk only goes so far
Brave & selfless deeds create an emotional response
Rids any doubts & reveals a positive quality
Never fear resistance as it means they are
emotionally responding
You cannot seduce a cold & distant person
Break resistance by proving yourself
Spontaneous & going further than necessary
Or put them in a situation & rescue
16. Prove Yourself
Reversal
When proving yourself it has to be of interest
to the target
Showing strength where it is not appreciated is
showing off
Need to aim at their doubts or resistance
16. Prove Yourself
Symbol - Tournament
On the field, with its bright pennants & caparisoned
horses, the lady looks on as knights fight for
her hand
She has heard them declare love on bended knee,
their endless songs & pretty promises
They are all good at such things
But then the trumpet sounds & the combat begins
n the tournament there can be no faking or hesitation
The knight she chooses must have blood on his face,
& a few broken limbs
17. Effect A Regression
People who have experienced a certain kind of
pleasure in the past will try to repeat or relive it
The deepest-rooted & most pleasurable
memories are usually those from earliest
childhood, & are often unconsciously associated
with a parental figure
Bring your targets back to that point by placing
yourself in the oedipal triangle & positioning
them as the needy child
Unaware of the cause of their emotional
response, they will fall in love with you
17. Effect A Regression
Key to Seduction
Even though children suffer, as adults we overvalue our
childhood
Responsibility burden makes us look back to dependency
Dependency on parents has sexual undertones
Transference is a a powerful way to create emotional
dependence
Be the analyst - transference creates emotional dependence
Listen, also to body language, recurring themes
Be caring but a little distant
Get them to talk about themselves, their childhood
Only very few & nonjudgmental comments
Many statements actually mean the opposite
Learn to analyse emotional responses
n transference, finished the unfinished
17. Effect A Regression
Key to Seduction
Not just memories get people to act out their old issues
without them being aware
nfantile Regression
Humans have long dependency leaves influences
Unconditional love most treasured
Universal to all
Create bright warm playful atmospheres
Oedipal Regression
After mother & child comes the 3 way with the father
Boy want mother to themselves & girl wants father
Discipline comes in mix tenderness with discipline
Now they get the parent all to them selves with some
forbidden fruit
17. Effect A Regression
Key to Seduction
Ego deal Regression
We first make an ideal figure of our dreams & ambition
Then we project it to others
Disappointed with later life "compromises
Make them feel closer to what they want to be
Reverse Parent Regression
Here you regress to a cute sex charged child
Only when it is really a parent & child are sexual feelings
repressed
Older people find youth seductive
They will play the protector
17. Effect A Regression
Reversal
The child can rebel against the parent, but do
not take this personally
Otherwise reversing this would mean being
adult & without fantasy
17. Effect A Regression
Symbol Bed
Lying alone in bed, the child feels
unprotected, afraid, & needy
n a nearby room, there is the parent's bed. t
is large & forbidding, site of things you are not
supposed to know about
Give the seduced both feelings - helplessness
& transgression - as you lay them into bed &
put them to sleep
18. Stir Up The Transgressive &
Taboo
There are always social limits on what one can do
Some of these, the most elemental taboos, go back
centuries; others are more superficial, simply defining
polite & acceptable behavior
Making your targets feel that you are leading them past
either kind of limit is immensely seductive
People yearn to explore their dark side
Once the desire to transgress draws your targets to you,
it will be hard for them to stop
Take them farther than they imagined - the shared
feeling of guilt & complicity will create a powerful bond
18. Stir Up The Transgressive &
Taboo
Key to Seduction
Society puts limits or there is anarchy
Like children, we want what we cannot have
We are more polite as we grow older
Do not confuse politeness with happiness
To explore, we do it in our dreams
Create it in reality & they are hooked
Make yourself seem forbidden; play up your dark side
Once you have them, dare them to match you
The more illicit the more powerful the effect
A guilt you both share
Have public moments where only you two share the secret
18. Stir Up The Transgressive &
Taboo
Reversal
None - even spirituality within society limits
has weak appeal
18. Stir Up The Transgressive &
Taboo
Symbol Forest
The children are told not to go into the forest that lies
just beyond the safe confines of their home
There is no law there, only wilderness, wild animals,
& criminals
But the chance to explore, the alluring darkness, &
the fact that it is prohibited are impossible to resist
And once inside, they want to go farther & farther
19. Use Spiritual Lures
Everyone has doubts & insecurities - about their body,
their self-worth, their sexuality
f your seduction appeals exclusively to the physical, you
will stir up these doubts & make your targets self-
conscious
nstead, lure them out of their insecurities by making
them focus on something sublime & spiritual: a religious
experience, a lofty work of art, the occult
Lost in a spiritual mist, the target will feel light &
uninhibited
Deepen the effect of your seduction by making its sexual
culmination seem like the spiritual union of two souls
19. Use Spiritual Lures
Key to Seduction
Religion is the most seductive system
mankind has made
Overcomes our greatest fear, death
Validates us in the vast universe
For long term seduction you need to deal with
this unease
Politics & art also has larger than life lures
19. Use Spiritual Lures
Reversal
Making you interest seem long term can put
of some people
19. Use Spiritual Lures
Symbol - Stars in the sky
Objects of worship for centuries, & symbols of
the sublime & divine
n contemplating them, we are momentarily
distracted from everything mundane & mortal
We feel lightness
Lift your targets' minds up to the stars & they
will not notice what is happening here on
earth
20. Mix Pleasure & Pain
The greatest mistake in seduction is being too nice
At first, perhaps, your kindness is charming, but it soon
grows monotonous; you are trying too hard to please, &
seem insecure
nstead of overwhelming your targets with niceness, try
inflicting some pain
Make them feel guilty & insecure
nstigate a breakup - now a rapprochement, a return to
your earlier kindness, will turn them weak at the knees
The lower the lows you create, the greater the highs
To heighten the erotic charge, create the excitement of
fear
20. Mix Pleasure & Pain
Key to Seduction
Being nice is seductive but wears off
Most are nice for fear of displeasing
Need tension to be able to have releases
Cause jealousy to then show one love
So do not always avoid conflicts
People are less hurt by hurtful actions than you
imagine
Wounding binds more than kindness
"Falling in love mix of fear & excitement
Never let targets get too comfortable with you
Follow pain with pleasure for long term dependency
20. Mix Pleasure & Pain
Reversal
People with recent pain may flee
Pain works only on those who have it easy
Never bring the pain bit on too early
20. Mix Pleasure & Pain
Symbol Precipice
At the edge of a cliff, people often feel
lightheaded, both fearful & dizzy
For a moment they can imagine themselves
falling headlong
At the same time, a part of them is tempted
Lead your targets as close to the edge as
possible, then pull them back
No thrill without fear
Seductive Process
Phase 4 Moving n For The Kill
21. Give Them Space To Fall The Pursuer s
Pursued
22. Use Physical Lures
23. Master The Art Of The Bold Move
24. Beware Of After-effects
21. Give Them Space To Fall The
Pursuer s Pursued
f your targets become too used to you as the aggressor,
they will give less of their own energy, & the tension will
slacken
You need to wake them up, turn the tables
Once they are under your spell, take a step back & they
will start to come after you
Hint that you are growing bored
Seem interested in someone else
Soon they will want to possess you physically, & restraint
will go out the window
Create the illusion that the seducer is being seduced
21. Give Them Space To Fall The
Pursuer s Pursued
Key to Seduction
Humans are resistant & suspicious
When they start to let go & fall, hold back
Subtly as you want to create their self doubt
Makes them active & aggressive
Build anxiety as libido is low when they are passively
waiting for you
Disappear for a while or pay attention to someone
else
We learn to love through rejection realising that
mother's love is not unconditional as one grows up
n a relationship it goes back & forth
21. Give Them Space To Fall The
Pursuer s Pursued
Reversal
There are times when space makes the target
lose interest
Use absence only when you are sure of
affection & it is not for too long
Others can distract them when you are not
present
Does not work for very passive people
21. Give Them Space To Fall The
Pursuer s Pursued
Symbol Pomegranate
Carefully cultivated & tended, the
pomegranate begins to ripen
Do not gather it too early or force it off the
stem - it will be hard & bitter
Let the fruit grow heavy & full of juice, then
stand back - it will fall on its own
That is when its pulp is most delicious
22. Use Physical Lures
Targets with active minds are dangerous: f they see
through your manipulations, they may suddenly develop
doubts
Put their minds gently to rest, & waken their dormant
senses, by combining a non-defensive attitude with a
charged sexual presence
While your cool, nonchalant air is lowering their
inhibitions, your glances, voice, & bearing - oozing sex &
desire - are getting under their skin & raising their
temperature
Never force the physical; instead infect your targets with
heat, lure them into lust
Morality, judgment, & concern for the future will all melt
away
22. Use Physical Lures
Key to Seduction
Minds are in a constant state of distractions with
endless information
Now it is time to be physically present to focus on you
Be in the present like a hypnotist
Once the victim shows physical excitation you must
apply pressure the moment
Like war, track at a distance, then attack up close
Make it their fault that you are attracted
Shared physical activity mind turns off that the body
turns on
22. Use Physical Lures
Reversal
Use spiritual lures to cover the physical for
those who fear it
22. Use Physical Lures
Symbol - Raft
Floating out to sea, drifting with the current.
Soon the shoreline disappears from sight, &
the two of you are alone
The water invites you to forget all cares &
worries, to submerge yourself
Without anchor or direction, cut off from the
past, you give in to the drifting sensation &
slowly lose all restraint
23. Master the Art of the Bold Move
A moment has arrived: Your victim clearly desires you,
but is not ready to admit it openly, let alone act on it
This is the time to throw aside chivalry, kindness, &
coquetry & to overwhelm with a bold move
Don't give the victim time to consider the consequences
Showing hesitation or awkwardness means you are
thinking of yourself as opposed to being overwhelmed by
the victim's charms
One person must go on the offensive, & it is you
23. Master the Art of the Bold Move
Key to Seduction
The world of seduction is different from the real one
Democratising everything keeps you from being
yourself
Timid is a protection form no one is born it
Boldness eliminates doubt
One person has to lead like a dance
The pleasure of the surrenderer is more
Delay the bold move to the last minute
Try to have some theatre around it
nfect your target with the mood you require by being
it
23. Master the Art of the Bold Move
Reversal
None as if two people come together with
consent, it is not a seduction
23. Master the Art of the Bold Move
Symbol - Summer Storm
The hot days follow one another, with no end in sight
The earth is parched & dry
Then there comes a stillness in the air, thick &
oppressive - the calm before the storm
Suddenly gusts of wind arrive, & flashes of lightning,
exciting & frightening
Allowing no time to react or run for shelter, the rain
comes, & brings with it a sense of release. At last
24. Beware of After-effects
Danger follows in the aftermath of a successful
seduction
After emotions have reached a pitch, they often swing in
the opposite direction - toward lassitude, distrust,
disappointment
f you are to part, make the sacrifice swift & sudden
f you are to stay in a relationship, beware a flagging of
energy, a creeping familiarity that will spoil the fantasy
A second seduction is required
Never let the other person take you for granted - use
absence, create pain & conflict, to keep the seduced on
tenterhooks
24. Beware of After-effects
Disenchantment
After the enchantment, disenchantment is sure to set
in
To minimise this:
Fight against inertia
Keep up the original energy
Maintain mystery
Familiarity is the death of seduction
Maintain lightness
When things get too serious
Avoid the slow burnout
When it is over, end it quickly without apology
24. Beware of After-effects
Reversal
Let a little familiarity get is as the target will
want to get to know you but not too much
Mystery can create doubt & is tiring to sustain
it
24. Beware of After-effects
Symbol - Embers, the remains of the fire on the
morning after
Left to themselves, the embers will slowly die out
Do not leave the fire to chance & to the elements
To put it out, douse it, suffocate it, give it nothing to
feed on
To bring it back to life, fan it, stoke it, until it blazes
anew
Only your constant attention & vigilance will keep it
burning
Appendix
Seductive Time & Space
n the past, festivals allowed for release
Create theatrical effects
Costume, drama
Use the visual language of pleasure
Sights, colours, luxury
Keep it crowded or close
People crowded in small places is seductive
Manufacture mystical effects
Aromas, music, lighting
Distort their sense of time speed & youth
Constant activity & movement
Create moments
Memorable, different from life's drudgery
Appendix
Soft Seduction Selling to the Masses
Pull vs. push
Appear as news, never as publicity
First impressions important; press will carry it on
Stir basic emotions
Aim for the heart & not the head; choose associations
Make the medium the message
Hypnotic visuals is what audiences focus on
Speak the target's language be chummy
Avoid complications or appearing superior show a weakness
Start a chain reaction everyone is doing it
Self fulfilling be everywhere
Tell people who they are
Cannot change their ideas tell them what they want to assume