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Imperial Guard. Leafblower. 1.

0 (997) y HQ: o Command Squad  Powerfist + Bolter  Master of Ordanance  Master of the Fleet  Heavy Bolter  Sniper  Chimera o Tech Priest  2 Servitors  Chimera y Troops: o Veteran Squad  9 x Lasguns  Lascannon o Veteran Squad  9 x Lasguns  Lascannon y Heavy Support: o Manticore  Heavy Flamer o Manticore  Heavy Flamer o Leman Russ Executioner  Heavy Bolter  Heavy Bolter Sponsons Imperial Guard. Leafblower. 1.1 (1000) y HQ: o Command Squad (stay with artillery)  Master of Ordanance  Master of the Fleet  2xSniper  Heavy Bolter  Chimera y y Heavy Stubber y Troops: o Veteran Squad (Stay with artillery)  6 x Lasguns  2 x Sniper  Lascannon  Chimera y Heavy Stubber o Veteran Squad (escort Leman Russ)  6 x Shotguns  3 x Grenade Launcher  Chimera y Heavy Stubber y Heavy Support:

o o o

Manticore  Heavy Flamer Manticore  Heavy Flamer Leman Russ Executioner (Advance!)  Heavy Bolter  Heavy Bolter Sponsons

Imperial Guard. Leafblower. 1.2 (1000) y HQ: o Command Squad (stay with artillery)  Master of Ordanance  Master of the Fleet  1xSniper  Heavy Bolter  Chimera y Heavy Stubber y Troops: o Veteran Squad (Stay with artillery)  6 x Lasguns  2 x Sniper  Lascannon  Chimera y Heavy Stubber o Veteran Squad (escort Leman Russ 6 inches move)  Power Fist  6 x Shotguns  3 x Grenade Launcher  Chimera y Heavy Stubber y Heavy Support: o Manticore  Heavy Flamer o 2 x Griffons o Leman Russ Executioner (Advance! 6 inches move)  Heavy Bolter  Heavy Bolter Sponsons Tau 1.0 (999 points) y HQ: o Shas El  Plasma Rifle  Missile Pod  Shield Generator  Stimulant injector  Hard-wired multi-tracker y Troops: o 10 x Fire Warriors #1  Team Leader y Bonding Knife o 10 x Fire Warriors #2


y

Team Leader y Bonding Knife

Fast Attack: o 8 x Path Finders #1  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #1) y Disruption Pods o 8 x Path Finders #2  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #2) y Disruption Pods Heavy Support o 3 x Broadsides  Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife y Hard-Wired Target Lock

Tau 1.1 (997 points) y HQ: o Shas El  Cyclic Ion Blaster  Missile Pod  Hard-wired multi-tracker  Drone Controller: 2 Shield Drones y Elites: o 2 x Crisis Battlesuits  Suit #1: y Burst Cannon y Missile Pod y Multitracker  Suit #2: y Burst Cannon y Missile Pod y Multitracker y Troops: o 10 x Fire Warriors #1 o 10 x Fire Warriors #2 y Fast Attack: o 5 x Path Finders #1  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2


y

Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #2) y Disruption Pods

Heavy Support o 3 x Broadsides  Team Leader y Drone Controller: 2 Gun Drones y Bonding Knife  Suit #2: y Target Lock  Suit #3: y Target Lock

Tau 1.2 (1000 points) - Stealth Suit Version y HQ: o Shas El (Attached to Broadsides)  Missile Pod  Flamer  Target Lock y Elites: o 6 x Stealth Suits:  Team Leader y Hard-Wired Drone Controller y 2 x Shield Drones y Bonding Knife y Fusion Blaster y Hard-wired Target Lock  Suit #2: y Fusion Blaster  Suits #3 to #6: y Burst Cannon y Troops: o 9 x Fire Warriors #1 o 10 x Fire Warriors #2 y Fast Attack: o 5 x Path Finders #1  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support

2 x Broadsides  Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife  Suit #2: y Target Lock

Tau 1.3 (999 points) y HQ: o Shas El  Cyclic Ion Blaster  Missile Pod  Fusion Blaster  Hard-wired target lock  Hard-wired multi-tracker  Hard-wired Drone Controller: 2 Shield Drones y Elites: o 2 x Crisis Battlesuits  Suit #1: y Burst Cannon y Missile Pod y Multitracker  Suit #2: y Burst Cannon y Missile Pod y Multitracker y Troops: o 8 x Fire Warriors #1  Shas ui o 8 x Fire Warriors #2  Shas ui y Fast Attack: o 5 x Path Finders #1  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 3 x Broadsides  Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife  Suit #2:

y Target Lock Suit #3: y Target Lock

Necromunda Orlock List. 1.0 (1000 Guild Points) (8 Gang members) 1. Gang Leader: a. Grenade Launcher i. Frag Grenades b. Lasgun 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Heavy Stubber b. Lasgun 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Juve 1# a. Stub Pistol 8. Juve 2# a. Stub Pistol Necromunda Orlock List. 1.1 (1000 Guild Points) (10 Gang Members) 1. Gang Leader: a. Shotgun i. Man-stopper rounds b. Flamer c. Chainsword 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Flamer b. Shotgun i. Man stopper c. Club 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Ganger 5#

a. Lasgun 9. Juve 1# a. Las Pistol 10. Juve 2# a. Las Pistol Necromunda Van Saar List. 1.0 (1000 Guild Points) (9 Gang Members) 1. Gang Leader: a. Shotgun b. Plasma Gun 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Heavy Stubber b. Lasgun 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Juve 1# a. Las Pistol 9. Juve 2# a. Las Pistol Focus on Techno Skills + Shooting Skills (Shooting for Heavies + Leader Techno for everyone else) Necromunda Van Saar List. 1.1 (1000 Guild Points) (9 Gang Members) 1. Gang Leader: a. Plasma Pistol b. Plasma Gun 2. Heavy #1 a. Heavy Stubber b. Las Pistol 3. Heavy #2 a. Heavy Stubber b. Las Pistol 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Juve 1#

a. Las Pistol 9. Juve 2# a. Las Pistol Focus on Techno Skills + Shooting Skills (Shooting for Heavies + Leader Techno for everyone else) Revolutionary Points Cost Not a list
y

HQ: a. Revolutionary Leader (125) i. Boltgun ii. 11 x Body Guards 1. 11 x Auto Guns iii. Technical 1. Well-Maintained Elite: Troops: a. 20 Rebels (110) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols 3. Hollow Point ii. 19 Stub Guns + Close Combat Weapon b. 12 x Rebels (80) i. 12 x Autoguns ii. Technical c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew c. 5 x Technicals (160) i. Heavy Flamers ii. Well-Maintained Heavy Support: a. 3 x Tank Hunters (75) b. 3 x Tank Hunters (75) c. 3 x Tank Hunters (75)

y y

Revolutionary List. 1.0 (999 points) Not Legal (not enough manpower points)
y

HQ: a. Revolutionary Leader 1 (125) i. Boltgun ii. 10 x Body Guards 1. 10 x Auto Guns iii. Technical 1. Well-Maintained b. Revolutionary Leader 2 (18) i. Boltgun Troops: a. 20 Rebels (110) i. Agitator 1. Guerilla 2. 2 x Auto Pistols 3. Carapace Armour 4. Melta Bombs ii. 18 x Stub Guns + Close Combat Weapon iii. Flamer b. 12 x Rebels (68) i. 12 x Stub Pistols + Close Combat Weapon ii. Technical c. 11 x Rebels (75) Attached to Revolutionary Leader 2 i. 11 x Autoguns ii. Technical d. 12 x Rebels (68) i. 12 x Stub Pistols + Close Combat Weapon ii. Technical Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew c. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew

Revolutionary List. 1.0 (1000 points) y HQ: a. Revolutionary Leader 1 (21 + 90 = 111) i. 2 x Auto Pistols ii. Flak Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical b. Revolutionary Leader 2 (18 +90 = 108) i. Boltgun ii. 108 x Body Guards 1. 10 x Auto Guns iii. Technical y Troops: a. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew y Heavy Support: a. 3 x Tank Hunters (75)

Revolutionary List. 1.1 (1000 points) y HQ: a. Revolutionary Leader 1 (25 + 95 = 120) Meet up with Guerrillas i. 2 x Auto Pistols ii. Carapace Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical 1. Smoke Launchers b. Revolutionary Leader 2 (24 +95 = 119) Meet up with Guerrillas i. Boltgun ii. Carapace Armour iii. 10 x Body Guards 1. 10 x Auto Guns iv. Technical 1. Smoke Launchers y Troops: a. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 2 x Technicals (70) i. Heavy Flamers ii. Well-Maintained c. 2 x Technicals (70) i. Heavy Flamers ii. Well-Maintained y Heavy Support:

a. 4 x Tank Hunters (100) Revolutionary List. 1.2 (999 points) y HQ: a. Revolutionary Leader 1 (25 + 95 = 120) Turbo to Guerrillas, fight from Technical i. 2 x Auto Pistols ii. Carapace Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical 1. Smoke Launchers b. Revolutionary Leader 2 (24 +95 = 119) Turbo to Guerrillas, fight from Technical i. Boltgun ii. Carapace Armour iii. 10 x Body Guards 1. 10 x Auto Guns iv. Technical 1. Smoke Launchers y Troops: a. 15 x Rebels (84) Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) Stay back and avoid bullets i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 4 x Technicals (82) Turbo to Guerrillas and then suck up bullets i. Heavy Stubbers ii. Well-Maintained c. 4 x Technicals (82) Turbo to Guerrillas and then suck up bullets i. Heavy Stubbers ii. Well-Maintained y Heavy Support:

a. 3 x Tank Hunters (75) Grey Knights.1.0 Hypothetical


y y

HQ:
o Draigo Troops: o 3 x Paladins  1 x Warding Staff o 1 x Paladin Attached to Draigo  1 x Warding Staff Heavy Support: o Dread Knight  2 Heavy Psycannons o Dread Knight  2 Heavy Psycannons o Dread Knight  2 Heavy Incinerators  Personal Teleporter

Grey Knights 1.1 Hypothetical: (1000 points) y HQ: o Draigo y Troops: o 5 x Paladins  1 x Warding Staff  1 x Psycannon  3 x Halberds o 5 x Paladins Attached to Draigo  1 x Warding Staff  1 x Psycannon  1 x Apothecary  2 x Halberds Blood Angels 1.0 1000 points y HQ: o Librarian  Blood Lance  Sanguiene Sword (for guard)/unleash rage (for dark elder and space marines) o Honour Guard (Attached to Librarian)  1 x Power Sword + 1x Melta Bombs (for priest)  Razerback y Assault Cannons y Extra Armour y Troops: o 5 x Assault Marines  Power Sword  Razerback y Assault Cannons y Extra Armour

5 x Assault Marines  Power Sword  Razerback y Assault Cannons y Extra Armour Fast Attack: o Baal Predator  Assault Cannons  Heavy Bolters o Baal Predator  Assault Cannons  Heavy Bolters
o

Space Wolves 1.0 999 points y HQ: o Rune Priest  Chooser of the Slain y Troops: o 8 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters (Rune Priest Attached)  Wolf Guard y Power Fist  Melta Gun  Rhino y Extra Armour y Heavy Support: o 6 x Long Fangs  5 x Missile Launchers o 6 x Long Fangs  5 x Missile Launchers

Space Wolves 1.1 999 points y HQ: o Rune Priest  Chooser of the Slain  Melta Bombs y Elites: o Lone Wolf (stays with Long fangs)  Mark of the Wulfen  2 x Wolves y Troops: o 7 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters (Rune Priest Attached)  Wolf Guard y Power Fist  Melta Gun  Rhino y Extra Armour y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers o 5 x Long Fangs  4 x Missile Launchers

Space Wolves 1.2 999 points y HQ: o Rune Priest  Chooser of the Slain y Troops: o 8 x Grey Hunters  Wolf Guard y Powerfist  Melta Gun  Wolf Standard  Rhino y Extra Armour o 9 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Wolf Standard  Rhino y Extra Armour o 8 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Wolf Standard  Rhino y Extra Armour y Heavy Support: o 6 x Long Fangs  5 x Missile Launchers  Razerback y Twin-linked Lascannon

Space Wolves 1.3 999 points y HQ: o Wolf Priest  Runic Armour  Saga of the Warrior  Melta Bombs y Elites: o 5 x Wolf Scouts  Wolf Guard y Wolf Claw y Combi-Melta y Melta Bombs  Melta Gun y Troops: o 5 x Grey Hunters Attached to Wolf Priest  Melta Gun  Razerback y Extra Armour o 5 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Razerback y Extra Armour o 5 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Razerback y Extra Armour y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers o 5 x Long Fangs  4 x Missile Launchers Grey Knights List. 1.0 (1000 points) y HQ: o Castallen Garren Crowe y Troops: o 5 x Purifiers (joined by Crowe)  3 x Warding Staves  2 x Psycannons  Rhino o 5 x Purifiers  Justicar Master crafted Weapon  2 x Warding Staves  2 x Psycannons  Rhino

Heavy Support: o 5 x Purgations  2 x Psycannons  Rhino o 5 x Purgations  2 x Psycannons  Rhino

Grey Knights List. 1.1 (1000 points) y HQ: o Castallen Garren Crowe y Troops: o 5 x Purifiers (joined by Crowe)  2 x Warding Staves  2 x Psycannons  Rhino o 5 x Purifiers  1x Nemesis Hammer  1 x Warding Stave  2 x Psycannons  Rhino o 5 x Purifiers  1 x Nemesis Hammer  1 x Warding Stave  2 x Psycannons  Rhino y Heavy Support: o Dread Knight  1 x Heavy Psycannon  1 x Heavy Incinerator Grey Knights 1.0 DraigoWing: (1000 points) y HQ: o Draigo y Troops: o 5 x Paladins  2 x Master crafted Psycannons  5 x Warding Staves o 4 x Paladins  4 x Warding Staves Grey Knights 1.1 DraigoWing: (1000 points) More competitive than 1.2, but need a blister for Draigo (is 11 dudes) All start on table (Gunline Draigo; bust transports + tanks priority on AP2 weapons, draigo and everyone starts on table) - works off premise that warding stave is one per unit, if not, replace Psybolt Ammo with Warding Staves for both units y HQ: o Draigo (give hammer to each unit) y Troops: o 5 x Paladins Attached to Draigo (Draigo catches high impact shots)  Paladin 1: Master Crafted Psycannon + Halberd  Paladin 2: Master Crafted Psycannon + Halberd

 Paladin 3: Master Crafted Hammer  Paladin 4: Halberd  Paladin 5: Halberd  Psybolt Ammo 5 x Paladins  Paladin 1: Master Crafted Psycannon + Master Crafted Halberd  Paladin 2: Master Crafted Psycannon + Master Crafted Halberd  Paladin 3: Hammer  Paladin 4: Warding Stave  Paladin 5: Halberd  Psybolt Ammo

Grey Knights 1.2 DraigoWing: (1000 points) Use this list when there are Exorcists on the table y HQ: o Draigo (use psychic communion give hammer of righteousness to unit of 5xPaladins) y Troops: o 5 x Paladins Joined by Draigo (Deathstar unit)  Paladin 1: Apothecary Nemesis Force Hammer (use holocaust)  Paladin 2: Master Crafted Psycannon + Halberd  Paladin 3: Master Crafted Psycannon + Halberd  Paladin 4: Warding Stave  Paladin 5: Falcions o 1 x Paladin (use holocaust)  Warding Stave o 1 x Paladin (use holocaust)  Warding Stave o 1 x Paladin (use holocaust)  Warding Stave o 1 x Paladin (use holocaust)  Warding Stave Grey Knights Mordack 1.0 (1000 points): y HQ: o Mordack:  10 x Ghost Knights y 2 x Master Crafted Psycannons y 7 x Warding Staves y Psybolt Ammunition y Troops: o 5 x Strike Grey Knights  Justicar Master crafted Weapon  5 x Personal Teleporters o 5 x Strike Grey Knights  Justicar Master crafted Weapon  5 x Personal Teleporters Death Wing. 1.0 1000 points: y HQ: o Belial  Thunder Hammer + Storm Shield

o
y

Chaplain  Terminator Armour

Troops: o 5 x Deathwing (joined to Belial) 1st Wave  All Thunder Hammers and Storm Shield  Apothocary: y Cyclone Launcher o 5 x Deathwing (joined to Chaplain) 1st Wave  All Thunder Hammers and Storm Shield  Cyclone Launcher o 5 x Deathwing Deepstrike later to support first two squads avoid combat, but whittle down enemy squads trying to get into combat with first two squads  4 x Storm Bolters  Assault Cannon

Raven Guard.WORKING PROGRESS points. 1.0 y HQ: o Shrike y Troops: o 5 x Scouts  Power Sword + Melta Bomb o 5 x Scouts  Power Sword + Melta Bomb y Fast Attack: o 5 x Assault Marines:  Thunder Hammer  Melta Bomb o 3 x Scout Bikes:  Power Sword + Melta Bomb  o 3 x Scout Bikes:  Power Sword + Melta Bomb y Heavy Support o Dreadnought:  2 x Twin-linked Autocannons o Dreadnought:  2 x Twin-linked Autocannons Space Wolves Gunline. 998 points 1.0 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest  Runic Armour y Elite: o Dreadnought:  2 x Twin-linked Autocannons o Dreadnought:  2 x Twin-linked Autocannons y Troops: o 5 x Blood Claws (attached to Wolf Priest)  Razorback

5 x Grey Hunters  Melta Gun  Wolf Guard y Power fist  Razorback Heavy Support: o 6 x Long Fangs  5 x Missile Launchers  Razorback o 6 x Long Fangs  5 x Missile Launchers  Razorback
o

Space Wolves Gunline. 998 points 1.1 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest  Runic Armour  Melta Bombs y Elite: o Dreadnought: (ADVANCE!)  Plasma Cannon  Heavy Flamer o Dreadnought: (ADVANCE!)  Plasma Cannon y Troops: o 5 x Blood Claws (attached to Wolf Priest)  Flamer  Razorback o 5 x Grey Hunters  Melta Gun  Wolf Guard y Wolf Claw y Combi-Melta y Melta Bombs  Razorback y Heavy Support: o 6 x Long Fangs  5 x Missile Launchers  Razorback o 6 x Long Fangs  5 x Missile Launchers  Razorback Space Wolves Gunline. 100 points 1.3 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest  Runic Armour  Saga of the Warrior y Elite:

o o
y

Lone Wolf (Stay with long fangs) 5 x Wolf Scouts  Meltagun

Troops: o 5 x Blood Claws (attached to Wolf Priest attach bulk of infantry)  Razorback y Extra Armour o 5 x Blood Claws (attack deathstar)  Lukas the Trickster  Razorback y Extra Armour Heavy Support: o 5 x Long Fangs  4 x Missile Launchers  Razorback y Extra Armour o 5 x Long Fangs  4 x Missile Launchers  Razorback y Extra Armour

Space Wolves Gunline. 100 points 1.4 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest  Runic Armour  Saga of the Warrior  Melta Bomb y Elite: o Lone Wolf (in Long fang s razorback) attack monsters / death stars  Storm Shield  Thunder Hammer  2 x Wolves y Troops: o 5 x Blood Claws (attached to Wolf Priest attach bulk of infantry)  Razorback y Extra Armour o 5 x Blood Claws (attack deathstar)  Lukas the Trickster  Razorback y Extra Armour y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers  Razorback y Extra Armour o 5 x Long Fangs  4 x Missile Launchers  Razorback y Extra Armour

Space Wolves Gunline. 100 points 1.5 (use long fangs razorbacks to shield rhinos of grey hunters) y HQ: o Rune Priest  Master of the Runes: y Storm Caller y Living Lightning  Chooser of the Slain  Melta Bombs y Troops: o 7 x Grey Hunters (attached RP)  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters  Melta Gun  Rhino y Extra Armour y Fast Attack: o Landspeeder  2 x Heavy Bolters o Landspeeder  2 x Heavy Bolters y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers  Razorback o 5 x Long Fangs  4 x Missile Launchers  Razorback o Whirlwind Grey Knights Gun Line. 1.0 (1000 points) y HQ: o Librarian  Vortex of Doom  Sanctuary  Master-crafted Warding Stave y Troops: o 5 x Terminators  Master Crafted Psycannon  Psybolt Ammunition o 5 x Terminators  Master Crafted Psycannon  Psybolt Ammunition y Heavy Support: o Dreadnought  2 x Twin-linked Autocannons o Dreadnought  2 x Twin-linked Autocannons Grey Knights Gun Line. 1.1 (1000 points)

HQ:
o

Librarian  Vortex of Doom  Sanctuary

Troops: o 5 x Terminators  Master Crafted Psycannon  Warding Stave o 5 x Terminators  Master Crafted Psycannon  Warding Stave Heavy Support: o Dreadknight  Heavy Psycannon  Gatling Psisiliencer o Dreadnought  2 x Twin-linked Autocannons

Grey Knight Draigo Wing (True List) 1000 points: 1.0 1. HQ: a. Draigo 2. Troops: a. 5 x Paladins i. 2 x Master Crafted Psycannons ii. 5 x Halberds b. 1 x Paladin i. Force Sword c. 1 x Paladin i. Force Sword d. 1 x Paladin i. Force Sword 3. Heavy Support: a. Dreadknight (use ven. Dreadnought model + Use to kill vehicles + paladin killing squads) i. Personal Teleporter ii. Heavy Incinerator Grey Knight Draigo Wing (True List) 1000 points: 1.1 1. HQ: a. Draigo (starts on table) b. Librarian (starts in reserve) i. Servo Skull ii. Summoning 2. Troops: a. 5 x Paladins (attached to Draigo) i. 2 x Master Crafted Psycannons ii. 5 x Halberds iii. Apocotherary b. 1 x Paladin (starts on table hide in cover until summoned) i. Force Sword

c. 1 x Paladin (deepstrike behind lines to holocaust using servo skulls Librarian ) i. Nemesis Hammer d. 1 x Paladin (deepstrike behind lines to holocaust using servo skulls) i. Nemesis Hammer

attached to

Grey Knight Draigo Wing (True List) 1000 points: 1.2 (for when fighting assault-reliant armies) 1. HQ: a. Draigo (starts on table) b. Librarian i. 2 x Servo Skulls ii. Nemesis Warding Stave iii. 3 Psychic Powers: 1. Summoning 2. Shrouding 3. Sanctuary (Dark Eldar) / Might of Titan (Imperial Guard) 2. Troops: a. 5 x Paladins (attached to Draigo ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust using servo skulls) i. Falcions Grey Knight Draigo Wing (True List) 1000 points: 1.3 3. HQ: a. Draigo (starts on table) b. Brother Captain i. Master Crafted Psycannon ii. Blind Grenades iii. 3 x Servo Skulls 4. Troops: a. 5 x Paladins (attached to Draigo and Brother Captain ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust using servo skulls) i. Falcions Model Assembly: 1. 1 x Draigo 2. 1 x Librarian 3. 1 x Brother Captain 4. 5 x Death Squad (MC Psycannon, 5 Halberds, Apocotheray) 5. 2 x Nemesis Hammer Paladins (Holocaust)

Grey Knight Draigo Wing (True List) 1000 points: 1.4 (Nemesis Dreadknight variation) 1. HQ: a. Draigo (starts on table) 2. Troops: a. 5 x Paladins (attached to Draigo ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust) i. Falcions 3. Heavy Support: a. Dreadknight: i. Heavy Incinerator ii. Personal Teleporter

Grey Knight Draigo Wing (True List) 1000 points: 1.5 1. HQ: a. Draigo (starts on table) b. Librarian i. 2 x Servo Skulls ii. Nemesis Warding Stave iii. 3 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan (IG) 3. Sanctuary + Quicksilver (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Force Sword v. Paladin 5 1. Apocathary 2. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust using servo skulls) i. Falcions Grey Knight Draigo Wing (True List) 1000 points: 1.6

1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 3 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan + Warp Rift (IG) 3. Sanctuary + Quicksilver + Might of Titan (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Halberd v. Paladin 5 (use holocaust) 1. Apocathary 2. Brotherhood Banner b. 1 x Paladin (attached to Librarian) i. Falcions c. 1 x Paladin (start on table) i. Falcions Grey Knight Draigo Wing (True List) 1000 points: 1.7 (Pure Grey Knights) 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 4 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan + Warp Rift (IG) 3. Sanctuary + Quicksilver + Might of Titan (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ADVANCE + SHOOT) i. Paladin 1 1. Force Sword 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner

v. Paladin 5 (use holocaust) 1. Apocathary 2. Force Sword b. 1 x Paladin (attached to Librarian) i. Falcions c. 1 x Paladin (start on table) i. Falcions Grey Knight Draigo Wing (True List) 1000 points: 1.7 (Assassin) 1. HQ: a. Draigo (starts on table) 2. Elite: a. Callidus Assassin 3. Troops: a. 5 x Paladins (attached to Draigo ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Force Sword v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 1 x Paladin (start on table) i. Falcions c. 1 x Paladin (deepstrike) i. Falcions d. 1 x Paladin (deepstrike) i. Falcions Grey Knight Draigo Wing (True List) 1000 points: 1.7 (Assassin + Inquistor) 1. HQ: a. Draigo (starts on table) b. Inquistor (Malleus) i. Terminator Armour ii. Hammer iii. Psycannon 2. Elite: a. Callidus Assassin b. Henchmen i. 3 x Warrior Acolytes 1. 3 x Bolters 3. Troops: a. 5 x Paladins (attached to Draigo ADVANCE + SHOOT) i. Paladin 1 1. Halberd

2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 1 x Paladin (start on table) i. Falcions Grey Knight Draigo Wing (True List) 1000 points: 1.8 (Pure Grey Knights) Standard 5th edition 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 5 Psychic Powers: 1. Summoning 2. Shrouding 3. Might of Titan 4. Warp Rift 5. Sanctuary 2. Troops: a. 5 x Paladins (attached to Draigo ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 2 x Paladin (attached to Librarian) i. Falcions ii. Hammer Dark Eldar. 1.0 (modelled as pirate elder with dark elder kit) 997 o HQ: o Archon  Venom Blade  Djinn Blade  Soul Trap

 Combat Drugs  Shadow Field Court of the Archon  3 x Sylth  Venom Transport

Elite: o

3 x Trueborn  3 x Shredders  Venom 3 x Trueborn  3 x Shredders  Venom Transport

Troops: o 5 x Wyches  Shardnet  Hextraxi y Venom Blade  Venom Transport o 5 x Wyches  Shardnet  Hextraxi y Venom Blade  Venom Transport Heavy Support: o Ravager  Night Shield  3 x Dark Lances o Ravager  Night Shield  3 x Dark Lances

Dark Eldar. 1.1 (modelled as pirate elder with dark elder kit) 997
y

HQ:
o

Archon  Venom Blade  Djinn Blade  Soul Trap  Combat Drugs  Shadow Field Court of the Archon  4 x Incubi  Venom Transport 4 x Trueborn  4 x Shredders  Venom 3 x Trueborn  3 x Shredders  Venom Transport

Elite: o

Troops:

5 x Wyches  Shardnet  Hextraxi y Venom Blade  Venom Transport o 5 x Wyches  Shardnet  Hextraxi y Venom Blade  Venom Transport Heavy Support: o Ravager  Night Shield  3 x Dark Lances o Ravager  Night Shield  3 x Dark Lances
o

Dark Eldar. 1.2 (modelled as pirate elder with dark elder kit) 997
y

HQ:
o

Archon  Venom Blade  Djinn Blade  Soul Trap  Combat Drugs  Shadow Field Court of the Archon  2 x Sylth  1 x Medusae  Venom Transport Hamecouli  Venom Blade  Animus Vitae 3 x Trueborn  3 x Shredders  Venom 3 x Trueborn  3 x Shredders  Venom Transport

Elite: o

Troops: o 5 x Wracks  Venom Transport o 5 x Wracks  Venom Transport Heavy Support: o Ravager  Night Shield  3 x Dark Lances o Ravager

 

Night Shield 3 x Dark Lances

Grey Knights. 1000 points. 1.0 Purifier Based:


y

HQ:
o

o Elites: o 2 x Paladins: (attached to Librarian)  2 x Falcions Troops: o 5 x Purifiers:  2 x Psycannons  Rhino y Warp Stabilisation Field o 5 x Purifiers:  2 x Psycannons  Rhino y Warp Stabilisation Field o 5 x Purifiers:  2 x Psycannons  Rhino y Warp Stabilisation Field

Librarian:  Force Sword  2 x Servo Skulls  3 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) Crowe:

Grey Knights. Balanced. 1.0. 1000 points: y HQ: o Librarian  Force Sword  2 x Servo Skulls  3 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) y Elites: o 2 x Paladins: (attached to Librarian)  2 x Falcions y Troops: o 10 x Strike Squad:  2 x Psycannons  Psybolt Ammo  Nemesis Hammer  Rhino o 10 x Strike Squad:  2 x Psycannons

 Psybolt Ammo  Nemesis Hammer  Rhino Heavy Support: o Dreadnought  Psyflame Ammo  Twin-Linked Heavy Flamer (free)  Storm Bolter  Warp Stabilisation Field

Grey Knights. Inquistor + Librarian. 1.0. 999 points: y HQ: o Librarian  Force Sword  Teleporter Homer  4 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Inquistor (Xenos)  Psyker (Psychic Communion)  Power Armour  3 x Servo Skulls  Rad Grenades  Ultemni Syphon y Elites: o Inquistorial Henchmen  6 x Crusaders  3 x Warrior Henchmen y 3 x Meltaguns y Troops: o 5 x Terminators: (attached to Librarian)  Justicar: y 1 x Master Crafted Psycannon y Hammer  4 x Force Swords o 10 x Strike Squad:  2 x Psycannons  Psybolt Ammo y Heavy Support: o Dreadnought  Twin-linked Heavy Flamer  Inbuilt Storm bolter Grey Knights. Inquistor + Librarian. 1.0. 999 points: y HQ: o Librarian  Force Sword  Teleporter Homer  4 Psychic Powers: y Summoning

y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) Inquistor (Xenos)  Psyker (Psychic Communion)  Power Armour  3 x Servo Skulls  Rad Grenades  Ultemni Syphon

Elites: o Inquistorial Henchmen  6 x Crusaders  3 x Warrior Henchmen y 3 x Meltaguns o Culexus Assassin Troops: o 5 x Terminators: (attached to Librarian)  Justicar: y 1 x Master Crafted Psycannon y Hammer  4 x Force Swords o 10 x Strike Squad:  2 x Psycannons

Grey Knights. Inquistor + Librarian. 1.1. 999 points: y HQ: o Librarian  Force Sword  Teleporter Homer  4 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Inquistor (Xenos)  Psyker (Psychic Communion)  Power Armour  2 x Servo Skulls  Rad Grenades  Ultemni Syphon y Elites: o Inquistorial Henchmen  6 x Crusaders  3 x Death cult assassins o Culexus Assassin y Troops: o 5 x Terminators: (attached to Librarian)  Justicar: y 1 x Master Crafted Psycannon y Hammer  4 x Force Swords o 10 x Strike Squad:  2 x Psycannons

Grey Knights Mech Purifiers 1000 points 1.0


y y

HQ:
o Crowe (in Purgation s razorback) Troops: o 5 x Purifiers  2 x Psycannons  Rhino o 5 x Purifiers  2 x Psycannons  Rhino Heavy Support: o 5 x Purgation (in Landraider)  4 x Psycannons  Razorback y Psybolt ammo o Redeemer Landraider  Psybolt ammo  Multi-melta

Grey Knights Mech Purifiers 995 points 1.1


y y

HQ:
o Crowe (in Redeemer) Troops: o 5 x Purifiers  2 x Psycannons  3 x Halberds  Rhino o 5 x Purifiers  2 x Psycannons  3 x Halberds  Rhino Heavy Support: o 5 x Purgation  4 x Psycannons  1 x Halberd  Rhino o Redeemer Landraider  Psybolt ammo

Grey Knights Mech Purifiers 1000 points 1.2


y y

HQ:
o Crowe (in Redeemer) Troops: o 5 x Purifiers  2 x Psycannons  Rhino y Dozer

5 x Purifiers  2 x Psycannons  1 x Hammer  Rhino y Dozer Heavy Support: o 5 x Purgation  4 x Psycannons  Rhino y Dozer o Redeemer Landraider  Psybolt ammo
o

Grey Knights Mech Purifiers 999 points 1.2


y y

HQ:
o Crowe (in Redeemer) Troops: o 5 x Purifiers  2 x Psycannons  1 x Halberd  Rhino y Dozer o 5 x Purifiers  2 x Psycannons  1 x Halberd  Rhino y Dozer Heavy Support: o 5 x Purgation  4 x Psycannons  Rhino y Dozer o Redeemer Landraider  Psybolt ammo

Chaos Space Marines. 997. 1.0 y HQ: o Chaos Sorceror  Mark of Slaanesh  Lash of Submission y Troops: o 7 x Plague Marines  2 x Meltaguns  Powerfist  Rhino y Extra Armour y Dozer Blade o 7 x Plague Marines  2 x Meltaguns  Powerfist

Rhino y Extra Armour y Dozer Blade

Heavy Support: o Vindicator:  Daemonic Possession o 5 x Havocs  4 x Plasma Guns  Rhino y Extra Armour y Dozer Blade

Chaos Space Marines. 997. 1.1 y HQ: o Chaos Sorceror  Mark of Slaanesh  Lash of Submission y Troops: o 7 x Plague Marines  2 x Plasma Guns  Powerfist  Rhino y Extra Armour y Dozer Blade o 7 x Plague Marines  2 x Plasma Guns  Powerfist  Rhino y Extra Armour y Dozer Blade y Heavy Support: o Vindicator:  Daemonic Possession o 5 x Havocs  2 x Meltaguns  1 x Flamer  Rhino y Extra Armour y Dozer Blade Blood Angels. Superheroes Assemble!. 1000 points. 1.0 y HQ: o Sanguinor y Elites: o Corbulo y Troops: o 5 x Assault Marines (Corbulo attached and Sergeant given blessing)  Power Sword  Meltagun  Rhino y Extra Armour

5 x Assault Marines  Power Sword  Meltagun  Rhino y Extra Armour o 5 x Assault Marines  Power Sword  Meltagun  Rhino y Extra Armour Heavy Support: o Vindicator  Siege Shield
o

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