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D GOAL
PERSONNELNOTE :
be only attempts.
one P.A.T.
and F.G.
team.
This
team will
be in
will
have a badk-up.
If
anyone
on these
teams is Trainers
unable and
personnel
also
The extra-point and field goal teams have been designed to utilize the maximum effectiveness of our kicker and total field goal, extra-point personnel. We will be concise and sound in our execution of these teams and our package will be compact but complete. Also, it will make the opposition spend extra time on possibilities that could come about from our pac:kage.
The following
team:
A. B.
We will always huddle to the left of the ball on field goal, extra-point situations unless we are fighting for time, then we will not huddle.
The Center will set the huddle 8 yards from the ball. If the ball is in the middle of the field, set huddle on the left hash. If the ball is on the left hash, set huddle between sidelines and hash If the ball is on the right hash, set huddle in the middle of the field. SEE DIAGRAM~;;
ASSIGNMENTS
AND TECHNIQUES:
1.
CENTER
a.
b.
c.
d.
Snap ball after "READY". Pass with accuracy and laces up. Set solidly on line and hold ground with head up. Do not be pulled. ..Do not go to ground. ..00 not fire out.
2.
a. b. c.
d
f. g.
**@!
Keep eyes on the ball, do ndt be drawn offside. Block inside area. I Anchor outside foot. I Jab or lift step with inside foot by shifting weight and dropping that it makes it difficult for man to your outside. Throw inside arm up like hook, punch and ei<tend outside arm. Keep shoulders and hips parallel to LOS. Cover all field goals (Beyond the 20) but protect first. FOR END -HINGE STEP WITH OUT~;IDE FOOT. OUTSIDE). END UP ON 45. (KNEE lOCK) (INSIDE
GAP, OVER,
UPBACKS a. b.
Block inside gap, over, outside. It is a double hit for you. ..INSIDE. ..OUTSIDE. Lift step with inside foot. You may push with hands and will step out with outside 900 angle. You can layout. (Anchor inside foot). Do not be faked outside and allow rusher inside. Stay at knee depth of the tight end. (Knee Lock)
c.
d. e.
foot.
Should
end up on
f.
4.
HOLDER
You are the "Quarterback" of the fied goal and extra point team. After you have broken the huddle you are as responsible for a successful kick as the Kicker. You must be part of a smooth rhythm between snap, hold and kick. Place your hand down on a spot 8 yards from the front tip of the ball picked by your kicker. Give your team a verbal command as to which side the defenders are overloading on each kick. EXAMPLE: "Middle, Right, or Left". This will be consistent with special situations later on. When the team and kicker are ready, give the command "READY", then give y:>ur Center a target with your hand and the ball will be snapped when the Ct!nter is ready. You must be sure that your Kicker and the team overall is read v before yOU aive the command. Receive the snap and place it quickly on the spot with laces away from the Kicker. Be alert to yell "FIRE" on an,! malfunction. On field goal situations, you will be the Safety on the right half of the field. Pick out a spot for placement behind the ball 8 yards deep. Let the holder know when you are ready. Concentrate on the holder's ~~. When it is picked up to receive the snap, start your approach. You will cover as Safety to the left half of the field on field goal situations. (Cover FIRE CALL with Kicker) --whether blocker or Kil~ker --
5.
KICKER
3. e.
POINT
ALIGNMENT OUTSIDE
10 YO LINE
OO~0000 IH
K
0000000
K 0000000 (~
Snapper Guards Tight Ends Frontside Tackle Backside Tackle Frontside Wing
away
from
call side
Block away from call side Block down and seal inside Block down and seal inside Pull and trap Push contain man out -work level
Open to LOS and foflow the ball
to most dangerous
on second
Backside Wing
pulling Tackle.
Holder
Holder Kicker
the formation
Continue with kicking action We can run flipper pass It. from It. hash
N.B.
It
""
/
I
/'
C)~
C)
C)C)~
H \,
""" ~>
'"
yards
deep
depth to 10 yards
C.P.
called -holder
""""---~
" 11
ASSIGNMENTS:
Ends
at 10 yards
Wingbacks
If snap is not fielded properly, yell "FIRE". Retrieve ball and attempt to hit a receiver on the side of the recovery. One of you will be the passer, the o'ther the personal protector. Be aware of yardage needed for the first down.
""
o~
block
rE~gular protection
Angle to front flags of end zone Fake kick release through middle of line
Take snap; if man, look for I<:icker to come open in middle; zone, look for flood to come open on sides if
(run toward
the bench)
Snap to Holder Block extra Block extra point -field point -field goal protection goal protection
Block end man on LOS Take snap, throw ball to motion man Block backside
Wait until everyone aligned. Run on field and align next to near wing -back when waved off field -go in motion to sideline and run route upfielcl, look for the ball.