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Bluetooth Messenger

Synopsis

Submitted To:

Lect. Comp Sc. & IT

Submitted By:

Tarun
Msc (Npd-4th semester)

Lyallpur K halsa C olleg e , Jalan dha r


Bluetooth Messenger

Introduction:
Emergence of new technologies have became so fast these day one of
them is Bluetooth. This has made communication in short range an effortless
task. In recent past this technology has not only became popular but also
affordable this has brought it to the masses. it was first officially
standardized in 1999, the Bluetooth market has grown to more than 35
million devices per year It has become a prime choice for instant access
where speed is not the concern. In spite of being blamed as a slow medium
of communication it has managed a data rate of 2-3Mbps. Which is about to
be over come in the near future with up coming version 3 of Bluetooth which
promises to have data rate between 50 to 100Mbps over the range of
100meters. Above all the kind of versatility it users are provided with array
of features and low cost. I think it will win the race for wireless home in
upcoming day.

Such an interesting profile of this technology has lured us to work up


on this gem of a technology called Bluetooth. Now the question arise what
could be done to enhance the usability of this technology. Lot of work has
already been done on this technology, which has made it bit difficult to try
some thing from scratch so the basic concept of the project is reflection of an
already existing application. This is being made for high-end mobile device
running a Symbian platform. Our idea is to make same kind of an
application for devices running other platforms for example Nokia’s Series
40, Sony Ericsson Motorola one. Our intentions are to make this Chat
Application for devices that supports CLDC (Connected Limited Device
Configuration) MIDP (Mobile Information Device Profile), which allows the
devices to support java Applications. Since this Support for MIDP is found in
majority of devices the reach of this application increases by many folds.

The Chat Application is suggested to have interfaces running on both


the devices showing the instant massages typed by the users on each end. To
accomplish this task Bluetooth is used as the Communication media and the
User interface will be designed using Java.
Bluetooth At a glance:
A large amount of data is carried over the wired networks. Even
cordless & mobile telephones rely on wired ‘landline’ telephone system to
carry & route call between endpoints. The rat’s nest of cable behind the
computer is going to be the thing of the past now. “Bluetooth” is an
economical radio technology that enables computer, cell phones, laptop &
other devices to talk to one another wirelessly with in a 30-foot radius. Till
date the most apparent application of Bluetooth device has been in mobile
phones. Headsets with Bluetooth chips enable hands-free access to the latest
phone models. Very soon, digital cameras, laptop, computers & PDAs shall
access Internet wirelessly via Bluetooth enable 3G mobile phones. Prior to
the Bluetooth, wireless computer link was enabling through infrared light
waves. Infrared has limitation of use within line of sight. The Bluetooth
spectrum is divided into 79 channels & the Bandwidth is limited to 1MHz
per channel. The concept of frequency hopping spread spectrum
communication is deployed here. There are other applications also which
make use of this spectrum. Bluetooth wireless communication makes use of
the technique of frequency division spectrum i.e. frequency hopping. Here
the spectrum is divided into different frequency or channels. One packet of
the massage is transmitted on a particular channel & then the next packet is
transmitted on a new channel, & process is continues. Bluetooth is link
between two devices consist of master & slave. Any Bluetooth radio can
assume any role & the master only controls the synchronization & frequency
pattern of FHSS. A Piconet consists of a single master & all slave in closed
proximity. A Bluetooth device has basic three states/modes.

Active mode: The Bluetooth device actively participates on the


channels. The master co-ordinates the transmission based on a traffic
demands to and from the slave.

Sniff mode: A slave device listen to the piconet at reduce rate & this
interval is programmable.

Hold mode: It refers to the power saving mode i.e. the data
transmission & reception restarts when unit come out of the Hold mode.

Park mode: The device is synchronized to the piconet but does not
participate in transmission & reception.
Future of Bluetooth:

Atomic Encryption Change:allows encrypted links to change their


encryption keys periodically, increasing security, and also allowing role
switches on an encrypted link.

Extended Inquiry Response: provides more information during the


inquiry procedure to allow better filtering of devices before connection. This
information includes the name of the device, and a list of services, with other
information.

Sniff Subrating: reducing the power consumption when devices are


in the sniff low power mode, especially on links with asymmetric data flows.

Human interface devices: (HID) are expected to benefit the most


with mice and keyboards increasing the battery life from 3 to 10 times those
currently used.

QoS: Improvements - these will enable audio and video data to be


transmitted at a higher quality, especially when best effort traffic is being
transmitted in the same piconet.

Simple Pairing: this improvement will radically improve the pairing


experience for Bluetooth devices, while at the same time increasing the use
and strength of security. It is expected that this feature will significantly
increase the use of Bluetooth.
Bluetooth Application Programming with the Java
APIs:
Bluetooth technology allows a variety of devices, from cell phones to
PDAs to desktop computers, to communicate with each other without
connecting them via cables. Bluetooth has more applications in the mobile
and embedded devices area where, according to industry observers, 80% of
mobile phones will support Java by 2006. The reason for this is two-fold: the
number of Java developers (and their technology demands) are increasingly
on the rise and the standard Application Programming Interface (API) for
Bluetooth technology was just defined for the Java programming language in
February 2002.Bluetooth for Java is not an overview of Bluetooth .This
includes an API overview of the Java library, development of Bluetooth-
based services, highlights of security concerns, and walkthroughs for
development with some of the different tools available. Programs will not be
just J2ME (micro devices) based, but will also be for J2SE (client/desktop).
Abstract:
Our project is based on Bluetooth technology & cell phone
communication .Bluetooth technology is important for so many types of
consumer electronics devices. You will find out how Bluetooth devices can
automatically locate nearby Bluetooth devices authenticates them, discover
their capabilities, and the process used to setup connections with them. You
will learn how the use of standard profiles allows Bluetooth devices from
different manufacturers to communicate with each other and work together in
the same way.
Objective:
The main objective is to design and implement a chat application on
mobile devices capable of running java applications on them. Doing so will
increase the reach of designed application as Bluetooth have became a
mandatory feature and all the latest devices have the support for CLDC and
MIDP which enables them to run the Java applications?
Existing System:
The existing system is said to have good implementation of the
concept of chatting. But being designed in C++ it is run able on a device
running Symbian platform. This delimits its usability to a certain level.
Because the smart phones are still in there evolutionary State and high R&D
cost has kept them away from average users, which is the major drawback of
the current system. Other available Solutions in this field address only the
issue of chat over WAP using GPRS OR EDGE. In Simple terms chat is
carried over two remotely separated mobile device using network services.

Drawbacks of Existing System:


 Only Applicable on Smart Phones.

 Limited Usability due to high cost of the core hardware.

 Not Economical, since it makes the use of network


services.
Proposed system:
Purposed system is an implementation of chatting application on a
device running Java applications. Which is a regular feature in today’s
mobile devices, almost all the mobile device comes equipped with support
for java applications. Hence the purposed system is to increase the usability
of the application by serving a larger number of audiences. The Hardware
Aspect of the system is based on Bluetooth Technology and the Software
Part relies on the Java2 Micro Edition. The combination of these two
technologies forms the core part of this System.

Benefits of the Purposed System:

 The Main advantage of the purposed system over exiting


system is its ability to run on both kind of mobile device.

 The System is economical since it does not make use of


the network services.

 Extended usability due to implementation of System on


having support for Java applications.
Feasibility Study:
Technical Feasibility:

As long technical feasibility of the project is concerned


the purposed application is to be developed using Java Wireless Toolkit. The
implementation of the system will be done on a mobile device supporting
Bluetooth and Java Applications. Since there are variety of devices available
in the market the main technical aspect to be looked after is the ability of the
purposed system to adapt it self to the all the devices.

Economical Feasibility:

Economical feasibility is cost and benefits analysis of


purposed system. In general terms what we will get out the investment on the
purposed system. Purposed system here is said to be economically feasible
since the required tool for designing the system are available free. The only
financial input required in case of the system is hardware requirements for
the implementation of the system. If we go for the benefits of the system they
hold quit good against the due to the fact that the users of the system going to
save there money as the system will not make the use of network service,
instead the uses Ad Hoc network running on Bluetooth technology.

Operational Feasibility:

The convergence from old to new system, how fast the


users will get accustomed to new system. Since the system is going to have
an interface like a regular chat interface provided in already exiting systems,
the users are expected get familiar with the system instantly. Secondly the
increased use of SMS services have made it quit an easy task for users to key
in the massage using the standard numeric keypad of Cell phone. The
purposed system will also use the numeric keypad as the mean of input. Both
the points prove the system to be operationally feasible.
Requirements:
The requirements of the purposed system are categorized in two part
Hardware and Software which are listed below:

Hardware Requirements:
Minimum hardware requirements For Design tools are:

 50 MB hard disk space

 128 MB system RAM

 800 MHz Pentium III CPU

Minimum hardware requirements of Mobile device for testing and


implementation of system are

 160KB of total memory available for Java

 16-bit processor

 Low power consumption (often battery power)

 Network connectivity (Bluetooth enabled)


Software Requirements:

Software Requirements of purposed system are:

 Windows XP or Windows 2000 operating systems

 Java 2 Standard Edition SDK

 J2ME Wireless Toolkit for Windows

Software Requirements of Mobile device for testing and


implementation of system are:

 CLDC 1.0 and MIDP 1.0 Compatibility