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ah 1 Toggles Auto-Help (gives player hint messages throught the game) - Setting of 1 = 'on', and 0 = 'off'.

cl_observercrosshair 1 Set to '1' to enable crosshairs in Observer mode, '0' to disable. dm 1 Toggles displaying of map briefings after loading a new map - Setting of 1 = 'on', and 0 = 'off' cl_hidefrags 0 Toggles hiding everyone else's scores except your own - Setting of 1 = 'on', and 0 = 'off' drawradar This turns the radar on fastsprites 0 Sets the complexity of the smoke sprites for the smoke grenade - The range is 0-2, with 0 looking the most like actual smoke hideradar This turns the radar off hud_centerid 0 Toggles the centering of the auto-ID text - Setting of 1 = 'on', and 0 = 'off' lefthand 0 Toggles the use of holding weapons in left hand - Setting of 1 = 'on', and 0 = 'off' listmaps Lists the maps available on the server that the client can vote for - the server admin specifies which maps get listed by editing the mapcycle.txt file. max_shells 300 Sets the number of shells visible at one time (0-500) max_smokepuffs 300 Sets the number of smoke puffs visible at one time (0-500) rate 2500 Sets how much data/information you receive from the server that you are connected to - for a 14.4 connection, set your rate to 1500 - 33.6k connection use 3000 - 56k modem use 3500 ISDN should be 5000 - all connections faster than that should be between 5000 and 9999 setinfo vgui_menus 1 Toggles the VGUI menu - Setting of 1 = 'on', and 0 = 'off' timeleft States how much time is left on the particular map votemap Allows the client to vote for a particular map

Server-Side Commands
These are commands for people running their own Counter-Strike server. mp_autokick 1 Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off' mp_autoteambalance 1 Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off' mp_c4timer 34 Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds. mp_flashlight 1 Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off' mp_footsteps 1 Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off' mp_forcechasecam 0 Toggles the chasecam to follow teammates only - useful for LAN games - Setting of 1 = 'on', and 0 = 'off' mp_freezetime 6 Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable mp_friendlyfire 0 Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off' mp_hostagepenalty 2 Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off mp_limitteams 2 Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting. mp_logmessages 1 Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off' mp_mapvoteratio 0.51 Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0 mp_roundtime 5

Sets the maximum amount of time for each round - ranges between 3 and 15 minutes mp_timelimit 0 Sets the maximum amount of time in minutes between map rotations mp_tkpunish 1 Toggles the forcing of a player to sit out the next round if he has just killed a teammate Setting of 1 = 'on', and 0 = 'off' sv_restartround 0 Sets the amount of time before resetting the game, including frags, weapons, money, and scores - Use setting of '0' to disable these restarts.

Server Cvars
hostname The name of the server.

sv_password Set server password. Leave blank to disable. mp_friendlyfire <0/1> Turn on/off friendlyfire. Default: Off

mp_footsteps <0/1> Turn on/off footsteps. Default: On mp_autoteambalance <0/1> Force clients to auto-join the opposite team if they are not balanced. Default: On mp_autokick <0/1> Kick idle/team-killing players. Default Off

mp_flashlight <0/1> Turn on/off the ability for clients to use flashlight. Default: Off mp_tkpunish <0/1> Punish TK'ers on next round? Default: On Force dead players to first person mode, effectively disabling

mp_forcecamera <0/1> freelook. Default: Off sv_alltalk <0/1> sv_pausable <0/1>

Players can hear all other players, no team restrictions. Default: Off Can the server be paused Default: 0

sv_consistency <0/1> Force cleints to pass consistency check for critical files before joining server? Default: 0 sv_cheats <0/1> sv_gravity <0/1> Allow cheats on server. Default: 0 World Gravity Default: 800

sv_maxvelocity Maximum speed any ballistically moving object is allowed to attain per axis. Default: 3500

sv_unlag <0/1> Enables player lag compensation. Default: 1 sv_voicecodec Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.. Default: vaudio_miles sv_hltv <0/1> Enables HLTV on the server. Default: 0 sv_allowupload <0/1> Default: 1 sv_allowdownload <0/1> Allow clients to upload their custom decals to the server. Allow clients to downnload files. Default: 1

sv_maxspeed Maximum speed a player can move. Default: 320 mp_limitteams <0-20> mp_hostagepenalty <##> to disable. Default: 5 sv_voiceenable <0/1> mp_allowspectators <0/1> Max # of players 1 team can have over another. Default: 2 How many hostages a Terrorist can kill before being kicked, 0 Allow clients to use mic. Default: 1 Allow spectators on the server. Default: 1

mp_chattime <0-120> amount of time in seconds players can chat after the game is over. Lower value = faster map load change. Default: 10 sv_timeout <##> After this many seconds without a message from a client, the client is dropped. Default: 65

Rcon Cvars
rcon_password Set rcon passsword. Leave blank to disable rcon

sv_rcon_banpenalty <mins> Number of minutes to ban users who fail rcon authentication. Default: 0 sv_rcon_maxfailures <0-20> Max number of times a user can fail rcon authentication before being banned. Default: 10 sv_rcon_minfailures <0-20> Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned. Default: 5 sv_rcon_minfailuretime <1-seconds> authentications. Default: 30 Number of seconds to track failed rcon

Round Cvars
mp_freezetime <0-60> Default: 6 Time in seconds to keep players frozen when the round starts.

mp_roundtime <1-9> How much time in minutes does a round last. Default: 5 mp_startmoney <800-16000> (16000 max) Default: 800 Amount of money each player gets when they reset

mp_c4timer <10-90> The amount of time in seconds before bomb explodes after planted. Default: 45 mp_fraglimit <##> 0 Amount of frags a player can exceed before changing maps. Default:

mp_maxrounds <##> Amount of round to play before server changes maps. Default: 0 mp_winlimit <0-20> Max number of rounds one team can win before server changes maps. Default: 0 mp_playerid <0/1/2> Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names. Default: 0 mp_spawnprotectiontime restart. Default: 5 Time in seconds to Kick players who team-kill after round

Bandwidth Rates
sv_minrate <0-25000> sv_maxrate <0-25000> decalfrequency sv_maxupdaterate sv_minupdaterate Server logging Min bandwidth rate allowed on server. Default: 0 (unlimited) Max bandwidth rate allowed on server. Default: 0 (unlimited)

Amount of time in seconds a player can spray their decal. Default: 10 Maximum updates per second that the server will allow. Default: 60 Minimum updates per second that the server will allow. Default: 10

log <on/off> Enable server logging? Default: Off sv_logbans <0/1> sv_logecho <0/1> sv_logfile <0/1> Log server bans in the server logs. Default: 0 Echo log information to the console. Default: 1 Log server information in the log file. Default: 1

sv_log_onefile <0/1> Log server information to only one file. Default: 0

sv_logsdir

Folder in the game directory where server logs will be stored.

Bots (1 of 2)
bot_add bots 'bot_add' is a value itself. Adding this to your server configuration will enable

bot_quota <1-32> Amount of bots to add. Adding many bots will use more cpu. Start with a few bots, then add more if needed. bot_quota_mode <normal/fill> If 'Fill', the server will adjust bots to keep # players in the game, where # is bot_quota (from above) Default: Normal bot_difficulty <0/1/2/3> Default: 0 bot_chatter Normal Skill of bots. Values are: 0=easy, 1=normal, 2=hard, 3=expert.

Control how bots talk. Values: 'off', 'radio', 'minimal', or 'normal'. Default: Allow bots to automatically follow a human player. Default: 1 Kick bots to automatically make room for human players.

bot_auto_follow <0/1> bot_auto_vacate <0/1> Default: 1

bot_join_after_player <0/1> Bots must wait for a people to join before joining? If No, bots will play without people. Default: 1 bot_defer_to_human <0/1> Default: 0 Can bots complete objectives if there are humans on a team?

bot_prefix Prefix for bot names. A prefix is a tag that bots will have in front of their name. you can enter your clan tag or leave blank. bot_allow_rogues <0/1> bots may occasionally go 'rogue'. Rogue bots do not obey radio commands, nor pursue scenario goals.. Default: 0 bot_walk <0/1> The speed at which bots can move. 0=walk+run, 1=walk Default: 0

bot_join_team <any/T/CT> What teams are bots allowed to join? Default: any bot_eco_limit <0-16000> Default: 2000 Bots will not buy if their money falls below this amount.

Bot Weapon Restriction (2 of 2)


bot_all_weapons bot_knives_only bot_pistols_only Allow bots to use all weapons. 'bot_all_weapons' is the value. Allow bots to use only knives. 'bot_knives_only' is the value. Allow bots to use only pistols. 'bot_pistols_only' is the value.

bot_snipers_only

Allow bots to use only sniper rifles. 'bot_snipers_only' is the value. Allow bots to use grenades. Default: 1 Allow bots to use pistols. Default: 1 Allow bots to use sub machine guns. Default: 1

bot_allow_grenades <0/1> bot_allow_pistols <0/1>

bot_allow_sub_machine_guns <0/1> bot_allow_shotguns <0/1> bot_allow_rifles <0/1> bot_allow_snipers <0/1>

Allow bots to use shotguns. Default: 1 Allow bots to use rifles. Default: 1 Allow bots to use sniper rifles. Default: 1 Allow bots to use machine guns. Default: 1

bot_allow_machine_guns <0/1>

Operation
sv_lan <0/1> 0=Public/LAN, 1=LAN Default: 0 sv_region Geographic location of the server. -1 World 0 US East coast 1 US West coast 2 South America 3 Europe 4 Asia 5 Australia 6 Middle East 7 Africa sv_contact Contact email for server sysop

Client Cvars
fps_max Frame rate limiter. Client downloads customization files. Default: 1 Client uploads customization files. Default: 1 Automatically switch to picked up weapons (if more powerful) Draw dynamic light when planted c4 flashes. Default: 0 Draw progress bar when defusing the C4. Default: 1

cl_allowdownload <0/1> cl_allowupload <0/1> cl_autowepswitch <0/1> Default: 1 cl_c4dynamiclight <0/1> cl_c4progressbar <0/1> cl_cmdrate

Max number of command packets sent to server per second. Default: 0

cl_updaterate Number of packets per second of updates you are requesting from the server. Default: 20 cl_crosshaircolor Color of crosshair. 0=green, 1=red, 2=blue, 3=yellow, 4=skyblue Default: 0 cl_crosshairscale Default: 768 Size of the crosshair. Lower value=Larger, Higher value=smaller Make crosshair translucent against similar colors. Default: 0 Enable customized player sound playback. Default: 0

cl_crosshairusealpha <0/1> cl_customsounds <0/1>

cl_demoviewoverride <0/1> Override view during demo playback. Default: 0 cl_drawhud <0/1> hud. Default: 1 Enable the rendering of the hud. sv_cheats must be enabled to disable Enable/disable text messages printing on the screen. Default: 1

cl_showtextmsg <0/1>

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