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bojack

v7.00
from super butouden 2
adaptation to m.u.g.e.n. by gohanssm2
for v4.01 & v4.14 mugen

move list

a - punch
b - kick
c - charge (power up)
x - punch 2 (standing only)
y - kick 2 (standing only)
z - fly
x,y,x,y... - rapid punch
y,x,y,x... - rapid kick

special moves

energy ball * - ~f, b, a


energy shot * - ~b, f, a
energy bullet * - ~b, db, d, a
homing shot * - ~50$d, b, a power >= 1000, homing projectile
thrash hammer - ~b, f, b
dash knee-lift - ~d, df, f, y
bicycle smash - ~f, df, d, a
throw - ~d, df, f, x

super moves

grand smasher - ~d, df, f, a power >= 3000


galactic buster - ~d, db, b, b power >= 4000

notes:

1. ai has been added. the default setup is with ai enabled.


to disable ai use a text editor (wordpad, notepad) and
edit the character's def file (bojack.def). edit the line
that says bojackai.cmd and change it to bojack.cmd then save
the file then exit the text editor.

2. the energy ball is directional meaning that if the opponent


is higher up then the projectile goes up and if the opponent
is lower then the projectile goes down.

3. there was no air crouch in super butouden and isn't an air


crouch in mugen but the character does shake (like in super
butouden 1) to let you know that you are trying to crouch
in the air. crouch attacks still work however.

4. there was no air punch animation for bojack in super butouden 2,


the air kick was used for both the air punch and air kick. same
here in my version.

5. do 4 projectiles within 8 seconds and you'll be fine but


that 5th projectile just wears you right out.
* = projectile, *** = 3 projectiles.
6. for the homing shot, hold down the down key for
50 game ticks then rotate to backward then the a button.

special thanx to mhz for autofix, snd2wav, and sff2pcx at


http://mhz.issexy.com

special thanx to s�s for mugen character maker (mcm) at


http://www.terra.es/personal/moi.ses/

special thanx to the creators of snessor95.

special thanx to zsnes (dos version).

special thanx to snes9x (win version used to get some sounds).

special thanx to genecyst for sega.

special thanx to vegita for compiling the super butouden 2 faq.

thanx to jasc software for paint shop pro (i use v6).

thanx to cool edit by david johnston.

thanx to sound recorder included in mswindows(98). sndrec32.exe

and of course elecbyte for m.u.g.e.n. and producing public betas.


and also for the tools zips (airedit, sndmaker, pcxpal, others).
http://www.elecbyte.com

very special thanx to reactorz for being there in the beginning.

super special thanx to the whole m.u.g.e.n. community


(player, designer and programmer alike).

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