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Michael Coxon-Baines, David Whitemore, Ryan Johnson, Adam Williams, Glen


Towler.
Ranged Weapons

Name Rng Str Ap


Auto pistol 12” 3 - Pistol
Hellgun 24” 3 5 Rapid Fire.
Bolt pistol 12” 4 5 Pistol
Grenade Launcher 24” 3 6 Assault 1 Blast
24” 6 4 Assault 1
Plasma Gun 24” 7 2 Rapid Fire, Gets hot
Melta Gun 12” 8 1 Bonus D6 against vehicles within 6”.
Heavy Bolter 36” 5 4 Heavy 3
Autocannon 48” 7 4 Heavy 2
Lascannon 48” 9 2 Heavy 1
Heavy Flamer - 5 4 Template
Inferno Cannon 24” 6 4 Template
Battle Cannon 72” 8 3 Ordnance 1/Blast

Items

Patriarch Ichor Vial 40pts- Use once per battle for one assault phase. Roll a D6. If the result is 1- Gain
+1I 2- +1 A 3- +1 S 4- +1 WS 5- Reroll all misses 6- Reroll all failed to wound rolls. This effects both
the magus and the squad he is in.
Cult Relic 16pts- Immediately after falling back the unit may take a leadership test to regroup.
Carapace armour 12pts - Model has a 4+ save.
Surveyor 5pts- If enemy infiltrators have setup 4d6 for the model and its unit may shoot at them before
the game begins.
Melta bombs 5pts
Krak Grenades 2pts
Frag Grenades 1pt.

Special rules

Brood brothers- If a Brood Brother unit is ever more than 12 inches away from a Patriarch, Broodlord
or Magus model at the start of the cults turn they must take a leadership test. If they fail they are pinned
as the hosts try to get control of there minds back from genestealer seed. In the case of vehicles roll a
D6 if the result is a 6 the vehicle counts as being stunned.

Vehicles- Vehicles are not common in genestealer cults and if they are in the cult they are usually just
the basic vehicles with no upgrades. Because of this for each vehicle in your army you must have a
brood brother squad for it and they are unable to take vehicle upgrades.

Genestealers- Genestealers although usually used for scouting in Tyranid hive fleets are mainly used as
bodyguard for the patriarch and usually have the same bio weapons as it. Because of this the infiltrating
rule has been removed from them and they can only have scything talons and rending claws.

Michael Coxon-Baines, David Whitemore, Ryan Johnson, Adam Williams, Glen


Towler.
Genestealer Cult

HQ

1 Genestealer Patriarch 85pts

WS BS S T W I A LD SV
7 4 6 6 4 7 3 10 3+

Genestealer Patriarchs have Rending Claws and Scything Talons.

A patriarch may have up to 2 of the following Hive Mind Powers.

Catalyst- 10 points
Psychic Scream- 10 Points
Warp Blast- 20 points
Warp Field- 35 points

Independent Character- The Patriarch is an independent character as detailed on page 50 of the


Warhammer 40,000 rulebook.

Synapse Creature- The Patriarch is a synapse creature as detailed on page 28 of the Tyranid codex.

Immense Size- The Patriarchs are so large that they can barely move. Because of this unless the
Patriarch is in a Hybrid Squad or Brood Brother Squad it can’t move or Assault.

0-1 Genestealer Magus 45

WS BS S T W I A LD SV
3 3 4 3 2 5 1 9 5+

A Genestealer Magus comes with a Auto pistol and Staff (Close Combat weapon).

A Genestealer Magus may have up to 50pts of items from items list.

A Genestealer Magus may have up to 2 of the following Hive Mind Powers.

Catalyst- 10 points
Synapse- 10 Points
Warp Blast- 20 points
Warp Field- 35 points

A Genestealer Magus may be accompanied by 5-19 brood brothers as bodyguard.

Face the Music- If the Magus is in a squad which is assaulted the magus may choose to fall back. If so
roll 2d6 to see how far he falls back the squad stays put and are assaulted as normal.

Michael Coxon-Baines, David Whitemore, Ryan Johnson, Adam Williams, Glen


Towler.
Elites

Genestealer Brood 18 points

WS BS S T W I A LD SV
6 4 4 4 1 6 2 10 5+

Brood- The brood consists of between 6-12 genestealers.

Genestealers come with scything talons and rending claws.

Fleet of Claw- Genestealers can scuttle toward their prey at a terrifying rate. They are Fleet of Claw as
described on page 74 of the Warhammer 40,000 rulebook.

Brood Brother Stormtroopers 10 points

WS BS S T W I A LD SV
3 4 3 3 1 3 1 8 4+

Squad- The squad consists between 5-10 troopers.

Stormtroopers come with Hellguns and frag, krak grenade.

Up to 2 members of the squad can replace there Hellguns with either a grenade launcher for 8pts, melta
gun for 10pts or a plasma gun for 10pts.

The squad may be given melta bombs at the cost of 4pts per model.

If the squad has 10 members of less it may be mounted in a chimera for 80 pts.

Troops

1+ Genestealer Hybrids 10 points

WS BS S T W I A LD SV
4 3 3 3 1 4 1 8 5+

Squad- The squad consists between 5-20 Hybrids.

Hybrids come with Auto pistols and a Close combat weapon.

You may replace there Auto pistols with Bolt Pistols for 2pts or there auto pistol and close combat
weapon for a lasgun and scything talons for pts per model.
One member of the squad may have a autocannon for 25pts or a heavy bolter for 20pts.

One member of the squad may have a grenade launcher for 8pts, melta gun for 10pts or a plasma gun
for 10pts.

The entire squad may be given frag grenades for 1pt per model and krak grenades for 2pts per model.

If the squad has 10 members of less it may be mounted in a chimera for 80 pts.

Michael Coxon-Baines, David Whitemore, Ryan Johnson, Adam Williams, Glen


Towler.
Brood brothers 8pts

WS BS S T W I A LD SV
3 3 3 3 1 4 1 8 5+

Squad- The squad consists of 5-20 brood brothers.

Brood Brothers come with lasguns.

Two members of the squad may have a grenade launcher for 8pts, melta gun for 10pts or a plasma gun
for 10pts.

If the squad has 10 members of less it may be mounted in a chimera for 80 pts.

Fast Attack

0-1 Sentinels 45pts

WS BS S FA SA RA I A
3 3 5 10 10 10 4 1

Squad- The squad consists of 1-3 sentinels

Sentinels come with multi-lasers they may replace them with a autocannon for 15pts, Heavy Flamer for
5pts or a Lascannon for 20pts.

0-1 Hellhound 115pts

BS FA SA RA
3 12 12 10

A hellhound comes with a inferno cannon and hull heavy bolter.

Brood Brother Riders 10pts

WS BS S T W I A LD SV
3 3 3 3 1 4 1 8 5+

Squad- The squad consists of 5-10 riders.

Riders come with auto pistols and close combat weapons.

They may replace there close combat weapon for a lance for 2pts per model.

Heavy Support

Brood Brother Heavy Weapon Teams 16pts

WS BS S T W I A LD SV
3 3 3 3 1 4 1 8 5+

Squad- The squad consists of 1-3 heavy weapon teams each team containing 2 brood brothers and a
heavy weapon platform.

Each weapon platform may either be a heavy bolter for 15pts, auto cannon for 25pts or a Lascannon for
30pts.

Michael Coxon-Baines, David Whitemore, Ryan Johnson, Adam Williams, Glen


Towler.
0-1 Leman Russ 140pts

BS FA SA RA
3 14 12 10

A Leman Russ comes with a battle cannon.

A Leman Russ must have a hull heavy bolter for 5pts or hull Lascannon for 15pts.

A Leman Russ may have heavy bolter sponsons for 10pts or heavy flamers sponsons for 10pts.

0-1 Broodlords 70pts

WS BS S T W I A LD SV
6 0 5 5 3 6 3 10 4+

Squad- The squad consists of 1-3 Broodlords.

Broodlords come with rending claws and scything talons.

Leaders- Each Broodlord in the squad may be put in any Genestealer, Genestealer Hybrid or Brood
Brother Squad.

Synapse Creature- Broodlords are synapse creatures as detailed on page 28 of the Tyranid codex.

Inhuman strength- So powerful are Broodlords that all wounds caused by it ignore armour saves like
power weapons

Copyright

All units, weapons, items, and powers are property of games workshop this is just a fan made codex
and is by no means legal to use in a tournament and you must ask for your opponent’s permission
before using this list.

Michael Coxon-Baines, David Whitemore, Ryan Johnson, Adam Williams, Glen


Towler.

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