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03/12/31

Chapter 11

Data Link Control and Protocols


Dr. Gihan Naguib
Behrouz A. Forouzan Data communication and Networking

11-11.FLOW AND ERROR CONTROL 11-11.1 Flow and Error Control 1 FRAMING
The most important responsibilities of the data link layer are flow control and error control. Collectively, these functions are known as: as:

data link control.

Dr. Gihan Naguib

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data link control.


Data must be checked and processed before they can be
used.

The rate of such processing is often slower than the rate of


transmission.

For this reason , each receiver has a buffer to store


incoming data until they are processed.

If buffer begin to fill up, the sender must slow or

Note

transmission.

halt

Flow control refers to a set of procedures used to restrict the amount of data that the sender can send before waiting for acknowledgment.
Dr. Gihan Naguib
Behrouz A. Forouzan Data communication and Networking

data link control.


Error control:
is both error detection and correction. Error correction in data link layer is implemented simply: anytime an error is detected in exchange, specified frames are retransmitted. This process is called Automatic Repeat Request

Note

Error control in the data link layer is based on automatic repeat request, which is the retransmission of data.
Section 11.4 is excluded Dr. Gihan Naguib
Behrouz A. Forouzan Data communication and Networking

03/12/31

PROTOCOLS
Now let us see how the data link layer can combine flow control, and error control to achieve the delivery of data from one node to another. another. The protocols are normally implemented in software by using one of the common programming languages.

Stop-and-Wait ARQ

protocols

Go-Back-N ARQ
Selective Repeat ARQ

Dr. Gihan Naguib

Behrouz A. Forouzan Data communication and Networking

1. Stop-and-Wait ARQ Stop-andIt is the simplest flow and error control mechanism. A transmitter sends a frame then stops and waits for an acknowledgment. Stop-andStop-and-Wait ARQ has the following features: The sending device keeps a copy of the sent frame transmitted until
it receives an acknowledgment( ACK) The sender starts a timer when it sends a frame. If an ACK is not received within an allocated time period, the sender resends it

Both frames and acknowledgment (ACK) are numbered alternately 0 and 1( two sequence number only)
This numbering allows for identification of frames in case of duplicate transmission
Dr. Gihan Naguib
Behrouz A. Forouzan Data communication and Networking

03/12/31

1. Stop-and-Wait ARQ Stop-and The acknowledgment number defines the number of next expected

frame. (frame 0 received ACK 1 is sent) A damage or lost frame treated by the same manner by the receiver If the receiver detects an error in the received frame, or receives a frame out of order it simply discards the frame The receiver send only positive ACK for frames received safe; it is silent about the frames damage or lost. The sender has a control variable S that holds the number of most recently sent frame (0 or 1). The receiver has control variable R, that holds the number of the next frame expected (0,or 1)
Dr. Gihan Naguib
Behrouz A. Forouzan Data communication and Networking

Design of the Stop-and-Wait ARQ Protocol

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Stop-and-Wait ARQ

Cases of Operations: 1. Normal operation 2. The frame is lost 3. The Acknowledgment (ACK) is lost 4. The Ack is delayed

Dr. Gihan Naguib

Behrouz A. Forouzan Data communication and Networking

Stop-and-Wait ARQ
1. Normal operation

The sender will not send the next frame until it is sure that the current one is correctly receive sequence number is necessary to check for duplicated frames

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Stop-and-Wait ARQ
2. Lost or damaged frame
A damage or lost frame treated by the same manner by the receiver No NACK when frame is corrupted / duplicate

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Stop-and-Wait ARQ
3. Lost ACK frame
Importance of frame numbering

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In Stop-and-Wait ARQ, numbering Stop-andframes prevents the retaining of duplicate frames.

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Stop-and-Wait ARQ,
4. Delayed ACK and lost frame
Importance of ACK numbering

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Numbered acknowledgments are needed if an acknowledgment is delayed and the next frame is lost.

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Piggybacking ( Bidirectional transmission)


Is a method to combine a data frame with an acknowledgment.

It can save bandwidth because data frame and an ACK frame can combined into just one frame

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Stop-and-Wait ARQ, After each frame sent the host must wait for an ACK inefficient use of bandwidth To improve efficiency ACK should be sent after multiple frames

Alternatives: Sliding Window protocol Go-back-N ARQ Selective Repeat ARQ


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Pipelining
Pipelining: A task is begun before the previous

task has ended There is no pipelining in stop and wait ARQ because we need to wait for a frame to reach the destination and be acknowledged before the next frame can be sent

Pipelining improves the efficiency of the transmission


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Sliding window protocols


Sliding window protocols apply Pipelining :

Go-Back-N ARQ Selective Repeat ARQ

Sliding window protocols improve the efficiency multiple frames should be in transition while waiting for
ACK. Let more than one frame to be outstanding.

Outstanding frames: frames sent but not acknowledged

We can send up to W frames and keep a copy of these


frames(outstanding) until the ACKs arrive.

This procedures requires additional feature to be added :


sliding window
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Sequence Numbers

Sent frames are numbered sequentially

Sequence number is stored in the header of the frame If the header of the frame allow m bits for the sequence number, the sequence numbers range from 0 to (2m -1). If m = 3, sequence number range from 0 to 7( 8 numbers):

0, 1, 2 , 3, 4, 5, 6, 7, 0 , 1 ,.. The sequence numbers are modulo 2m,where m is the size of the sequence number field in bits. Sliding window
used to hold the unacknowledged outstanding frames (frames sent but not acknowledged)
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2. Go-Back-N ARQ Go-BackSender sliding window


The sender window is an abstract concept defining an imaginary box of size 2m 1 ( sequence numbers 1) The sender window can slide one or more slots when a valid acknowledgment arrives.

Sequence number

If m = 3; sequence numbers = 8 and window size =7


Acknowledged frames

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Receiver sliding window


The receive window is an abstract concept defining an imaginary box of size 1 with one single variable Rn. The window slides when a correct frame has arrived; sliding occurs one slot at a time.

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Control variables
Outstanding frames: frames sent but not acknowledged

S:

hold the sequence number of the recently sent frame SF: holds sequence number of the first frame in the window SL: holds the sequence number of the last frame R : sequence number of the frame expected to received Dr. Gihan Naguib
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2. Go-Back-N ARQ Go-Backm=4

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2. Go-Back-N ARQ Go-BackIn Go-Back-N ARQ we use one timer for the first outstanding frame The receiver sends a positive ACK if a frame has arrived safe and in order. if a frame is damaged or out of order ,the receiver is silent and will

discard all subsequent frames


When the timer of an unacknowledged frame at the sender site is expired , the sender goes back and resend all frames , beginning with the one with expired timer.( that is why the protocol is called Go-BackN ARQ) The receiver doesn't have to acknowledge each frame received . It can send cumulative Ack for several frame Example: The sender has sent frame 6 , and timer expires for frame 3( frame 3 has not been acknowledge); the sender goes back and resends frames 3, 4,5 and 6
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Go-Back-N ARQ
Normal operation m= 2

How many frames can be transmitted Without acknowledgment? ACK1 is not necessary if ACK2 is sent: Cumulative ACK

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Go-Back-N ARQ
Damage or Lost Frame Correctly received out of order packets are not Buffered What is the disadvantage of this?

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Go-Back-N ARQ: sender window size

= 2m -1

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Notes: Notes:
In Go-Back-N ARQ, the size of the sender Go-Backwindow must be less than 2m = (2m-1) ; the size of the receiver window is always 1.
Bidirectional transmission : piggybacking As Stop-and-Wait we can use piggybacking to improve the efficiency of bidirectional transmission . Each direction needs both a sender window and a receiver window.
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Note: Note: Stop-and-Wait ARQ is a special case of Go-Back-N ARQ in which the size of the send window is 1.

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Design of piggybacking in Go-Back-N ARQ


To improve the efficiency of the bidirectional protocols

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3. Selective Repeat ARQ


Go-Back-N ARQ is inefficient of a noisy

link.

In a noisy link frames have higher probability of damage , which


means the resending of multiple frames.

this resending consumes the bandwidth and slow down the transmission. Solution:

Selective Repeat ARQ protocol : resent only the damage frame It defines a negative Acknolgment (NAK) that report the
sequence number of a damaged frame before the timer expires

It is more efficient for noisy link, but the processing at the


receiver is more complex
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Selective Repeat ARQ, sender and receiver windows


The window size

is reduced to one half of 2m

Sender window size = receiver window size = 2m/2 Window size = sequence number/2 If m = 2, Window size = 4/2=2 Sequence number = 0, 1, 2 , 3

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Selective Repeat ARQ Example


Lost frame

m=3 Sequences no=2m =8 : 0,1,2 ,3,4,5,6,7 Window size =2m/2= 8/2=4

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Example (continued) At the receiver site we need to distinguish between the acceptance of a frame and its delivery to the network layer. At the second arrival, frame 2 arrives and is stored and marked, but it cannot be delivered because frame 1 is missing. At the next arrival, frame 3 arrives and is marked and stored, but still none of the frames can be delivered. Only at the last arrival, when finally a copy of frame 1 arrives, can frames 1, 2, and 3 be delivered to the network layer. There are two conditions for the delivery of frames to the network layer: First, a set of consecutive frames must have arrived. Second, the set starts from the beginning of the window.
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Example (continued)
The next point is about the ACKs. Notice that only two ACKs are sent here. The first one acknowledges only the first frame; the second one acknowledges three frames. In Selective Repeat, ACKs are sent when data are delivered to the network layer. If the data belonging to n frames are delivered in one shot, only one ACK is sent for all of them.

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Note: Note:

In Selective Repeat ARQ, the size of the sender and receiver window must be at most one-half of 2m. one-

Dr. Gihan Naguib

Behrouz A. Forouzan Data communication and Networking

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Selective Repeat ARQ, sender window size


m=2

Window size =2m/2

Window size > 2m/2


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Behrouz A. Forouzan Data communication and Networking

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Bandwidth Delay Product: BDP


BDP Measures the efficiency of an ARQ systems Is a measure of the number of bits we can send out of
our system while waiting for news (ACK)from the receiver. It defines the number of bits that can fill the link.

BDP (bits) = bandwidth X round trip delay (sec) Round trip delay= 2 x propagation time
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Example 1
In a Stop-and-Wait ARQ system, the bandwidth of the line is 1 Mbps, and 1 bit takes 20 ms to make a round trip(RTT). What is the bandwidth-delay product? If the system data frames are 1000 bits in length, what is the utilization percentage of the link?

Solution
The bandwidth-delay product is 1 106 20 10-3 = 20,000 bits The system can send 20,000 bits during the time it takes for the data to go from the sender to the receiver and then back again. However, the system sends only 1000 bits. We can say that the link utilization is

Link utilization %= (1000/20,000)x 100 = 5%. For this reason, for a link with high bandwidth or long delay , use of Stop-and-Wait ARQ wastes the capacity of the link.
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Example 2
What is the utilization percentage of the link in Example 1 if the link uses Go-Back-N ARQ with a 15frame sequence?

Solution
The bandwidth-delay product is still 20,000. The system can send up to 15 frames or 15,000 bits during a round trip. This means : Utilization%= (15 x 1000/20,000) x100= 75%. Of course, if there are damaged frames, the utilization percentage is much less because frames have to be resent.
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Example 3
What is the utilization percentage of the link in Example 2 if the link uses Selective repeat ARQ?

Solution

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High-level Data Link Control protocol: HDLC


One of the more popular data link control protocols. It implements the ARQ mechanisms

HDLC Station Types: Primary station Controls operation of link Frames issued are called commands Secondary station Under control of primary station Frames issued called responses Combined station May issue commands and responses
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HDLC Link Configurations and transfer modes


1. Normal Response Mode (NRM)
Unbalanced configuration: Primary initiates transfer to secondary Secondary may only transmit data in response to command from primary

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HDLC Link Configurations and transfer modes


ABM ( Asynchronous Balance Mode)

2. Asynchronous Balanced Mode (ABM)


Balanced configuration: Either station may initiate transmission without receiving permission In ABM the link is point-to-point

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HDLC frame types


1. 2. 3. I-Frame: Information frames S- Frame: Supervisory frames U-Frame: Unnumbered frames

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HDLC frame

Flag: 8-bit ; 01111110 that identifies the beginning and end of the
frame FCS: frame check sequence is error detection field

Address: contain the address of the secondary station . It can be one


byte or more . If the address is more than one bytes , all bytes end with zero except the last byte ends with one. Ending each intermediate byte with 0 indicates to the receiver.

Control Field : determine the type of frame and defines its


functionality.
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Control field format for the different frame types

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I-frame

Information: contains the users information. Control field:


The first bit (0) defines the frame type (I-Frame) N(s): defines the sequence number of the frame. N(R) : Acknowledgment number when piggybacking is used. P/F: set to 1 with dual purpose: Poll: frame sent by the primary station (the address field contains the address of the receiver). Final: frame sent by secondary station (the address field contain the address of the sender).

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S-frame control field in HDLC

Frame type

The Code field define four types of S-frames:

ACK or NACK number

1. Receiver ready (RR): receiver ready to accept more I-frames 2. Receiver not ready (RNR): receiver not ready to accept more I frames 3. Reject (REJ): This is NAK Frame that can be used in Go-Back-N to
improve the efficiency .

4. Selective Reject (SREJ): NAK frame used in Selective repeat


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U-frame control field in HDLC

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Example of piggybacking without error


The following figure shows an exchange using piggybacking. Node A begins the exchange of information with an I-frame numbered 0 followed by another I-frame numbered 1. Node B piggybacks its acknowledgment of both frames onto an I-frame of its own. Node Bs first I-frame is also numbered 0 [N(S) field] and contains a 2 in its N(R) field, acknowledging the receipt of As frames 1 and 0 and indicating that it expects frame 2 to arrive next. Node B transmits its second and third I-frames (numbered 1 and 2) before accepting further frames from node A.
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Example of piggybacking without error(continued) Its N(R) information, therefore, has not changed: B frames 1 and 2 indicate that node B is still expecting As frame 2 to arrive next. Node A has sent all its data. Therefore, it cannot piggyback an acknowledgment onto an I-frame and sends an Sframe instead. The RR code indicates that A is still ready to receive. The number 3 in the N(R) field tells B that frames 0, 1, and 2 have all been accepted and that A is now expecting frame number 3.
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Example of piggybacking without error

GO- back-NARQ

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Example of piggybacking with error


The following figure shows an exchange in which a frame is lost. Node B sends three data frames (0, 1, and 2), but frame 1 is lost. When node A receives frame 2, it discards it and sends a REJ frame for frame 1. Note that the protocol being used is Go-Back-N with the special use of an REJ frame as a NAK frame. The NAK frame does two things here: It confirms the receipt of frame 0 and declares that frame 1 and any following frames must be resent. Node B, after receiving the REJ frame, resends frames 1 and 2. Node A acknowledges the receipt by sending an RR frame (ACK) with acknowledgment number 3.
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Example of piggybacking with error

Go- Back-N using REJ S-Frame

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Data transparency

Bit stuffing is the process of adding one extra 0 whenever there are five consecutive 1s in the data so that the receiver does not mistake the data for a flag.
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Bit stuffing and removal

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Bit unstuffing in HDLC

< < 15

>= 15

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Reading from the text book

Chapter 11 from 4th edition (section 11.2,11.3, 11.5, and 11.6 Cover only those contents which are related to topics covered in class.

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