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Innovation which may or may not include invention, is the complex process of introducing novel ideas into use

e or practice and includes entrepreneurship as an integral part. It is usually noteworthy only if it is a commercial success. Society benefits from innovation, not from invention alone, and often there is a lapse of time from invention to innovation. Innovation has been defined in Technological Innovation in Britain as Technical, industrial and commercial steps which lead to the marketing of new manufactured products and to the commercial use of new technical processes and equipment.

Innovation Factors INNOVATION PROCESS RESOURCE CULTURE INFRASTRUCTURE

All elements/factors are equally important No innovation if one of these 4 elements missing. Each element requires/supports each others = expanding Innovation Innovation by Design = Invention + Implimentation (or Commercialization)

Standard Categories of Innovation 7 Categories: 1. Incremental Innovation Nuts and bolts kinds of innovation Majority of innovation fall in this category

2. Discontinuous Innovation Tend to make people, process and technology obsolete; unless they recognize the values (knowledge, experience and needs) and new opportunities (make transition). 3. Architectural Innovation Reconfigure a system of components (product, process, or service). Link design components together in a new way using many core design concepts in a new architecture. 4. System Innovation Require significant resources from many disciplines (academic, business, authority & etc). May take many years to accomplish. May plague with government & societal regulations. 5. Radical Innovation Introduction of new products or services that develop into major new businesses or spawn new industries, or that cause significant change in a whole industry and tend to create new values. 6. Disruptive Innovation Brings the users a new value proposition. Underperforms current products at the time theyre introduced. Usually expensive and attract selected group as customer. New feature and benefits but little recognition. Takes time before gain market acceptance. 7. Breakthrough Innovation Moments in history that set the stage for the future.

Creativity is the ability to produce novel ideas or things which are unexpected and show a high degree of skill and intelligence. It applies to contributions in any field of human activity.

Creativity Ability Individual

Innovation Process Whole Organization/Society

(Purely Personal) Thinking up new things

(Purely Social) Doing new thing

Product Classification No One Generalized Classification fits all industries. New products can be classified as: Improvement to a current product or class of products Novel replacement product New-to-the-market product Me-too product

What is product platform? Product platform is a way for manufacturers to reduce the costs associated with the development of products by basing those products on a fewer number of platforms. This further allows the manufacturer to create distinct models from a design perspective on similar underpinnings. Three aspects of the underlying logic of a product platform: 1. Its modular architecture 2. The interfaces (the scheme by which the modules interact and communicate) 3. The standards (the design rules that the modules conform to)

What is Product Family? A product family should ideally be built however on sharing a multidimensional core of assets such as Standardized components

Manufacturing, supply and distribution processes Customer segmentation Brand positioning.

Why Product Platforms (& Product Family)? Can help a firm deploy and manage a family of products in a competitive manner. Reduced complexity and better leverage investment in product design, manufacturing and marketing. Shrinking product lifecycles, increase international competition, rapidly technology can and high variety of product. Key in this approach is sharing of components, modules, and other assets across the product family. Reuse of components, processes and design solutions leads to advantages in learning curves and economies of scale, which have to be carefully balanced against the desire for product customization and competitive pressures Can lead to innovation and generation of new revenue growth, by intelligently leveraging existing brands, modules, and sub-system technologies.

5 principles for effectively pursuing product line renewal based on platform technology: 1. Product Family Planning and Platforms. - Planning and look into the future of the product & market. 1. Simultaneous Design for Production. - Integrate manufacturing at the beginning of design process (DFM) 1. Global Product Design and Market Development. - Product Requirements (Local/International) such as EC, Sirim, RoHS, IEEE and etc. 1. Discover Latent, Unperceived Customer Needs. - Identify customer needs. Do Market Research. 1. Elegance in Design.

Simple but didnt impaired its functionality. Improvement on aesthetic, functionality and etc.

Leading and Following

LEADER Requirement: - Leadership Qualities Task: - Bring followers ideas into successful conclusion. Risks: Destroy friendships Creates Controversy

FOLLOWER Different disciplines and competencies. Understand needs of other disciplines. Thinkers. Leaders and masters of their discipline.

Leadership Styles: 1. Bureaucratic Leader 2. Charismatic Leader 3. Autocratic Leader 4. Democratic Leader 5. Laissez-Faire (Let-Do) Leader 6. People Oriented Leader 7. Task Oriented Leader 8. Servant Leader 9. Transaction Leader 10.Transformation Leader 11.Environment Leader

Group vs. Team Group Definition: a number of individuals assembled together or having some unifying relationship. Act individually Independent to each others Individual tasks and results. Create differences Own agenda Team Definition: a number of persons associated together in work or activity Help & support each others Dependant to each others Share responsibilities and outcomes Create bonding Team agenda

Types of Teams Problem Solving Teams Groups of 5 ~ 12 employees from same department who meet for a few hours each week to discuss ways of improving quality, efficiency & work environment. Self Managed Teams Groups of 10 ~ 15 employees who take on the responsibilities of their former supervisors. Cross-Functional Teams Employees from about the same hierarchical level, but from different work areas, who come together to accomplish a task. Task forces Committees

Virtual Teams Teams that use communication technology (such as computer, tele-conference and etc.) to tie together physically disperse members in order to achieve common goal..

Breaking The Rules So what separates extraordinary leaders from proponents of the status quo? They break the rules. Except, not in an arbitrary or capricious way. When you look at examples of extraordinary leadership, certain practices or principles become apparent. To start, there is a declaration of what the future will be. There is also a purpose, something to stand for. And finally, there is a clearly articulated commitment.

The 8 Stage Change Process A) Defrost a hardened status quo: 1. Establish a sense of urgency 2. Create the guiding coalition 3. Develop a vision and strategy 4. Communicate the change vision B) Introduce new practices: 5. Empower a broad base of people to take action 6. Generate short term wins 7. Consolidate gains and producing even more change C) Ground the changes in the culture, and making them stick: 8. Institutionalize new approaches in the corporate culture

Why Change Fails 8 Common Errors in Organizational Change Efforts 1. Allowing too much complacency 2. Failing to create a sufficiently powerful guiding coalition 3. Underestimating the power of vision 4. Under communicating the vision 5. Permitting obstacles to block the vision 6. Failing to create short term wins 7. Declaring victory too soon 8. Neglecting to anchor changes firmly in the corporate culture.

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